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League of Legends [New forum, check OP!] - Page 314

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Iplaythings
Profile Blog Joined August 2009
Denmark9110 Posts
July 15 2010 08:35 GMT
#6261
So far kogmaw stats:
defeat, (7-3-2), defeat (7-4-3), defeat (9-7-3), victory (12-5-11), victory(4-1-14), victory (10-2-15)
finally im starting not to get paired up with newblets ! :D
In the woods, there lurks..
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
July 15 2010 08:36 GMT
#6262
On July 15 2010 16:32 Ruken wrote:
Hey Brees, are you still using your HoG, treads, sunfire x4 build with Nasus? Still having luck with it? You're higher ELO than me so I'm wondering what your opinion on this build is:

Aegis, Treads, Sheen, then depending on their team comp I'll adjust between magic resist and armor with banshees or frozen heart or what have you. I know you say Trinity Force is too expensive nowadays and I agree to an extent. I only end up getting it straight after sheen if we're owning their team.


Sunfire stacking is just for laughs. When you play a tank, you want to adapt between MR and armor, like you said. Trinity Force is probably excessive. You really just want that Sheen proc for your Q.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
July 15 2010 08:50 GMT
#6263
Just went 22-3-18 with Cho after our mid DCed and our tryndafeed went 1-7 or something.
I'm on GOLD CHAIN
Khul Sadukar
Profile Joined August 2009
Australia1735 Posts
Last Edited: 2010-07-15 09:20:45
July 15 2010 09:15 GMT
#6264
Omg they disabled the search function on the official forums...

Trying to see if theres an update to the Item changer tool.

Edit: Heh leaked masteries..

http://www.leagueoflegends.com/board/showthread.php?t=51991

I don't want to be part everything. I want to be something. - Weapon X
Balzy
Profile Joined August 2008
United States113 Posts
July 15 2010 09:18 GMT
#6265
i am soooooooooo sick of ppl that dont follow the tank into a fight... i waste my initiator and 2 cds to start a fight and all ppl do is run the other way, so a 5v5 turns into a 1vRape. FUUUUCK.

/sigh im better now
In short, I pissed in Gods eye... and he blinked. - Dr. Thaddeus Venture
GodIsNotHere
Profile Joined April 2010
Canada395 Posts
July 15 2010 09:21 GMT
#6266
On July 15 2010 18:18 Balzy wrote:
i am soooooooooo sick of ppl that dont follow the tank into a fight... i waste my initiator and 2 cds to start a fight and all ppl do is run the other way, so a 5v5 turns into a 1vRape. FUUUUCK.

/sigh im better now

Yeah I know the feeling or whenever your being focus fired down an your team mate is right beside you but hes to busy running away to attack/slow/stun ANYTHING!
In War: Resolution. In Defeat: Defiance. In Victory: Magnanimity. In Peace: Goodwill.
jtype
Profile Blog Joined April 2009
England2167 Posts
July 15 2010 10:10 GMT
#6267
Ok, just played my first match in a looong time. Played as Cho and did not too bad. about 7-2-15 i think.

It reset the hotkeys for my summoner spells though, so I was spamming A and S for ages trying to figure out why they weren't working, lol.
739
Profile Blog Joined May 2009
Bearded Elder29905 Posts
July 15 2010 10:22 GMT
#6268
I've just changed my mind if it comes to people who I meet in ranked solo games. They're retarded. Seriously, lvl30 everywhere but they can't control their lanes and are getting ganked like total morons, knowing that top/mid is missing T_T
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
July 15 2010 10:30 GMT
#6269
New Masteries, for discussion:
+ Show Spoiler +
Originally Posted by unentschieden http://www.leagueoflegends.com/board...s/viewpost.gif
On the Something Awefull Forums they posted a apparent "leak" of the new Masteries by Gusinoo:

Hey, kids. Full tree leaks. Offensive tree updated!

Offense
Total Masteries: 21
Total Points: 49

T1

Brute Strength 4/4 – increases damage by 1/2/3/4
Sorcery 4/4 – increases ability power by 2/4/6/8
Demolish 2/2 – You deal 5/10 extra damage to turrets

T2

Alacrity 4/4 – reduces cooldowns by 0.5/1/1.5/2% and increases attack speed by 0.75/1.5/2.25/3%
Sunder 4/4 – you gain 2/4/6/8 Armor Penetration
Offense Synergy 1/1 - for each summoner spell on cooldown, you gain 2 Attack Damage and 4 Ability Power
Blast 4/4 – you gain 2/4/6/8 Magic Penetration

T3

Deadliness 4/4 – you gain 0.75/1.5/2.25/3% critical chance
Imbued Attacks 3/3 – 1.33/2.67/4% of your AP is added to your attack damage
Killer Instinct 1/1 – You deal 4% more damage to targets with less than 20% health
Superior Technique 3/3 - You deal 2/4/6% more damage to targets with more than 100 armor/magic resist

T4

Lethality 3/3 – You deal 2.5/5/7.5% more critical damage.
Empowered Aura 3/3 - Magical damage dealt % increased by 4/8/12% of your Critical Chance (Note - Mostly for Ashe i think)
Berserker’s Call 1/1 – While below 25% health, you gain 10 Attack Damage and 20 Ability Power.
Offensive Mastery 1/1
Your Exhaust spell cripples the target, causing -10 armor and magic resist.
Your Ignite spell lasts 1 second longer.
Your Ghost spell lasts 2 seconds longer.
Your Flash spell cools down 20% faster.

T5

Extra Sting 1/1 - Increases all damage you deal by 3 (including periodic effects)
Absorbtion 3/3 – You steal 1/2/3% health on dealing damage.
Archmage’s Savvy 1/1 – +4 Ability Power at level 18
Seasoned Cunning 1/1 - +3% Attack Speed at level 18

T6

Havoc 1/1 – Increases your total damage dealt by 4%.
Fervor 1/1 - All allied champions deal 1 extra damage.

Defense
Total Masteries: 20
Total Points: 48

T1

Hardiness 4/4 – Increases your armor by 2.5/5/7.5/10
Resistance 4/4 – Increases your magic resist by 2.5/5/7.5/10
Reflect 2/2 – You reflect 2/4 magic damage to minions that attack you.

T2

Evasion 4/4 – Increases dodge chance by 0.5/1/1.5/2%
Ardor 3/3 – Increases your attack damage by 1.5/3/4.5% of your armor.
Defense Synergy 1/1 - For each summoner spell on cooldown, you gain 4 Armor and Magic Resist
Diamond Strength 2/2 - Reduces damage taken by 1/2

T3

Veteran’s Scars 4/4 – increases your health by 15/30/45/60
Nimbleness 1/1 – On dodge, gain 10% move speed for 4 sec.
Focus 3/3 - increases healing and regeneration by 3.33/6.66/10%
Duelist 3/3 - Reduces damage taken from champions by 1/2/3%, and increases damage dealt to champions by 1/2/3%

T4

Faith 3/3 – Increases your AP by 3/6/9% of your magic resist.
Feast 4/4 - You regain 2/4/6/8 Health whenever you kill a unit.
Last Stand 1/1 – While below 25% health, you gain 25 armor and magic resist.
Defensive Mastery 1/1
Your Heal spell restores 10 Health per level more.
Your Revive spell can be used as a 5 second Chronoshift while alive. (Alternative: after casting Revive, you gain 75% move speed for 30 seconds, dispelled on damage or teleport)
Your Cleanse skill increases to 90% debuff reduction.
Your Fortify skill causes turrets to deal 50% splash damage and deal 50% more damage.
Your Rally skill also increases Magic Resist and Armor by 20.

T5

Tenacity 3/3 – Reduces all damage taken by 1.33/2.66/4%.
Master's Mark 2/2 - Gives +32/64 Health at level 18
Lesser Crush 1/1 – 10% chance on hitting a minion to increase damage dealt by 100.

T6

Strength of Body 1/1 – Reduces disable duration by 10%.
Regeneration 1/1 - All allied champions gain 1 Hp5, and you gain 1 extra Hp5.

Utility

Total Masteries: 20
Total Points: 48

T1

Good Hands 4/4 – Reduces death time by 3/6/9/12%. Whenever you respawn, you gain 100/200/300/400 health for 1 minute.
Expanded Mind 4/4 – Increases your mana by 10/20/30/40, plus 1/2/3/4 per level.
Inspiration 2/2 - Whenever you kill or assist a champion kill, you gain 30/60 Health and 15/30 Mana

T2

Awareness 4/4 – Increases experience gained by 1.25/2.5/3.75/5%
Clarity 4/4 - Increases your Mp5 by 1/2/3/4
Symbiosis 1/1 – Monster buffs last 25% longer
Utility Synergy 1/1 - For each summoner spell on cooldown, you gain 2% cooldown reduction and 1% movement speed

T3

Strength of Spirit 3/3 - Increases your Attack Damage by 0.15/0.3/0.45% of your maximum Mana
Greed 1/1 – You gain 1.5 additional gold whenever you kill a minion.
Quickness 4/4 – increases Move Speed by 1/2/3/4%
Resistant Skin 3/3 - resists damage from AoE spells by 2/4/6%

T4

Wizardry 3/3 – Increases your Ability Power by 0.2/0.4/0.6% of your maximum Health
Intelligence 4/4 – Reduces cooldowns by 1/2/3/4%.
Run Like Hell 1/1 – While below 25% health, you gain 8% movement speed
Utility Mastery 1/1 – Buffs your utility summoner spells
Your Smite skill instantly kills Rally flags or Promoted units, and grants +5 gold when used.
Your Promote spell grants all gold earned by the minions to you
Your Clairvoyance spell lasts 5 seconds longer
Your Teleport skill takes 2 seconds less to cast
Your Clarity spell reduces the cooldown of all champion abilities by 2 seconds

T5

Presence of the Master 3/3 – Reduces summoner spell cooldowns by 6/12/18%.
Surefooted 2/2 - While under the effects of a Slow debuff, you gain 10/20% Move Speed. (Is it multiplicative? Additive would suck)
Rabbit Hole 1/1 – Reduces the cast time of your Recall spell by 1.5 sec

T6

Wealth 1/1 – You start with 60 extra gold, and earn an additional 1 gold per 10 seconds
Fecundity 1/1 - All allied champions have 1 Mp5
I'm on GOLD CHAIN
ghen
Profile Blog Joined March 2010
United States1356 Posts
July 15 2010 10:53 GMT
#6270
Those masteries will be changed heavily even if they are true. So not balanced.

But the real story is, does new masteries mean more summoner levels to use them??
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
July 15 2010 11:04 GMT
#6271
Utility tree is so overpowered >_>
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Khul Sadukar
Profile Joined August 2009
Australia1735 Posts
Last Edited: 2010-07-15 11:16:15
July 15 2010 11:15 GMT
#6272
I might be jumping the gun, but this Xin guy just rapes WW. Then again i havent been in a fair 1v1 with him yet (he's usually a bit fed)

But looking at skills, technically he should stomp me..
I don't want to be part everything. I want to be something. - Weapon X
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
Last Edited: 2010-07-15 11:32:03
July 15 2010 11:26 GMT
#6273
There's some really REALLY bs masteries in the utility one. Starting with 60 extra gold > all O_o

New guy's definitely getting a small nerf at least. Something about him needs to be toned down.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
July 15 2010 11:35 GMT
#6274
On July 15 2010 20:26 Juicyfruit wrote:
There's some really REALLY bs masteries in the utility one. Starting with 60 extra gold > all O_o

New guy's definitely getting a small nerf at least. Something about him needs to be toned down.

The guy needs nothing but a Youmu to burst anyone of his level down to death with all his skills 1v1, and his skills are even better with the AoE. So overpowered :/
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Jaw
Profile Blog Joined July 2008
United States274 Posts
July 15 2010 11:36 GMT
#6275
good old bait and switch. FU riot
Yiruru
Profile Blog Joined January 2009
Canada690 Posts
July 15 2010 11:40 GMT
#6276
Stop complaining about Luck and play the game -_-

[image loading]
Phrost
Profile Blog Joined May 2010
United States4008 Posts
July 15 2010 11:57 GMT
#6277
On July 15 2010 18:15 Khul Sadukar wrote:
Omg they disabled the search function on the official forums...

Trying to see if theres an update to the Item changer tool.

Edit: Heh leaked masteries..

http://www.leagueoflegends.com/board/showthread.php?t=51991




01-26-2010, 05:19 PM

those were posted a million years ago (6 months, whatever) I doubt they're accurate anymore
iamphrost.tumblr.com // http://howtobebettermagicplayer.tumblr.com // twitter @phrost_
Phrost
Profile Blog Joined May 2010
United States4008 Posts
July 15 2010 11:58 GMT
#6278
On July 15 2010 20:26 Juicyfruit wrote:
There's some really REALLY bs masteries in the utility one. Starting with 60 extra gold > all O_o

New guy's definitely getting a small nerf at least. Something about him needs to be toned down.


They're going to lower the damage of his ult and maybe his passive's heal
iamphrost.tumblr.com // http://howtobebettermagicplayer.tumblr.com // twitter @phrost_
Brees
Profile Joined January 2010
Marshall Islands3404 Posts
July 15 2010 12:16 GMT
#6279
On July 15 2010 16:32 Ruken wrote:
Hey Brees, are you still using your HoG, treads, sunfire x4 build with Nasus? Still having luck with it? You're higher ELO than me so I'm wondering what your opinion on this build is:

Aegis, Treads, Sheen, then depending on their team comp I'll adjust between magic resist and armor with banshees or frozen heart or what have you. I know you say Trinity Force is too expensive nowadays and I agree to an extent. I only end up getting it straight after sheen if we're owning their team.


actually yeah i changed my build completely,

I now rush a cataylst and my build ends up looking something like

Randuin's omen, merc treads, banshee veil, Aegis, Guardian Angel, Sunfire Cape

the point is to pretty much stack Mr/armor and get a monster AOE slow of randuin so you can actually main tank. re-apply a wither to their carry and they wont be going anywhere.

i think sheen is even pretty bad on him now, let alone triforce unless you find yourself having trouble last hitting.

hope that helps gl
Brees on in
lepshis
Profile Joined January 2009
Lithuania62 Posts
July 15 2010 13:06 GMT
#6280
hm just had a 3v3 game where we were kinda leading the game and suddenly all my team gets dced. And when we come back they'r already banging our nexus :/ how more can riot fail. So irritating
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