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[D2L] Liquid vs mTw - Page 8

Forum Index > Dota 2 Tournaments
Post a Reply
Prev 1 6 7 8 All
ahswtini
Profile Blog Joined June 2008
Northern Ireland22208 Posts
January 08 2013 23:09 GMT
#141
On January 09 2013 07:22 Sn0_Man wrote:
The way it works right now is logical from a mechanics perspective, I agree, but dota 2 is specifically being made to mimic dota 1 as closely as possible, and if it doesn't work in dota 1 then it is a bug in dota 2. Period.

It isn't a big deal, but hopefully this will get it fixed soon. It is, if nothing else, pretty OP.

With the exceptions of some things that Icefrog wanted to do in WC3 DotA but the engine wouldn't allow him. A comprehensive list is here:

http://dev.dota2.com/showthread.php?t=28814
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Laurens
Profile Joined September 2010
Belgium4544 Posts
January 08 2013 23:54 GMT
#142
Grats TL!
Solaris999
Profile Joined January 2013
United Kingdom194 Posts
January 08 2013 23:56 GMT
#143
On January 09 2013 07:13 TheYango wrote:
Show nested quote +
On January 09 2013 06:50 pedrlz wrote:
On January 09 2013 06:40 Ikuu wrote:
Korok continuing to abuse armlet/tread toggling, lol.

isn't a bug, there is nothing working wrong there. But yes, maybe Valve should rework how treads and mordiggan work together

edit:
also, game one worth to watch? lost it.

It is a bug. Treads+Armlet do not function that way in DotA 1.


That bug has been around for a while now but it hasn't been updated - I guess anything that's still in the game is technically legal
TheYango
Profile Joined September 2008
United States47024 Posts
January 09 2013 01:15 GMT
#144
On January 09 2013 08:56 Solaris999 wrote:
Show nested quote +
On January 09 2013 07:13 TheYango wrote:
On January 09 2013 06:50 pedrlz wrote:
On January 09 2013 06:40 Ikuu wrote:
Korok continuing to abuse armlet/tread toggling, lol.

isn't a bug, there is nothing working wrong there. But yes, maybe Valve should rework how treads and mordiggan work together

edit:
also, game one worth to watch? lost it.

It is a bug. Treads+Armlet do not function that way in DotA 1.


That bug has been around for a while now but it hasn't been updated - I guess anything that's still in the game is technically legal

It is legal (as was Lothar's BH and a lot of other things), but anything that's functionally different from DotA 1 is considered a bug unless explicitly stated otherwise by Icefrog/a developer/etc.

I'm not trying to give it a negative connotation by calling it a bug, but a bug is a bug.
Moderator
ixmike88
Profile Blog Joined May 2011
United States67 Posts
January 09 2013 02:53 GMT
#145
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
January 09 2013 02:59 GMT
#146
On January 09 2013 10:15 TheYango wrote:
Show nested quote +
On January 09 2013 08:56 Solaris999 wrote:
On January 09 2013 07:13 TheYango wrote:
On January 09 2013 06:50 pedrlz wrote:
On January 09 2013 06:40 Ikuu wrote:
Korok continuing to abuse armlet/tread toggling, lol.

isn't a bug, there is nothing working wrong there. But yes, maybe Valve should rework how treads and mordiggan work together

edit:
also, game one worth to watch? lost it.

It is a bug. Treads+Armlet do not function that way in DotA 1.


That bug has been around for a while now but it hasn't been updated - I guess anything that's still in the game is technically legal

It is legal (as was Lothar's BH and a lot of other things), but anything that's functionally different from DotA 1 is considered a bug unless explicitly stated otherwise by Icefrog/a developer/etc.

I'm not trying to give it a negative connotation by calling it a bug, but a bug is a bug.

Works the same way in Dota 1 it seems.
WriterXiao8~~
GreYMisT
Profile Blog Joined October 2010
United States6736 Posts
January 09 2013 06:37 GMT
#147
On January 09 2013 11:53 Liquid`ixmike88 wrote:
http://www.youtube.com/watch?v=aDmJfalT2_0


Team Liquid, Blowing minds with few words since now.
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
ControlMonkey
Profile Blog Joined January 2011
Australia3109 Posts
January 09 2013 07:13 GMT
#148
Can anyone see the in-client replay? It's not showing up for me.
Ikuu
Profile Joined August 2010
United Kingdom97 Posts
Last Edited: 2013-01-09 10:04:00
January 09 2013 10:02 GMT
#149
Check the video, at one point you have armlet off treads agi and have 264 HP, perform the toggling and have 309 HP. Which sounds about right for the regen than armlet provides, video just shows that it's not working the same in Dota2.

If it is healing, then it is nowhere near the same.
Solaris999
Profile Joined January 2013
United Kingdom194 Posts
January 09 2013 10:19 GMT
#150
On January 09 2013 10:15 TheYango wrote:

It is legal (as was Lothar's BH and a lot of other things), but anything that's functionally different from DotA 1 is considered a bug unless explicitly stated otherwise by Icefrog/a developer/etc.

I'm not trying to give it a negative connotation by calling it a bug, but a bug is a bug.


Fair enough then, but I wonder if they're letting this one slide or it's just particularly hard to fix...?
rabidch
Profile Joined January 2010
United States20289 Posts
January 09 2013 11:41 GMT
#151
On January 09 2013 19:19 Solaris999 wrote:
Show nested quote +
On January 09 2013 10:15 TheYango wrote:

It is legal (as was Lothar's BH and a lot of other things), but anything that's functionally different from DotA 1 is considered a bug unless explicitly stated otherwise by Icefrog/a developer/etc.

I'm not trying to give it a negative connotation by calling it a bug, but a bug is a bug.


Fair enough then, but I wonder if they're letting this one slide or it's just particularly hard to fix...?

theres a ton of stuff to work on for a small team of developers. its probably really far down the to-fix-list
LiquidDota StaffOnly a true king can play the King.
Gheizen64
Profile Joined June 2010
Italy2077 Posts
January 09 2013 11:54 GMT
#152
It always worked like this iirc, only that the old 8 seconds cd meant this wasn't really anything amazing or such. The same is true of Soul ring (use soul ring on str, change on int, gain more than 150 mana). Armlet should get a longer cd again, if not people will be encouraged to use various kind of macroes for super fast healing with this combo. Annoying.
Seen as G.ZZZ [COPPER SCUM] on Steam
Winechu
Profile Joined May 2011
Singapore1186 Posts
January 09 2013 15:13 GMT
#153
The second game was an apotheosis of the power of glimpse

I have honestly never seen disruptor being played as well as bulba did in the second game, truly jaw-dropping glimpses right there.

Good job by TL on the whole! Hope to see more great play from the boys in blue
forelmashi
Profile Blog Joined August 2007
421 Posts
January 09 2013 22:16 GMT
#154
are there vods
ControlMonkey
Profile Blog Joined January 2011
Australia3109 Posts
January 10 2013 09:23 GMT
#155
On January 09 2013 16:13 ControlMonkey wrote:
Can anyone see the in-client replay? It's not showing up for me.


In game vods are up, for these and mouz vs fnatic.
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