• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:41
CEST 22:41
KST 05:41
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Balance hotfix patch 5.0.16b (July 16)54Reynor: GSL Loss Wasn't About Preparation Format16[IPSL] Spring 2026 Grand Finals - This Weekend!6Weekly Cups (July 6 - 12): Protoss strike back12BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) [D] Wireframe Casting Removed Clem: "I don't have that much hope in Blizzard" Reynor: GSL Loss Wasn't About Preparation Format Is the larve respawn broken?
Tourneys
Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026 GSL CK #5 Race War RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
BW General Discussion ASL22 General Discussion NaDa’s Body Followup Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) Etiquete rules in Asl?
Tourneys
[Megathread] Daily Proleagues [IPSL] Spring 2026 Grand Finals - This Weekend! Escore Tournament - Season 3 Small VOD Thread 2.0
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Nintendo Switch Thread Path of Exile General RTS Discussion Thread Beyond All Reason Stormgate/Frost Giant Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread The Games Industry And ATVI UK Politics Mega-thread YouTube Thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Req][Books] Good Fantasy/SciFi books Series you have seen recently...
Sports
2024 - 2026 Football Thread MLB/Baseball 2023 McBoner: A hockey love story Tennis[sport] Formula 1 Discussion
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
The Experiences We Want and …
TrAiDoS
An Exploration of th…
waywardstrategy
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8467 users

League of Legends [New forum, check OP!] - Page 1209

Forum Index > General Games
Post a Reply
Prev 1 1207 1208 1209 1210 1211 1431 Next
Papvin
Profile Joined May 2009
Denmark610 Posts
October 14 2010 14:45 GMT
#24161
On October 14 2010 22:55 byFd wrote:
just from reading her passive i think it is not that important to get the bonus magic damage right from the start?
i'd say spellvamp is more important to have more lane staying power??

Ye, that's how I play her. I just go 2 AD quints, and masteries 9/21/0, since I think offense suck for her.
"It's criminally negligent to dismiss Rock's contributions to other people's careers", Dukethegold
Southlight
Profile Blog Joined August 2007
United States11768 Posts
October 14 2010 14:55 GMT
#24162
On October 14 2010 23:36 ldrs wrote:
And then came the argument about whether or not denying in the WC3 engine was intended by Blizzard or not (if anyone knows please enlighten me).


More like, in Blizzard games you can force-attack your own units. I could probably make a dozen war memorials for the number of units I've accidentally killed mis-clicking an attack-move. Actually I'd imagine this is the case in most games. Denying was simply a by-product of this. The reduced exp is interesting, of course, because it implies Blizzard considered denying exp a possible strategy to use in WC3 melee games, and people picked it up in DotA and ran with it. That's all.
oraoraoraoraoraoraoraora
Chrispy
Profile Blog Joined June 2009
Canada5878 Posts
Last Edited: 2010-10-14 14:58:07
October 14 2010 14:57 GMT
#24163
Do you guys like getting Doran's blade on Pantheon? I've been going Dorans > Boots > Brutalizer >
1-2 more doran's blade > Phage/Giants belt > Ghostblade > Frozen Mallet.

I pick Panth when the first pick goes LOL twitch/kogmaw/MF.
Retvrn to Forvms
GranDim
Profile Blog Joined November 2003
Canada1214 Posts
October 14 2010 14:58 GMT
#24164
Pretty sure denying doesn't give any exp by default in WC3, Icefrog coded in the partial denial exp when it started being a problem.
Southlight
Profile Blog Joined August 2007
United States11768 Posts
October 14 2010 14:59 GMT
#24165
On October 14 2010 23:58 GranDim wrote:
Pretty sure denying doesn't give any exp by default in WC3, Icefrog coded in the partial denial exp when it started being a problem.


Boom, there you go then, lol.
oraoraoraoraoraoraoraora
Yiruru
Profile Blog Joined January 2009
Canada690 Posts
October 14 2010 15:00 GMT
#24166
Denying increases skill ceiling because it allows you to control your lane, and also always gives you something to do. Lots of solo matchups in LoL are becoming snorefests (Sion vs Morgana is usually a 20 minute 1 click 1 wave farmfest) It also doesn't extend the laning phase either (Top Lane in LoL does though)
Southlight
Profile Blog Joined August 2007
United States11768 Posts
October 14 2010 15:02 GMT
#24167
On October 15 2010 00:00 Yiruru wrote:
Denying increases skill ceiling because it allows you to control your lane, and also always gives you something to do. Lots of solo matchups in LoL are becoming snorefests (Sion vs Morgana is usually a 20 minute 1 click 1 wave farmfest) It also doesn't extend the laning phase either (Top Lane in LoL does though)


I would argue that's more a case of poor hero design and/or sad-sack matchups than a case of lowered skill ceiling because there's no denying.
oraoraoraoraoraoraoraora
Yiruru
Profile Blog Joined January 2009
Canada690 Posts
October 14 2010 15:04 GMT
#24168
Actually, Sion vs Morgana is a no skill matchup, even with denying. The wave still dies in 1 click, and neither side can kill, so yes poor hero design
Southlight
Profile Blog Joined August 2007
United States11768 Posts
October 14 2010 15:09 GMT
#24169
On October 15 2010 00:04 Yiruru wrote:
Actually, Sion vs Morgana is a no skill matchup, even with denying. The wave still dies in 1 click, and neither side can kill, so yes poor hero design


Is basically my point, yeah.

Does it suck that we don't have awesome matchups these days like Annie vs Ashe?
Yes, I think the rise in number of CLICK TO WIN LANE heroes is kinda stupid.
Would adding denying fix the problem?
Not really.

Adding denies isn't going to stop Vlad from being a retarded hero against most champions, nor would it stop MF or Kogmaw or Nidalee from being absolute bitches to certain matchups, nor would it stop the CLICK TO DESTROY CREEP heroes like Sion Morg Galio from razing creep waves. It's just poor hero design, which is a perfectly fine argument to make, but trying to argue that lack of denying = game is instantly more noob-friendly is a strange argument to make ;p

There're still plenty of fascinating matchups that happen (nuker vs ranged DPS etc.).
oraoraoraoraoraoraoraora
GranDim
Profile Blog Joined November 2003
Canada1214 Posts
October 14 2010 15:10 GMT
#24170
On October 14 2010 23:59 Southlight wrote:
Show nested quote +
On October 14 2010 23:58 GranDim wrote:
Pretty sure denying doesn't give any exp by default in WC3, Icefrog coded in the partial denial exp when it started being a problem.


Boom, there you go then, lol.


+ Show Spoiler +

6.36
====

* Added two new heroes (both disabled in -lm)
* New loading screen (thanks Artgerm)


* Gravekeeper's Cloak reduced from 7/14/21/28 to 6/12/18/24
* Nether Ward HP reduced from 100/200/300/400 to 75/150/225/300
* Searing Arrows cooldown from 0 to 4/3/2/0
* Dark Ritual cooldown from 45 to 60/55/50/45
* Nightmare casting range from 650 to 500/550/600/650
* Storm's Dispel damage increased from 200 to 350
* Chakra cooldown from 25 to 19
* Viper's Poison Attack cooldown from 0 to 4/3/0/0
* Denied units now give off minor Experience instead of none (planned for improved league play from a while back, unrelated to the recent forum postings for those wondering)
* Improved Mana Burn cast range on neutral Satyr (only meaningful when converted since it does not autocast anymore)


* Ogre Magi base damage improved
* Redistributed Crystalys/Buriza recipe costs from 1000/750 to 500/1250
* Improved base Intelligence on Phantom Lancer
* Increased Mask of Madness lifesteal from 10% to 17%
* Track cast range improved per level
* Increased Battlefury cleave aoe from 160 to 200, damage from +50 to +65 and a little more HP/Mana regen.
* Increased Leshrac's agility
* Improved how Doppelwalk levels
* Monkey King Bar's bonus damage increased from 90 to 100
* Luna attack range from 300 to 330
* Drunken Haze's duration from 5 to 7 seconds and slightly reduced mana cost
* Increased duration of level 2 and 3 of Doom by 2 seconds
* Changed level 2 and 3 Phantasm to take the same 200% extra damage as level 1
* Buffed Ursa's strength gain per level


* Fixed the old incorrect Chaos Damage ladder tooltip to reflect the DotA custom settings
* Rebased Lightning Bolt due to it sometimes causing allies to lose their issued orders on the target
* Fixed a recent bug with Chronosphere that froze his images
* Fiend's Grip now properly stops the effect when you run out of mana
* Swapped the locations of Dusk and Twighlight Taverns to be consistent with the Sentinel side
* Temporarily disabled -lmap
* Fixed -vr to random inside the voted hero vs hero set, so for example, blue/pink don't always get the first one listed anymore. Don't confuse this with the 10 heroes being randomized, only the order which they are assigned once the lineup is voted on. This removes the voting bias that previously existed in informal games
* Fixed a Clinkz Searing/Windwalk exploit
* Fixed Perseverance undo ability and Reality from triggering Essence Aura
L
Profile Blog Joined January 2008
Canada4732 Posts
October 14 2010 15:13 GMT
#24171
That's not poor hero design, that's just the effect of putting massively effective mana regeneration mechanics into the game. The entire game has that issue.
The number you have dialed is out of porkchops.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
October 14 2010 15:13 GMT
#24172
On October 14 2010 23:57 Chrispy wrote:
Do you guys like getting Doran's blade on Pantheon? I've been going Dorans > Boots > Brutalizer >
1-2 more doran's blade > Phage/Giants belt > Ghostblade > Frozen Mallet.

I pick Panth when the first pick goes LOL twitch/kogmaw/MF.

I dunno, that's so far from my way of playing him that I can't really give you much insight. I have tried dblade openings and stacking, but I have always hit the point where I'm at 3 dblades and been like, "why the fuck don't I just have a brutalizer? "

On October 15 2010 00:00 Yiruru wrote:
Denying increases skill ceiling because it allows you to control your lane, and also always gives you something to do. Lots of solo matchups in LoL are becoming snorefests (Sion vs Morgana is usually a 20 minute 1 click 1 wave farmfest) It also doesn't extend the laning phase either (Top Lane in LoL does though)

I think part of the disconnect between this line of thinking and what Utah's saying is that they see skill cieling differently. I agree with Utah and my train of thought is that denying doesn't add some new skill, it just serves to further accentuate disparity in matchups.
mogwaismusings.wordpress.com
Yiruru
Profile Blog Joined January 2009
Canada690 Posts
October 14 2010 15:15 GMT
#24173
Yes LoL lanes are pretty much about spam, since Riot somehow decided spamming Q took more skill than last hitting.

Actually adding denies would change some matchups. Pantheon would be favored against Vlad as a example, instead of being about 5:5 right now. But yeah the majority would be unchanged because Riot's mana system allows you to spam AoE on creeps pretty much forever with Doran's Ring and MP5s
Southlight
Profile Blog Joined August 2007
United States11768 Posts
October 14 2010 15:18 GMT
#24174
On October 15 2010 00:13 L wrote:
That's not poor hero design, that's just the effect of putting massively effective mana regeneration mechanics into the game. The entire game has that issue.


Massively effective mana regeneration also results in matchups like Ezreal vs Annie and Ashe vs Kassadin, which are highly micro-intensive and generally result in "the better player wins." Even Morg vs Kassadin, which you might think is retarded because Morg razes creep waves, turns into a micro-intensive matchup post-6 because Kassadin can dodge Q and auto-attack Morg to death + has nearly infinite mana due to the double-mana intake from W on champs.

More often than not the "zzz" lanes arise from bad matchups. Morgana vs any mostly spell-based hero results in a zzz fest because the spell-based hero can't touch Morgana while Morgana rarely is able to make things happen on her own in a 1v1 vaccuum. Hence why Sion vs Morg turns into a lolcreep war - it's not like Morg can kill Sion, and it's not like Sion can touch Morg. It's a matter of seeing two heroes that explode creep waves in one spell, and have the means to prevent each other from killing them as well.
oraoraoraoraoraoraoraora
Brees
Profile Joined January 2010
Marshall Islands3404 Posts
October 14 2010 15:19 GMT
#24175
I would main gangplank if they added in denying, have fun being level 2/3 while im level 6 rofl
Brees on in
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
October 14 2010 15:24 GMT
#24176
On October 15 2010 00:15 Yiruru wrote:
Yes LoL lanes are pretty much about spam, since Riot somehow decided spamming Q took more skill than last hitting.

Actually adding denies would change some matchups. Pantheon would be favored against Vlad as a example, instead of being about 5:5 right now. But yeah the majority would be unchanged because Riot's mana system allows you to spam AoE on creeps pretty much forever with Doran's Ring and MP5s

i would just feel terrible for the opponents if I could deny with Pantheon. I also think he beats Vlad pretty convincingly for the first 5 levels, it's just that when he wins the lane early, Vlad is still in the game and can come back on the lane simply by leveling up a bit, whereas if you get ganked and give Vlad a little room to get at all ahead, you're completely boned on the lane.
mogwaismusings.wordpress.com
Chrispy
Profile Blog Joined June 2009
Canada5878 Posts
Last Edited: 2010-10-14 15:37:59
October 14 2010 15:37 GMT
#24177
Are they actually talking about adding deny or are you guys just speculating? o_o
Retvrn to Forvms
Brees
Profile Joined January 2010
Marshall Islands3404 Posts
October 14 2010 15:38 GMT
#24178
no im pretty sure they stated that they will never add denying to the game
Brees on in
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
October 14 2010 15:39 GMT
#24179
I think it's just a hot topic with the news of DotA2
mogwaismusings.wordpress.com
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
October 14 2010 15:40 GMT
#24180
On October 15 2010 00:19 Brees wrote:
I would main gangplank if they added in denying, have fun being level 2/3 while im level 6 rofl


You can't actually use your skills to deny, only autoattacks, so you can still raise morale creeps but you can't parlay your own guys, for instance.
Prev 1 1207 1208 1209 1210 1211 1431 Next
Please log in or register to reply.
Live Events Refresh
Epic.LAN
13:00
Epic.LAN 48 Playoff Stage
epiclan84
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
BRAT_OK 146
StarCraft: Brood War
Calm 2750
Britney 662
Mini 473
ggaemo 110
HiyA 14
ajuk12(nOOB) 7
Dota 2
qojqva2553
syndereN257
Counter-Strike
fl0m1737
Super Smash Bros
hungrybox591
Mew2King235
Heroes of the Storm
Trikslyr78
Other Games
Grubby3542
Liquid`RaSZi1454
C9.Mang0468
Liquid`Hasu140
XaKoH 120
KnowMe108
Livibee72
Chillindude12
Organizations
Other Games
gamesdonequick2301
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• printf 96
• Hupsaiya 30
• Kozan
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• FirePhoenix21
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• TFBlade1154
Other Games
• imaqtpie1012
• Shiphtur411
Upcoming Events
RSL Revival
12h 20m
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
13h 20m
OSC
16h 20m
IPSL
19h 20m
Bonyth vs Ret
WardiTV Weekly
1d 14h
Monday Night Weeklies
1d 19h
OSC
2 days
PiGosaur Cup
3 days
The PondCast
3 days
Replay Cast
4 days
[ Show More ]
CrankTV Team League
4 days
Replay Cast
5 days
CrankTV Team League
5 days
Korean StarCraft League
6 days
RSL Revival
6 days
Online Event
6 days
Liquipedia Results

Completed

Escore Tournament S3: W3
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
Proleague 2026-07-18
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.