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8751 Posts
On August 25 2010 03:43 r33k wrote:Show nested quote +On August 25 2010 02:46 Mogwai wrote: I don't really have a fancy defense for sheen on Sion, but the gist of it is that between your nukes and ult, you can get 2-3 procs of it in a typical "Sion is here and you are dead" fight. AP Sion is all about the 3-4 second burst and Sheen is a really cost effective way to jack that up + it builds into lichbane later which really lets you explode people. Essentially, the way AP sion plays only lets him get 2-3 auto-attacks in anyway, and Sheen is the best way to jack up the damage on those 2-3 attacks.
Now, that being said, I think AP Sion just isn't the way you should build him. At least not in the metagame. AP Sion is a monster insta-gibber, but you basically don't have any good ways to spec for real survivability through AP investments and if you're fighting a bunch of tanks, you need sustained damage output, not this petty burst crap. I'll let other good players say I'm a tard for this, but I think Sion should typically be Sheen -> mercs -> Survivability Item -> Zeal -> Survivability Item -> Triforce -> Tank Spam + maybe LW/Atma's. Doing this lets you have his strong early game (playing much the way straight AP Sion would play it) and then fluidly transition into a reasonably strong late game. This is assuming they have something in the way of squishies though. No squishies, go straight tanking + LW/Atma's, fuck the sheen opening and triforce late game. As far as abilities are concerned I've never seen the point in leveling his stun past 1 unless you're all in on AP, so I'd do stun -> enrage -> shield -> shield -> shield -> ult and then prioritize like this: ult > Shield > Enrage > Stun.
Sorta an aside: I still can't figure out why everyone likes to dump on Triforce. Yes, the item's all over the place, but if you want everything it's giving, it's very efficient at it. No one argues that Sheen, Phage or Zeal is terrible (well, I guess some argue about Sheen, but they're wrong, item's still fine), and then for 300 more you get: 2 AD 5 AP 5% Attack Speed 2% Crit Chance 4% Movespeed 50 Mana 75 Health Phage Proc Slow increased from 30% to 35% Sheen Proc Damage increased from 80% to 130%, also if the tooltips are correct, Triforces proc does not have the 3 second CD that Sheen's has.
zzzzz, w/e... on a character like Sion, I still think it's a really balanced 1-stop-shop for all your offensive needs, both burst and sustained. Then again I think Malady's fine on TF so don't mind me, herpdederp.
EDIT: and oh yea, I waltz on out of Galio's Explosion radius with Merc Treads like it's my job, lol. I'm not a fan of triforce on anyone but poppy and blitz Just gonna interject here and say that for Poppy, Lich Bane + Deathfire is better at getting kills than Triforce + anything else. And cheaper too. Add in a blue pot and it's an incredibly sick combo that will get kills all the way into late game. No more offense is needed... additional gold can get wards, GA (very nice synergy with her passive) and aura items.
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On August 25 2010 05:52 Liquid`Tyler wrote:Show nested quote +On August 25 2010 03:43 r33k wrote:On August 25 2010 02:46 Mogwai wrote: I don't really have a fancy defense for sheen on Sion, but the gist of it is that between your nukes and ult, you can get 2-3 procs of it in a typical "Sion is here and you are dead" fight. AP Sion is all about the 3-4 second burst and Sheen is a really cost effective way to jack that up + it builds into lichbane later which really lets you explode people. Essentially, the way AP sion plays only lets him get 2-3 auto-attacks in anyway, and Sheen is the best way to jack up the damage on those 2-3 attacks.
Now, that being said, I think AP Sion just isn't the way you should build him. At least not in the metagame. AP Sion is a monster insta-gibber, but you basically don't have any good ways to spec for real survivability through AP investments and if you're fighting a bunch of tanks, you need sustained damage output, not this petty burst crap. I'll let other good players say I'm a tard for this, but I think Sion should typically be Sheen -> mercs -> Survivability Item -> Zeal -> Survivability Item -> Triforce -> Tank Spam + maybe LW/Atma's. Doing this lets you have his strong early game (playing much the way straight AP Sion would play it) and then fluidly transition into a reasonably strong late game. This is assuming they have something in the way of squishies though. No squishies, go straight tanking + LW/Atma's, fuck the sheen opening and triforce late game. As far as abilities are concerned I've never seen the point in leveling his stun past 1 unless you're all in on AP, so I'd do stun -> enrage -> shield -> shield -> shield -> ult and then prioritize like this: ult > Shield > Enrage > Stun.
Sorta an aside: I still can't figure out why everyone likes to dump on Triforce. Yes, the item's all over the place, but if you want everything it's giving, it's very efficient at it. No one argues that Sheen, Phage or Zeal is terrible (well, I guess some argue about Sheen, but they're wrong, item's still fine), and then for 300 more you get: 2 AD 5 AP 5% Attack Speed 2% Crit Chance 4% Movespeed 50 Mana 75 Health Phage Proc Slow increased from 30% to 35% Sheen Proc Damage increased from 80% to 130%, also if the tooltips are correct, Triforces proc does not have the 3 second CD that Sheen's has.
zzzzz, w/e... on a character like Sion, I still think it's a really balanced 1-stop-shop for all your offensive needs, both burst and sustained. Then again I think Malady's fine on TF so don't mind me, herpdederp.
EDIT: and oh yea, I waltz on out of Galio's Explosion radius with Merc Treads like it's my job, lol. I'm not a fan of triforce on anyone but poppy and blitz Just gonna interject here and say that for Poppy, Lich Bane + Deathfire is better at getting kills than Triforce + anything else. And cheaper too. Add in a blue pot and it's an incredibly sick combo that will get kills all the way into late game. No more offense is needed... additional gold can get wards, GA (very nice synergy with her passive) and aura items. i've seen knaan and rambo two-shot tanks with that combo haha. Nony my trade offer is still up . my account for lessons on being awesome? there may or may not be RIOT points incoming for WCG and alienware stuff.
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agree and that's because poppy is an all-eggs-in-one-basket kinda character offensively. She doesn't have much going for her in the way of sustained damage. Sion on the other hand has 2 exceptional sustained damage skills going for him, making the zeal + phage benefits worthwhile.
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On August 25 2010 05:52 Liquid`Tyler wrote:Show nested quote +On August 25 2010 03:43 r33k wrote:On August 25 2010 02:46 Mogwai wrote: I don't really have a fancy defense for sheen on Sion, but the gist of it is that between your nukes and ult, you can get 2-3 procs of it in a typical "Sion is here and you are dead" fight. AP Sion is all about the 3-4 second burst and Sheen is a really cost effective way to jack that up + it builds into lichbane later which really lets you explode people. Essentially, the way AP sion plays only lets him get 2-3 auto-attacks in anyway, and Sheen is the best way to jack up the damage on those 2-3 attacks.
Now, that being said, I think AP Sion just isn't the way you should build him. At least not in the metagame. AP Sion is a monster insta-gibber, but you basically don't have any good ways to spec for real survivability through AP investments and if you're fighting a bunch of tanks, you need sustained damage output, not this petty burst crap. I'll let other good players say I'm a tard for this, but I think Sion should typically be Sheen -> mercs -> Survivability Item -> Zeal -> Survivability Item -> Triforce -> Tank Spam + maybe LW/Atma's. Doing this lets you have his strong early game (playing much the way straight AP Sion would play it) and then fluidly transition into a reasonably strong late game. This is assuming they have something in the way of squishies though. No squishies, go straight tanking + LW/Atma's, fuck the sheen opening and triforce late game. As far as abilities are concerned I've never seen the point in leveling his stun past 1 unless you're all in on AP, so I'd do stun -> enrage -> shield -> shield -> shield -> ult and then prioritize like this: ult > Shield > Enrage > Stun.
Sorta an aside: I still can't figure out why everyone likes to dump on Triforce. Yes, the item's all over the place, but if you want everything it's giving, it's very efficient at it. No one argues that Sheen, Phage or Zeal is terrible (well, I guess some argue about Sheen, but they're wrong, item's still fine), and then for 300 more you get: 2 AD 5 AP 5% Attack Speed 2% Crit Chance 4% Movespeed 50 Mana 75 Health Phage Proc Slow increased from 30% to 35% Sheen Proc Damage increased from 80% to 130%, also if the tooltips are correct, Triforces proc does not have the 3 second CD that Sheen's has.
zzzzz, w/e... on a character like Sion, I still think it's a really balanced 1-stop-shop for all your offensive needs, both burst and sustained. Then again I think Malady's fine on TF so don't mind me, herpdederp.
EDIT: and oh yea, I waltz on out of Galio's Explosion radius with Merc Treads like it's my job, lol. I'm not a fan of triforce on anyone but poppy and blitz Just gonna interject here and say that for Poppy, Lich Bane + Deathfire is better at getting kills than Triforce + anything else. And cheaper too. Add in a blue pot and it's an incredibly sick combo that will get kills all the way into late game. No more offense is needed... additional gold can get wards, GA (very nice synergy with her passive) and aura items.
You should quit competitive sc2 and make a Liquid` LoL team imho.
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8751 Posts
On August 25 2010 05:54 redtooth wrote:Show nested quote +On August 25 2010 05:52 Liquid`Tyler wrote:On August 25 2010 03:43 r33k wrote:On August 25 2010 02:46 Mogwai wrote: I don't really have a fancy defense for sheen on Sion, but the gist of it is that between your nukes and ult, you can get 2-3 procs of it in a typical "Sion is here and you are dead" fight. AP Sion is all about the 3-4 second burst and Sheen is a really cost effective way to jack that up + it builds into lichbane later which really lets you explode people. Essentially, the way AP sion plays only lets him get 2-3 auto-attacks in anyway, and Sheen is the best way to jack up the damage on those 2-3 attacks.
Now, that being said, I think AP Sion just isn't the way you should build him. At least not in the metagame. AP Sion is a monster insta-gibber, but you basically don't have any good ways to spec for real survivability through AP investments and if you're fighting a bunch of tanks, you need sustained damage output, not this petty burst crap. I'll let other good players say I'm a tard for this, but I think Sion should typically be Sheen -> mercs -> Survivability Item -> Zeal -> Survivability Item -> Triforce -> Tank Spam + maybe LW/Atma's. Doing this lets you have his strong early game (playing much the way straight AP Sion would play it) and then fluidly transition into a reasonably strong late game. This is assuming they have something in the way of squishies though. No squishies, go straight tanking + LW/Atma's, fuck the sheen opening and triforce late game. As far as abilities are concerned I've never seen the point in leveling his stun past 1 unless you're all in on AP, so I'd do stun -> enrage -> shield -> shield -> shield -> ult and then prioritize like this: ult > Shield > Enrage > Stun.
Sorta an aside: I still can't figure out why everyone likes to dump on Triforce. Yes, the item's all over the place, but if you want everything it's giving, it's very efficient at it. No one argues that Sheen, Phage or Zeal is terrible (well, I guess some argue about Sheen, but they're wrong, item's still fine), and then for 300 more you get: 2 AD 5 AP 5% Attack Speed 2% Crit Chance 4% Movespeed 50 Mana 75 Health Phage Proc Slow increased from 30% to 35% Sheen Proc Damage increased from 80% to 130%, also if the tooltips are correct, Triforces proc does not have the 3 second CD that Sheen's has.
zzzzz, w/e... on a character like Sion, I still think it's a really balanced 1-stop-shop for all your offensive needs, both burst and sustained. Then again I think Malady's fine on TF so don't mind me, herpdederp.
EDIT: and oh yea, I waltz on out of Galio's Explosion radius with Merc Treads like it's my job, lol. I'm not a fan of triforce on anyone but poppy and blitz Just gonna interject here and say that for Poppy, Lich Bane + Deathfire is better at getting kills than Triforce + anything else. And cheaper too. Add in a blue pot and it's an incredibly sick combo that will get kills all the way into late game. No more offense is needed... additional gold can get wards, GA (very nice synergy with her passive) and aura items. i've seen knaan and rambo two-shot tanks with that combo haha. Nony my trade offer is still up  . my account for lessons on being awesome? there may or may not be RIOT points incoming for WCG and alienware stuff. uninstalled LoL sorry haha. i just have fun watching streams now (mostly hotshot) for a break from SC2.
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On August 25 2010 05:56 Phrost wrote:Show nested quote +On August 25 2010 05:52 Liquid`Tyler wrote:On August 25 2010 03:43 r33k wrote:On August 25 2010 02:46 Mogwai wrote: I don't really have a fancy defense for sheen on Sion, but the gist of it is that between your nukes and ult, you can get 2-3 procs of it in a typical "Sion is here and you are dead" fight. AP Sion is all about the 3-4 second burst and Sheen is a really cost effective way to jack that up + it builds into lichbane later which really lets you explode people. Essentially, the way AP sion plays only lets him get 2-3 auto-attacks in anyway, and Sheen is the best way to jack up the damage on those 2-3 attacks.
Now, that being said, I think AP Sion just isn't the way you should build him. At least not in the metagame. AP Sion is a monster insta-gibber, but you basically don't have any good ways to spec for real survivability through AP investments and if you're fighting a bunch of tanks, you need sustained damage output, not this petty burst crap. I'll let other good players say I'm a tard for this, but I think Sion should typically be Sheen -> mercs -> Survivability Item -> Zeal -> Survivability Item -> Triforce -> Tank Spam + maybe LW/Atma's. Doing this lets you have his strong early game (playing much the way straight AP Sion would play it) and then fluidly transition into a reasonably strong late game. This is assuming they have something in the way of squishies though. No squishies, go straight tanking + LW/Atma's, fuck the sheen opening and triforce late game. As far as abilities are concerned I've never seen the point in leveling his stun past 1 unless you're all in on AP, so I'd do stun -> enrage -> shield -> shield -> shield -> ult and then prioritize like this: ult > Shield > Enrage > Stun.
Sorta an aside: I still can't figure out why everyone likes to dump on Triforce. Yes, the item's all over the place, but if you want everything it's giving, it's very efficient at it. No one argues that Sheen, Phage or Zeal is terrible (well, I guess some argue about Sheen, but they're wrong, item's still fine), and then for 300 more you get: 2 AD 5 AP 5% Attack Speed 2% Crit Chance 4% Movespeed 50 Mana 75 Health Phage Proc Slow increased from 30% to 35% Sheen Proc Damage increased from 80% to 130%, also if the tooltips are correct, Triforces proc does not have the 3 second CD that Sheen's has.
zzzzz, w/e... on a character like Sion, I still think it's a really balanced 1-stop-shop for all your offensive needs, both burst and sustained. Then again I think Malady's fine on TF so don't mind me, herpdederp.
EDIT: and oh yea, I waltz on out of Galio's Explosion radius with Merc Treads like it's my job, lol. I'm not a fan of triforce on anyone but poppy and blitz Just gonna interject here and say that for Poppy, Lich Bane + Deathfire is better at getting kills than Triforce + anything else. And cheaper too. Add in a blue pot and it's an incredibly sick combo that will get kills all the way into late game. No more offense is needed... additional gold can get wards, GA (very nice synergy with her passive) and aura items. You should quit competitive sc2 and make a Liquid` LoL team imho.
On August 25 2010 05:57 Liquid`Tyler wrote:Show nested quote +On August 25 2010 05:54 redtooth wrote:On August 25 2010 05:52 Liquid`Tyler wrote:On August 25 2010 03:43 r33k wrote:On August 25 2010 02:46 Mogwai wrote: I don't really have a fancy defense for sheen on Sion, but the gist of it is that between your nukes and ult, you can get 2-3 procs of it in a typical "Sion is here and you are dead" fight. AP Sion is all about the 3-4 second burst and Sheen is a really cost effective way to jack that up + it builds into lichbane later which really lets you explode people. Essentially, the way AP sion plays only lets him get 2-3 auto-attacks in anyway, and Sheen is the best way to jack up the damage on those 2-3 attacks.
Now, that being said, I think AP Sion just isn't the way you should build him. At least not in the metagame. AP Sion is a monster insta-gibber, but you basically don't have any good ways to spec for real survivability through AP investments and if you're fighting a bunch of tanks, you need sustained damage output, not this petty burst crap. I'll let other good players say I'm a tard for this, but I think Sion should typically be Sheen -> mercs -> Survivability Item -> Zeal -> Survivability Item -> Triforce -> Tank Spam + maybe LW/Atma's. Doing this lets you have his strong early game (playing much the way straight AP Sion would play it) and then fluidly transition into a reasonably strong late game. This is assuming they have something in the way of squishies though. No squishies, go straight tanking + LW/Atma's, fuck the sheen opening and triforce late game. As far as abilities are concerned I've never seen the point in leveling his stun past 1 unless you're all in on AP, so I'd do stun -> enrage -> shield -> shield -> shield -> ult and then prioritize like this: ult > Shield > Enrage > Stun.
Sorta an aside: I still can't figure out why everyone likes to dump on Triforce. Yes, the item's all over the place, but if you want everything it's giving, it's very efficient at it. No one argues that Sheen, Phage or Zeal is terrible (well, I guess some argue about Sheen, but they're wrong, item's still fine), and then for 300 more you get: 2 AD 5 AP 5% Attack Speed 2% Crit Chance 4% Movespeed 50 Mana 75 Health Phage Proc Slow increased from 30% to 35% Sheen Proc Damage increased from 80% to 130%, also if the tooltips are correct, Triforces proc does not have the 3 second CD that Sheen's has.
zzzzz, w/e... on a character like Sion, I still think it's a really balanced 1-stop-shop for all your offensive needs, both burst and sustained. Then again I think Malady's fine on TF so don't mind me, herpdederp.
EDIT: and oh yea, I waltz on out of Galio's Explosion radius with Merc Treads like it's my job, lol. I'm not a fan of triforce on anyone but poppy and blitz Just gonna interject here and say that for Poppy, Lich Bane + Deathfire is better at getting kills than Triforce + anything else. And cheaper too. Add in a blue pot and it's an incredibly sick combo that will get kills all the way into late game. No more offense is needed... additional gold can get wards, GA (very nice synergy with her passive) and aura items. i've seen knaan and rambo two-shot tanks with that combo haha. Nony my trade offer is still up  . my account for lessons on being awesome? there may or may not be RIOT points incoming for WCG and alienware stuff. uninstalled LoL sorry haha. i just have fun watching streams now (mostly hotshot) for a break from SC2. lol post timing
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On August 25 2010 05:57 Liquid`Tyler wrote:Show nested quote +On August 25 2010 05:54 redtooth wrote:On August 25 2010 05:52 Liquid`Tyler wrote:On August 25 2010 03:43 r33k wrote:On August 25 2010 02:46 Mogwai wrote: I don't really have a fancy defense for sheen on Sion, but the gist of it is that between your nukes and ult, you can get 2-3 procs of it in a typical "Sion is here and you are dead" fight. AP Sion is all about the 3-4 second burst and Sheen is a really cost effective way to jack that up + it builds into lichbane later which really lets you explode people. Essentially, the way AP sion plays only lets him get 2-3 auto-attacks in anyway, and Sheen is the best way to jack up the damage on those 2-3 attacks.
Now, that being said, I think AP Sion just isn't the way you should build him. At least not in the metagame. AP Sion is a monster insta-gibber, but you basically don't have any good ways to spec for real survivability through AP investments and if you're fighting a bunch of tanks, you need sustained damage output, not this petty burst crap. I'll let other good players say I'm a tard for this, but I think Sion should typically be Sheen -> mercs -> Survivability Item -> Zeal -> Survivability Item -> Triforce -> Tank Spam + maybe LW/Atma's. Doing this lets you have his strong early game (playing much the way straight AP Sion would play it) and then fluidly transition into a reasonably strong late game. This is assuming they have something in the way of squishies though. No squishies, go straight tanking + LW/Atma's, fuck the sheen opening and triforce late game. As far as abilities are concerned I've never seen the point in leveling his stun past 1 unless you're all in on AP, so I'd do stun -> enrage -> shield -> shield -> shield -> ult and then prioritize like this: ult > Shield > Enrage > Stun.
Sorta an aside: I still can't figure out why everyone likes to dump on Triforce. Yes, the item's all over the place, but if you want everything it's giving, it's very efficient at it. No one argues that Sheen, Phage or Zeal is terrible (well, I guess some argue about Sheen, but they're wrong, item's still fine), and then for 300 more you get: 2 AD 5 AP 5% Attack Speed 2% Crit Chance 4% Movespeed 50 Mana 75 Health Phage Proc Slow increased from 30% to 35% Sheen Proc Damage increased from 80% to 130%, also if the tooltips are correct, Triforces proc does not have the 3 second CD that Sheen's has.
zzzzz, w/e... on a character like Sion, I still think it's a really balanced 1-stop-shop for all your offensive needs, both burst and sustained. Then again I think Malady's fine on TF so don't mind me, herpdederp.
EDIT: and oh yea, I waltz on out of Galio's Explosion radius with Merc Treads like it's my job, lol. I'm not a fan of triforce on anyone but poppy and blitz Just gonna interject here and say that for Poppy, Lich Bane + Deathfire is better at getting kills than Triforce + anything else. And cheaper too. Add in a blue pot and it's an incredibly sick combo that will get kills all the way into late game. No more offense is needed... additional gold can get wards, GA (very nice synergy with her passive) and aura items. i've seen knaan and rambo two-shot tanks with that combo haha. Nony my trade offer is still up  . my account for lessons on being awesome? there may or may not be RIOT points incoming for WCG and alienware stuff. uninstalled LoL sorry haha. i just have fun watching streams now (mostly hotshot) for a break from SC2.
I mean cmon you're not even moving to korea, what kind of PROFESSIONAL sc2 player does that?
Why do you read this thread so much if you don't even play anymore =X
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On August 25 2010 05:59 Phrost wrote:Show nested quote +On August 25 2010 05:57 Liquid`Tyler wrote:On August 25 2010 05:54 redtooth wrote:On August 25 2010 05:52 Liquid`Tyler wrote:On August 25 2010 03:43 r33k wrote:On August 25 2010 02:46 Mogwai wrote: I don't really have a fancy defense for sheen on Sion, but the gist of it is that between your nukes and ult, you can get 2-3 procs of it in a typical "Sion is here and you are dead" fight. AP Sion is all about the 3-4 second burst and Sheen is a really cost effective way to jack that up + it builds into lichbane later which really lets you explode people. Essentially, the way AP sion plays only lets him get 2-3 auto-attacks in anyway, and Sheen is the best way to jack up the damage on those 2-3 attacks.
Now, that being said, I think AP Sion just isn't the way you should build him. At least not in the metagame. AP Sion is a monster insta-gibber, but you basically don't have any good ways to spec for real survivability through AP investments and if you're fighting a bunch of tanks, you need sustained damage output, not this petty burst crap. I'll let other good players say I'm a tard for this, but I think Sion should typically be Sheen -> mercs -> Survivability Item -> Zeal -> Survivability Item -> Triforce -> Tank Spam + maybe LW/Atma's. Doing this lets you have his strong early game (playing much the way straight AP Sion would play it) and then fluidly transition into a reasonably strong late game. This is assuming they have something in the way of squishies though. No squishies, go straight tanking + LW/Atma's, fuck the sheen opening and triforce late game. As far as abilities are concerned I've never seen the point in leveling his stun past 1 unless you're all in on AP, so I'd do stun -> enrage -> shield -> shield -> shield -> ult and then prioritize like this: ult > Shield > Enrage > Stun.
Sorta an aside: I still can't figure out why everyone likes to dump on Triforce. Yes, the item's all over the place, but if you want everything it's giving, it's very efficient at it. No one argues that Sheen, Phage or Zeal is terrible (well, I guess some argue about Sheen, but they're wrong, item's still fine), and then for 300 more you get: 2 AD 5 AP 5% Attack Speed 2% Crit Chance 4% Movespeed 50 Mana 75 Health Phage Proc Slow increased from 30% to 35% Sheen Proc Damage increased from 80% to 130%, also if the tooltips are correct, Triforces proc does not have the 3 second CD that Sheen's has.
zzzzz, w/e... on a character like Sion, I still think it's a really balanced 1-stop-shop for all your offensive needs, both burst and sustained. Then again I think Malady's fine on TF so don't mind me, herpdederp.
EDIT: and oh yea, I waltz on out of Galio's Explosion radius with Merc Treads like it's my job, lol. I'm not a fan of triforce on anyone but poppy and blitz Just gonna interject here and say that for Poppy, Lich Bane + Deathfire is better at getting kills than Triforce + anything else. And cheaper too. Add in a blue pot and it's an incredibly sick combo that will get kills all the way into late game. No more offense is needed... additional gold can get wards, GA (very nice synergy with her passive) and aura items. i've seen knaan and rambo two-shot tanks with that combo haha. Nony my trade offer is still up  . my account for lessons on being awesome? there may or may not be RIOT points incoming for WCG and alienware stuff. uninstalled LoL sorry haha. i just have fun watching streams now (mostly hotshot) for a break from SC2. I mean cmon you're not even moving to korea, what kind of PROFESSIONAL sc2 player does that? Why do you read this thread so much if you don't even play anymore =X this thread is addicting.
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It's a really fast paced time killer at work.
Nothing to do, just mash f5 and watch the posts come rolling in.
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Oh so Urgot first impressions:
God he's squishy as hell. Even with the huge boosts from his ult he dies so quickly without his shield.
I'm thinking a build for him will be like
Doran's Ring Mercury treads Sunfire cape Sunfire cape Atma's Impaler
or something along those lines.
Acid Hunter missle CAN do a lot of damage but the cooldown is pretty high for something thats usually spammier (mystic shot, transfusion, etc) and doesnt do a ton of damage at once.
The graphic for noxion corrosive charge is really slow, you have to lob it with a pretty significant lead to hit people.
It's fairly easy to hit with acid hunter missle without it being locked on.
His ult is lolertastic because as soon as he starts channeling you cant outrange it and it will teleport you to him even if you're out of line of sight or in shibumblefuck (I did it to a guy that was teleporting back to base and i ended up eating a few tower shots while my team cleaned him up)
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8751 Posts
On August 25 2010 05:59 Phrost wrote:Show nested quote +On August 25 2010 05:57 Liquid`Tyler wrote:On August 25 2010 05:54 redtooth wrote:On August 25 2010 05:52 Liquid`Tyler wrote:On August 25 2010 03:43 r33k wrote:On August 25 2010 02:46 Mogwai wrote: I don't really have a fancy defense for sheen on Sion, but the gist of it is that between your nukes and ult, you can get 2-3 procs of it in a typical "Sion is here and you are dead" fight. AP Sion is all about the 3-4 second burst and Sheen is a really cost effective way to jack that up + it builds into lichbane later which really lets you explode people. Essentially, the way AP sion plays only lets him get 2-3 auto-attacks in anyway, and Sheen is the best way to jack up the damage on those 2-3 attacks.
Now, that being said, I think AP Sion just isn't the way you should build him. At least not in the metagame. AP Sion is a monster insta-gibber, but you basically don't have any good ways to spec for real survivability through AP investments and if you're fighting a bunch of tanks, you need sustained damage output, not this petty burst crap. I'll let other good players say I'm a tard for this, but I think Sion should typically be Sheen -> mercs -> Survivability Item -> Zeal -> Survivability Item -> Triforce -> Tank Spam + maybe LW/Atma's. Doing this lets you have his strong early game (playing much the way straight AP Sion would play it) and then fluidly transition into a reasonably strong late game. This is assuming they have something in the way of squishies though. No squishies, go straight tanking + LW/Atma's, fuck the sheen opening and triforce late game. As far as abilities are concerned I've never seen the point in leveling his stun past 1 unless you're all in on AP, so I'd do stun -> enrage -> shield -> shield -> shield -> ult and then prioritize like this: ult > Shield > Enrage > Stun.
Sorta an aside: I still can't figure out why everyone likes to dump on Triforce. Yes, the item's all over the place, but if you want everything it's giving, it's very efficient at it. No one argues that Sheen, Phage or Zeal is terrible (well, I guess some argue about Sheen, but they're wrong, item's still fine), and then for 300 more you get: 2 AD 5 AP 5% Attack Speed 2% Crit Chance 4% Movespeed 50 Mana 75 Health Phage Proc Slow increased from 30% to 35% Sheen Proc Damage increased from 80% to 130%, also if the tooltips are correct, Triforces proc does not have the 3 second CD that Sheen's has.
zzzzz, w/e... on a character like Sion, I still think it's a really balanced 1-stop-shop for all your offensive needs, both burst and sustained. Then again I think Malady's fine on TF so don't mind me, herpdederp.
EDIT: and oh yea, I waltz on out of Galio's Explosion radius with Merc Treads like it's my job, lol. I'm not a fan of triforce on anyone but poppy and blitz Just gonna interject here and say that for Poppy, Lich Bane + Deathfire is better at getting kills than Triforce + anything else. And cheaper too. Add in a blue pot and it's an incredibly sick combo that will get kills all the way into late game. No more offense is needed... additional gold can get wards, GA (very nice synergy with her passive) and aura items. i've seen knaan and rambo two-shot tanks with that combo haha. Nony my trade offer is still up  . my account for lessons on being awesome? there may or may not be RIOT points incoming for WCG and alienware stuff. uninstalled LoL sorry haha. i just have fun watching streams now (mostly hotshot) for a break from SC2. I mean cmon you're not even moving to korea, what kind of PROFESSIONAL sc2 player does that? Why do you read this thread so much if you don't even play anymore =X just to skim over the latest stuff. i'd probably be fine just reading patch notes and ignoring this thread but i only take a few mins to skim it. i just had to interject about poppy because i <3 poppy and i hadnt started to do that build until my last few days playing LoL. im happy some other folks are owning with it though
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On August 25 2010 06:02 Mogwai wrote: It's a really fast paced time killer at work.
Nothing to do, just mash f5 and watch the posts come rolling in. this. its kinda stupid how fast this thread moves. its like a forum onto itself.
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On August 25 2010 06:04 Liquid`Tyler wrote:Show nested quote +On August 25 2010 05:59 Phrost wrote:On August 25 2010 05:57 Liquid`Tyler wrote:On August 25 2010 05:54 redtooth wrote:On August 25 2010 05:52 Liquid`Tyler wrote:On August 25 2010 03:43 r33k wrote:On August 25 2010 02:46 Mogwai wrote: I don't really have a fancy defense for sheen on Sion, but the gist of it is that between your nukes and ult, you can get 2-3 procs of it in a typical "Sion is here and you are dead" fight. AP Sion is all about the 3-4 second burst and Sheen is a really cost effective way to jack that up + it builds into lichbane later which really lets you explode people. Essentially, the way AP sion plays only lets him get 2-3 auto-attacks in anyway, and Sheen is the best way to jack up the damage on those 2-3 attacks.
Now, that being said, I think AP Sion just isn't the way you should build him. At least not in the metagame. AP Sion is a monster insta-gibber, but you basically don't have any good ways to spec for real survivability through AP investments and if you're fighting a bunch of tanks, you need sustained damage output, not this petty burst crap. I'll let other good players say I'm a tard for this, but I think Sion should typically be Sheen -> mercs -> Survivability Item -> Zeal -> Survivability Item -> Triforce -> Tank Spam + maybe LW/Atma's. Doing this lets you have his strong early game (playing much the way straight AP Sion would play it) and then fluidly transition into a reasonably strong late game. This is assuming they have something in the way of squishies though. No squishies, go straight tanking + LW/Atma's, fuck the sheen opening and triforce late game. As far as abilities are concerned I've never seen the point in leveling his stun past 1 unless you're all in on AP, so I'd do stun -> enrage -> shield -> shield -> shield -> ult and then prioritize like this: ult > Shield > Enrage > Stun.
Sorta an aside: I still can't figure out why everyone likes to dump on Triforce. Yes, the item's all over the place, but if you want everything it's giving, it's very efficient at it. No one argues that Sheen, Phage or Zeal is terrible (well, I guess some argue about Sheen, but they're wrong, item's still fine), and then for 300 more you get: 2 AD 5 AP 5% Attack Speed 2% Crit Chance 4% Movespeed 50 Mana 75 Health Phage Proc Slow increased from 30% to 35% Sheen Proc Damage increased from 80% to 130%, also if the tooltips are correct, Triforces proc does not have the 3 second CD that Sheen's has.
zzzzz, w/e... on a character like Sion, I still think it's a really balanced 1-stop-shop for all your offensive needs, both burst and sustained. Then again I think Malady's fine on TF so don't mind me, herpdederp.
EDIT: and oh yea, I waltz on out of Galio's Explosion radius with Merc Treads like it's my job, lol. I'm not a fan of triforce on anyone but poppy and blitz Just gonna interject here and say that for Poppy, Lich Bane + Deathfire is better at getting kills than Triforce + anything else. And cheaper too. Add in a blue pot and it's an incredibly sick combo that will get kills all the way into late game. No more offense is needed... additional gold can get wards, GA (very nice synergy with her passive) and aura items. i've seen knaan and rambo two-shot tanks with that combo haha. Nony my trade offer is still up  . my account for lessons on being awesome? there may or may not be RIOT points incoming for WCG and alienware stuff. uninstalled LoL sorry haha. i just have fun watching streams now (mostly hotshot) for a break from SC2. I mean cmon you're not even moving to korea, what kind of PROFESSIONAL sc2 player does that? Why do you read this thread so much if you don't even play anymore =X just to skim over the latest stuff. i'd probably be fine just reading patch notes and ignoring this thread but i only take a few mins to skim it. i just had to interject about poppy because i <3 poppy and i hadnt started to do that build until my last few days playing LoL. im happy some other folks are owning with it though
If you were going to korea i'd say you should sneakily install LoL onto all of the computers that the progamers are using and put the icon right next to sc2 and see how many people try it lol
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On August 25 2010 06:05 Orpheos wrote:Show nested quote +On August 25 2010 06:02 Mogwai wrote: It's a really fast paced time killer at work.
Nothing to do, just mash f5 and watch the posts come rolling in. this. its kinda stupid how fast this thread moves. its like a forum onto itself.
This thread moves so fast it could probably sustain its own forum.
Is the HoN thread like this?
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+ Show Spoiler +On August 25 2010 06:04 Phrost wrote: Oh so Urgot first impressions:
God he's squishy as hell. Even with the huge boosts from his ult he dies so quickly without his shield.
I'm thinking a build for him will be like
Doran's Ring Mercury treads Sunfire cape Sunfire cape Atma's Impaler
or something along those lines.
Acid Hunter missle CAN do a lot of damage but the cooldown is pretty high for something thats usually spammier (mystic shot, transfusion, etc) and doesnt do a ton of damage at once.
The graphic for noxion corrosive charge is really slow, you have to lob it with a pretty significant lead to hit people.
It's fairly easy to hit with acid hunter missle without it being locked on.
His ult is lolertastic because as soon as he starts channeling you cant outrange it and it will teleport you to him even if you're out of line of sight or in shibumblefuck (I did it to a guy that was teleporting back to base and i ended up eating a few tower shots while my team cleaned him up)
SO MEAN they patch US first :X I will have to wait till tomorrow...
/e Can anyone provide me a link to the hotshot stream Tyler mentioned?
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On August 25 2010 06:08 Tyri wrote:+ Show Spoiler +On August 25 2010 06:04 Phrost wrote: Oh so Urgot first impressions:
God he's squishy as hell. Even with the huge boosts from his ult he dies so quickly without his shield.
I'm thinking a build for him will be like
Doran's Ring Mercury treads Sunfire cape Sunfire cape Atma's Impaler
or something along those lines.
Acid Hunter missle CAN do a lot of damage but the cooldown is pretty high for something thats usually spammier (mystic shot, transfusion, etc) and doesnt do a ton of damage at once.
The graphic for noxion corrosive charge is really slow, you have to lob it with a pretty significant lead to hit people.
It's fairly easy to hit with acid hunter missle without it being locked on.
His ult is lolertastic because as soon as he starts channeling you cant outrange it and it will teleport you to him even if you're out of line of sight or in shibumblefuck (I did it to a guy that was teleporting back to base and i ended up eating a few tower shots while my team cleaned him up) SO MEAN they patch US first :X I will have to wait till tomorrow...
Every gaming company ever patches their home country first.
I've played him before too, I have a test realm key =p
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On August 25 2010 05:52 Mogwai wrote: agreed, Kat's a poor choice currently.
I think I'm going to try Tanked Fate tonight.
my tf runs massive armor pen.
Dorans >>> vamp scepter >>>> BF >>> Cleaver >>>> starks >>>> zeal >>>> bloodrazor >>> PD
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zzzz, that's not how tanked fate works! GRB -> Tanking Item Spam
your role is poking stunbot.
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On August 25 2010 06:14 Mogwai wrote: zzzz, that's not how tanked fate works! GRB -> Tanking Item Spam
your role is poking stunbot.
it's how you carry games.
let me know how the tank fate works. If it turns out lulz, I'll make sure to try it.
Still not sure why jiji runs SotD on tf. Worthless item, unless they have a jax.
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the 30 armor pen is no joke
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