Great arguments guys I'm very interested. You both should write books.
On a real note, f karthus. I wrecked him solo mid 5 times (no idea why he didn't switch) I was 9-0, our shaco was 12-2, they were all 3-5 etc. They won because as with every pub LoL game I play, someone thinks they're invincible and tries to 3v5 people.
Has anyone tried running a 1-1-3 laning configuration? Could strong laning heros in the solos hold their lane and get farmed while the 3v2 pushes turret? I know someone mentioned earlier in the thread that this is more common in DotA, but I've never even SEEN it tried in LoL. Doubly interested if anyone has tried with the 3 man in mid.
I don't think you can push a turret very easily with a 3v2 lane, at least without being at risk of being zoned out of exp, but someone mentioned a while ago that running GP + two deniers (like the old Pantheon/Janna) worked wonders.
Edit: Also as discussed a couple days ago, the early tower kill isn't really... necessarily an advantage >_>
On July 29 2010 07:11 FlameSworD wrote: in 3 man lanes u=you end with lv 2 vs lv5 so the jungler just gets a triple kill whenever
I dunno about a triple kill but the level advantage from jungling definitely kicks in, and jungling vs a team with no jungle is infinitely easier and profitable, so... yeah. That's two simple reasons why it's not really as effective as DotA.
On July 28 2010 22:40 Southlight wrote:But I'm sorry I got outleveled, and I'm sorry I still managed to outfarm the Udyr for a significant portion of the game (no diss intended to judo).
On July 29 2010 06:26 Southlight wrote:...because for all the dying and lane holding and all that other bullshit I did I managed to still outcreep fed mapcontrol Udyr for 30 minutes, and was buying wards because no one else does.
Let me remind you I was 5-1-5 at 9 minutes, controlling dragon (even though you guys had it warded), and warding for my team as well. I was maxed with items before anyone else; I even started selling to buy damage items at the end. I don't appreciate this.
On July 29 2010 07:03 oberon wrote: Has anyone tried running a 1-1-3 laning configuration? Could strong laning heros in the solos hold their lane and get farmed while the 3v2 pushes turret? I know someone mentioned earlier in the thread that this is more common in DotA, but I've never even SEEN it tried in LoL. Doubly interested if anyone has tried with the 3 man in mid.
I think a 1-3-1 would probably better. Usually the strongest champion goes middle and if the 3 plays it well they can zone the 1 out for long enough to push the tower.
You were 5-1-5 at 9 minutes but there's not a whole lot I could do about that. Given how much I was being forced to roam to defend, something you weren't needed to do because your lanes were on the offensive the only thing I could control was my creep kill #. I failed at least three ganks (two on bot and one on top, although the miss on Twitch was mostly my fault for hesitating on the ult) because my lanes were so much weaker. So... what is this wrong notion I'm spreading?
Edit: Bearing in mind that I mentioned you had dragon control (mapcontrol Udyr), too.
My point was that with shit hitting the fan and having to run back and forth ASAP to help lanes I did pretty well actually keeping up with your creep stats. That you were able to get kills whilst on the move while I wasn't is totally out of my control, because Amumu isn't a dominating ganker like WW/Udyr/etc.
Edit: Put a different way, if your team is winning, and you're not actually needed in any lane because there's no need to run from bot to top to help the Twitch against Mord etc. by default you get more "free time." On the flip side if your team is losing lanes and you have to constantly move from lane to lane you have less "free time," especially when things fall apart at once. That you spent your surplus time killing people is nothing I can control, because it's a natural progression of lanes crumbling - that implies lanes are either completely lost, or are barely surviving, at which point one little nudge topples them. An example of that is bottom lane, where Teemo and Vlad were at like 20% hp all the time so you could always just come in and kill them. Also helped that your lane had CC and neither of them at bottom had Cleanse. Short of warding (which I tried to do, and no one else did) there's zzzzzzzzzzzero I can do about that.
The only way I can possibly swing this around is by ganking myself, which I tried, but my lanes were (as I mentioned) too weak the finish the job. All three times people got away with like 5-10% hp.
My position further deteriorated in a span of ~10 minutes where people started wandering around and getting caught, forcing me to attempt to save and blow my ult, which means my team (already behind!) cannot go on the offensive, which further means I still can't "catch up" in kills/assists. Not that Amumu is really a killer anyways.
Again, this all comes back down to, the only thing I could really control was my creep stats. All things considered (including Mord clearing jungle) I'm very, very proud that I managed to stay with you on creep kills for a pretty long time.
On July 29 2010 07:03 oberon wrote: Has anyone tried running a 1-1-3 laning configuration? Could strong laning heros in the solos hold their lane and get farmed while the 3v2 pushes turret? I know someone mentioned earlier in the thread that this is more common in DotA, but I've never even SEEN it tried in LoL. Doubly interested if anyone has tried with the 3 man in mid.
I think a 1-3-1 would probably better. Usually the strongest champion goes middle and if the 3 plays it well they can zone the 1 out for long enough to push the tower.
I'm interested in seeing how a 1-2-1 with a jungler works out.
On July 29 2010 06:39 redtooth wrote: edit: don't worry rad, i won't remove you from my friends list for this lol.
Why would I worry about losing someone lower ELO than uta from my friends list? amidoinitrite?
Regarding 1-3-1, I've heard pirate denying in a trilane is somewhat viable, but I havent tried it. Seems like if they have a jungler it would be very difficult to gain an advantage with a trilane.
On July 29 2010 07:15 Southlight wrote: You were 5-1-5 at 9 minutes but there's not a whole lot I could do about that. Given how much I was being forced to roam to defend, something you weren't needed to do because your lanes were on the offensive the only thing I could control was my creep kill #. I failed at least three ganks (two on bot and one on top, although the miss on Twitch was mostly my fault for hesitating on the ult) because my lanes were so much weaker. So... what is this wrong notion I'm spreading?
Edit: Bearing in mind that I mentioned you had dragon control (mapcontrol Udyr), too.
My point was that with shit hitting the fan and having to run back and forth ASAP to help lanes I did pretty well actually keeping up with your creep stats. That you were able to get kills whilst on the move while I wasn't is totally out of my control, because Amumu isn't a dominating ganker like WW/Udyr/etc.
So you say you did better than judo, judo disproves that and you agree, then you blame it on champion.
I didn't say I did better than judo, I said I did the only thing I could, and surprisingly pretty well. None of this changes the fact that he was scoring kills left and right and I couldn't, thus he was getting far ahead in gold (which is why I said creep stats, not farm/gold). Sucks to be me.
Edit: I never said I had map control. I had none! I couldn't even control where I was, lol.
And sorry saying outfarmed, I meant creep stats, which I think I said once and then evidently got too lazy to say it again. If I didn't say it the first time then fuck me.
Edit: Like, wow, now you're totally just picking a fight for the hell of it. Whatever.
Edit: I'm still incredulous. I said map control udyr how that and all my bitching about not being able to jungle at all because I was being pulled up down mid like Konami Code turns into me boasting about having map control is absolutely beyond me.
I mentioned you because jungle vs jungle there're three points of comparison: 1) map control (I completely lost this, but usually unfortunately Udyr beats Amumu at this anyways, because Udyr beats Amumu 1v1 T_T) 2) ganks (I completely lost this too, but I maintain I tried, and simply couldn't finish the deal) Edit: Not to mention you don't pick Amumu for his ganking power, so that's a HORRIBLE comparison to make anyways 3) creeping speed (all things considered that I kept up with you and was even ahead for a bit is a proud thing to me)
How this "insults" you or anything I don't understand.
Edits: Point of comparison is a game I had against HwangJK a week ago where he dismantled me Udyr vs Amumu and had about double the creep kills I did in ~25 minutes. My lanes died, I couldn't stop him from ganking, and I couldn't stop him from farming faster than me, either. This time I kept up, whatever the circumstances, and I'm more than happy with that fact. So sue me.