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League of Legends [New forum, check OP!] - Page 650

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Fishcakes
Profile Joined May 2010
United States149 Posts
August 18 2010 17:22 GMT
#12981
Your probably right redtooth, but it still doesn't make it feel any better,
rredtooth
Profile Blog Joined December 2008
5464 Posts
August 18 2010 17:27 GMT
#12982
WRAWRAWRAWRA (1:23): how come
   you make a thread
   an emo thread
   and get +124 instantly
   without having to campaign for people to thumbs up
treeeskimo (1:23): lol welllll
WRAWRAWRAWRA (1:23): while oxiclean's fanclub
   has yet to break 10
   *100
treeeskimo (1:23): ahahah
WRAWRAWRAWRA (1:24): please enlighten me
   ony your amazing marketing skills
treeeskimo (1:24): its more like politician skills lol althou I'm still not that goooddd
   I'd say if you have a good sense of moral right and wrong and treat people with respect
   and then understand a little bit of mob mentality
   then public typing is pretty easy :p
WRAWRAWRAWRA (1:25): i think
   its because your name
   is in purple
   
treeeskimo (1:25): aha thats part of it
council imba.
[formerly sponsored by the artist formerly known as Gene]
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
August 18 2010 17:31 GMT
#12983
Some technical questions about masteries:

Strength of Spirit:
At 333 Mana and 3 points in it, does this improve my natural regen/regen from items by 100%? Does it improve the regen from FoN? Locket? I'm a bit unsure what this mastery really does... At 333 Mana and 3 points the mastery description says "Improves your champion's health regeneration by 1 (= 0.3% * 333)". If it only gives me 1 HP/second or something like then that is kinda lame.

Tenacity:
Does this also reduce true damage by 4%?

Havoc:
Does this also increase true damage by 5%?
If you have a good reason to disagree with the above, please tell me. Thank you.
Southlight
Profile Blog Joined August 2007
United States11768 Posts
August 18 2010 17:32 GMT
#12984
Yes to all 3, and SoS may seem lame until you realize that most casters easily hit higher so you basically get a free Regrowth (and later in the game significant HP regen for free).
oraoraoraoraoraoraoraora
Fishcakes
Profile Joined May 2010
United States149 Posts
August 18 2010 17:40 GMT
#12985
Having 18 hp5 at lvl 1 i so great for laning. i can live off most harass without using a health pot.
ghen
Profile Blog Joined March 2010
United States1356 Posts
August 18 2010 17:43 GMT
#12986
On August 19 2010 02:27 redtooth wrote:
WRAWRAWRAWRA (1:25): i think
   its because your name
   is in purple
   
treeeskimo (1:25): aha thats part of it



Yes, definitely the case. Different colors and a picture make people think you're a forum god and can't do wrong. Unless you lash out at a forum member or give out bad information... then you will be scorned forever.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
Last Edited: 2010-08-18 17:48:42
August 18 2010 17:48 GMT
#12987
SoS's regen is a % of your max mana. It not like, a % increase to natural regen based on a % of your mana or something, lol. I dunno, the way you write it up there is so confusing O_O.

so yea, say you're like, annie starting with a mana crystal and head out to lane at level 1 with 500 Mana. You'll get (0.003 * 500) = 1.5 HP/second = 7.5 HP/5 from SoS, which is like a free rejuvination bead, which makes a shockingly big difference, especially vs. harass heavy champs. It also scales upwardly nicely, especially on characters that get tear.
mogwaismusings.wordpress.com
Southlight
Profile Blog Joined August 2007
United States11768 Posts
August 18 2010 17:52 GMT
#12988
Base regen with double mp5pl and SoS/Medi at level ~8 Kassadin with only Doran's Ring was something like 25 and 17. It's pretty filthy, hahah.
oraoraoraoraoraoraoraora
Norp
Profile Joined April 2010
United States55 Posts
August 18 2010 17:54 GMT
#12989
Man all this Hotshotgg drama is why American Esports suck. This level of immaturity and retardation reminds of why professional Dota is crap as well.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
August 18 2010 17:56 GMT
#12990
well, that and there's no money or audience involved, but yea, immature dickbags aren't helping.
mogwaismusings.wordpress.com
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
August 18 2010 18:00 GMT
#12991
Speaking of which, I just had a teemo afk to shroom out the fountain in the middle of a won ranked game then come back 20 minutes later to intentionally feed, then I realize that the guy I queued with didn't have a rating because it was under 1200 so I lose 40 points or something for the match to drop me almost under 1300.
I'm on GOLD CHAIN
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
August 18 2010 18:01 GMT
#12992
On August 19 2010 02:48 Mogwai wrote:
SoS's regen is a % of your max mana. It not like, a % increase to natural regen based on a % of your mana or something, lol. I dunno, the way you write it up there is so confusing O_O.

The way they (Riot) write it is also confusing, they don't state if it is regen per second, per 5 seconds, per whatever. It's extremely unclear.
If you have a good reason to disagree with the above, please tell me. Thank you.
ghen
Profile Blog Joined March 2010
United States1356 Posts
August 18 2010 18:01 GMT
#12993
On August 19 2010 02:54 Norp wrote:
Man all this Hotshotgg drama is why American Esports suck. This level of immaturity and retardation reminds of why professional Dota is crap as well.


I wouldn't compare LoL or even DotA to professional e-sports in general. Games like Starcraft, CS, and all the fighting games are much better as established e-sports with no immaturity to be found besides trash talking.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
August 18 2010 18:08 GMT
#12994
On August 19 2010 03:01 spinesheath wrote:
Show nested quote +
On August 19 2010 02:48 Mogwai wrote:
SoS's regen is a % of your max mana. It not like, a % increase to natural regen based on a % of your mana or something, lol. I dunno, the way you write it up there is so confusing O_O.

The way they (Riot) write it is also confusing, they don't state if it is regen per second, per 5 seconds, per whatever. It's extremely unclear.

Oh, I'm not disagreeing at all. Utah and I never used to take the damn mastery until like, I dunno, 2-3 months ago or so because we thought it was per 5, lol. I just didn't understand how you thought it worked.

On August 19 2010 03:01 ghen wrote:
Show nested quote +
On August 19 2010 02:54 Norp wrote:
Man all this Hotshotgg drama is why American Esports suck. This level of immaturity and retardation reminds of why professional Dota is crap as well.


I wouldn't compare LoL or even DotA to professional e-sports in general. Games like Starcraft, CS, and all the fighting games are much better as established e-sports with no immaturity to be found besides trash talking.

trashtalking is like, 90% of the fun in fighting games. Smash brothers is also responsible for me ulting onto people's nexuses as we beat them then taunting. We just taunt in that game and it's not considered particularly bm, though I'm sure I've pissed more than a few people off with that stuff in LoL, lol.
mogwaismusings.wordpress.com
Southlight
Profile Blog Joined August 2007
United States11768 Posts
August 18 2010 18:11 GMT
#12995
On August 19 2010 03:01 ghen wrote:
Show nested quote +
On August 19 2010 02:54 Norp wrote:
Man all this Hotshotgg drama is why American Esports suck. This level of immaturity and retardation reminds of why professional Dota is crap as well.


I wouldn't compare LoL or even DotA to professional e-sports in general. Games like Starcraft, CS, and all the fighting games are much better as established e-sports with no immaturity to be found besides trash talking.


Interesting enough, I think a lot of that has to do with the fact that most of those games are individual-base as opposed to team-based. Obviously FPS are different, but when it comes to big "E-sport FPS" not in Korea you're really limited to, IMO, CS and console shooters, the latter which I feel are more propped up by sponsors and the MLG(or whatever the name was) circuit.

Otherwise I think team games tend to get the shaft because of the volatile nature of team sports in an unregulated setting. Guild Wars is a game I maintain is one of the best competitive team games in the history of video games, but the sheer amount of ego and drama at the top was absolutely disgusting, and that included me. And a lot of that I felt was because there was so much player movement and the creation/disbanding of teams that the scene ended up being a bizarre balance of individual skill (which is already really difficult to measure in a team game) versus teamwork and chemistry, and with people "team-hopping" every other week you end up with a complete and utter mess. It was even worse in GW because the top 30 or so guilds routinely lent players to one another, so the lines between teams became really blurred, and so the same people would dominate tournaments etc., and a lot of players would become really insecure (replaceable players in a battleground of teamwork and meshed rosters = more grasping onto ego etc. etc.) and so on and so forth. This isn't very conducive to getting sponsors interested, because you end up with a whole lot of comparatively immature egos.
oraoraoraoraoraoraoraora
myopia
Profile Blog Joined June 2009
United States2928 Posts
August 18 2010 18:11 GMT
#12996
Show me your moves!

HiiiIIIIiii!

COME ON!

YOSHI!
it's my first day
Phrost
Profile Blog Joined May 2010
United States4008 Posts
August 18 2010 18:17 GMT
#12997
BTW
the 5% increased damage from the offensive tree is to base damage only, not adjusted damage.
the 4% decreased damage applies to all damage taken

Phreak said something along those lines relatively recently.
iamphrost.tumblr.com // http://howtobebettermagicplayer.tumblr.com // twitter @phrost_
Southlight
Profile Blog Joined August 2007
United States11768 Posts
Last Edited: 2010-08-18 18:18:55
August 18 2010 18:18 GMT
#12998
On August 19 2010 03:17 Phrost wrote:
BTW
the 5% increased damage from the offensive tree is to base damage only, not adjusted damage.
the 4% decreased damage applies to all damage taken

Phreak said something along those lines relatively recently.


Wait seriously? :O
That makes it completely useless to casters o_O?
oraoraoraoraoraoraoraora
rredtooth
Profile Blog Joined December 2008
5464 Posts
August 18 2010 18:22 GMT
#12999
in other news, hackedshotgg is online again playing akali haha.
[formerly sponsored by the artist formerly known as Gene]
GogoKodo
Profile Blog Joined April 2003
Canada1785 Posts
August 18 2010 18:35 GMT
#13000
On August 19 2010 03:22 redtooth wrote:
in other news, hackedshotgg is online again playing akali haha.

Hotshot is streaming on livestream again.
http://www.clgaming.net/index.php?page=livestream
twitter: @terrancem
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