• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:18
CEST 15:18
KST 22:18
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 (2026) - RO4 & Finals Preview5[ASL21] Ro4 Preview: On Course12Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13
Community News
Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !14Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12
StarCraft 2
General
Code S Season 1 (2026) - RO4 & Finals Preview Team Liquid Map Contest #22 - The Finalists Code S Season 1 (2026) - RO8 Results Code S Season 1 (2026) - RO12 Results MaNa leaves Team Liquid
Tourneys
Maestros of The Game 2 announcement and schedule ! GSL Code S Season 1 (2026) Sparkling Tuna Cup - Weekly Open Tournament KSL Week 89 2026 GSL Season 2 Qualifiers
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
The PondCast: SC2 News & Results Mutation # 526 Rubber and Glue Mutation # 525 Wheel of Misfortune Mutation # 524 Death and Taxes
Brood War
General
25 Years Since Brood War Patch 1.08 vespene.gg — BW replays in browser BW General Discussion Data needed BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Semifinals B [BSL22] RO8 Bracket Stage + Another TieBreaker [ASL21] Ro8 Day 4 Escore Tournament StarCraft Season 2
Strategy
Muta micro map competition Fighting Spirit mining rates [G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers
Other Games
General Games
ZeroSpace Megathread Stormgate/Frost Giant Megathread War of Dots, 2026 minimalst RTS Warcraft III: The Frozen Throne Nintendo Switch Thread
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread YouTube Thread Russo-Ukrainian War Thread UK Politics Mega-thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Why RTS gamers make better f…
gosubay
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1564 users

Diablo III General Discussion - Page 236

Forum Index > General Games
Post a Reply
Prev 1 234 235 236 237 238 1109 Next
Knuppe
Profile Joined April 2011
90 Posts
August 13 2011 08:49 GMT
#4701
- Server going down for maintenance in 10 seconds...
....
...
..
.
- Extended maintenance. To ensure the best possible gameplay we have extended our normal 12hour maintenance to 12 additional hours. Welcome back soon!

I just love always being connected dont you?
Hey, where u guys planning a LAN this week? I am sorry, you cant get more than 3 unique IPs from your ISP at the same time. I guess everyone must buy their own mobile internet, have fun sitting on 300ms.. or u can do what blizzard wants, stay at home in a basement playing alone "always online"
or.
Oooh.. and btw b.net/internet just went down, no LAN tonight guys!

Bottom line is blizzard is removing feature after feature and thats it. Apparently you have to be a blind fanboy to embrace these new cool removal of features blizzard is sporting because I just cant see 1 positive thing about removing singleplay or lan.

Oh and btw, theres no security benefits at all its just Blizzard trying to make excuses. diablo3 will be hacked in a week and cracked for singleplay in less than 2. Countles games that did the same thing proves this, always online does not prevent piracy it is a fact.
Fulla
Profile Joined January 2011
United Kingdom519 Posts
August 13 2011 08:53 GMT
#4702
Well look at this way.

- The game will have less hacker problems etc. because of the online play.
- It will get more pople online always, as they have to in order to play.

From someone with stable internet this is awesome.

- A few people, especially those who travel alot will have trouble.

I'm sorry but sacrifices have to be made. You'll have to sort yourself out, harsh but just reality.
New Hearthstone Cards ----> www.youtube.com/FullasGames
Me1234
Profile Joined March 2010
Germany219 Posts
August 13 2011 08:57 GMT
#4703
On August 13 2011 17:49 Knuppe wrote:
- Server going down for maintenance in 10 seconds...
....
...
..
.
- Extended maintenance. To ensure the best possible gameplay we have extended our normal 12hour maintenance to 12 additional hours. Welcome back soon!

I just love always being connected dont you?
Hey, where u guys planning a LAN this week? I am sorry, you cant get more than 3 unique IPs from your ISP at the same time. I guess everyone must buy their own mobile internet, have fun sitting on 300ms.. or u can do what blizzard wants, stay at home in a basement playing alone "always online"
or.
Oooh.. and btw b.net/internet just went down, no LAN tonight guys!

Bottom line is blizzard is removing feature after feature and thats it. Apparently you have to be a blind fanboy to embrace these new cool removal of features blizzard is sporting because I just cant see 1 positive thing about removing singleplay or lan.

Oh and btw, theres no security benefits at all its just Blizzard trying to make excuses. diablo3 will be hacked in a week and cracked for singleplay in less than 2. Countles games that did the same thing proves this, always online does not prevent piracy it is a fact.


oh ya sure, just look at starcraft 2, always down for maintenance, you can hardly ever play because of all these downtimes and of course you cant play lan because some reason you just made up

get real
Uhm?
NoobSkills
Profile Joined August 2009
United States1603 Posts
Last Edited: 2011-08-13 09:03:28
August 13 2011 08:58 GMT
#4704
On August 13 2011 17:49 Knuppe wrote:
- Server going down for maintenance in 10 seconds...
....
...
..
.
- Extended maintenance. To ensure the best possible gameplay we have extended our normal 12hour maintenance to 12 additional hours. Welcome back soon!

I just love always being connected dont you?
Hey, where u guys planning a LAN this week? I am sorry, you cant get more than 3 unique IPs from your ISP at the same time. I guess everyone must buy their own mobile internet, have fun sitting on 300ms.. or u can do what blizzard wants, stay at home in a basement playing alone "always online"
or.
Oooh.. and btw b.net/internet just went down, no LAN tonight guys!

Bottom line is blizzard is removing feature after feature and thats it. Apparently you have to be a blind fanboy to embrace these new cool removal of features blizzard is sporting because I just cant see 1 positive thing about removing singleplay or lan.

Oh and btw, theres no security benefits at all its just Blizzard trying to make excuses. diablo3 will be hacked in a week and cracked for singleplay in less than 2. Countles games that did the same thing proves this, always online does not prevent piracy it is a fact.


Yup they got starcraft 2 campaign in a week....
But I'll put a dollar on them not getting D3 for quite some time.

Edit: In D2LOD you could sit 4 guys in a room off 1 IP. This game is going to have less?

Downtime for reset and once a year maintenance must have been terrible. Whatever would you do without games for 24 hours out of a year.

NNQQ anyways no amount of whining is going to stop game developers from doing this.

Edit2 WoW has cracked offline....
NicolBolas
Profile Blog Joined March 2009
United States1388 Posts
August 13 2011 08:58 GMT
#4705
On August 13 2011 17:49 Knuppe wrote:
- Server going down for maintenance in 10 seconds...
....
...
..
.
- Extended maintenance. To ensure the best possible gameplay we have extended our normal 12hour maintenance to 12 additional hours. Welcome back soon!

I just love always being connected dont you?
Hey, where u guys planning a LAN this week? I am sorry, you cant get more than 3 unique IPs from your ISP at the same time. I guess everyone must buy their own mobile internet, have fun sitting on 300ms.. or u can do what blizzard wants, stay at home in a basement playing alone "always online"
or.
Oooh.. and btw b.net/internet just went down, no LAN tonight guys!

Bottom line is blizzard is removing feature after feature and thats it. Apparently you have to be a blind fanboy to embrace these new cool removal of features blizzard is sporting because I just cant see 1 positive thing about removing singleplay or lan.

Oh and btw, theres no security benefits at all its just Blizzard trying to make excuses. diablo3 will be hacked in a week and cracked for singleplay in less than 2. Countles games that did the same thing proves this, always online does not prevent piracy it is a fact.


People aren't "embracing" these features; they do not care about it. They recognize that Blizzard needs to protect their profits if they're going to make the games we like, and thus far, that protection does not materially affect the game for them. If it does for you, then I'm sorry. But that's a calculated risk Blizzard took; not everyone who might have bought it with offline play will buy it with online-only.

From my perspective, Diablo 3 is not affected in any significant way by the presence or absence of offline play. I place no value in being able to play D3 anywhere at any time, so I don't have a problem with them doing this.
So you know, cats are interesting. They are kind of like girls. If they come up and talk to you, it's great. But if you try to talk to them, it doesn't always go so well. - Shigeru Miyamoto
maartendq
Profile Blog Joined December 2010
Belgium3115 Posts
August 13 2011 09:06 GMT
#4706
On August 13 2011 17:53 Fulla wrote:
Well look at this way.

- The game will have less hacker problems etc. because of the online play.
- It will get more pople online always, as they have to in order to play.

From someone with stable internet this is awesome.

- A few people, especially those who travel alot will have trouble.

I'm sorry but sacrifices have to be made. You'll have to sort yourself out, harsh but just reality.

Let me correct you here: sacrifices need not be made. I don't see why Blizzard can't do it the same way they made SC2's offline mode possible. Just force people to authenticate every two weeks or so.

This is pretty much the same DRM Ubisoft applied to their games in 2010, but because it's Blizzard, everyone suddenly thinks it's ok..

Do I really need to remind anyone of the amount of flack ubisoft got from costumers and reviewers alike just for implementing that kind of DRM?
NoobSkills
Profile Joined August 2009
United States1603 Posts
Last Edited: 2011-08-13 09:13:42
August 13 2011 09:12 GMT
#4707
On August 13 2011 18:06 maartendq wrote:
Show nested quote +
On August 13 2011 17:53 Fulla wrote:
Well look at this way.

- The game will have less hacker problems etc. because of the online play.
- It will get more pople online always, as they have to in order to play.

From someone with stable internet this is awesome.

- A few people, especially those who travel alot will have trouble.

I'm sorry but sacrifices have to be made. You'll have to sort yourself out, harsh but just reality.

Let me correct you here: sacrifices need not be made. I don't see why Blizzard can't do it the same way they made SC2's offline mode possible. Just force people to authenticate every two weeks or so.

This is pretty much the same DRM Ubisoft applied to their games in 2010, but because it's Blizzard, everyone suddenly thinks it's ok..

Do I really need to remind anyone of the amount of flack ubisoft got from costumers and reviewers alike just for implementing that kind of DRM?


Sacrifices do not need to be made, but it just makes thing so easy for blizzard I wouldn't bother with it either. Why would I a big company care about the 7 people who won't buy my product because they can't afford internet or can't find something to do if their internet is down or battle.net is? Keep that 350 bucks and I'll save 300k in programming.

Ubisofts games are have quite a large offline mode. I'd rather have blizzard just concentrate on the online portion.
hiturheartx
Profile Joined August 2011
61 Posts
August 13 2011 09:43 GMT
#4708
They should have a seperate list of characters for offline/online then. your offline characters wont update onto to your b.net account etc
Fatze
Profile Blog Joined March 2011
Germany1342 Posts
August 13 2011 09:46 GMT
#4709
Lookin forward to play D3 @ gamescom :D
Comfort from bottles, cheers from beers the guitars are our weapons and we know how to kill!
Moop
Profile Joined May 2010
Sweden50 Posts
Last Edited: 2011-08-13 09:57:45
August 13 2011 09:55 GMT
#4710
On August 13 2011 17:49 Knuppe wrote:
- Server going down for maintenance in 10 seconds...
....
...
..
.
- Extended maintenance. To ensure the best possible gameplay we have extended our normal 12hour maintenance to 12 additional hours. Welcome back soon!

I just love always being connected dont you?
Hey, where u guys planning a LAN this week? I am sorry, you cant get more than 3 unique IPs from your ISP at the same time. I guess everyone must buy their own mobile internet, have fun sitting on 300ms.. or u can do what blizzard wants, stay at home in a basement playing alone "always online"


Ever heard of a thing called NAT?

edit- even one public ip address would be enough for you and all of your friends to play together online.


NotJack
Profile Joined December 2009
United States737 Posts
August 13 2011 09:56 GMT
#4711
On August 13 2011 17:43 NoobSkills wrote:
Show nested quote +
On August 13 2011 17:34 NotJack wrote:
On August 13 2011 17:24 Serpico wrote:
On August 13 2011 17:21 NotJack wrote:
On August 13 2011 17:15 maartendq wrote:
On August 13 2011 16:57 NotJack wrote:
There's enough info and controversy based around the always-online debate to provide about four good posts, all of which have been rehashed hundreds of times.

You're all special, smart snowflakes, but your argument that more than .1% of people have bad int or some people just want offline singleplayer or some people want to lan or the idea that you're not going to buy the game don't change the fact that D3 not only should be always-online, but HAS to in order to keep a fair environment and maintain a healthy economy. You really need to understand this; SC2 didn't require online-only to be as great a game as Blizzard wants, D3 does.

Don't be shocked when people who have been participating in this thread are being condescending to you, your laziness and refusal to be informed/less stubborn has brought this thread to a halt, spinning around in a mindless, discussion-less vortex of people playing pattycake with poor ideas.

You can read this post and get mad like most mindless people do when they have no arguments to stand on, or you can just take a nice fresh breath of air and talk about something besides how Jay Wilson is the new Dark Wanderer because he's forcing you to stay online to enjoy a game we've all been excited about for years.

In all honesty, I don't care about a good economy when I'm soloing. It's just not important.


Yes, nerd apathy is a very common argument because you don't need to prove the point since it's opinion. Unfortunately it's not a good point because all these selfish people can't seem to understand that Blizzard is making a game for more than you, and want to make the best game possible for everyone. The argument isn't what you want that's not there, it's what should be there to make it best for all.

Or they just want to try and stop piracy and in turn punish legit customers who want single player. I dont get the excuse making for cutting out features.


As has been said in many, many posts, including the one you're quoting, they did it because the benefits outweighed the costs. I don't want to think there's a mental gap in this discussion but I'm being left with little other conclusions.

On August 13 2011 17:29 TheGreenMachine wrote:
On August 13 2011 17:18 Barett wrote:
On August 13 2011 14:54 Pufftrees wrote:
On August 13 2011 14:51 Barett wrote:
On August 13 2011 14:29 Pufftrees wrote:
There is no offline play, why would there be? Everyone has internet, you can still play single player. The benefits of online only play greatly outweight the 0.01 percent where your internet goes down and you still want to play.

What about people like me who were looking forward to playing on the go on my Laptop? Now that is not possible T_T. Pretty ignorant post.


If your laptop is decent enough to run d3, and you are such an on the go guy that its going to be your main play style, then get wireless internet card.

edit : why do i keep replying to the trolls -_- people really can't think like this

Are you calling me a troll? I only really use my Laptop on the go for a hour a day. I cannot justify getting a portable internet access card for 15$+ a month when I don't use it all that often.

But you can justify blizzard changing all of their code and everything so you can play offline?


The difficulty of changing code isn't even the thing Blizzard wants to prevent, it's ruining the community and economy.


It isn't about the benefits outweighing the costs though you are on the right track.
Since they have to spend less time programming by not programming a single player into the game they actually save money while making sure that everyone buys their game.

I really don't see many people playing offline anyway. Perhaps there are more than I think, but all 5 of them are out of luck.


You think they aren't making single player to save money. Time for another break from this thread.
mjxn
Profile Joined April 2011
Australia939 Posts
August 13 2011 10:01 GMT
#4712
I aplogise if this has already been posted.

http://www.thedailyblink.com/2011/08/the-peoples-front-of-azshara/
Spawkuring
Profile Joined July 2008
United States755 Posts
August 13 2011 10:49 GMT
#4713
I think what most people keep missing is that online-only primarily exists for the sake of security.

Diablo 3 is going to be forged similar to an MMO, meaning that most of the important data is stored on Blizzard's servers rather than the player's computer. This makes creating and testing hacks much harder to do because it's incredibly hard to exploit server-side data compared to client data. To be able to do so means having to hack into Blizzard's servers (incredibly difficult), or exploiting how the server receives data (easy for Blizzard to detect). Hackers are pretty much a dime a dozen in Diablo 2, but are a rarity in WoW due to how its programmed. The removal of mods is probably meant for the prevention of bots and hacks as well, as Blizzard doesn't want ANY outlets for hackers to exploit.

Having any kind of major offline function means that any important game data will have to be stored client-side, and that kind of thing is what leads to hacks and exploits overrunning the game. Finding ways to prevent cheating is something that gamers have demanded of developers for a long time, but I'm guessing that these people didn't realize that sacrifices have to be made in order to ensure a cheat-unfriendly environment. Saying that Blizzard is being greedy is silly because Blizzard is shutting out an entire market for the sake of making their game cheat-free. Last time I checked, making a product better at the expense of a potential customer market is the exact opposite of greedy.

Obviously this decision sucks for the people without reliable internet, but that's just the reality of an online-only model. As Blizzard interviews have said, if you're in a situation that doesn't allow you to be online, then just play an offline game to pass the time. There are offline games and online games, play whatever is available.
NotJack
Profile Joined December 2009
United States737 Posts
August 13 2011 10:59 GMT
#4714
On August 13 2011 19:01 mjxn wrote:
I aplogise if this has already been posted.

http://www.thedailyblink.com/2011/08/the-peoples-front-of-azshara/


This times a thousand. I'm an immature fraternity idiot and I'm disgusted at how ungrateful people are all the time.
Belial88
Profile Blog Joined November 2010
United States5217 Posts
August 13 2011 11:51 GMT
#4715
Its funny how much people cried about client side, saying too many hacks occured and it ruined the game. Now Blizz made it server side, and people are crying about it too...

people who have high speed internet, but are QQing anyways, and are an extremely small minority.

Blizz made a business decision. Alienate people who don't have internet, or risk the entire game screwing up for everyone due to hacks, a much larger cost due to increased investment into security and maintenance, have a harder time balancing the game and getting feedback through usage statistics, and have lower performance for everyone. Pretty simple choice, and polls show an overwhelming number of PC gamers have broadband, and I'd bet the overwhelming majority of those who'd be interested in D3 have broadband already.

And spending $40 a month on broadband just to play D3 isn't the most expensive purchase for a PC gamer. Considering how much PC gamers spend on their rigs (OCing, customization, etc) compared to PC gamers, it's not a stretch that the few who don't have broadband when D3 comes out wouldn't be pushed into buying it because of D3.



How to build a $500 i7-3770K Ultimate Computer:http://www.teamliquid.net/blogs/viewblog.php?topic_id=392709 ******** 100% Safe Razorless Delid Method! http://www.overclock.net/t/1376206/how-to-delid-your-ivy-bridge-cpu-with-out-a-razor-blade/0_100
reki-
Profile Joined July 2008
Netherlands327 Posts
Last Edited: 2011-08-13 11:57:04
August 13 2011 11:55 GMT
#4716
Thing is we didn't ask about most of those things and they're taking away pretty much basic (LAN, offline mode out of the box, replay watching online in sc2, custom game interface) features we enjoyed all this time.

About the offline mode, i've had 3 times where internet was out and i thought well lets play some sc2 vs AI but couldn't because sc2 could not authorize which is strange since i log on nearly once a day...

It just has flaws all around and to throw it all on piracy is total bs because it will be hacked in a matter of hours.
>BD
SKC
Profile Joined October 2010
Brazil18828 Posts
August 13 2011 16:08 GMT
#4717
On August 13 2011 20:55 reki- wrote:
Thing is we didn't ask about most of those things and they're taking away pretty much basic (LAN, offline mode out of the box, replay watching online in sc2, custom game interface) features we enjoyed all this time.

About the offline mode, i've had 3 times where internet was out and i thought well lets play some sc2 vs AI but couldn't because sc2 could not authorize which is strange since i log on nearly once a day...

It just has flaws all around and to throw it all on piracy is total bs because it will be hacked in a matter of hours.


The thing is noone is throwing it all on piracy. There are several reasons for it, that have been discussed to death in this thread, some of them even in the post above yours. And the negative side will only deeply affect a very small potential playerbase, and they are not even the ones complaining the most.
NostalgiaTag
Profile Blog Joined August 2009
Canada508 Posts
August 13 2011 18:14 GMT
#4718
Can we quit discussing the offline/online no LAN thing. Its old. Its not gonna change stop bitching about it. If you don't like it then don't play, or join the 20th century and pay for your games legit and play online.

Now back on topic: What do you guys think about D2 Runes? I LOVE playing around with runes, especially for lower level characters, adding runes making combinations and having a kewl treasure hunt to find the right amount of sockets in a item you want and finding a Superior 5 socketed axe its so much fun! Has anyone heard of similar things in D3? Ive been reading around and the only use of gems or whatever are the attachments to spells to increase effectiveness.
Look for the flaw that lost the game not the flaw in the game.
xarthaz
Profile Blog Joined August 2010
1704 Posts
Last Edited: 2011-08-13 19:00:30
August 13 2011 18:59 GMT
#4719
On August 14 2011 03:14 Tag wrote:
Can we quit discussing the offline/online no LAN thing. Its old. Its not gonna change stop bitching about it. If you don't like it then don't play, or join the 20th century and pay for your games legit and play online.

Now back on topic: What do you guys think about D2 Runes? I LOVE playing around with runes, especially for lower level characters, adding runes making combinations and having a kewl treasure hunt to find the right amount of sockets in a item you want and finding a Superior 5 socketed axe its so much fun! Has anyone heard of similar things in D3? Ive been reading around and the only use of gems or whatever are the attachments to spells to increase effectiveness.

Well guess what is more fun? Actually finding a rare item that is worth something! Instead of excitement for a socketed item that will be used for a dime a dozen runeword that looks and acts the same as every other fucking guy on bnet has. How about actually finding item with every unique characteristic affix, and original APPEARANCE. Ever dreamed of having a character completely dressed in red(or purple, or blue, or green, or black, or orange, or brown) armor and weapon with fashionable styles, with name "RedBoy"? Guess what, this is impossible in LoD while remaining viable, and neither is finding original useful items possible.

Because that is what expansion is, a giant joke, a scam, a circus. There is no real depth to the item system to it, its a pale shadow of what Classic Diablo2 has.
Aah thats the stuff..
howerpower
Profile Blog Joined June 2010
United States619 Posts
August 13 2011 19:02 GMT
#4720
On August 13 2011 17:53 Fulla wrote:
Well look at this way.

- The game will have less hacker problems etc. because of the online play.
- It will get more pople online always, as they have to in order to play.

From someone with stable internet this is awesome.

- A few people, especially those who travel alot will have trouble.

I'm sorry but sacrifices have to be made. You'll have to sort yourself out, harsh but just reality.


the worse thing in the world is inviting a friend over for a night of gaming and b.net servers are down.
Prev 1 234 235 236 237 238 1109 Next
Please log in or register to reply.
Live Events Refresh
Wardi Open
11:00
#87
IntoTheiNu 1251
WardiTV904
OGKoka 449
Rex127
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 457
ProTech128
Rex 127
StarCraft: Brood War
Sea 9317
Bisu 3019
Horang2 1669
Jaedong 1365
EffOrt 644
Mini 617
Hyuk 435
ggaemo 390
BeSt 344
Soulkey 338
[ Show more ]
Light 282
firebathero 224
Rush 201
Snow 143
Mong 142
Pusan 133
Zeus 113
Hyun 109
ToSsGirL 99
hero 76
Sharp 65
[sc1f]eonzerg 58
Aegong 58
Sea.KH 53
Backho 52
ZerO 50
Sexy 43
Barracks 41
scan(afreeca) 40
NaDa 39
Movie 27
soO 25
Sacsri 20
GoRush 19
910 18
sorry 17
zelot 9
Terrorterran 8
Noble 8
Rock 4
Dota 2
Gorgc7179
XcaliburYe106
Counter-Strike
olofmeister2291
zeus581
byalli551
allub295
markeloff141
Other Games
singsing2320
B2W.Neo1292
hiko525
Lowko363
Happy275
crisheroes262
Pyrionflax223
monkeys_forever113
ZerO(Twitch)17
Organizations
Counter-Strike
PGL1365
StarCraft: Brood War
UltimateBattle 1320
lovetv 8
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Michael_bg 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis5984
Other Games
• WagamamaTV299
Upcoming Events
Monday Night Weeklies
2h 42m
Replay Cast
10h 42m
The PondCast
20h 42m
Kung Fu Cup
21h 42m
GSL
1d 20h
Cure vs sOs
SHIN vs ByuN
Replay Cast
2 days
GSL
2 days
Classic vs Solar
GuMiho vs Zoun
WardiTV Spring Champion…
2 days
Replay Cast
3 days
Sparkling Tuna Cup
3 days
[ Show More ]
WardiTV Spring Champion…
3 days
Replay Cast
4 days
RSL Revival
4 days
Classic vs SHIN
Rogue vs Bunny
BSL
5 days
Replay Cast
5 days
Afreeca Starleague
5 days
Flash vs Soma
RSL Revival
5 days
BSL
6 days
Patches Events
6 days
Universe Titan Cup
6 days
Rogue vs Percival
Wardi Open
6 days
Liquipedia Results

Completed

Escore Tournament S2: W7
2026 GSL S1
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
YSL S3
SCTL 2026 Spring
RSL Revival: Season 5
Heroes Pulsing #1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
WardiTV Spring 2026
2026 GSL S2
Bounty Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.