On November 18 2018 21:12 babysimba wrote:
Main problem isn't comeback gold. It's Icefrog making use of the talents to even out the power curve throughout the game, resulting in a very bland playstyle even though a lot more heroes are viable.
During TI3-TI4, each team has such distinct playstyles, split push, teamfight, heavy tower pushing with all being equally viable. Now the major part of drafting is just countering of heroes in terms of laning and teamfight synergy.
Main problem isn't comeback gold. It's Icefrog making use of the talents to even out the power curve throughout the game, resulting in a very bland playstyle even though a lot more heroes are viable.
During TI3-TI4, each team has such distinct playstyles, split push, teamfight, heavy tower pushing with all being equally viable. Now the major part of drafting is just countering of heroes in terms of laning and teamfight synergy.
That's also very true, the power curves are way too similar now. Even the classic niche picks (I don't like calling them cheese) like ursa, brood and huskar do not snowball as hard early neither fall off that hard during the later part of the game.