League of Legends [New forum, check OP!] - Page 659
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Jaso
United States2147 Posts
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Southlight
United States11767 Posts
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Ota Solgryn
Denmark2011 Posts
Intergrated gfx Intel core duo 2.53 ghz 4 gb ram | ||
Southlight
United States11767 Posts
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Ota Solgryn
Denmark2011 Posts
On August 19 2010 21:37 oberon wrote: I keep hearing this, and I don't get it. Heimer OWNS Sivir. It's one of her worst matchups; right up there with Kat, if not worse. The only thing he has to do is put his turrets to the side of the creep waves, instead of inside them. Then your bounces can't reach them, and if you spend an entire boomerang's worth of mana on them you're already losing the mana war. You don't outrange them, so you have to take hits if you want to kill them. Is there some super secret strategy to this matchup that I don't know that swings it in Sivir's favor? Wit ricoche sivir clears waves faster than heimer and if you place turrets along the side I dont think you can always bew sure ricoche does not hit them. And the two turrets will always be in a line somehow and boomerang will hit both. | ||
Southlight
United States11767 Posts
On August 19 2010 22:21 Ota Solgryn wrote: Wit ricoche sivir clears waves faster than heimer and if you place turrets along the side I dont think you can always bew sure ricoche does not hit them. And the two turrets will always be in a line somehow and boomerang will hit both. First part was right, the second part doesn't matter; she kills creep so fast that Sivir's creep turn and attack (and tank) the turrets for some easy turret kills. Thus, all she has to do is literally turn on Ricochet and attack-move up the middle, and add in some spellshields to stop the obligatory missile/grenades. | ||
Shikyo
Finland33997 Posts
Most cards made after ~2006 have Pixel Shader 2.0. | ||
Southlight
United States11767 Posts
On August 19 2010 22:38 Shikyo wrote: LoL requires Pixel Shader 2.0, if your card doesn't have it it won't run. Client will work but when you try to start a game, it'll say that you don't have Pixel Shader 2.0. Most cards made after ~2006 have Pixel Shader 2.0. It runs without (Radeon x300, pretty sure it didn't have PS2.0) but it's slow, a bit laggy, and definitely a bit spikey. So I'm not sure what's going on there. | ||
Jaso
United States2147 Posts
On August 19 2010 22:39 Southlight wrote: It runs without (Radeon x300, pretty sure it didn't have PS2.0) but it's slow, a bit laggy, and definitely a bit spikey. So I'm not sure what's going on there. With what kind of processor? The only computer I can use is a Celeron D.. 3.06GHz lol. Pretty ancient.. -_- As for graphics.. well, it's Intel. >< EDIT: Damnit.. I think the patcher broke. ![]() | ||
Khul Sadukar
Australia1735 Posts
Current team, annie, zil, galio and Morde. Should be interesting. Then again I know the other team will have a better comp. (they always fing do) Oh shi.. they have a cleanse WW hahaha. Might just win this time after all ![]() | ||
Shikyo
Finland33997 Posts
On August 19 2010 22:39 Southlight wrote: It runs without (Radeon x300, pretty sure it didn't have PS2.0) but it's slow, a bit laggy, and definitely a bit spikey. So I'm not sure what's going on there. Well my computer said "Requires Pixel Shader 2.0". Processor has nothing to do with it | ||
Jaso
United States2147 Posts
On August 19 2010 23:07 Shikyo wrote: Well my computer said "Requires Pixel Shader 2.0". Processor has nothing to do with it I was asking him about processor because he said his gameplay was laggy.. Anyways I'll probably just give it up and sleep.. it's only patching at 10-15kb/s and there's around 130mb to go. | ||
Southlight
United States11767 Posts
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Jaso
United States2147 Posts
On August 19 2010 23:12 Southlight wrote: I was running the X300 during the week after my 8800GT died before my new card arrived, so I was running it on a quad-core with 2-3GB (forget which) RAM. As such I felt comfortable saying all technical difficulties lay purely on the X300's output (or lack thereof). Oh.. haha I doubt I'll even be able to start a game then with this probably decade-old computer. Gonna have to wait till I get back to Shanghai where my cousin has a new laptop with dedicated graphics >< | ||
Southlight
United States11767 Posts
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APurpleCow
United States1372 Posts
On August 19 2010 13:18 Juicyfruit wrote: 7% dodge adds 7% more survivability against DPS and nothing but DPS. It doesn't take a whole lot of armor to reduce physical attacks by 7% so I dunno -_- It used to be pretty handy when you could dodge a bunch of skills with it, but now....it's just good for nimbleness proc while still providing survivability, mostly. You don't have to reduce physical damage by a further 7% to compare to 7% dodge, you just have to increase your EHP by 7%. So even if you have 300 armour, 7% is just 21. Edit: Oh jeez I might be wrong. Edit2: Okay, after modelling the situation it's a bit more complicated than that. In order to compensate for 10% dodge, you need to increase your armour by about 11+10% of your original armour. | ||
Jaso
United States2147 Posts
On August 19 2010 23:19 Southlight wrote: Obviously the big question is how good/bad your integrated GPU is, because as Shikyo said, the more recent ones (2006+?) are capable of running LoL, presumably better than the 2000-ish X300, hah. Haha, the GPU is pretty bad.. on a benchmark I found the X300 scored like 10 times higher ><. | ||
myopia
United States2928 Posts
On August 19 2010 21:54 Phrost wrote:When the fuck do I stop being a drone? >=[ It's a combination of post count and time registered. A Zergling/Zealot/Marine requires 250 posts and ~3 months. | ||
Khul Sadukar
Australia1735 Posts
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spinesheath
Germany8679 Posts
On August 19 2010 23:26 myopia wrote: It's a combination of post count and time registered. A Zergling/Zealot/Marine requires 250 posts and ~3 months. Careful, we don't need flying monkeys in this thread! | ||
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