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On June 17 2010 01:47 trace wm wrote:Show nested quote +On June 17 2010 01:42 Sfydjklm wrote:On June 17 2010 00:26 Mogwai wrote: i just do
boots + 3HP pots madred's razor malady (lol, seriously, I do) phage finish bloodrazors SotD finish frozen mallet
w,e,e,w,e,r,e,w,e,w,w,w,r,q,q,q,r,q,q
9/21/0
magic pen, dodge, Mp5pL, flat HP
cleanse/ghost
when I play TF any more. 9/21/0? SotD? Sorry im very noob!:D SotD = Sword of the Divine 9/21/0 = your mastery allocations (9 in offense, 21 in defense, 0 in utility) w,e,e,w,e,r,e,w,e,w,w,w,r,q,q,q,r,q,q = the order you level up your skills magic pen, dodge, Mp5pL, flat HP = runes you'll use once you're level 20+ cleanse/ghost = summoner spells no i realised it was mastery allocation just there are many ways to allocate it! was wondering which one is the gosuest!:D
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There is no best, and even with the odd mastery tree you'll find many different players favouring different setups as according to their playstyles. Depending on the hero chosen, too.
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On June 17 2010 02:23 Southlight wrote: There is no best, and even with the odd mastery tree you'll find many different players favouring different setups as according to their playstyles. Depending on the hero chosen, too.
was this in response to my question on which was the 'best' tank?
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no, that was replying to the post above him.
in regards to tanks, they seem to have finally hit a bit of a sweetspot in design with tanks, as there are many viable and semi-viable tanks with no surefire answer to who's the best. the last shen nerf really did wonders for tank diversity.
At this point, if all you're asking for is the 'best' tank, there's no good answer. Alistar, Malphite and Amumu still set the bar for initiators, but the way the game has evolved, there are a lot of other factors that make other tanks desirable, despite lacking a powerful AoE disable to start teamfights.
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Marshall Islands3404 Posts
before the argument about elo goes any further here is the real answer
When you make a new account, while you are on newbie island, K/D/A as well as win/loss is taken into account. this is used as an anti-smurf mechanic to heavily boost pubstompers out of newbie island quickly.
after you leave newbie island the only thing that matters is win or loss.
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On June 17 2010 02:14 Southlight wrote: I remember reading an interview where they pondered trying to find some way to figure out if a person contributed more or less to a victory (or defeat) but I've not read anything where they've actually come up with a solution, much less implemented it. Not to mention there's almost always going to be inherent bias in such a solution, such as you're automatically shafting players who do a good job leading, because they're not necessarily going to be outputting "statistics." And of course the sheer amount of complexity in deciding that Player A who placed a ward for Player B to teleport to leading to the hilarious death of Player F means that Player A (who may or may not have been fucking around and costing his team the game by buying 50 billion wards) gets massive amount of credit for a potentially game-changing kill, etc. when in fact that player was screwing the team over etc. etc.
Or some Kat may end up like 20-2-10 in a game where Janna saved her ass 50 times, Janna couldn't stop raging about how "bad the Kat is" but when all's said and done statistically the Kat saved the day. How the heck would you determine via statistics whether the Kat actually kicked ass or if the Janna actually carried the game.
Edit: Another very simple example, to strike down the possibility of using "assists."
If I were Soraka and I really wanted to, I could rack up assists like no other. All I have to do is watch my team, and whenever they're about to score a kill, hit R. By "healing" my teammate I am automatically accredited with an assist. That doesn't mean I'm helping my team, though. Not only am I being hugely detrimental (via stealing kill gold), I'm also wasting my ult. And for all we know while some scrub is watching the other side of the map to snipe an assist that scrub might let the guy in front of him die. Good luck quantifying that.
Ok, after this post i dont really want to continue this discussion since you are, in many ways, correct. I will just end by saying that statistics can deal with an amazing number of possibilities, just that whether or not they have some1 that can do this, i have no idea. Also, your above example is the exact reason why they dont reveal their elo mechanics in specific, since it could be exploited. Regardless of the specifics, i am quite certain that the elo is not a simple matter of win/loss and is more player-centric than that.
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i would like to get some mana regen runes for my ezreal and pantheon, so, 1st of all, glyphs or seals, and second of all, flat mana regen or mp5pl?
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On June 16 2010 18:22 NeoIllusions wrote:Show nested quote +On June 16 2010 14:58 redtooth wrote:On June 16 2010 13:06 NeoIllusions wrote: jiji is +400, rofl. Probably the biggest w/l margin out of any player. Chauster is still better though imo. grandjudge No. no?
edit: oh maybe you interpreted it as me saying grandjudge has the best w/l. that i know is false (jiji by far has the most +wins). but what i meant to say was grandjudge was better than those two and is probably the best player. that's just my opinion though.
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Meanwhile O'Donnell thinks grandjudge is garbage.
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On June 16 2010 18:49 suffeli wrote: Hmmh... yeah, as I said earlier most of the top ELO players are good and some of them are below average (Messiah, DanDinh...). But how the game works now there is little room for Boxeresque players in LoL. Almost everything is decided with good team play and there little room for so called "hero" players to shine. ehhh messiah and dan dinh aren't below average imo. haha i just used dan as an example of the great 'big names still feed' hypothesis.
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On June 17 2010 03:16 Southlight wrote: Meanwhile O'Donnell thinks grandjudge is garbage. COUNCIL MEMBERS ARE ALWAYS RIGHT.
but he has a sick blitzcrank.
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Marshall Islands3404 Posts
On June 17 2010 03:19 redtooth wrote:Show nested quote +On June 17 2010 03:16 Southlight wrote: Meanwhile O'Donnell thinks grandjudge is garbage. COUNCIL MEMBERS ARE ALWAYS RIGHT. but he has a sick blitzcrank.
how can you have something sick that relies on the other team being bad :> blitzcrank is eve tier to me. one of my least favorite champions to have on my team, scales soooo badly
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On June 17 2010 02:23 Southlight wrote: There is no best, and even with the odd mastery tree you'll find many different players favouring different setups as according to their playstyles. Depending on the hero chosen, too. when people say x/y/z they have something very specific in mind usually><
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I will link some mastery stuff when i get home (certain mastery setups i feel work well), or if someone wants to beat me to it, go to leaguecraft.com and use their mastery tool.
EDIT: typically tho, as a general rule, combinations of 21 and 9 seem to be the most effective
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United States37500 Posts
On June 17 2010 03:14 redtooth wrote:Show nested quote +On June 16 2010 18:22 NeoIllusions wrote:On June 16 2010 14:58 redtooth wrote:On June 16 2010 13:06 NeoIllusions wrote: jiji is +400, rofl. Probably the biggest w/l margin out of any player. Chauster is still better though imo. grandjudge No. no? edit: oh maybe you interpreted it as me saying grandjudge has the best w/l. that i know is false (jiji by far has the most +wins). but what i meant to say was grandjudge was better than those two and is probably the best player. that's just my opinion though.
grandjudge is probably more versatile but Chauster is a lot better with the champions he's good with. I'll take Chau normally but Korean players like grandjudge and tmrbeauty are solid as fuck.
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On June 17 2010 03:11 barbsq wrote: i would like to get some mana regen runes for my ezreal and pantheon, so, 1st of all, glyphs or seals, and second of all, flat mana regen or mp5pl? glyphs, and mp5pl (they catch up to flats by level 4, which is nothing).
mp5pl seals are actually better, but seals have better options in general, so unless you're double loading mp5pl (which I do with Ez, btw), your seals are better off on dodge or HPpL.
On June 17 2010 03:26 Sfydjklm wrote:Show nested quote +On June 17 2010 02:23 Southlight wrote: There is no best, and even with the odd mastery tree you'll find many different players favouring different setups as according to their playstyles. Depending on the hero chosen, too. when people say x/y/z they have something very specific in mind usually>< with 9/21/0, I do:
3 crit chance 1 AP/level 4 CD Reduction 1 15% MPen
3 Armor 3 Magic Resist 4 Dodge 2 Defensive Mastery 2 Hardiness 1 Nimbleness 4 Veteran's Scars 1 Improved Cleanse 1 of the top of the Defensive Tree
...but with the changes to how penetration stacks, I dunno, you might be better off investing 9 in utility to get the improved Magic Regen and Exp gain.
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On June 17 2010 03:11 barbsq wrote: i would like to get some mana regen runes for my ezreal and pantheon, so, 1st of all, glyphs or seals, and second of all, flat mana regen or mp5pl?
Go for mana regen per level. They're so much better than the flat mana regen. And, depending on who you're playing, you could get mana regen runes for both glyphs and seals (28 mana regen/5 sec at level 18 = awesome. But if you don't want to go balls out mana regen I'd probably just put them in the yellow runes.
I think for the most part your yellow runes are going to be mana regen or dodge runes and your blues are going to be CD reduction or ability power or mana regen.
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my blues are always on mana regen :p
flat CD and Magic Resist/Level work their way in when I'm playing a non-mana character, but other than that, it's always Mp5pLs.
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On June 17 2010 03:19 redtooth wrote:Show nested quote +On June 17 2010 03:16 Southlight wrote: Meanwhile O'Donnell thinks grandjudge is garbage. COUNCIL MEMBERS ARE ALWAYS RIGHT.
Never said that, but if you wanna play that way
TL MEMBERS ARE ALWAYS RIGHT.
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On June 17 2010 03:56 Southlight wrote:Show nested quote +On June 17 2010 03:19 redtooth wrote:On June 17 2010 03:16 Southlight wrote: Meanwhile O'Donnell thinks grandjudge is garbage. COUNCIL MEMBERS ARE ALWAYS RIGHT. Never said that, but if you wanna play that way TL MEMBERS ARE ALWAYS RIGHT. haha it wasn't meant as a challenge to your statement.
but yeah i agree with your rebuttal anyways. especially regarding sunfire shaco.
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