Smash Bros. Melee General Discussion - Page 106
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OnceKing
United States939 Posts
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]343[
United States10328 Posts
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Aveng3r
United States2411 Posts
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onlywonderboy
United States23745 Posts
On December 25 2014 10:45 Aveng3r wrote: I keep playing as falco against my brothers jigglypuff, and he keeps doing that stupid thing were he grabs me, tosses me up, and then jumps up and rest, which of course one shots me into oblivion. How do I prevent this? You can DI out of it but I don't remember which way to hold the sticks. | ||
OnceKing
United States939 Posts
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]343[
United States10328 Posts
also don't get grabbed ![]() ![]() | ||
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Spazer
Canada8031 Posts
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BrTarolg
United Kingdom3574 Posts
That's why unexpected grabs are a lot more dangerous in general (vs a lot of instant grabbers, like fox also) | ||
-Kaiser-
Canada932 Posts
EDIT: And adjust whatever you're doing that gets you so frequently grabbed. | ||
Aveng3r
United States2411 Posts
Thanks for the replies | ||
Aveng3r
United States2411 Posts
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BrTarolg
United Kingdom3574 Posts
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OnceKing
United States939 Posts
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Aveng3r
United States2411 Posts
On December 27 2014 04:27 OnceKing wrote: well it's right as he grabs you 'til he throws you but it's better to anticipate the grab and already be holding in that direction in case he throws immediately thanks, this is what I was looking for. I feel like im getting the timing down a little better but if he delays the throw he can usually bait me into a premature di attempt | ||
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Spazer
Canada8031 Posts
On December 27 2014 12:19 Aveng3r wrote: thanks, this is what I was looking for. I feel like im getting the timing down a little better but if he delays the throw he can usually bait me into a premature di attempt You're not SDI-ing the throw, you're DI-ing it. You can't bait a premature di attempt by delaying a throw since you can just hold the control stick in one direction the entire time. The entire point of jiggs using upthrow instantly is to get the throw out before you can DI. Comboing rest out of upthrow is only really possible on spacies if they go straight up. Any time the jiggs spends "delaying" is time you can spend mashing out or setting the DI. The worst thing he can do is to mix up the throw direction (ie. back/forward throw), but anything's better than getting rested. | ||
OnceKing
United States939 Posts
pretty sure you can't SDI a throw so just hold dat direction when you anticipate. DI obviously applies if you're already holding it (think about how many people get cc dsmashed by peach, lots of times they were holding in cause they were trying to dash dance) | ||
Nickemwit
United States253 Posts
On December 27 2014 12:19 Aveng3r wrote: thanks, this is what I was looking for. I feel like im getting the timing down a little better but if he delays the throw he can usually bait me into a premature di attempt There's no such thing as a "premature DI attempt" Just hold the direction | ||
adPEXtwinDoNG
United States1 Post
On December 28 2014 05:11 ShrieK wrote: There's no such thing as a "premature DI attempt" Just hold the direction If you prematurely hold a direction and the opponent mixes up the throw you can be screwed. Don't let the opponent condition you into DI'ing poorly. | ||
OnceKing
United States939 Posts
like you pretty much want to just DI all of falcon's shit out, up seems to work pretty good for me vs Peach, down on all of Marth's throws is good, etc. | ||
Nickemwit
United States253 Posts
On December 28 2014 19:57 adPEXtwinDoNG wrote: If you prematurely hold a direction and the opponent mixes up the throw you can be screwed. Don't let the opponent condition you into DI'ing poorly. Well, in this case, only uthrow and dthrow combo into rest, and dthrow has a century of startup time that you can react to. If you are at percents where fthrow or bthrow are gonna kill you, I don't think uthrow rest is an issue. | ||
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