• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 16:32
CET 22:32
KST 06:32
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book8Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info5herO wins SC2 All-Star Invitational14
Community News
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)8Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2RSL Season 4 announced for March-April7Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0
StarCraft 2
General
Rongyi Cup S3 - Preview & Info Behind the Blue - Team Liquid History Book Clem wins HomeStory Cup 28 How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? HomeStory Cup 28 - Info & Preview
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) WardiTV Mondays $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) Sparkling Tuna Cup - Weekly Open Tournament $5,000 WardiTV Winter Championship 2026
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 512 Overclocked The PondCast: SC2 News & Results Mutation # 511 Temple of Rebirth Mutation # 510 Safety Violation
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Can someone share very abbreviated BW cliffnotes? StarCraft player reflex TE scores BW General Discussion Recent recommended BW games
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Diablo 2 thread Battle Aces/David Kim RTS Megathread EVE Corporation Nintendo Switch Thread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2080 users

[TI3] Playoffs Day 2 - Page 268

Forum Index > Dota 2 Tournaments
Post a Reply
Prev 1 266 267 268 269 270 443 Next
739
Profile Blog Joined May 2009
Bearded Elder29903 Posts
August 09 2013 01:13 GMT
#5341
On August 09 2013 10:12 FliedLice wrote:
Show nested quote +
On August 09 2013 10:11 739 wrote:
On August 09 2013 10:11 Zealously wrote:
Poll: What time is it?

Evening (25)
 
27%

MUST SLEEP (24)
 
26%

Good morning (19)
 
21%

Too late (15)
 
16%

After midnight (8)
 
9%

91 total votes

Your vote: What time is it?

(Vote): Evening
(Vote): After midnight
(Vote): Too late
(Vote): MUST SLEEP
(Vote): Good morning


Morning. it's 3am, gonna "wake up" to work in 3:30hr


That's going to be a hell of a fun day!

Well it's going to be pretty normal if I won't sleep at all. I'll just finish work @ 4pm, take a 2-3 hours nap and go watch TI3 in the evening again. 3 juggs of coffee at work and I'm fine ;-)
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
hootsushi
Profile Joined August 2010
Germany3468 Posts
August 09 2013 01:13 GMT
#5342
On August 09 2013 10:11 TheYango wrote:
Show nested quote +
On August 09 2013 10:09 Numy wrote:
On August 09 2013 10:08 TheYango wrote:
On August 09 2013 10:05 LittLeD wrote:
On August 09 2013 10:04 UniversalSnip wrote:
On August 09 2013 10:01 killerdog wrote:
This can't be good advertising for dota 2 in korea though, leagues about to start and this is their first taste of dota, and they get the casters sitting there bored out of their minds writing "puck ig" on the map,



seriously, games like this are gonna be a huge turnoff for potential players... there should be a mechanism to prevent games going this way.

This is DotA. 80+ minute games has been a part of this game for as long as the game itself has existed. If you take that away, you won't have DotA anymore.

Actually, Icefrog's tried for years to make games shorter and NOT have these games happen. Buyback changes? Staggered TP channel times? Smoke?

All of those changes were geared toward shifting the game away from these long games.


I wonder, don't you feel like Buyback changes actually made late game even more unstable? It's just games don't tend to go that far anymore.

It makes games in the 40-60 minute range more likely to end immediately because you can't defend high ground with double/triple buyback from a single hero. Repeated buybacks only help the defending team because the attacking team can only TP back into the fight once anyway, barring a few specific heroes.


Don't you think limiting buyback will make the game overall more defensive, since teams will be pretty conservative with their buybacks rathern than taking an aggressive engage and relying on them?
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
August 09 2013 01:13 GMT
#5343
On August 09 2013 10:11 739 wrote:
Show nested quote +
On August 09 2013 10:11 Zealously wrote:
Poll: What time is it?

Evening (25)
 
27%

MUST SLEEP (24)
 
26%

Good morning (19)
 
21%

Too late (15)
 
16%

After midnight (8)
 
9%

91 total votes

Your vote: What time is it?

(Vote): Evening
(Vote): After midnight
(Vote): Too late
(Vote): MUST SLEEP
(Vote): Good morning


Morning. it's 3am, gonna "wake up" to work in 3:30hr

I've got practice at 5,30am; I was supposed to go to sleep before this series but yeah, hi
AdministratorBreak the chains
babylon
Profile Blog Joined April 2011
8765 Posts
August 09 2013 01:14 GMT
#5344
both teams look incredibly haggard.
739
Profile Blog Joined May 2009
Bearded Elder29903 Posts
August 09 2013 01:14 GMT
#5345
On August 09 2013 10:13 Zealously wrote:
Show nested quote +
On August 09 2013 10:11 739 wrote:
On August 09 2013 10:11 Zealously wrote:
Poll: What time is it?

Evening (25)
 
27%

MUST SLEEP (24)
 
26%

Good morning (19)
 
21%

Too late (15)
 
16%

After midnight (8)
 
9%

91 total votes

Your vote: What time is it?

(Vote): Evening
(Vote): After midnight
(Vote): Too late
(Vote): MUST SLEEP
(Vote): Good morning


Morning. it's 3am, gonna "wake up" to work in 3:30hr

I've got practice at 5,30am; I was supposed to go to sleep before this series but yeah, hi

high-five LOL
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
August 09 2013 01:14 GMT
#5346
On August 09 2013 10:11 r.Evo wrote:
Show nested quote +
On August 09 2013 10:08 JayJay_90 wrote:
On August 09 2013 10:07 djaoni wrote:
It's the crowd that is awful, not Ayesee. He just did what they wanted him to.

WTF?! The crowd was awesome and Aysee was handling the situation brilliantly.

I'd rather have teams try their best to win no matter what it takes than seeing them play to please the crowd.

Basically telling them they suck for trying their best to win more than a million is unprofessional as fuck. Show some manners.


No, it's unproffesional to walk circles in your own jungle for 30 minutes because you don't have a game plan. They didn't try their best, they tried nothing at all... Ayesee did fine.
Neosteel Enthusiast
cythaze
Profile Joined June 2011
830 Posts
August 09 2013 01:14 GMT
#5347
On August 09 2013 10:13 1nobody wrote:
Show nested quote +
On August 09 2013 10:12 tada.hts wrote:
Why pick 430 these heroes ( pick snowball heroessssssssssssssssssssssssssssssssssss !!!111


Yea! Pick TUSK!


hahaha :D
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
August 09 2013 01:14 GMT
#5348
On August 09 2013 10:11 MrCon wrote:
Show nested quote +
On August 09 2013 10:03 Drazerk wrote:
On August 09 2013 10:02 FliedLice wrote:
On August 09 2013 10:02 Mensol wrote:
Some say Burning is still farming.


6 slotting the courier.


Shame energy booster dagon courier doesn't work

Drazerk always with cheese in mind xD

Never try to win legitimately

Always try to exploit and glitch your way to victory
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
August 09 2013 01:14 GMT
#5349
On August 09 2013 10:13 cletas wrote:
Show nested quote +
On August 09 2013 10:09 ForTehDarkseid wrote:
On August 09 2013 10:06 739 wrote:
No idea why people were calling Ayesee unprofessional, he needed to do something about that boring shit and he did pretty well together with the crowd.

You are getting paid for analysis, not whining. That's the rule.

Ayesee is getting paid for play by play. There where no plays.

Tobi handles that kind of games far far better... There's always a way.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Shadowpostin
Profile Joined June 2012
Germany798 Posts
Last Edited: 2013-08-09 01:15:09
August 09 2013 01:14 GMT
#5350
Guys I actually fell asleep right at the end of game 1 and dozed off for 80 minutes of that game 2 and now I'm feeling great and refreshed
best accidental power nap ever hoihoihoi
allow me to demonstrate the skill of shaolin
synapse
Profile Blog Joined January 2009
China13814 Posts
August 09 2013 01:14 GMT
#5351
what are those item pictures
is that a crystalys?
:)
djaoni
Profile Joined August 2013
112 Posts
August 09 2013 01:14 GMT
#5352
People want entire Dota changed because of one China vs China game. Let's put in refresh runes so the guy that doesn't get it won't get sad, remove denies, free tps and free courier at start of the game while we're at it.

Go back to whatever hole you crawled up from.
Comeh
Profile Blog Joined July 2008
United States18919 Posts
August 09 2013 01:14 GMT
#5353
On August 09 2013 10:13 hootsushi wrote:
Show nested quote +
On August 09 2013 10:11 TheYango wrote:
On August 09 2013 10:09 Numy wrote:
On August 09 2013 10:08 TheYango wrote:
On August 09 2013 10:05 LittLeD wrote:
On August 09 2013 10:04 UniversalSnip wrote:
On August 09 2013 10:01 killerdog wrote:
This can't be good advertising for dota 2 in korea though, leagues about to start and this is their first taste of dota, and they get the casters sitting there bored out of their minds writing "puck ig" on the map,



seriously, games like this are gonna be a huge turnoff for potential players... there should be a mechanism to prevent games going this way.

This is DotA. 80+ minute games has been a part of this game for as long as the game itself has existed. If you take that away, you won't have DotA anymore.

Actually, Icefrog's tried for years to make games shorter and NOT have these games happen. Buyback changes? Staggered TP channel times? Smoke?

All of those changes were geared toward shifting the game away from these long games.


I wonder, don't you feel like Buyback changes actually made late game even more unstable? It's just games don't tend to go that far anymore.

It makes games in the 40-60 minute range more likely to end immediately because you can't defend high ground with double/triple buyback from a single hero. Repeated buybacks only help the defending team because the attacking team can only TP back into the fight once anyway, barring a few specific heroes.


Don't you think limiting buyback will make the game overall more defensive, since teams will be pretty conservative with their buybacks rathern than taking an aggressive engage and relying on them?

Not having any buybacks mean you are much more turtley, and take less fights IMO
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
739
Profile Blog Joined May 2009
Bearded Elder29903 Posts
August 09 2013 01:14 GMT
#5354
"Their strategy was starving ChuaN out of the booth."
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
SKC
Profile Joined October 2010
Brazil18828 Posts
Last Edited: 2013-08-09 01:15:08
August 09 2013 01:14 GMT
#5355
On August 09 2013 10:13 Numy wrote:
Show nested quote +
On August 09 2013 10:11 TheYango wrote:
On August 09 2013 10:09 Numy wrote:
On August 09 2013 10:08 TheYango wrote:
On August 09 2013 10:05 LittLeD wrote:
On August 09 2013 10:04 UniversalSnip wrote:
On August 09 2013 10:01 killerdog wrote:
This can't be good advertising for dota 2 in korea though, leagues about to start and this is their first taste of dota, and they get the casters sitting there bored out of their minds writing "puck ig" on the map,



seriously, games like this are gonna be a huge turnoff for potential players... there should be a mechanism to prevent games going this way.

This is DotA. 80+ minute games has been a part of this game for as long as the game itself has existed. If you take that away, you won't have DotA anymore.

Actually, Icefrog's tried for years to make games shorter and NOT have these games happen. Buyback changes? Staggered TP channel times? Smoke?

All of those changes were geared toward shifting the game away from these long games.


I wonder, don't you feel like Buyback changes actually made late game even more unstable? It's just games don't tend to go that far anymore.

It makes games in the 40-60 minute range more likely to end immediately because you can't defend high ground with double/triple buyback from a single hero. Repeated buybacks only help the defending team because the attacking team can only TP back into the fight once anyway, barring a few specific heroes.


I realize that. What I'm wondering about is in the game we just watched if say repeated buybacks were somehow put in post 60 minutes if the teams would have been more willing to attempt a win. I know that's a rather meaningless discussion since buybacks would effect the whole game but I'm just curious. Maybe there's some middle ground with buybacks.

Only if you for some reason starve the other team out and is able to have multiple buybacks while they don't. That actually promotes not attacking and leaving the other team stuck at their base, untill you outfarm they by a huge amount. BBs cost a lot at that point.
lightsentry
Profile Joined May 2011
413 Posts
August 09 2013 01:14 GMT
#5356
On August 09 2013 10:13 hootsushi wrote:
Show nested quote +
On August 09 2013 10:11 TheYango wrote:
On August 09 2013 10:09 Numy wrote:
On August 09 2013 10:08 TheYango wrote:
On August 09 2013 10:05 LittLeD wrote:
On August 09 2013 10:04 UniversalSnip wrote:
On August 09 2013 10:01 killerdog wrote:
This can't be good advertising for dota 2 in korea though, leagues about to start and this is their first taste of dota, and they get the casters sitting there bored out of their minds writing "puck ig" on the map,



seriously, games like this are gonna be a huge turnoff for potential players... there should be a mechanism to prevent games going this way.

This is DotA. 80+ minute games has been a part of this game for as long as the game itself has existed. If you take that away, you won't have DotA anymore.

Actually, Icefrog's tried for years to make games shorter and NOT have these games happen. Buyback changes? Staggered TP channel times? Smoke?

All of those changes were geared toward shifting the game away from these long games.


I wonder, don't you feel like Buyback changes actually made late game even more unstable? It's just games don't tend to go that far anymore.

It makes games in the 40-60 minute range more likely to end immediately because you can't defend high ground with double/triple buyback from a single hero. Repeated buybacks only help the defending team because the attacking team can only TP back into the fight once anyway, barring a few specific heroes.


Don't you think limiting buyback will make the game overall more defensive, since teams will be pretty conservative with their buybacks rathern than taking an aggressive engage and relying on them?

Eh that's not entirely true. It might make the more conservative in using them but the other team forcing a situation where they feel like they have to buyback is still something that occurs. After all there's no point in saving buyback if your just going to lose the game straight
killerdog
Profile Joined February 2010
Denmark6522 Posts
August 09 2013 01:15 GMT
#5357
On August 09 2013 10:11 Colston wrote:
Show nested quote +
On August 09 2013 10:03 nojok wrote:
On August 09 2013 10:01 Colston wrote:
On August 09 2013 10:00 nojok wrote:
They should play a loser bracket match to let the team rest a bit I think.

Nope.

If the players choose to play such a shit, defensive, uninteresting game they deserve to be exhausted for the third.

It's their job and they seem under way more pressure than Western team does. You can't blame the players for this bad game, it's fully understandable. I'm sure if the prize pool was 20K wee would not have seen this.


Doesn't matter. You shouldn't get any special consideration for choosing to ruin entertainment value. I don't care about the fact that they played such a shit game, I just don't think they deserve anything special for it. They played a 94 minute passive game, they deserve to be exhausted for their last game... They finish it in reasonable time, hey! You won't be exhausted. (Not that any of them necessarily are, but if they are, I simply don't care).


You can't expect players to do anything other then try their hardest to win if there is over a million dollars on the line, if the boring strats are their best bet at winning the money in a given situation then it's the game that's at fault rather then the players.
figq
Profile Blog Joined May 2010
12519 Posts
August 09 2013 01:15 GMT
#5358
the rubick probably means no more enigma for dk
If you stand next to my head, you can hear the ocean. - Day[9]
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2013-08-09 01:16:14
August 09 2013 01:15 GMT
#5359
On August 09 2013 10:13 hootsushi wrote:
Show nested quote +
On August 09 2013 10:11 TheYango wrote:
On August 09 2013 10:09 Numy wrote:
On August 09 2013 10:08 TheYango wrote:
On August 09 2013 10:05 LittLeD wrote:
On August 09 2013 10:04 UniversalSnip wrote:
On August 09 2013 10:01 killerdog wrote:
This can't be good advertising for dota 2 in korea though, leagues about to start and this is their first taste of dota, and they get the casters sitting there bored out of their minds writing "puck ig" on the map,



seriously, games like this are gonna be a huge turnoff for potential players... there should be a mechanism to prevent games going this way.

This is DotA. 80+ minute games has been a part of this game for as long as the game itself has existed. If you take that away, you won't have DotA anymore.

Actually, Icefrog's tried for years to make games shorter and NOT have these games happen. Buyback changes? Staggered TP channel times? Smoke?

All of those changes were geared toward shifting the game away from these long games.


I wonder, don't you feel like Buyback changes actually made late game even more unstable? It's just games don't tend to go that far anymore.

It makes games in the 40-60 minute range more likely to end immediately because you can't defend high ground with double/triple buyback from a single hero. Repeated buybacks only help the defending team because the attacking team can only TP back into the fight once anyway, barring a few specific heroes.


Don't you think limiting buyback will make the game overall more defensive, since teams will be pretty conservative with their buybacks rathern than taking an aggressive engage and relying on them?


This is part of what I'm thinking. Late game is extremely volatile and not having a buyback cushion means teams just don't want to risk losing but at the same time in the past buybacks have caused more defensive nature games

On August 09 2013 10:14 SKC wrote:
Show nested quote +
On August 09 2013 10:13 Numy wrote:
On August 09 2013 10:11 TheYango wrote:
On August 09 2013 10:09 Numy wrote:
On August 09 2013 10:08 TheYango wrote:
On August 09 2013 10:05 LittLeD wrote:
On August 09 2013 10:04 UniversalSnip wrote:
On August 09 2013 10:01 killerdog wrote:
This can't be good advertising for dota 2 in korea though, leagues about to start and this is their first taste of dota, and they get the casters sitting there bored out of their minds writing "puck ig" on the map,



seriously, games like this are gonna be a huge turnoff for potential players... there should be a mechanism to prevent games going this way.

This is DotA. 80+ minute games has been a part of this game for as long as the game itself has existed. If you take that away, you won't have DotA anymore.

Actually, Icefrog's tried for years to make games shorter and NOT have these games happen. Buyback changes? Staggered TP channel times? Smoke?

All of those changes were geared toward shifting the game away from these long games.


I wonder, don't you feel like Buyback changes actually made late game even more unstable? It's just games don't tend to go that far anymore.

It makes games in the 40-60 minute range more likely to end immediately because you can't defend high ground with double/triple buyback from a single hero. Repeated buybacks only help the defending team because the attacking team can only TP back into the fight once anyway, barring a few specific heroes.


I realize that. What I'm wondering about is in the game we just watched if say repeated buybacks were somehow put in post 60 minutes if the teams would have been more willing to attempt a win. I know that's a rather meaningless discussion since buybacks would effect the whole game but I'm just curious. Maybe there's some middle ground with buybacks.

Only if you for some reason starve the other team out and is able to have multiple buybacks while they don't. That actually promotes not attacking and leaving the other team stuck at their base, untill you outfarm they by a huge amount. BBs cost a lot at that point.


That's at least a possible way to win though. What iG and DK were doing was just waiting for the other to mess up. Neither team had any real idea of how to go about winning.
739
Profile Blog Joined May 2009
Bearded Elder29903 Posts
August 09 2013 01:15 GMT
#5360
Chuan on Rubick. That is the game, it's like giving Kuroky his rubick x10.
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
Prev 1 266 267 268 269 270 443 Next
Please log in or register to reply.
Live Events Refresh
Patches Events
18:45
Patch Clash Showdown #3
RotterdaM447
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 553
RotterdaM 436
ForJumy 81
StarCraft: Brood War
Britney 12305
Horang2 232
Hyun 161
Shuttle 35
Dota 2
Dendi761
syndereN272
BananaSlamJamma124
Super Smash Bros
hungrybox1829
Heroes of the Storm
Khaldor481
Other Games
summit1g5647
FrodaN5127
Grubby4436
Liquid`RaSZi2004
B2W.Neo923
Mlord831
Liquid`Hasu335
mouzStarbuck319
ToD198
Chillindude39
Organizations
Other Games
gamesdonequick1919
EGCTV1777
BasetradeTV109
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 21 non-featured ]
StarCraft 2
• mYiSmile116
• Adnapsc2 12
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• HerbMon 32
• blackmanpl 29
• RayReign 12
• Michael_bg 8
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21096
• WagamamaTV469
League of Legends
• Doublelift4496
Other Games
• imaqtpie2279
• Shiphtur327
Upcoming Events
OSC
2h 28m
Replay Cast
11h 28m
Wardi Open
14h 28m
Monday Night Weeklies
19h 28m
Replay Cast
1d 2h
Sparkling Tuna Cup
1d 12h
LiuLi Cup
1d 13h
Reynor vs Creator
Maru vs Lambo
PiGosaur Monday
2 days
Replay Cast
2 days
LiuLi Cup
2 days
Clem vs Rogue
SHIN vs Cyan
[ Show More ]
The PondCast
3 days
KCM Race Survival
3 days
LiuLi Cup
3 days
Scarlett vs TriGGeR
ByuN vs herO
Replay Cast
4 days
Online Event
4 days
LiuLi Cup
4 days
Serral vs Zoun
Cure vs Classic
RSL Revival
5 days
RSL Revival
5 days
LiuLi Cup
5 days
uThermal 2v2 Circuit
5 days
RSL Revival
5 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
LiuLi Cup
6 days
Liquipedia Results

Completed

CSL 2025 WINTER (S19)
Rongyi Cup S3
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
LiuLi Cup: 2025 Grand Finals
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.