The Stephano Fan Club - Page 690
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jpaolof
28 Posts
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Firlefanz
Germany245 Posts
On February 06 2013 04:51 jpaolof wrote: who won? Jaedong. Although he was a base behind he managed to get infestors and equal/better upgrades and was able to defeat Stephanos army and cripple Stephanos economy. Stephano had a ling counter set up which killed JDs 3rd but JD was way ahead afterwards and ended the game with the next Roach/Infestor Push. | ||
Anjellycar
Sweden416 Posts
On February 05 2013 21:25 revel8 wrote: Just a reminder that Stephano has a Bo5 against Titan next week. (Feb 12th). This is a HoTS series and is an MLG Winter Championship Showdown. The winner will qualify for the MLG Winter Championship in March, a HoTS tournament. http://wiki.teamliquid.net/starcraft2/2013_MLG_Winter_Championship/Showdowns Thank you! Added. | ||
emis
Estonia409 Posts
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Dandy_Moustachu
France422 Posts
I won't be surprise if Stephano lose :/ | ||
_SpiRaL_
Afghanistan1636 Posts
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Anjellycar
Sweden416 Posts
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GunSec
1095 Posts
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revel8
United Kingdom3022 Posts
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a3den
704 Posts
On February 10 2013 01:25 revel8 wrote: Stephano now top of TLPD again ----------------------------> Yeah, adding his IS matches was just enough. | ||
Vanadiel
France961 Posts
On February 05 2013 02:37 Insoleet wrote: Stephano using JD inject style ! Awesome, he'll now have a perfect macro until 22 minutes ![]() What is JD inject style? ^^ | ||
Insoleet
France1806 Posts
One single macro hatchery in a control group, he spam the selection of this control group during his play to check the inject loading bar. When you got 300+ apm it's stupidly efficient : not a single inject missed until 22 minutes usually. | ||
Dingodile
4134 Posts
Not useful anymore in ZvP and ZvT as from ~11min. Building correct units in correct time is wuch more useful/effective than stupid 12min 200/200 roaches etc. | ||
Insoleet
France1806 Posts
On February 11 2013 21:54 Dingodile wrote: "When you got 300+ apm it's stupidly efficient : not a single inject missed until 22 minutes usually." Not useful anymore in ZvP and ZvT as from ~11min. Building correct units in correct time is wuch more useful/effective than stupid 12min 200/200 roaches etc. Well, if you have enough APM, it's always good to have several larvaes ready in case of any surprise ![]() | ||
Dingodile
4134 Posts
On February 11 2013 22:01 Insoleet wrote: Well, if you have enough APM, it's always good to have several larvaes ready in case of any surprise ![]() Yes, after ~11min the unspend larvas is the key if your opponent doesnt come out. Not sure why you think like the higher apm the better skill or more larvas you have. You dont need more than 45apm for 12min 200/200 roaches, just a view for unaware people. | ||
Insoleet
France1806 Posts
On February 12 2013 00:09 Dingodile wrote: Yes, after ~11min the unspend larvas is the key if your opponent doesnt come out. Not sure why you think like the higher apm the better skill or more larvas you have. You dont need more than 45apm for 12min 200/200 roaches, just a view for unaware people. I know, but having larveas while being constantly under pressure by a bio terran is always a good thing. And having good injects is not only necessary for a 200/200 roach max... | ||
Rhaegar_tar
France847 Posts
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Dodgin
Canada39254 Posts
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revel8
United Kingdom3022 Posts
http://www.majorleaguegaming.com/home | ||
RaelSan
Belgium223 Posts
Edit : i'm old enough to check myself xD it was true but i thought it started later | ||
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