On June 16 2010 08:24 Fruscainte wrote: SWTOR looks pretty good from its gameplay.
I'm so pumped for this game as of late, it would be a long year waiting for it if SC2 wasn't coming out, but it's still gonna be a long month until SC2 comes out =/
So far... The Zelda demo has been really disappointing. The Sony Move seems to have a wayyyy better 1:1 movement thing.
I don't think you will encounter these problems yourself, unless you usually have a few thousands nerds using twitter on their phone in your living room. I really hope they DO make it really good, and I wish they could make an alternative method too, so we could use the classic controller if we felt like doing that. It's also really boring that people with a handicap can't play anymore :/
So far... The Zelda demo has been really disappointing. The Sony Move seems to have a wayyyy better 1:1 movement thing.
I don't think you will encounter these problems yourself, unless you usually have a few thousands nerds using twitter on their phone in your living room. I really hope they DO make it really good
People who have actually tried it at the expo say that the controls are great, so what they showed on stage is not a representation of how responsive the controls will be.
Less than impressed by the SW:TOR gameplay shown at E3. Been following this game for a year plus, and was expecting better. I know it was just basic combat, but watching a Trooper stand there and get shot for two minutes by a giant droid while a Jedi stands at range "casting" is not what I wanted to see.
The trailers, movie, and even the literature have very kinetic combat. The game does not, so far
Can't wait. Earlier this year when Portal was free on Macs, I convinced a lot of my mac-user friends to get it and play through it. I converted a bunch of them, and now our plan is to all get the game and play through it together - all on separate screens, but solving difficult puzzles by committee.
On June 16 2010 09:34 neohero9 wrote: Less than impressed by the SW:TOR gameplay shown at E3. Been following this game for a year plus, and was expecting better. I know it was just basic combat, but watching a Trooper stand there and get shot for two minutes by a giant droid while a Jedi stands at range "casting" is not what I wanted to see.
The trailers, movie, and even the literature have very kinetic combat. The game does not, so far
There was so much more KOTOR gameplay later on. Where the guy was playing as a Sith Lord or something and he was going around clearing mobs for a quest or something. It looked pretty legit. It was really fluid combat like WoW to give an example, but they did a great job with the spells too. I personally can't wait for more footage, but the little FP gameplay we got was enough to keep me interested.
On June 16 2010 09:34 neohero9 wrote: Less than impressed by the SW:TOR gameplay shown at E3. Been following this game for a year plus, and was expecting better. I know it was just basic combat, but watching a Trooper stand there and get shot for two minutes by a giant droid while a Jedi stands at range "casting" is not what I wanted to see.
The trailers, movie, and even the literature have very kinetic combat. The game does not, so far
There was so much more KOTOR gameplay later on. Where the guy was playing as a Sith Lord or something and he was going around clearing mobs for a quest or something. It looked pretty legit. It was really fluid combat like WoW to give an example, but they did a great job with the spells too. I personally can't wait for more footage, but the little FP gameplay we got was enough to keep me interested.
I watched it all. I left out the SI gameplay footage because it was of starter quests, which are never the best samples for a game.
On June 16 2010 09:34 neohero9 wrote: Less than impressed by the SW:TOR gameplay shown at E3. Been following this game for a year plus, and was expecting better. I know it was just basic combat, but watching a Trooper stand there and get shot for two minutes by a giant droid while a Jedi stands at range "casting" is not what I wanted to see.
The trailers, movie, and even the literature have very kinetic combat. The game does not, so far
Well, it is an MMO, so the combat is always cheesy unless there's a MMO that I don't know about. If SWTOR somehow incorporate lightsaber combat system from Star Wars: Jedi Academy/Outcast, FPS mode for soldier, bounty hunter (3rd person view when on jet pack or whatever), etc then it'll be a sick game.
The biggest gripe I have is how the CGI trailer is insanely cool, while the game looks cartoony and bright like WoW. If the game was a little more gritty like the Diablo series then it'll be great.
While we haven't seen any longer combat sequences, save the Warzone demo earlier, positioning seems to be a non-factor. See an enemy, stand there/close distance, use abilities. I want to see some strategy, I guess. The toons were too low-leveled to see strategy in an ability-usage sense, but positioning doesn't have a level restriction.
Someone mentioned that the JC might have been just positioning to get a good camera angle for the viewers. S/he may be right, even tho it was terrible. That's important to the advertisement-esque nature of these demos, I suppose. Lots of "zawmg lightsaberrr and lightninggg and trooper tankin damage like a BAWSS!" fans.
EDIT: Just to clarify, I'm totally on-board for this. I love Star Wars, and BioWare, and MMOs, and I'm a philosophy student with a passion for ethics, so this game is like, my wet dream.
Also, I'm watching the footage again, and it gets a little better each time.
On June 16 2010 09:01 Arnstein wrote: Grrrrrrrrrreat :D
I got to play the new Zelda at E3 today and I would agree that the controls are really not all that bad. It took me about 2 minutes to figure out how to swing horizontal, vertical and diagonal, from there the game is ZELDA. Honestly I wasn't too impressed with the graphics but I understand it was an early demo, although I don't have too high of hopes with the Wii, plus, you can bowl bombs now .
And having spent most of my childhood playing Goldeneye 64, my review of the new one is .
It plays like any other first person console shooter nowadays except with Goldeneye characters, the melee wasn't even a karate chop and the health/shield UI is gone. Pretty disappointing I have to say.
Safe to say that E3 2010 is the year of sequels and remakes? I don't know, I'm sort of disappointed.
Hardly any new ideas, just recycled crap.
Sequels are fine and all if they're spaced well enough. Like for example it's about time Twisted Metal had a sequel, but most of these titles are just churned out like crazy.
On June 16 2010 14:14 TimeToPractice! wrote: Safe to say that E3 2010 is the year of sequels and remakes? I don't know, I'm sort of disappointed.
Hardly any new ideas, just recycled crap.
Sequels are fine and all if they're spaced well enough. Like for example it's about time Twisted Metal had a sequel, but most of these titles are just churned out like crazy.
Not just 2010, but 2009 as well with games like:
- Uncharted 2 - Modern Warfare 2 - Killzone 2 - Assassin's Creed 2 - Mass Effect 2 - Bad Company 2
On June 16 2010 14:14 TimeToPractice! wrote: Safe to say that E3 2010 is the year of sequels and remakes? I don't know, I'm sort of disappointed.
Hardly any new ideas, just recycled crap.
Sequels are fine and all if they're spaced well enough. Like for example it's about time Twisted Metal had a sequel, but most of these titles are just churned out like crazy.
yea im very disappointed in the HUGE amount of sequels being made right now. I can only think of a select few new IPs at the show: child of eden, brink, bulletstorm, sorcery, and vanquish. and honestly only child of eden looks very interesting to my out of those and that's because it's basically just the sequel to rez lol. looks like the last guardian isnt even at the show
so depressing compared to 2006/2007 E3s where it looked like the game industry was finally moving away from masses of sequels (back when resistance, gears of war, uncharted, dead space, mirrors edge, and assassin's creed were all 1st announced and way more appealing than they are 3 games later).
hopefully next year we will start seeing some new IPs, the amount of sequels is really just getting to embarrassingly high levels.