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Diablo III General Discussion - Page 23

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FindingPride
Profile Blog Joined July 2010
United States1001 Posts
November 15 2010 22:59 GMT
#441
On November 09 2010 11:30 DTK-m2 wrote:
I watched some more of these PvP arena videos. Is anyone else disappointed by how slow the game looks?

Seriously, will we have no more of this? 200 fcr, man!

pvp in d2 was hilariously bad. No balance whatsoever. Charms ruined it. The skills made it unbalanced. The pace? its terrible. Tons of luck and now we have d3. which is much less of a screen fuck fest and people aren't teleporting everywheres and laying down spells that do more damage then a melee hit could ever do.
keeblur
Profile Joined April 2010
United States826 Posts
November 16 2010 03:38 GMT
#442
On November 16 2010 07:59 FindingPride wrote:
Show nested quote +
On November 09 2010 11:30 DTK-m2 wrote:
I watched some more of these PvP arena videos. Is anyone else disappointed by how slow the game looks?

Seriously, will we have no more of this? 200 fcr, man!
http://www.youtube.com/watch?v=h30MB2zSwFc&feature=related

pvp in d2 was hilariously bad. No balance whatsoever. Charms ruined it. The skills made it unbalanced. The pace? its terrible. Tons of luck and now we have d3. which is much less of a screen fuck fest and people aren't teleporting everywheres and laying down spells that do more damage then a melee hit could ever do.


Pretty much. Spam blink, hope one of your projectiles connects, rinse, repeat. The reason Diablo 3 Arena looks appealing, is because it is "slow". It looks like it takes some tactics, not just spam.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
Shizuru~
Profile Blog Joined April 2009
Malaysia1676 Posts
November 16 2010 03:55 GMT
#443
On November 16 2010 07:36 TryThis wrote:
http://www.eurogamer.net/articles/2010-11-15-diablo-iii-heading-to-consoles

The rumor leaked because they are searching for jobs.
"The senior producer role calls for "Experience with shipping or porting multi-platform games." The candidate "must have shipped at least one AAA console title in a senior design role." "


Kotick's idea? i for one doesn't give a crap if the yare porting to consoles or not, as long as it doesn't fuck with the D3 main development...


too bad they're not bringing back the rune system, it was quite unique and fun ways to customise ur gears imo...
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
November 16 2010 05:21 GMT
#444
http://pc.ign.com/articles/113/1134361p1.html

A huge article on ign talking about diablo 3 on consoles.
Developer for http://mtgfiddle.com
dacthehork
Profile Blog Joined February 2008
United States2000 Posts
November 16 2010 05:33 GMT
#445
That's horrible news to be honest

If they port to console it means they will make design decisions now that will make the PC version have neutered controls / interface etc. I really hope they keep it PC only, just so content like expansions/release is faster and more focused on then console type stuff.
Warturtle - DOTA 2 is KING
CROrens
Profile Joined May 2007
Croatia1005 Posts
Last Edited: 2011-01-12 12:21:51
January 12 2011 12:19 GMT
#446
what are you talking about? original diablo was also on playstation, and did that fuck up the game?
There is no problem that cannot be solved by the use of high explosives. - Anonymous ......||......Hyuk fan! \o/
keeblur
Profile Joined April 2010
United States826 Posts
January 12 2011 12:22 GMT
#447
As long as it's a port from PC to Console I could care less. It's when games get designed for Console and then get a half assed port to PC is when I wanna choke a bitch.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
bkrow
Profile Blog Joined October 2010
Australia8532 Posts
January 12 2011 12:40 GMT
#448
Any news on a release date; the first page says before sc2 expansion and after wow expansion - we have had WoW expansion..

I dont think the port to consoles is such a big deal.. It was primarily made for PC so there should be no issue..
In The Rear With The Gear .. *giggle* /////////// cobra-LA-LA-LA-LA-LA!!!!
Xedat
Profile Joined October 2010
Germany358 Posts
Last Edited: 2011-01-12 13:46:44
January 12 2011 13:45 GMT
#449
There was this "leaked" Blizzard release chart, but it is not sure if it was faked, saying that D3 would be released end of 2011. I really hope that this is true and it seems reasonable to me.

http://www.ology.com/technology/possible-leaked-game-schedule-lays-out-blizzards-future

http://diablo.incgamers.com/gallery/showphoto.php?photo=4830

Two websites with the leaked chart, as I said it is probably a fake, but you get a general idea.
TaKemE
Profile Joined April 2010
Denmark1045 Posts
Last Edited: 2011-01-12 13:59:11
January 12 2011 13:57 GMT
#450
On January 12 2011 22:45 Xedat wrote:
There was this "leaked" Blizzard release chart, but it is not sure if it was faked, saying that D3 would be released end of 2011. I really hope that this is true and it seems reasonable to me.

http://www.ology.com/technology/possible-leaked-game-schedule-lays-out-blizzards-future

http://diablo.incgamers.com/gallery/showphoto.php?photo=4830

Two websites with the leaked chart, as I said it is probably a fake, but you get a general idea.



Its fake or a very old one. The first sc2 expansion is first comming in early 2012 they have already said in interviews. Also D3 still dosent seem to be close to beta so 2011 in unlikely.
cody1024d
Profile Blog Joined August 2010
107 Posts
Last Edited: 2011-01-12 16:42:42
January 12 2011 13:59 GMT
#451
I don't know if it makes a difference, but I actually went to Gamestop yesterday just to browse, and on their preorder list, it gave Diablo 3 a release date of 11/02/11.

Are their preorder dates generally reliable?
No point in half-assing it.
GeneralStan
Profile Blog Joined August 2007
United States4789 Posts
January 12 2011 14:09 GMT
#452
On January 12 2011 21:19 CROrens wrote:
what are you talking about? original diablo was also on playstation, and did that fuck up the game?


The original was ported to Playstation a year after it was released on PC, and wasn't ever designed with consoles in mind.

There is a legitimate concern that because this new game is in early design stages while a console version is being considering may mean that design features that wouldn't port well to a console may be eschewed in favor of those that will. This result will generally be worse for the PC gamer, since his platform of choice has proper controls. Also considering changes in the videogame industry, such as larger design teams, meaning more oversight and business related decision making, the overall product may differ markedly from one intended for release only on the PC platform.

An example that comes immediately to mind is the array of skills available and how they are deployed. A skill shot placed on the screen with the mouse would be easily available to a PC gamer, but would be unfeasible for a console gamer. Thus such a skill would not be put in the game in the first place, rather than putting it in the game and figuring out some way to fix it for the console version.

Taking Diablo II, which was released on PC and not any console, lets take the example of Teleport. Such a skill is very easy to use with a right click on the ground. How would such a skill be deployed with a console controller accurately? Perhaps such a skill would now be discarded in Diablo III . . .
¯\_(ツ)_/¯
marconi
Profile Joined March 2010
Croatia220 Posts
January 12 2011 14:46 GMT
#453
damn I can't wait for this game... And when I remember that we need to wait another year for it, tears come to my eyes
Teejing
Profile Joined January 2009
Germany1360 Posts
January 12 2011 15:44 GMT
#454
diablo 1 on console was nice, wont be too bad guys ^^
Alventenie
Profile Joined July 2007
United States2147 Posts
January 12 2011 15:54 GMT
#455
On January 13 2011 00:44 Teejing wrote:
diablo 1 on console was nice, wont be too bad guys ^^



Most PC ports to console are nice, because you take a great game from PC and make it work for a console. What is happening now is they are looking at designing the game with launching D3 on both at the same time (presumably). That means they are designing with both in mind at the same time, so some things that seem easy to design for a PC might be a nightmare for consoles at the same time, and instead of taking the time to make it work (where if you had a PC port -> console port after the game is out, you just have to make it work), they may just discard some ideas to avoid that type of trouble.

Teleport is a perfect example, because its hard to control that on a console whereas on a PC it is very basic.
PJFrylar
Profile Blog Joined October 2010
United States350 Posts
January 12 2011 16:11 GMT
#456
On January 12 2011 22:59 cody1024d wrote:
I don't know if it makes a difference, but I actually went to Gamestop yesterday, just to browse and on their preorder list, it gave Diablo 3 a release date of 11/02/11.

Are their preorder dates generally reliable?


Not really. Generally unless it is a date given out by the company making the game it is just an arbitrary guess. For instance sc2 came out years after the first date that was given for preorder dates.
maneatingshoe
Profile Joined April 2009
Canada484 Posts
January 12 2011 16:12 GMT
#457
If they make Diablo 3 multiplatform would they bring battlenet 2.0 to consoles? :S
Is it going to be playable between consoles and PC through battlenet?

If D3 comes out this year I dont really care about the answers to either of those questions XD
ballasdontcry
Profile Joined January 2011
Canada595 Posts
Last Edited: 2011-01-12 16:25:04
January 12 2011 16:24 GMT
#458
Obviously I will get this on release ASAP :D. Hopefully I'll have a chance to beta test. All I hope for is that D3 won't be a huge level/grindfest.

I haven't kept up with D2 for a while (don't think I've played for 3-4 years now), but I hate having to make new characters and powerlevel them through just to make it even remotely playable. D3 needs skill point reassignments so you can change up strategies on the fly when you're PvPing or going to face a tough boss (albeit some sort of penalty scheme should be implemented obviously).

And a dedicated item balance team would be nice. I've never played WoW but I heard the game economy is so dynamic that they need a balance guy to keep it all in check. I think D3 could use a specialized position like that so at some point, the item values even out instead of being all skewed towards a few things which makes duping more likely. Anyone remember the good old days where soj's used to be the be all and end all currency?
DerNebel
Profile Blog Joined January 2008
Denmark648 Posts
January 12 2011 16:30 GMT
#459
On January 12 2011 22:59 cody1024d wrote:
I don't know if it makes a difference, but I actually went to Gamestop yesterday, just to browse and on their preorder list, it gave Diablo 3 a release date of 11/02/11.

Are their preorder dates generally reliable?

No, they are not. Tons of stuff with developers pushing release dates all the time.

+ It is Blizzard. "It will be out Soon."
Rakanishu2
Profile Joined May 2009
United States475 Posts
January 12 2011 16:54 GMT
#460
Isn't there a mouse and keyboard available for Xbox?

Lot of chicken littles in here.
10 G's in the packet and I'm ready to roll, on fire like a rocket and I'm ready to blow
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