Which means it's a whole whopping 20-40 damage for the majority of heroes.
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Southlight
United States11767 Posts
Which means it's a whole whopping 20-40 damage for the majority of heroes. | ||
Tooplark
United States3977 Posts
Basically, Atmas isn't optimal on sivir because she doesn't need armor or crit too much, and it only gives you sufficient damage if you have a lot of hp. | ||
Southlight
United States11767 Posts
what you're trying to say is that it's 30-65ish (as it caps out at 1350) extra AD for 3700 gold. plus, because running around as Sivir with just Warmog is useless against any intelligent opponents, it's 3700 gold + needing to play against 5 ppl who are stupid enough to attack a hero that does less damage than Alistar. Edit: Which is totally cost effective. Not to mention Atma recipe is actually 825, so it's a bit more expensive (3825), and that's being nice and listening to you guys' justification of Atma costing only the recipe. In truth you're dicking around with a hero that does less damage than Alistar for about 4550 gold but I won't go there. | ||
HazMat
United States17077 Posts
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Southlight
United States11767 Posts
On October 31 2010 10:21 HazMat wrote: You guys are getting trolled so hard by Brees. [20:38:37] nightseternal: lol [20:38:55] nightseternal: i love these ppl thinking warmog sivir is godly [20:39:14] nightseternal: no offense to brees but [20:39:19] nightseternal: both of his accounts ar elike 1300 rank [20:39:23] nightseternal: he's clearly still trolling baddies [20:39:37] nightseternal: i'm almost certain he's sitting there [20:39:39] nightseternal: watching this thread [20:39:50] nightseternal: getting an absolute kick out of people who're joining him [20:39:55] nightseternal: but actually believe warmog sivir is great [21:10:14] nightseternal: it's one thing [21:10:15] nightseternal: to try it [21:10:17] nightseternal: and fuck arond [21:10:20] nightseternal: it's another thing [21:10:24] nightseternal: to vehemently defend it on the thread [21:10:41] nightseternal: esp. hilarious cuz they;'re arguing against yiruru [21:10:44] nightseternal: the god of sivir | ||
UniversalSnip
9871 Posts
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Vlanitak
Norway3045 Posts
1. see teamfight 2. Run in 3. press R and W 4. ???? 6. Profit | ||
Tooplark
United States3977 Posts
On October 31 2010 10:29 Vlanitak wrote: pft the hero of warmogs is actually Brolaf. get 4xwarmogs, Zerkers (cause you won't get low on hp so you need the asped) a random asped item (like BR og LW) then proceede to do the following: 1. see teamfight 2. Run in 3. press R and W 4. ???? 6. Profit I think you mean... MUNDO recover 500+ hp every second? YES PLEASE | ||
gtrsrs
United States9109 Posts
On October 31 2010 10:14 Southlight wrote: Unless I'm insane, it's 2% of your max HP. Which means it's a whole whopping 20-40 damage for the majority of heroes. 20 damage? name which champ in the game has 1000 hp at level 18 with reasonable items. with all the dorans stacking and survivability items that people buy, i'd be surprised if any champ that would reasonable need both armor and AD (aka not sona, lux, annie, casters, etc) had less than 2k health by endgame. so yeah, 40+ damage for 825 gold is insanely efficient. | ||
Vlanitak
Norway3045 Posts
On October 31 2010 10:35 Tooplark wrote: I think you mean... MUNDO you misunderstand me MUNDO can do that with as many warmogs as he pleases. this is just for super ultra Brolaf W dmg | ||
Southlight
United States11767 Posts
Please hold while I get to level 18 then you will tremble before the might of my 40 damage. Because it takes me until level 18 to farm Atma's Impaler. 2500 gold is tough farm, baby! Don't be hatin'! | ||
Tooplark
United States3977 Posts
On October 31 2010 10:37 gtrsrs wrote: 20 damage? name which champ in the game has 1000 hp at level 18 with reasonable items. with all the dorans stacking and survivability items that people buy, i'd be surprised if any champ that would reasonable need both armor and AD (aka not sona, lux, annie, casters, etc) had less than 2k health by endgame. so yeah, 40+ damage for 825 gold is insanely efficient. Zilean T_T until you realize that RoA >>> Archangels even on the king of spam. | ||
gtrsrs
United States9109 Posts
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Southlight
United States11767 Posts
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gtrsrs
United States9109 Posts
i think? | ||
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NonY
8748 Posts
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Tooplark
United States3977 Posts
On October 31 2010 10:47 Liquid`Tyler wrote: i heard if you get tear/archangel you should get SoS because SoS is a really good mastery. i like to play ryze and personally i prefer to go 9/0/21 and get an innervating locket for staying power. i dont think anyone even knows what IL stands for but trust me IL ryze is the wave of the future and SoS is way overrated problem with SoS/Tear on Zilean is it's unique so you have to get Tear, AA, and Manamune for optimal use, and then you can't get any more because of the uniqueness so that's only ~4500 mana I'll try Z-IL and see how it works thx nony | ||
HazMat
United States17077 Posts
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shawster
Canada2485 Posts
edit : i might fuckin quit this god damn game now everytime i try to log in i get hit with adobe air debug launcher error, i reinstalled, no cigar HOW THE FUCK IS RIOT THIS BAD I'VE SAT THROUGH 20+(NOT JOKING) MAINTENANCES, LIKE 2 REINSTALLS COUNTLESS INTERFACE ERRORS YOU CAN'T EVEN WHISPER SOMEONE IN THE GOD DAMN GAME and we still dont have observers or replays! User was warned for this post | ||
TacToSs
Australia330 Posts
On October 31 2010 08:13 UniversalSnip wrote: + Show Spoiler + Champions Akali * Shadow Dance o Time to gain Essence of Shadow charges is reduced by cooldown reduction effects. o Time to gain next charge does not progress while you are at maximum charges. Blitzcrank * Magic Resistance per Level increased to 1.25 from 0 Corki * Valkyrie o Increased the range to 800 from 700. o Increased the base speed to 650 from 500. * Missile Barrage o Missile Barrage now scales off 20% of his total attack damage in addition to ability power. o Time to store a missile is reduced by cooldown reduction effects. o Time to store next missile does not progress while you are at maximum missiles stored. o Corki respawns with 4 missiles. Dr. Mundo * Magic Resistance per Level increased to 0.75 from 0.5 Ezreal * Essence Flux o Changed the attack speed increase to be additive rather than multiplicative. o Reduced the cooldown to 9 seconds from 10 seconds. * Trueshot Barrage o Increased the AP ratio to 0.9 from 0.8. Fiddlesticks * Dark Wind o Cooldown reduced to 13 seconds from 14 seconds. * Drain o Increased the damage to 60/90/120/150/180 from 50/75/100/130/160. o Reduced the cooldown to 10/9/8/7/6 from 10. Galio * Idol of Durand o Fixed a bug where Idol of Durand could break a target's Spell Shield or Banshee's Veil and still taunt them. Heimerdinger * H28-G Evolution Turret - Improved AI against enemy champions o Enemy champions who attack Heimerdinger near an H28-G turret will now become the focus of that turret. o UPGRADE!!! will now cause all H28-G turrets to focus enemy champions for the duration. Jax * Empower o Empower now properly procs Rylai's Katarina * Bouncing Blade o Reduced the cooldown to 9/8.5/8/7.5/7 from 10/9.5/9/8.5/8. * Killer Instinct o Reduced the cooldown to 20/18/16/14/12 from 22/20/18/16/14. Lux * Updated PVP.Net tags and character ratings * Updated Recommended Items * Finales Funkeln o AP ratio increased to .85 from .75 Malphite * Ground Slam o Fixed a bug where Ground Slam would go through spell shields. * Unstoppable Force o Fixed a bug where the stun wouldn't last long enough. Unstoppable Force now stuns for 1.5 seconds up from 1 second at all ranks. * Magic Resistance per Level increased to 1.25 from 0 Miss Fortune * Ricochet Shot o Reduced the damage dealt to the secondary target to 115% from 120. * Make It Rain o Reduced the slow duration to 1 second from 1.5 seconds. Mordekaiser * Mace of Spades o Base damage increased to 80/110/140/170/200, from 20/40/60/80/100 o Now scales off of only bonus Attack Damage, rather than all Attack Damage (so Q doesn't scale with Mordekaiser's level) o Now deals 75% bonus damage if Mace of Spades only finds 1 target o Cost reduced to 20/25/30/35/40 from 30/35/40/45/50 o The main target of Mace of Spades now generates shield for Mordekaiser * Creeping Death o Increased base damage to 24/38/52/66/80, from 16/32/48/64/80 o Increased AP ratio to 0.2, from 0.15 o Greatly increased missile travel time when casting it on an ally * Siphon of Destruction o Damage reduced to 65/105/145/185/225 from 85/110/155/200/245 o AP ratio increased to 0.6 from 0.4 o Base shield generation reduced to 1/2/3/4/5, from 6/9/12/15/18 * Children of the Grave o Spell + Now steals 24/29/34% of the target's maximum health over the duration, up from 24/28/32% + Now deals half damage initially and half damage over time + Duration increased to 10 seconds, from 8 + Total AP ratio over the duration increased to 0.04, from 0.016 + Fixed a bug where Children of the Grave was improperly blocked by Black Shield o Pet + The pet now gains 75% of Mordekaiser's Ability Power and Damage at all 3 ranks (from 65/75/85%), and the ratio itself no longer increases with Mordekaiser's AP + The pet now gains 15% of Mordekaiser's Health, down from 50% + Mordekaiser now gains 20% of the pet's Ability Power, down from 25% + Mordekaiser now gains 20% of the pet's Attack Damage, down from 25% + Fixed a bug where the pet was not generating shield for Mordekaiser when hitting inhibitors * Iron Man o Shield generation increased to 30%, from 25% o Fixed a tooltip bug (his maximum shield value was always 20 lower than the tooltip showed) * General o Fixed bugs where several components of some spells generated shield equal to 20% of the damage dealt instead of 25% o Fixed bugs where several tooltips did not properly reflect cooldown values with cooldown reduction factored in o Fixed a bug where occasionally Mordekaiser could generate shield multiple times from a single source of damage (causing a huge spike) o Reworded/simplified several tooltips Rammus * Defensive Ball Curl o Reduced the base damage return to 22/28/34/40/46 from 26/32/38/44/50. o Fixed a bug where the tooltip was not displaying the proper bonus damage return. Sivir * Boomerang Blade o Boomer Blade now scales with 75% of Sivir's attack damage. * Increased health per level to 82 from 76. Sona * Song of Celerity o Fixed a bug where song of discord was granting more movespeed than intended. (23% decrease) * Crescendo o Cooldown increased to 170/150/130 from 160/140/120. Teemo * Noxious Trap o Noxious Traps no longer give any gold as a bounty when killed, down from 25. o Noxious Traps show their remaining duration when selected. Twitch * Ambush o Attack speed reduced to 30/40/50/60/70% from 30/45/60/80/100%. Udyr * Tiger Stance o Fixed some bugs where certain items would have their damage cut down to 1/3. They now deal full damage on Tiger Hit. (Affected items are Madred's Razors, Wriggle's Lantern, Sheen, Lich Bane and Trinity Force) Xin Zhao * General o Xin'Zhao is now properly considered melee, so he gains full effect from items like Youmuu's Ghostblade and Frozen Mallet. Items * Trinity Force stats modified. o Cost: Unchanged o +30 Attack Damage (up from 20) o +30 Ability Power o +30% Attack Speed (up from 25%) o +15% Critical Strike (up from 12%) o +12% Movement Speed o +250 Mana (down from 300) o +250 Health (down from 300) Summoner Spells * Exhaust is now properly flagged as a slow + blind. Where do you guys find these notes? o.o and damn at all that Morde changes | ||
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