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[EPICENTER] Knockout Stage! - Page 150

Forum Index > Dota 2 Tournaments
Post a Reply
Prev 1 148 149 150 151 152 365 Next
OzVelas
Profile Joined September 2011
Bulgaria516 Posts
May 13 2016 15:44 GMT
#2981
roaming invoker lv5 and cm take farm ok col lost
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
May 13 2016 15:46 GMT
#2982
On May 14 2016 00:43 Kipsate wrote:
this feels like team nodamage vs team alildmg

Is damage better than no damage?
kiss kiss fall in love
Kabras
Profile Joined June 2011
Romania3508 Posts
May 13 2016 15:50 GMT
#2983
On May 14 2016 00:46 IntoTheheart wrote:
Show nested quote +
On May 14 2016 00:43 Kipsate wrote:
this feels like team nodamage vs team alildmg

Is damage better than no damage?

yea, teama lildamage is gonna get reasonable damage with necro 3, death ward and dusa items. team no damage's prospects are pretty dim.
"So playing SF in pubs, everyone remember that a very important point is that when using a carry hero like this you must be very selfish. Because working with team mates is a very dangerous thing" - 2009
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
May 13 2016 15:51 GMT
#2984
team nodamage is hella tanky tho and they have meka soon so they can do some stuff against team lildamage.
WriterXiao8~~
ref4
Profile Joined March 2012
2933 Posts
May 13 2016 15:51 GMT
#2985
On May 14 2016 00:50 Kabras wrote:
Show nested quote +
On May 14 2016 00:46 IntoTheheart wrote:
On May 14 2016 00:43 Kipsate wrote:
this feels like team nodamage vs team alildmg

Is damage better than no damage?

yea, teama lildamage is gonna get reasonable damage with necro 3, death ward and dusa items. team no damage's prospects are pretty dim.


but as long as team no damage has the tempo control and their item timings down they should be able to push for objectives
PhoenixVoid
Profile Blog Joined December 2011
Canada32746 Posts
Last Edited: 2016-05-13 15:52:58
May 13 2016 15:52 GMT
#2986
ROFL

Team Initiation so good
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
ZeaL.
Profile Blog Joined April 2009
United States5955 Posts
May 13 2016 15:52 GMT
#2987
"With the beastmaster pushing bot with his boar and necronomicons"

boar and necro afk
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
May 13 2016 15:52 GMT
#2988
And now VP's turn to feed.
DeMoN pulls off a Miracle and Flies to the Moon
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
May 13 2016 15:52 GMT
#2989
On May 14 2016 00:50 Kabras wrote:
Show nested quote +
On May 14 2016 00:46 IntoTheheart wrote:
On May 14 2016 00:43 Kipsate wrote:
this feels like team nodamage vs team alildmg

Is damage better than no damage?

yea, teama lildamage is gonna get reasonable damage with necro 3, death ward and dusa items. team no damage's prospects are pretty dim.

Until that happened, I guess. I wonder why BM sat on blink, was it to counter Axe's blink?
kiss kiss fall in love
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
Last Edited: 2016-05-13 15:53:41
May 13 2016 15:52 GMT
#2990
I'm pretty sure Kraken Shell blocks Death Ward attacks but VP doesn't know that

Edit: Well the wiki says it doesn't but it sure looked like it did there
Azarkon
Profile Joined January 2010
United States21060 Posts
May 13 2016 15:52 GMT
#2991
On May 14 2016 00:39 spudde123 wrote:
Show nested quote +
On May 14 2016 00:27 Azarkon wrote:
Secret has been having a very hard time playing without a player who can make room for the rest of the team in the middle game, and Arteezy is not that sort of middle player. This problem is made worse by the fact that Universe is too used to playing with Sumail, a player who plays the same style as W33ha, and so when they changed out W33ha for Arteezy, they also got an off player who couldn't play with him in the middle.

Were I to say what's wrong with this team, it'd be that the team is not used to having no control in the middle game due to both of their carry players wanting to farm, and that their late game is also worse as Arteezy tends to get caught out more than W33ha did because of his style. The problem with the previous Secret was that W33ha could not always play a carry middle when they needed it, but now they have the opposite problem, as Arteezy when he tries to play heroes that aren't carry middle heroes, he doesn't know what he's doing past the first 10 minutes.

The team has two choices. They can, of course, change players, but the choices are few and they'll lose their invite to all future tournaments. Else, they can keep trying to put Arteezy on control heroes and hope that he gets it, one of these days. It's lose and lose, but there you have it - similar to Ehome, now it does feel as though Secret's player changes were the wrong choice at the wrong time.


I don't fully agree with the discussion of carry vs other sorts of mids you made. Basically all of the old Secret's best results came when w33 played farm intensive heroes. At Shanghai it was Invoker, OD, some WR, at Frankfurt and before it was WR, SF, Meepo, some Lina and Invoker too. Secret was never really that successful with actual tempo controlling mids. I also wouldn't put everything on Arteezy, as Puppey is sort of the one who is supposed to be the captain of the team, and he is often involved in the team's movements. But a lot of the smokes and whatnot are just not working out at all.

But I do agree with w33 being generally very good lategame, and his style at that phase of the game generally fit that lineup very well.


Middle heroes that I'd consider control are: Quas/Wex Invoker, Wind Runner, Meepo, Storm, Puck, Lina, Bat, and maybe a few others. Not all of them are bad in the late game but what's important is that they CAN carry the early and middle game. Shadow Fiend used to be decent for this too because you can get such a large lead in the middle game, but no one is playing him now.

So I'd say that, in act, just about all of W33ha's best heroes were control heroes. Arteezy by contrast has been playing farm heroes for the last year and he has lost his feel for what to do when he does get a hero he needs to make room on, as he simply farms whenever he has the opportunity, and that's not how W33ha played and it's not how the team needs him to play.
Racket
Profile Joined July 2013
3023 Posts
May 13 2016 15:53 GMT
#2992
nice ward for nofear, good call
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
May 13 2016 15:53 GMT
#2993
see team nodamage too tanky with meka vanguard blink n shit
WriterXiao8~~
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
May 13 2016 15:53 GMT
#2994
On May 14 2016 00:52 TheTenthDoc wrote:
I'm pretty sure Kraken Shell blocks Death Ward attacks but VP doesn't know that

I mean, unless they changed damage block mechanic recently, Death Ward ALWAYS ignored damage block.
DeMoN pulls off a Miracle and Flies to the Moon
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
May 13 2016 15:54 GMT
#2995
On May 14 2016 00:53 Kipsate wrote:
see team nodamage too tanky with meka vanguard blink n shit

Wait you called coL team nodamage?

ES alone has more damage than teamlildamage.
DeMoN pulls off a Miracle and Flies to the Moon
trifecta
Profile Joined April 2010
United States6795 Posts
May 13 2016 15:54 GMT
#2996
the dream CM ult
ZeaL.
Profile Blog Joined April 2009
United States5955 Posts
May 13 2016 15:54 GMT
#2997
Wards are immune to block. Otherwise rhasta and wd would be hard countered by crimson
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
May 13 2016 15:55 GMT
#2998
On May 14 2016 00:54 ZeaL. wrote:
Wards are immune to block. Otherwise rhasta and wd would be hard countered by crimson

Crimson appeared later than either, it's more about old ass wc3 dota interactions.
DeMoN pulls off a Miracle and Flies to the Moon
Kabras
Profile Joined June 2011
Romania3508 Posts
May 13 2016 15:55 GMT
#2999
On May 14 2016 00:54 lolfail9001 wrote:
Show nested quote +
On May 14 2016 00:53 Kipsate wrote:
see team nodamage too tanky with meka vanguard blink n shit

Wait you called coL team nodamage?

ES alone has more damage than teamlildamage.

ya well death ward got cancelled in 2 seconds while cm got full channel off. and team lildamage fought before they had reasonable damage in the first place.
"So playing SF in pubs, everyone remember that a very important point is that when using a carry hero like this you must be very selfish. Because working with team mates is a very dangerous thing" - 2009
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
May 13 2016 15:55 GMT
#3000
Okay, yoky actually went for yasha bkb this game?
DeMoN pulls off a Miracle and Flies to the Moon
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