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[TI3] Playoffs Day 2 - Page 271

Forum Index > Dota 2 Tournaments
Post a Reply
Prev 1 269 270 271 272 273 443 Next
icystorage
Profile Blog Joined November 2008
Jollibee19350 Posts
August 09 2013 01:19 GMT
#5401
stache!
LiquidDota StaffAre you ready for a Miracle-? We are! The International 2017 Champions!
juff
Profile Joined March 2011
Singapore4659 Posts
Last Edited: 2013-08-09 01:20:11
August 09 2013 01:19 GMT
#5402
[image loading]Team DK vs. Invictus Gaming [image loading]

The International 2013 Upper Bracket Round 1D Game 3


INVICTUS GAMING:
(Zhou), (Ferrari), (YYF), (Chuan), (Faith)


TEAM DK:
(BurNIng), (Super), (rOtk), (QQQ), (MMY!)
babylon
Profile Blog Joined April 2011
8765 Posts
August 09 2013 01:19 GMT
#5403
burning on spectre. fuck.
Whole
Profile Blog Joined May 2010
United States6046 Posts
August 09 2013 01:19 GMT
#5404
On August 09 2013 10:15 TheYango wrote:
Show nested quote +
On August 09 2013 10:10 LoLAdriankat wrote:
On August 09 2013 10:08 TheYango wrote:
On August 09 2013 10:05 LittLeD wrote:
On August 09 2013 10:04 UniversalSnip wrote:
On August 09 2013 10:01 killerdog wrote:
This can't be good advertising for dota 2 in korea though, leagues about to start and this is their first taste of dota, and they get the casters sitting there bored out of their minds writing "puck ig" on the map,



seriously, games like this are gonna be a huge turnoff for potential players... there should be a mechanism to prevent games going this way.

This is DotA. 80+ minute games has been a part of this game for as long as the game itself has existed. If you take that away, you won't have DotA anymore.

Actually, Icefrog's tried for years to make games shorter and NOT have these games happen. Buyback changes? Staggered TP channel times? Smoke?

All of those changes were geared toward shifting the game away from these long games.

HoN's solution was limiting each player to two buybacks which would probably make a bigger difference than any of those changes.

That has too drastic an impact on earlier portions of the game.

Buyback is a very critical resource to making comebacks in DotA, the problem is when it gets to lategame where the gold loss of a buyback stops being punishing, and it's no longer a "resource".

Would having two formulas for buyback be a good fix? Like after minute 45 or something, the cost would drastically increase
r.Evo
Profile Joined August 2006
Germany14080 Posts
August 09 2013 01:19 GMT
#5405
On August 09 2013 10:17 Shadowpostin wrote:
Show nested quote +
On August 09 2013 10:16 r.Evo wrote:
On August 09 2013 10:14 FueledUpAndReadyToGo wrote:
On August 09 2013 10:11 r.Evo wrote:
On August 09 2013 10:08 JayJay_90 wrote:
On August 09 2013 10:07 djaoni wrote:
It's the crowd that is awful, not Ayesee. He just did what they wanted him to.

WTF?! The crowd was awesome and Aysee was handling the situation brilliantly.

I'd rather have teams try their best to win no matter what it takes than seeing them play to please the crowd.

Basically telling them they suck for trying their best to win more than a million is unprofessional as fuck. Show some manners.

No, it's unproffesional to walk circles in your own jungle for 30 minutes because you don't have a game plan. They didn't try their best, they tried nothing at all... Ayesee did fine.

So being unsure of what to do in a tough situation isn't allowed for the best teams in the world? Obviously both teams just did that to annoy the crap out of you, how silly to believe it might have been about winning TI3.

actually it's not that they weren't unsure of what they want to do they just knew they lost and there was little they could do to win.it must be fucked up playing such a long game and than suddenly realizing you can't win

There were just those awkward moments where DK tried to siege and OD just said NOPE to the bear. Just rushing in anyway would be the worst possible choice. Either you figure something out to change it, the other team fucks up or this happens.

That's why I keep saying, go blame the game, not the teams.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
739
Profile Blog Joined May 2009
Bearded Elder29903 Posts
August 09 2013 01:19 GMT
#5406
On August 09 2013 10:19 juff wrote:
[image loading]Team DK vs. Invictus Gaming [image loading]

The International 2013 Upper Bracket Round 1D Game 3


INVICTUS GAMING:
(Zhou), (Ferrari), (YYF), (Chuan), (Faith)


TEAM DK:
(BurNIng), (Super), (rOtk), (QQQ), (MMY!)

Fix Ench for Chen.
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
SKC
Profile Joined October 2010
Brazil18828 Posts
Last Edited: 2013-08-09 01:20:19
August 09 2013 01:19 GMT
#5407
On August 09 2013 10:18 TheYango wrote:
Honestly the only reason this game lasted so long was because the Raplier caused DK to freak out and not push because Rapier nullifies enormous gold advantages.

Realistically, the game could have ended 30 minutes earlier if Rapier didn't exist, but I don't think most people want that. Rapier is too entertaining when teams use it incorrectly, but when teams properly use Rapier it turns games into this.

Rapier isn't only entertaining when used incorrectly, several great Rapier games happened with good play from the team that was behind and bought a Rapier. Very, very few Rapier games turn into this.
nanaoei
Profile Blog Joined May 2010
3358 Posts
August 09 2013 01:19 GMT
#5408
If i were DK i would have won that game. I mean, what is so hard about taking yor hero and right-clicking the damn throne?

Jokes aside though, mistakes you saw coming from your supports (like vengeful spirit getting solo picked) could have just as likely have been team decisions and calls rather than moves by the player himself. I don't know the limits of patience that any team of player has, but the ants start to crawl up everyone's legs and everyone starts to get nervous.

12 slotted druid with rapier, god damn that is sick.
*@boesthius' FF7 nostalgia stream bomb* "we should work on a 'Final Progamer' fangame»whitera can be a protagonist---lastlie: "we save world and then defense it"
MrCon
Profile Blog Joined August 2010
France29748 Posts
Last Edited: 2013-08-09 01:20:32
August 09 2013 01:19 GMT
#5409
On August 09 2013 10:17 Nuttyguy wrote:
Show nested quote +
On August 09 2013 10:17 MrCon wrote:
Burning bought double bkb but never used the one on his bear I think. With all respect to Burning, Bulldog would have won this game.

O.O

he did plenty of times.

Well he never did when he actually sieged the rax and his bear got shackled and 3 shot by OD 3 times. If he bkbs here, it's over.
EnumaAvalon
Profile Blog Joined February 2012
Philippines3613 Posts
August 09 2013 01:19 GMT
#5410
On August 09 2013 10:11 739 wrote:
Show nested quote +
On August 09 2013 10:11 Zealously wrote:
Poll: What time is it?

Evening (25)
 
27%

MUST SLEEP (24)
 
26%

Good morning (19)
 
21%

Too late (15)
 
16%

After midnight (8)
 
9%

91 total votes

Your vote: What time is it?

(Vote): Evening
(Vote): After midnight
(Vote): Too late
(Vote): MUST SLEEP
(Vote): Good morning


Morning. it's 3am, gonna "wake up" to work in 3:30hr

Philippines ) Just woke up!
(._.) ( l: ) ( .-. ) ( :l ) (._.) They see me rolling. They hating.
renfree
Profile Joined November 2012
4485 Posts
August 09 2013 01:19 GMT
#5411
I'm afraid DK is gonna get raxed in 20 mins :S
What can change the nature of a man?
babylon
Profile Blog Joined April 2011
8765 Posts
August 09 2013 01:20 GMT
#5412
so someone who knows dota 2, how do the drafts for each team look?
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
August 09 2013 01:20 GMT
#5413
On August 09 2013 10:18 Itsmedudeman wrote:
Show nested quote +
On August 09 2013 10:11 TheYango wrote:
On August 09 2013 10:09 Numy wrote:
On August 09 2013 10:08 TheYango wrote:
On August 09 2013 10:05 LittLeD wrote:
On August 09 2013 10:04 UniversalSnip wrote:
On August 09 2013 10:01 killerdog wrote:
This can't be good advertising for dota 2 in korea though, leagues about to start and this is their first taste of dota, and they get the casters sitting there bored out of their minds writing "puck ig" on the map,



seriously, games like this are gonna be a huge turnoff for potential players... there should be a mechanism to prevent games going this way.

This is DotA. 80+ minute games has been a part of this game for as long as the game itself has existed. If you take that away, you won't have DotA anymore.

Actually, Icefrog's tried for years to make games shorter and NOT have these games happen. Buyback changes? Staggered TP channel times? Smoke?

All of those changes were geared toward shifting the game away from these long games.


I wonder, don't you feel like Buyback changes actually made late game even more unstable? It's just games don't tend to go that far anymore.

It makes games in the 40-60 minute range more likely to end immediately because you can't defend high ground with double/triple buyback from a single hero. Repeated buybacks only help the defending team because the attacking team can only TP back into the fight once anyway, barring a few specific heroes.

I still find buybacks bullshit when a team is diving a tower, get a few kills, then they buyback and get like 4 kills in return by tping back into the fight. Shouldn't be able to tp right after a buyback imo. I think the main reason for buybacks is so the game just doesn't end after 1 pickoff anticlimactically.


Well often times a team that keeps "winning fights" with buybacks falls too far behind due to having to expend buybacks in order to win fights. It's a very steep slope that if you don't make work you land up further behind than when you started.
cletas
Profile Joined June 2011
139 Posts
August 09 2013 01:20 GMT
#5414
On August 09 2013 10:14 Shikyo wrote:
Show nested quote +
On August 09 2013 10:13 cletas wrote:
On August 09 2013 10:09 ForTehDarkseid wrote:
On August 09 2013 10:06 739 wrote:
No idea why people were calling Ayesee unprofessional, he needed to do something about that boring shit and he did pretty well together with the crowd.

You are getting paid for analysis, not whining. That's the rule.

Ayesee is getting paid for play by play. There where no plays.

Tobi handles that kind of games far far better... There's always a way.

For about one hour there was 50 minutes of non-action and that was after a slow early game. No caster bullshit for that long without spewing pure bullshit.
KadaverBB
Profile Blog Joined June 2009
Germany25657 Posts
August 09 2013 01:20 GMT
#5415
On August 09 2013 10:19 renfree wrote:
I'm afraid DK is gonna get raxed in 20 mins :S


I'd welcome that
AdministratorLaws change depending on who's making them, but justice is justice
1nobody
Profile Joined May 2013
Czech Republic2040 Posts
August 09 2013 01:20 GMT
#5416
On August 09 2013 10:19 Whole wrote:
Show nested quote +
On August 09 2013 10:15 TheYango wrote:
On August 09 2013 10:10 LoLAdriankat wrote:
On August 09 2013 10:08 TheYango wrote:
On August 09 2013 10:05 LittLeD wrote:
On August 09 2013 10:04 UniversalSnip wrote:
On August 09 2013 10:01 killerdog wrote:
This can't be good advertising for dota 2 in korea though, leagues about to start and this is their first taste of dota, and they get the casters sitting there bored out of their minds writing "puck ig" on the map,



seriously, games like this are gonna be a huge turnoff for potential players... there should be a mechanism to prevent games going this way.

This is DotA. 80+ minute games has been a part of this game for as long as the game itself has existed. If you take that away, you won't have DotA anymore.

Actually, Icefrog's tried for years to make games shorter and NOT have these games happen. Buyback changes? Staggered TP channel times? Smoke?

All of those changes were geared toward shifting the game away from these long games.

HoN's solution was limiting each player to two buybacks which would probably make a bigger difference than any of those changes.

That has too drastic an impact on earlier portions of the game.

Buyback is a very critical resource to making comebacks in DotA, the problem is when it gets to lategame where the gold loss of a buyback stops being punishing, and it's no longer a "resource".

Would having two formulas for buyback be a good fix? Like after minute 45 or something, the cost would drastically increase


So you have to farm even more to get BB before pushing?
juff
Profile Joined March 2011
Singapore4659 Posts
August 09 2013 01:20 GMT
#5417
On August 09 2013 10:19 739 wrote:
Show nested quote +
On August 09 2013 10:19 juff wrote:
[image loading]Team DK vs. Invictus Gaming [image loading]

The International 2013 Upper Bracket Round 1D Game 3


INVICTUS GAMING:
(Zhou), (Ferrari), (YYF), (Chuan), (Faith)


TEAM DK:
(BurNIng), (Super), (rOtk), (QQQ), (MMY!)

Fix Ench for Chen.

my bad, thanks
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
August 09 2013 01:20 GMT
#5418
Lone Druid couldn't carry hard enough.

Better pick the hardest carry in DotA! See you in 60 min.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
trifecta
Profile Joined April 2010
United States6795 Posts
August 09 2013 01:20 GMT
#5419
it's chuan ench and faith rubick
SnowfaLL
Profile Joined December 2008
Canada730 Posts
August 09 2013 01:20 GMT
#5420
I think the issue is its taking like an hour between every game.. That is what makes these playoffs so long. 6 hours for 4 games?? The games themselves, were no more than 3.5 hours. Thats wayy too long between games.
Favorites: Moon, Grubby, Naniwa, TAiLS, viOLeT, DongRaeGu
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