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League of Legends - Page 197

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Tooplark
Profile Joined October 2008
United States3977 Posts
May 11 2010 17:42 GMT
#3921
Good summary of Kayle:
"Her abilities are:
Passive: A reward for messing up and not saving a teammate
Q: Cool Particle Effects
W: Cool Particle Effects
E: Cool Particle Effects
R: ZOMG GAMECHANGING BUBBLE"
WHAT POW'R ART THOU WHO FROM BELOW HAST MADE ME RISE UNWILLINGLY AND SLOW
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
May 11 2010 18:19 GMT
#3922
Q and W are OK. Granted, E sucks balls and 2 OK abilities with 1 fucking terrible mess of an ability does not make for a good character, but if they made E a usable ability, I think Kayle would be pretty goot.
mogwaismusings.wordpress.com
oberon
Profile Joined May 2009
United States1320 Posts
May 11 2010 18:35 GMT
#3923
The fix for Kayle is to make her ult self-target-only and then beef up her other abilities. The problem isn't the ult, the problem is that it lets squishibursters go nuts (Twitch, Fiddle, whatever). If it only worked on her, they could rework her to be a pretty good tank without too much trouble.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
May 11 2010 19:05 GMT
#3924
so you're saying take her from a one trick pony to a zero trick pony? good idea!

I mean, she's not a tank, she's support, she's there to make her teammate's better, if you make her ult only self targetable, you have to redesign everything about her as opposed to addressing the real problem which is that her passive and her E are trainwrecks that don't help her fill her role or do much of anything for that matter.
mogwaismusings.wordpress.com
oberon
Profile Joined May 2009
United States1320 Posts
May 11 2010 19:06 GMT
#3925
On May 12 2010 04:05 Mogwai wrote:
so you're saying take her from a one trick pony to a zero trick pony? good idea!

I mean, she's not a tank, she's support, she's there to make her teammate's better, if you make her ult only self targetable, you have to redesign everything about her as opposed to addressing the real problem which is that her passive and her E are trainwrecks that don't help her fill her role or do much of anything for that matter.


Hm. I think Riot intended her as tank, not support. Could be wrong, though.
Southlight
Profile Blog Joined August 2007
United States11768 Posts
May 11 2010 19:07 GMT
#3926
They also intended for Kassadin to be a viable DPS hero.

:D
oraoraoraoraoraoraoraora
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
May 11 2010 19:13 GMT
#3927
They also intended Nidalee to be a Ranged Physical DPS/Melee AP Burst/Support Soft Carry Hybrid!

oh wait, they did that one T_T
mogwaismusings.wordpress.com
LordWeird
Profile Blog Joined November 2007
United States3411 Posts
May 11 2010 20:15 GMT
#3928
On May 12 2010 04:06 oberon wrote:
Show nested quote +
On May 12 2010 04:05 Mogwai wrote:
so you're saying take her from a one trick pony to a zero trick pony? good idea!

I mean, she's not a tank, she's support, she's there to make her teammate's better, if you make her ult only self targetable, you have to redesign everything about her as opposed to addressing the real problem which is that her passive and her E are trainwrecks that don't help her fill her role or do much of anything for that matter.


Hm. I think Riot intended her as tank, not support. Could be wrong, though.


She's listed as a support hero and I've always seen her as one but maybe that's just me and my newbie ways.
Chains none
Tooplark
Profile Joined October 2008
United States3977 Posts
May 11 2010 20:18 GMT
#3929
I actually really like the IDEA behind Kayle's passive: if I'm the last person alive, you're in trouble.
Unfortunately, to make it work she currently has to build a) like a tank so that she can't simply be focused down, b) like DPS to take advantage of it, c) like support because no one cares about DPS or Tank Kayle.
Let's see, a nuke/slow with good AP scaling, a weak heal and movespeed buff, a... DPS skill that scales weakly with AP?, and a support ability that is extremely useful or pointless depending on team comp.

I would propose increasing the AP scaling on her E (to around 1:1), removing the "on killing an enemy champion" part of her passive, and having her passive buff survivability somewhat. The idea is to build her AP/tanky, so she supports the team, and if she's ignored she turns into a godlike avatar of divine vengeance. (Consider that her passive gives her at most 10% more attackspeed than Tristana if all her allies are dead.)
WHAT POW'R ART THOU WHO FROM BELOW HAST MADE ME RISE UNWILLINGLY AND SLOW
HazMat
Profile Blog Joined October 2009
United States17077 Posts
May 11 2010 20:22 GMT
#3930
Wish there was a new nidalee skin. There are a lot but they're pretty bad.
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
May 11 2010 20:40 GMT
#3931
I'm just happy that we're finally done with Ninjas for a little while.
mogwaismusings.wordpress.com
dnosrc
Profile Joined May 2009
Germany454 Posts
May 11 2010 20:41 GMT
#3932
just finished an one hour long awesome 4v5 .. took us 20 min to take their base down ...
LordWeird
Profile Blog Joined November 2007
United States3411 Posts
May 11 2010 20:52 GMT
#3933
On May 12 2010 05:41 dnosrc wrote:
just finished an one hour long awesome 4v5 .. took us 20 min to take their base down ...



Sounds great. Wish I could log in.
Chains none
bellweather
Profile Blog Joined April 2009
United States404 Posts
May 11 2010 21:28 GMT
#3934
On May 12 2010 05:22 HazMat wrote:
Wish there was a new nidalee skin. There are a lot but they're pretty bad.


I wish skins didn't cost money.
A mathematician is a blind man in a dark room looking for a black cat which isnt' there. -Charles Darwin
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
May 11 2010 22:16 GMT
#3935
I was fully prepared to learn another champ this patch but Gentleman Cho is too sick. Guess I can wait =/.
I'm on GOLD CHAIN
Diaspora
Profile Joined April 2010
United States140 Posts
Last Edited: 2010-05-11 22:32:33
May 11 2010 22:31 GMT
#3936
ID: Kenthe
Old school dota player, around 420 wins and 350 losses
hasuprotoss
Profile Blog Joined March 2004
United States4612 Posts
May 11 2010 22:56 GMT
#3937
Since I'm not actually in the player's listing:

ID: hasuprotoss

I plan on queuing with people in Liquid Party this summer since I won't be able to yell at my usual premade people face-to-face. And not being able to give them shit is no fun =[.
http://www.teamliquid.net/forum/index.php?viewdays=0&show_part=5 <--- Articles Section on TL
oberon
Profile Joined May 2009
United States1320 Posts
May 11 2010 23:20 GMT
#3938
I think one of my biggest hangups now is that I have absolutely no faith in my teammates. I never expect Shen to shield me, Zilean to save me, Kayle to bubble me, etc. That makes me somewhat overly cautious, and causes me to be surprised (and react poorly) when these things do happen.

TL;DR: low ELO games cause bad habits.
SnK-Arcbound
Profile Joined March 2005
United States4423 Posts
May 12 2010 00:35 GMT
#3939
On May 12 2010 08:20 oberon wrote:
I think one of my biggest hangups now is that I have absolutely no faith in my teammates. I never expect Shen to shield me, Zilean to save me, Kayle to bubble me, etc. That makes me somewhat overly cautious, and causes me to be surprised (and react poorly) when these things do happen.

TL;DR: low ELO games cause bad habits.


I don't even know how ELO works, I thought you only were assigned one when you played as a team.
oberon
Profile Joined May 2009
United States1320 Posts
May 12 2010 00:42 GMT
#3940
On May 12 2010 09:35 SnK-Arcbound wrote:
Show nested quote +
On May 12 2010 08:20 oberon wrote:
I think one of my biggest hangups now is that I have absolutely no faith in my teammates. I never expect Shen to shield me, Zilean to save me, Kayle to bubble me, etc. That makes me somewhat overly cautious, and causes me to be surprised (and react poorly) when these things do happen.

TL;DR: low ELO games cause bad habits.


I don't even know how ELO works, I thought you only were assigned one when you played as a team.


It's the standard ELO system (you can wikipedia it), with slight modifications to work for teams. But that's not really the point. "Playing with bad people causes bad habits" would be just as true. It's hard to learn to trust your team when you play with untrustworthy people.
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