Diablo III General Discussion - Page 455
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KillerSOS
United States4207 Posts
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Medrea
10003 Posts
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GGTeMpLaR
United States7226 Posts
Barely 2-manned the inferno butcher and half a second later we both died from the enrage fires lol. It was that close =o | ||
KezseN
Singapore1450 Posts
I remembered there was one for WOW and there was items, drop %, dropped from which particular mob etc.. think it was wowbot or sth. Anyone found or using a similar database? | ||
Alventenie
United States2147 Posts
On May 20 2012 10:34 Zyrnak wrote: Good lord Act 2 is the stuff of my nightmares. I've been trying to kill Belial for several hours and no luck. Had to sell off most of my gems and stuff for repairs... any well-geared guys able to help me take him out? (Hell difficulty) If you are still on later when I get on I can help you. I can solo belial on my monk as i take very little damage from him. it will however be like a 10-15 minute fight because i only have 2.5k dps =P. | ||
Hadley_
Germany157 Posts
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[Crimson]Bason
China161 Posts
another thing is the dodge chance for every class is constant ... so doesnt matter if a creep from act 1 normal is hitting u or an inferno boss is hitting you... you have the same percentage dodge... it wasnt like that in D2 because dodge was based on dex and the attack rating of the monster hitting you... so you can have higher dodge chances against lower level monsters but inferno bosses should still hit you 95% of the time even if u have huge Dex. | ||
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JingleHell
United States11308 Posts
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RageOverdose
United States690 Posts
See that number in the bottom right? Yeah. I'll gladly take that off your hands. | ||
Silidons
United States2813 Posts
i died trying to clear to the skeleton king, to a pack of whites only in inferno and i'm using a shield and have 60% reduction, 47k HP, and 6k dps my buddy was a monk and had like lv 40 gear and killed diablo on hell EZ. on the other hand, i needed to spend a bunch of gold on rares just to stay alive in like act 1. | ||
KillerSOS
United States4207 Posts
I'm sure they'll fix the barb, but its not even worth playing at the moment. | ||
[Crimson]Bason
China161 Posts
On May 20 2012 12:11 Silidons wrote: wish i never rolled barb. i'm tanky but can't really MF in inferno (except for 1st wretched boss ) or in hell a3 (neph buff runs to azmodan) because if i run into a rare pack with certain mods (like arcane enchanted + frozen + molten/meteor etc) i pretty much have to just reload the game or run past them because it's impossible. i died trying to clear to the skeleton king, to a pack of whites only in inferno and i'm using a shield and have 60% reduction, 47k HP, and 6k dps my buddy was a monk and had like lv 40 gear and killed diablo on hell EZ. on the other hand, i needed to spend a bunch of gold on rares just to stay alive in like act 1. refer to my post... about the broken stat system especially str and dex in terms of tanking... and with the lack of attack rating in D3 chances to dodge is way way way better than dmg reduction from armor and resistance items.. | ||
Silidons
United States2813 Posts
On May 20 2012 12:15 [Crimson]Bason wrote: refer to my post... about the broken stat system especially str and dex in terms of tanking... and with the lack of attack rating in D3 chances to dodge is way way way better than dmg reduction from armor and resistance items.. which makes all my shit stupid because i scale with str not dex, thus making monks super good ![]() | ||
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TheYango
United States47024 Posts
On May 20 2012 11:40 [Crimson]Bason wrote: the current system is broken i feel... getting armor is pretty useless because it only gives u dmg reduction by a percent but if u max dex u get the chance to nulify attacks... on inferno doesnt matter if u have high armor and reduce the dmg by 60% or 70% ... that 30% will still kill u in one hit... but on the other hand monks and dh have lets say 30% to dodge so 1/3 of the time they dont take any dmg... ontop of other skills or have a monk with evasion mantra... then u can have like 50% dodge thats why barb are actually the worse tank raelly and barb has to get close to mobs to do dmg... another thing is the dodge chance for every class is constant ... so doesnt matter if a creep from act 1 normal is hitting u or an inferno boss is hitting you... you have the same percentage dodge... it wasnt like that in D2 because dodge was based on dex and the attack rating of the monster hitting you... so you can have higher dodge chances against lower level monsters but inferno bosses should still hit you 95% of the time even if u have huge Dex. I'm curious why they didn't make dodge % affected by enemy level. Armor and resists are all level-scaled, but dodge is fixed for all levels? That seems like an enormous oversight. | ||
[Crimson]Bason
China161 Posts
On May 20 2012 13:08 TheYango wrote: I'm curious why they didn't make dodge % affected by enemy level. Armor and resists are all level-scaled, but dodge is fixed for all levels? That seems like an enormous oversight. the D3 developers only used a decreasing return for all the stats except vitality... so at the end you need enormous increase in str/armor to increase dmg reduction (it makes sense) but with dex/dodge they majorly fucked up... because now they totally took out attack rating stat from players and monsters so therefore dodge isnt affected by the lvl of the monster .. its just constant which benefits the dex classes such as DH and Monks ... witch doctor and warriors are the worst at tanking dmg although wd has pets and confuse spells but they will both die horribly if hit... on the other case monks are the best tanks with evasion/dex as primary stat, DH has as dodges with a monk in party can survive plus its ranged so it doesnt need to get inside packs... wizards have spells like energy armor and diamond skin to survive. there are soo many MAJOR flaws in D3 its not even funny.... dont know what blizzard was doing ... after spending huge money and 5-10 years time making this... its really a unfinished game... lets not talk about items ... its so bad... grey and white items shouldnt even exist... blues are way better than legendaries... and such a limited pool of affixes and the affixes are so dull... sigh | ||
Zyrnak
United States179 Posts
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thisisnotralph
United States101 Posts
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Enki
United States2548 Posts
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Medrea
10003 Posts
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