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On September 16 2010 03:25 Mogwai wrote: Pantheon falls off a bit late game, but new panth I typically find is effective up until about the 35-40 minute mark. You just have to prance around the edge of teamfights waiting for the right moment to pounce on and kill the opposing carry. If you're stupid and like to lead the charge in, Pantheon's sweet spot ends around 25 minutes. What are your thoughts on Kassadin then?
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I play with Utah so my thoughts on Kassadin might be a bit biased in Kass's favor...
Essentially he's an extremely high reward caster, I would argue that he's hands down the highest reward caster in the game, which is to say that if you make the right decisions with him, he is the best. But he's extremely difficult to play and a single stupid riftwalk/game is the difference between an incredible Kassadin who makes you think the character is broken and some forgettable 7-9-12 shmuck who makes you wanna put the character in tier 3.
EDIT: Utah, link this in the first post. Incredibly helpful resource on rune data.
http://runeterra.com/forums/index.php?topic=1137
<3 Roku so much for that, hopefully we'll never have to field rune questions again.
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On September 16 2010 03:02 Mogwai wrote: LW does work with Parrrrrrley.
Fiddlesticks is not a top jungler, any half decent jungle just goes into fiddle's jungle and molests him.
Xin, Panth and Shen all make roughly the exact same amount of sense in the jungle IMO. I think you pick any of them in ranked planning to lane when your team isn't talking and audible into jungle if no one else takes it because having a jungler is very important.
I was mentioning him more for the fact that hes the only caster that can currently jungle. If left alone he can keep up pretty well with other junglers but hes very frail.
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On September 16 2010 03:33 Mogwai wrote:I play with Utah so my thoughts on Kassadin might be a bit biased in Kass's favor... Essentially he's an extremely high reward caster, I would argue that he's hands down the highest reward caster in the game, which is to say that if you make the right decisions with him, he is the best. But he's extremely difficult to play and a single stupid riftwalk/game is the difference between an incredible Kassadin who makes you think the character is broken and some forgettable 7-9-12 shmuck who makes you wanna put the character in tier 3. EDIT: Utah, link this in the first post. Incredibly helpful resource on rune data. http://runeterra.com/forums/index.php?topic=1137<3 Roku so much for that, hopefully we'll never have to field rune questions again. Avarice Quints at the very bottom of the list? I don't think so. 90 gold per 15 minutes per Quint is more than it seems.
He placed HP Quints in S-Rank ("If you can benefit from the stat, you should probably be using these runes."). That pretty much means that every single champ should use HP Quints because who doesn't benefit from more HP? Well maybe except for Tryndamere, or against Kog Maw. Overrated!
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The rune breakdown is great, I just think he's a bit too negative on cdr/lvl runes because they have their place on certain chars(i run them on gragas).
As far xin item builds go, is armor pen the only way to go? Not getting arpen seems to reduce his dmg output severely since his Q and R are phys dmg.
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I'll play in the inhouse tourney but only if there's no cash prize and it's on the weekend.
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I love Kassadin to death and I think he has a high ceiling when it comes to impact on games (given that the only things that beat him consistently are a strong ranged DPS or mass disable or mass AoE, most of which have gone out of fashion of late), but you can really easily look around and see the corpses of mediocre/bad Kassadins who just cannot consistently make the "right" or "better than the one they chose" decisions. He's also one of the most brittle "carries" in the game, as opposed to physical DPS heroes he rides momentum like it's his dear life. Moreso than almost any other "carry" in the game one death can throw off your rhythm and bring the opponents right back into the game... and it's surprisingly easy to die on Kassadin if you make a bad move. Because of it, I actually find it really hard to recommend him to people, and not because I don't want him to become too popular. There's a reason why he's constantly getting buffed despite top players routinely being sickening on him, and there's a reason why you hardly see him in top-end games anyways.
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Tier definitions are stupid, but HP Quints are S-Tier. I think when you're still getting the hang of the game, there is no safer investment than 3 HP Quints to fill out all rune pages.
And hell fucking yes Avarice Quints at the very bottom of the list. What a giant fucking oppurtunity cost for like, what? An extra ward every 5 minutes? Quints can do so much so early that it's just laughable that you would ever want Avarice Quints.
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On September 16 2010 04:05 bN` wrote: The rune breakdown is great, I just think he's a bit too negative on cdr/lvl runes because they have their place on certain chars(i run them on gragas).
As far xin item builds go, is armor pen the only way to go? Not getting arpen seems to reduce his dmg output severely since his Q and R are phys dmg. cdr/level don't level out until level 13. I dunno it's just really really hard to recommend them over flats with the leveling out point being so high.
and about Xin... SERIOUSLY? Why do I have to quote myself from 1 page ago?
On September 16 2010 02:54 Mogwai wrote: The pros and cons to jungling with Xin are pretty similar to Pantheon tbh...
PRO: you have a jungler (yay!) CON: Xin's a monster in lane PRO: good ganker CON: slow jungler ...
Brees and I agree that the Hotshot build is gimmicky garbage and both build Xin tanky. I subscribe to the train of thought that one should get a bloodrazor -> tanking spam, whereas Brees suggests a full mitigation build along the lines of: d-shield mercs banshee's veil chain vest negatron Giant's Belt GA FoN Sunfire
Jungling with him is fine and pretty easy. Use the standard WW/Udyr rune/mastery setup with cloth + hp pots, rush madred's razor, standard boring jungle crap. Use your ult on buff camps because with your W spam it comes off CD absurdly fast.
you want my specific take on the build in lane: boots or doran's shield recurve bow merc treads GA or Banshee's (depending on opposing team comp) Bloodrazors Appropriate Tanking items to finish off the build
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On September 16 2010 04:00 spinesheath wrote:Show nested quote +On September 16 2010 03:33 Mogwai wrote:I play with Utah so my thoughts on Kassadin might be a bit biased in Kass's favor... Essentially he's an extremely high reward caster, I would argue that he's hands down the highest reward caster in the game, which is to say that if you make the right decisions with him, he is the best. But he's extremely difficult to play and a single stupid riftwalk/game is the difference between an incredible Kassadin who makes you think the character is broken and some forgettable 7-9-12 shmuck who makes you wanna put the character in tier 3. EDIT: Utah, link this in the first post. Incredibly helpful resource on rune data. http://runeterra.com/forums/index.php?topic=1137<3 Roku so much for that, hopefully we'll never have to field rune questions again. Avarice Quints at the very bottom of the list? I don't think so. 90 gold per 15 minutes per Quint is more than it seems. He placed HP Quints in S-Rank ("If you can benefit from the stat, you should probably be using these runes."). That pretty much means that every single champ should use HP Quints because who doesn't benefit from more HP? Well maybe except for Tryndamere, or against Kog Maw. Overrated!
So a free ward every 15 minutes you think is better than 35 hp at early levels? Most champions have a base HP of around 350-400, thats a 9-10% increase per rune at level 1.
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On September 16 2010 00:56 myopia wrote:2 MS quints from randoms? unfair  all I ever got was crap
haha, I got two desolation quints from random. Shit's so cash.
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On September 16 2010 04:05 bN` wrote: The rune breakdown is great, I just think he's a bit too negative on cdr/lvl runes because they have their place on certain chars(i run them on gragas).
As far xin item builds go, is armor pen the only way to go? Not getting arpen seems to reduce his dmg output severely since his Q and R are phys dmg.
![[image loading]](http://img245.imageshack.us/img245/522/xin.png)
there now people need to stop asking.
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On September 16 2010 04:11 Phrost wrote:Show nested quote +On September 16 2010 04:00 spinesheath wrote:On September 16 2010 03:33 Mogwai wrote:I play with Utah so my thoughts on Kassadin might be a bit biased in Kass's favor... Essentially he's an extremely high reward caster, I would argue that he's hands down the highest reward caster in the game, which is to say that if you make the right decisions with him, he is the best. But he's extremely difficult to play and a single stupid riftwalk/game is the difference between an incredible Kassadin who makes you think the character is broken and some forgettable 7-9-12 shmuck who makes you wanna put the character in tier 3. EDIT: Utah, link this in the first post. Incredibly helpful resource on rune data. http://runeterra.com/forums/index.php?topic=1137<3 Roku so much for that, hopefully we'll never have to field rune questions again. Avarice Quints at the very bottom of the list? I don't think so. 90 gold per 15 minutes per Quint is more than it seems. He placed HP Quints in S-Rank ("If you can benefit from the stat, you should probably be using these runes."). That pretty much means that every single champ should use HP Quints because who doesn't benefit from more HP? Well maybe except for Tryndamere, or against Kog Maw. Overrated! So a free ward every 15 minutes you think is better than 35 hp at early levels? Most champions have a base HP of around 350-400, thats a 9-10% increase per rune at level 1. Where from do you get the idea that I say it's better than flat HP? I just say that I don't see Avarice Quints at the very bottom of the list. That does not imply that I see them at the very top of the list.
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On September 16 2010 04:16 spinesheath wrote:Show nested quote +On September 16 2010 04:11 Phrost wrote:On September 16 2010 04:00 spinesheath wrote:On September 16 2010 03:33 Mogwai wrote:I play with Utah so my thoughts on Kassadin might be a bit biased in Kass's favor... Essentially he's an extremely high reward caster, I would argue that he's hands down the highest reward caster in the game, which is to say that if you make the right decisions with him, he is the best. But he's extremely difficult to play and a single stupid riftwalk/game is the difference between an incredible Kassadin who makes you think the character is broken and some forgettable 7-9-12 shmuck who makes you wanna put the character in tier 3. EDIT: Utah, link this in the first post. Incredibly helpful resource on rune data. http://runeterra.com/forums/index.php?topic=1137<3 Roku so much for that, hopefully we'll never have to field rune questions again. Avarice Quints at the very bottom of the list? I don't think so. 90 gold per 15 minutes per Quint is more than it seems. He placed HP Quints in S-Rank ("If you can benefit from the stat, you should probably be using these runes."). That pretty much means that every single champ should use HP Quints because who doesn't benefit from more HP? Well maybe except for Tryndamere, or against Kog Maw. Overrated! So a free ward every 15 minutes you think is better than 35 hp at early levels? Most champions have a base HP of around 350-400, thats a 9-10% increase per rune at level 1. Where from do you get the idea that I say it's better than flat HP? I just say that I don't see Avarice Quints at the very bottom of the list. That does not imply that I see them at the very top of the list.
The amount of time that a game would have to go on for avarice runes to make up for not having any early game benefit make them bottom tier, absolutely worthless.
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On September 16 2010 03:33 Mogwai wrote:I play with Utah so my thoughts on Kassadin might be a bit biased in Kass's favor... Essentially he's an extremely high reward caster, I would argue that he's hands down the highest reward caster in the game, which is to say that if you make the right decisions with him, he is the best. But he's extremely difficult to play and a single stupid riftwalk/game is the difference between an incredible Kassadin who makes you think the character is broken and some forgettable 7-9-12 shmuck who makes you wanna put the character in tier 3. EDIT: Utah, link this in the first post. Incredibly helpful resource on rune data. http://runeterra.com/forums/index.php?topic=1137<3 Roku so much for that, hopefully we'll never have to field rune questions again. makes me want to play him realllly badly, just knowing if you get good with him he's amazing
fml
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![[image loading]](http://i54.tinypic.com/v6ro9d.jpg)
as requested
CARRY TARIC
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On September 16 2010 04:28 arb wrote:Show nested quote +On September 16 2010 03:33 Mogwai wrote:I play with Utah so my thoughts on Kassadin might be a bit biased in Kass's favor... Essentially he's an extremely high reward caster, I would argue that he's hands down the highest reward caster in the game, which is to say that if you make the right decisions with him, he is the best. But he's extremely difficult to play and a single stupid riftwalk/game is the difference between an incredible Kassadin who makes you think the character is broken and some forgettable 7-9-12 shmuck who makes you wanna put the character in tier 3. EDIT: Utah, link this in the first post. Incredibly helpful resource on rune data. http://runeterra.com/forums/index.php?topic=1137<3 Roku so much for that, hopefully we'll never have to field rune questions again. makes me want to play him realllly badly, just knowing if you get good with him he's amazing fml
Read my post first.
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there goes 6500 ip from me to complete my runeset to Ashe Armor red / Quint, dodge yellow and CDR blues (will probally change these to Mr soon)
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ArmorPen... right..? RIGHT!?
or do you just show up on lane at level 1 with like 50 armor as ashe like, "fuck you trist, I'm only taking 66% damage, beeeyotch!"
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On September 16 2010 04:30 Southlight wrote:Show nested quote +On September 16 2010 04:28 arb wrote:On September 16 2010 03:33 Mogwai wrote:I play with Utah so my thoughts on Kassadin might be a bit biased in Kass's favor... Essentially he's an extremely high reward caster, I would argue that he's hands down the highest reward caster in the game, which is to say that if you make the right decisions with him, he is the best. But he's extremely difficult to play and a single stupid riftwalk/game is the difference between an incredible Kassadin who makes you think the character is broken and some forgettable 7-9-12 shmuck who makes you wanna put the character in tier 3. EDIT: Utah, link this in the first post. Incredibly helpful resource on rune data. http://runeterra.com/forums/index.php?topic=1137<3 Roku so much for that, hopefully we'll never have to field rune questions again. makes me want to play him realllly badly, just knowing if you get good with him he's amazing fml Read my post first. So only play him if you can make good decisions almost 99% of the time?
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