Diablo III General Discussion - Page 453
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darkcloud8282
Canada776 Posts
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Zenocide
United States92 Posts
![]() Overall I enjoyed the game, and will be continuing to play it, hopefully blizzard will release some kickass expansions. | ||
Shikyo
Finland33997 Posts
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JingleHell
United States11308 Posts
Mind you, I'm still steadfastly refusing to put myself to sleep by using smokescreen. | ||
turdburgler
England6749 Posts
just completed hell, why is diablo not immune to stun. dumbest thing ever. | ||
NinjaMagic
Sweden83 Posts
so everyone just gets good weapons and lots of attack stats, shoot like crazy -> die -> repeat. The only place where this doesnt work is endbosses but who cares because you can avoid everything they do anyways... dissapointed | ||
NinjaMagic
Sweden83 Posts
On May 20 2012 07:13 Shikyo wrote: What's the most difficult affix for a rare? I really enjoy those Arcane Enchanted Waller Jailer Invulnerable Minion mobs, is that even possible to beat? i personally enjoy fast/inv minions/horde and jailer or frozen Have fun bro | ||
Blitzkrieg0
United States13132 Posts
On May 20 2012 07:13 Shikyo wrote: What's the most difficult affix for a rare? I really enjoy those Arcane Enchanted Waller Jailer Invulnerable Minion mobs, is that even possible to beat? Some combination of mortar illusion with vortex, walling, freezing, or jail. Run away, but randomly be unable to move or get sucked in and frozen is always fun. Oh and if you ever get hit by mortar you die. Good luck. | ||
Medrea
10003 Posts
For instance one of those slow attacking one shot mobs with Jail will kill you regardless of what the other mods are. | ||
JingleHell
United States11308 Posts
On May 20 2012 08:07 Medrea wrote: Base mob types are important to consider as well. For instance one of those slow attacking one shot mobs with Jail will kill you regardless of what the other mods are. And highly mobile stuff with ground AOEs, minions, shields, or illusionist is just a bitch. | ||
solidbebe
Netherlands4921 Posts
On May 20 2012 08:14 JingleHell wrote: And highly mobile stuff with ground AOEs, minions, shields, or illusionist is just a bitch. Basically most combinations are shit to deal with. | ||
turdburgler
England6749 Posts
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CruelZeratul
Germany4588 Posts
On May 20 2012 07:40 Blitzkrieg0 wrote: Some combination of mortar illusion with vortex, walling, freezing, or jail. Run away, but randomly be unable to move or get sucked in and frozen is always fun. Oh and if you ever get hit by mortar you die. Good luck. Or you are a Wizard with low HP and Energy Armor ![]() | ||
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TheYango
United States47024 Posts
On May 20 2012 04:37 Blitzkrieg0 wrote: Maybe they had some stupid idea that people would actually try to clear inferno instead of just the bosses. Except there are legit groups that are making good progress through Inferno as well. They're not done yet, but at their pace it won't be months before they finish. | ||
turdburgler
England6749 Posts
can someone explain to me how the item level works in diablo. items from the exact same level of content have different levels, theres no consistency. i 'get' the idea of random loot generation but there seems to be a level of randomness in the power of any given item just purely put in to cock block people in to playing more for a better version of exactly the same item ;/ | ||
eloist
United States1017 Posts
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Daxten
Germany127 Posts
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Torte de Lini
Germany38463 Posts
So much freakin' damage! Does lifesteal on hit work for spells? How does attack speed work for spells? | ||
GGTeMpLaR
United States7226 Posts
+149 intellect and +4.5 crit chance on it too so perfect there | ||
turdburgler
England6749 Posts
On May 20 2012 09:24 Torte de Lini wrote: Just got a sick new weapon @___@ So much freakin' damage! Does lifesteal on hit work for spells? How does attack speed work for spells? attack speed = global cooldown and i think it does work on spells. | ||
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