Diablo III General Discussion - Page 735
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BluzMan
Russian Federation4235 Posts
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Amui
Canada10567 Posts
On November 01 2012 06:58 BluzMan wrote: What would be the cheapest reliable char for soloing MP10 ubers? I'm thinking about the good 'ol frenzy/revenge barb with 70k'ish DPS and everything else dumped into vit/armor/resists, but maybe a monk? It's going to be relatively expensive no matter what. Most of the people I've seen who can solo MP10 have gear worth upwards of 4-500 mil. That being said, best class for doing it at that budget would be barb for sure. | ||
DODswe4
Sweden2157 Posts
On November 01 2012 06:58 BluzMan wrote: What would be the cheapest reliable char for soloing MP10 ubers? I'm thinking about the good 'ol frenzy/revenge barb with 70k'ish DPS and everything else dumped into vit/armor/resists, but maybe a monk? with 70k dps you wont kill the ubers before they enrage and kill you off. you have around 10minutes to kill them | ||
Big-t
Austria1350 Posts
Well today I thought perhaps Blizz had only some server problem and got it fixed, but today I did a run and BOOM after half an hour and again during a key keeper fight my connection got lost. Somehow I lose my connection to 80% when I face a key keeper O.o, seriously thats more annoying than lag, since I will never really be able to build this **** infernal machine. It´s not that I am the only one with these problems, lots of people complained about this in the BN-forums. And now comes the weird part: Blizz deleted all threats with this topics in the BN-forums ![]() Does anyone of you got more informations about this? Perhaps some other sites or something like that. | ||
oneofthem
Cayman Islands24199 Posts
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ShivaN
United States933 Posts
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Charger
United States2405 Posts
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new_construct
Canada1041 Posts
On November 01 2012 22:08 Big-t wrote: Omg... About a week I had some random connection problems with D3. After about half an hour farming I simple lost the connection to the server and got kicked out of the game. Map and stacks were all gone, when I choose to continue. Well today I thought perhaps Blizz had only some server problem and got it fixed, but today I did a run and BOOM after half an hour and again during a key keeper fight my connection got lost. Somehow I lose my connection to 80% when I face a key keeper O.o, seriously thats more annoying than lag, since I will never really be able to build this **** infernal machine. It´s not that I am the only one with these problems, lots of people complained about this in the BN-forums. And now comes the weird part: Blizz deleted all threats with this topics in the BN-forums ![]() Does anyone of you got more informations about this? Perhaps some other sites or something like that. try playing in full window mode. my friend had the same problem as you. After he switched to full window mode, the dc problem hasn't occured since | ||
ArC_man
United States2798 Posts
On November 01 2012 06:58 BluzMan wrote: What would be the cheapest reliable char for soloing MP10 ubers? I'm thinking about the good 'ol frenzy/revenge barb with 70k'ish DPS and everything else dumped into vit/armor/resists, but maybe a monk? I think HotA barb is probably the best for soloing MP10 ubers. It's not all in defense either, you would need enough dps to beat the enrage timers (really only matters against Kulle). I'd say you would need at least 120-130k dps and it would have be to be a very efficient strategy. | ||
BluzMan
Russian Federation4235 Posts
EDIT: In fact, my DH seems to have the strangest perk of finding exactly the items he needs. Out of the few good items I got (save for that barb trifecta) I'm currently wearing a dex Andy (7% fire damage taken lololo, dropped from a chest), Inna's Radiance (dropped from Ghom on my very first and hardest solo run of Keep Depths) and this SoJ, also a Sun Keeper for my templar. And those comprise like 30% of total viable items I've found. | ||
BluzMan
Russian Federation4235 Posts
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Hairy
United Kingdom1169 Posts
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Burrfoot
United States1176 Posts
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unkkz
Norway2196 Posts
Anyone that can shed some light on their dmg output? | ||
LaiShin
Australia978 Posts
On November 02 2012 06:34 BluzMan wrote: Also, what are the typical pitfalls of in-game trade? I've only used the AH so far, are there any special tricks to know when trading directly? Like amethyst-socketed "Tal'Rashas" from D2 etc? Main ones I've seen are: -buyer constantly changes figure in trade window -seller swapping item right before u press accept Just need to keep in mind that everyone is a scammer unless proven otherwise. | ||
FHC Nex
Bulgaria44 Posts
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AnomalySC2
United States2073 Posts
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Charger
United States2405 Posts
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ArC_man
United States2798 Posts
On November 02 2012 21:19 unkkz wrote: How is the damage of the ubers? About to do a few runs soon on mp2 or mp3 in hardcore and their dmg is all that worries me. I am a DH with about 1,2mil EHP and 100k unbuffed dps, will run with two WD's and a barb so my EHP will rise to 1,4mil maybe. Especially worried about the reflect on siegebreaker and the dmg output of kulle and rakanoth. I got like 52% crit so i can keep gloom up 24/7 though. Also the teleport blow of skeleton king, that's gotta sting right? Anyone that can shed some light on their dmg output? 1.2 million EHP is a ton, you'll definitely have no problems taking the damage in such a low MP. Just to give you an idea, I have about 800k EHP on my barb and I can do mp10 ubers with no problem (but barbs take 30% less damage, op!). Surviving ubers is an issue more of sustain than EHP but since you're DH and you can constantly gloom you shouldn't have any problems with sustain. With 100k dps unbuffed I don't think you'll have a problem in MP2 or 3 but it's probably safer to start lower (not knowing the stats of the others in your party). When fighting SK, his most dangerous "attack" is when he laughs and slowly walks forward. If you're in melee range it will hurt more than any of his other attacks, SK's teleport attacks aren't a problem in terms of damage. Against Kulle/Siege, it's key to focus down Kulle first (if he enrages you will 100% die). The fight is only dangerous if Siege grabs you while Kulle is next to him so it's preferable to separate them if possible (usually we have the barb lead Siege away while the other 3 kill Kulle). If you can't separate them, remember that Kulle's bubble is on the same cooldown as Siege's grab so you can use the bubble as a timing to know when the grab is coming. Against Ghom/Rakanoth, it will be tempting to focus Ghom first but Rakanoth needs to be killed first before his enrage. | ||
Samba
Germany452 Posts
On November 03 2012 03:29 ArC_man wrote: 1.2 million EHP is a ton, you'll definitely have no problems taking the damage in such a low MP. Just to give you an idea, I have about 800k EHP on my barb and I can do mp10 ubers with no problem (but barbs take 30% less damage, op!). Surviving ubers is an issue more of sustain than EHP but since you're DH and you can constantly gloom you shouldn't have any problems with sustain. With 100k dps unbuffed I don't think you'll have a problem in MP2 or 3 but it's probably safer to start lower (not knowing the stats of the others in your party). When fighting SK, his most dangerous "attack" is when he laughs and slowly walks forward. If you're in melee range it will hurt more than any of his other attacks, SK's teleport attacks aren't a problem in terms of damage. Against Kulle/Siege, it's key to focus down Kulle first (if he enrages you will 100% die). The fight is only dangerous if Siege grabs you while Kulle is next to him so it's preferable to separate them if possible (usually we have the barb lead Siege away while the other 3 kill Kulle). If you can't separate them, remember that Kulle's bubble is on the same cooldown as Siege's grab so you can use the bubble as a timing to know when the grab is coming. Against Ghom/Rakanoth, it will be tempting to focus Ghom first but Rakanoth needs to be killed first before his enrage. Really?! We always focus down Ghom first on MP4, because it´s so much easier wthout the gas and those little blobb-thingies from him. When does he enrage? | ||
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