• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:12
CEST 14:12
KST 21:12
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool51Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
Is Adaferin Gel Effective for Pimples Find Out Rongyi Cup S3 - Preview & Info Team Liquid Map Contest #22 - Presented by Monster Energy Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool What mix of new & old maps do you want in the next ladder pool? (SC2)
Tourneys
https://www.facebook.com/LiverComplexNetherlands.O RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
ASL21 General Discussion so ive been playing broodwar for a week straight. Pros React To: JaeDong vs Queen BSL 22 Map Contest — Submissions OPEN to March 10 Klaucher discontinued / in-game color settings
Tourneys
Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro24 Group E [ASL21] Ro24 Group F
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game Nintendo Switch Thread General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread The Chess Thread Russo-Ukrainian War Thread NASA and the Private Sector Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Broowar part 2
qwaykee
China Uses Video Games to Sh…
TrAiDoS
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
ASL S21 English Commentary…
namkraft
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1311 users

[Hero] Treant Protector - Page 4

Forum Index > Dota 2 Strategy
Post a Reply
Prev 1 2 3 4 All
Murlox
Profile Blog Joined March 2008
France1699 Posts
Last Edited: 2016-12-30 03:50:32
December 30 2016 03:48 GMT
#61
On December 30 2016 08:11 Belisarius wrote:
I would love to love this hero, but his invis is just so annoying to use. I feel like they've done something to the way it checks.

It decloaks randomly so often in the new jungle, and I swear there are gaps that sometimes you can cross and sometimes you can't. I have no confidence sneaking around enemy heroes anymore.


The radius is REALLY small. Test it in demo mode, it's like... you can make 1,5 step from a tree, but not more.

On the gaps, I want to agree with you, I sort of had the same experience, or feeling anyway. Would need to test further.

I feel dagger is that much important now, for those reasons (need to hug trees so hard + crossing gaps feels unreliable), and also to get the free bash initiation. And ult.
Resistance ain't futile
ahw
Profile Blog Joined April 2011
Canada1099 Posts
Last Edited: 2018-10-16 17:10:01
October 16 2018 14:45 GMT
#62
TREE ANT not TRENT

TREE ANT

Alrighty so treant is one of the strongest supports in 719, so I thought I’d post a mini guide to anyone who is looking for a support to climb with. I’ve played around 60 treant games in the last two months of solo queue, gained around 500 mmr to reach just about divine 2 again after losing a bunch during recalibration. My win rate with Dota buff is 70%, which as a first pick hero is pretty absurd.

I’m going to base this post around playing him as a pos 5. I know he is most commonly run as a 4, but I am a pretty old and slow player, so I find freeing up farm for my 4 is better, and tree doesn’t need items to have a crazy impact.

game plan and mindset

All right so treant does a few things really well, and there’s a lot of misconceptions about him too.

His biggest strength (and you should always be thinking about this) is mid game, when you are a map control monster. You have a perma invis and max movespeed. He can easily plant very deep wards and set up insane vision. When the game slows down, he sets up key kills on split pushing heroes easily. His Q when maxed is one of the most obnoxiously abilities in the game at 10-20 mins. Absolutely you should be building treant to take advantage of this.

His secondary strength is his laning. He more or less guarantees a won lane if you itemize correctly. 100 base dmg and a root, with tons of hp.

His third strength which is overrated by pretty much everyone is his healing and sustain. You can keep objectives alive for a while, and save heroes who shouldn’t be saved. That said, I’m gunna be frank about this, if you play treant defensively and passively, you are going to lose more than you should. Watching friends play, it’s almost always the problem. There are better heroes for healing than tree.

Lastly, agha is very overrated, but still very good. I’ll explain in a bit.

starting items and laning

Where to lane? Wherever you will be more effective. Doesn’t matter this patch. Figure it out with your cores.

Start 2 obs, shield, 2 tangos, (sentry if the other support gets something). You should do this in 90% of your games. Why not oov? OOV is good if you have a very strong lane partner and the enemy core or sup can’t get away. But nowadays, you usually have slippery heroes like weaver or grim or something, and OOV does nothing for you. Stout helps you trade and tank hits, which is crazy good when you are trading 100 dmg autos. If you really want you can get an oov later.

Laning strategy is simple. You skill q, you hide in trees, you bop people, you hide again, you bop again, you hide again. That’s it. You are there to eat through regen and force them to waste gold of sentries. You can pull if your lane gets pushed out.

itemization

So after your starting items, you want to follow this game plan. I’ve broken it in to steps. You always want to keep obs out of stock and courier them to your other lanes if you are sitting and bopping heroes.

Early game: brown boots - tranqs - wind lace - wand. You need movespeed more than anything. You come online with lv 4 q, tranqs, and lace.

Mana sustain — just eat clarities. I buy 10-15 per game I think

Mid game: urn-vessel, or meteor hammer. Sometimes force. Up to you and how your team is itemizing, but urn-vessel is going to be the best in 90% of games. Vessel is actually broken and for some reason people don’t like building it. Just tell your team you are building it, or make sure your 4 pos rushes it instead of getting some useless shit like blademail.

Most games end or are decided around this point.

Llxury stuff late game: Blink is very good almost always. Force same. Euls sometimes. Some games you’ll want to go aghs for map control, but I find it’s veyr rarely worth the long build up. Treant doesn’t get gold easily although it’s doable with meteor. You have to consider if aghs will be better than blink-force, and usually it won’t be for a pos 5.

Common traps: starting OOV with no kill potential. Rushing arcanes. Rushing Midas. Rushing blink. Not buying wards. Small incremental items like tranqs and wind lace are where it’s at.

skill build

Ok so you know how to lane and itemize, here’s how to use ur points.

Generally, you want to skill as aggressively as possible. Think of it as playing greedy, I guess. You want lv 4 Q at 7 unless something goes horribly wrong. Sometimes a few value points in leech is the way to go. I find 4-2-0-1 to be ideal most games. You REALLY want to be able to run around as an invisible monster causing problems at lv 7, it’s where you are strongest. 4-1-4-1 or 4-2-4-x come midgame

Avoid maxing E when possible. A single point in E is pretty bad. Sometimes it will turn a dive or whatever, and your team will ping you, but it’s really not great. E is only good with multiple points, so a lot of people max it first, but you really don’t want to play defensive tree.

The only times I’d say max e is if you are doing a 1-1-4-1 build to salvage a terrible terrible lane. Like spec treant or slark treant vs grim tiny or something. But honestly even if you help that lane, your ability to do things mid game is diminished, and it’s often not worthwhile.

I’ll explain why in this next section in more detail.

post laning play style

All right so the laning phase is starting to end, or you decide to move for a kill, or whatever. You are in charge of the mid game. The power of your Q is insane. You have a 3 second fade time with a 2.2s root. And your ult is bonkers. Run around, bop people from invis, set up kills for your cores.

It’s VERY strong vs mobile heroes like ember or weaver or am or whatever. You tp to a lane, run down it and plant a deep ward, and wait for your core to show up. It’s almost always a kill if you play it right.

This is where your team should start to pull ahead in farm and xp, their cores should be afraid of showing on the map, and you should have very deep vision so you can safely play dotes.

mid/late team fights

All right so late game you want to keep a similar style with a few differences. You become more of a counter initiator in team fights. Your priority is to play around your Q cool down and try to root important cores.

Biggest difference here is watching for spirit vessel targets, and waiting for bkbs before you overgrowth. Tree has 2 bkb piercing stuns. One on a 3s CD.

If you have a meteor, it has obvious synergy with your q and ult.

talents

10% CD-R is usually better, if you are doing the panic max E then yeah take that other talent
90 dmg is a lot and it’s what you usually want, but tree respawn is very useful in games vs tree clear because you depend on your q
Guise root is insanely good. You can perma root people.
Both 25s are good, you can go either way. Aoe sustain is underrated.


Archeon
Profile Joined May 2011
3265 Posts
Last Edited: 2018-10-22 12:31:46
October 20 2018 17:29 GMT
#63
Thanks for sharing, was looking for a decent 5 sup atm, so that definitely helps a lot.

I assume that if you go two in leech seed early you go 1:2:0 if your lane partner can add some damage?
low gravity, yes-yes!
LemOn
Profile Blog Joined July 2005
United Kingdom8629 Posts
October 20 2018 21:26 GMT
#64
I actually play completely sacrificial treant max armor always with 67% Winrate at ancient 3 bracket

Global armor's just OP and people don't know how to play vs it
Much is the father figure that I miss in my life. Go Daddy! DoC.LemOn, LemOn[5thF]
ahw
Profile Blog Joined April 2011
Canada1099 Posts
Last Edited: 2018-10-22 20:01:17
October 22 2018 18:40 GMT
#65
On October 21 2018 02:29 Archeon wrote:
Thanks for sharing, was looking for a decent 5 sup atm, so that definitely helps a lot.

I assume that if you go two in leech seed early you go 1:2:0 if your lane partner can add some damage?


yea 1-2-0 is ideal

i think 1-2-0 in to 4-2-0-1 and then 4-2-4-1 is usually the best
ahw
Profile Blog Joined April 2011
Canada1099 Posts
Last Edited: 2018-10-22 18:44:03
October 22 2018 18:42 GMT
#66
On October 21 2018 06:26 LemOn wrote:
I actually play completely sacrificial treant max armor always with 67% Winrate at ancient 3 bracket

Global armor's just OP and people don't know how to play vs it


def good i just hate the playstyle. I like the setting up plays/mobility aspect of treant

to be a bit more specific i find to win dota games you have to be the one making the plays, if you play reactively you generally are going to lose
GOHF
Profile Joined December 2015
United States1864 Posts
October 24 2018 02:40 GMT
#67
Just tried max guise with a Spectre against an Underlord Mirana lane and got trashed.
NO MORE CHEN NERFS!!!
ahw
Profile Blog Joined April 2011
Canada1099 Posts
Last Edited: 2018-10-24 12:25:05
October 24 2018 12:22 GMT
#68
On October 24 2018 11:40 M.S.Bismarck wrote:
Just tried max guise with a Spectre against an Underlord Mirana lane and got trashed.


Well yeah obviously that sounds terrible. But it’s on you spec picker if you first picked so w/e

The only times I’d say max e is if you are doing a 1-1-4-1 build to salvage a terrible terrible lane. Like spec treant or slark treant vs grim tiny or something
ahw
Profile Blog Joined April 2011
Canada1099 Posts
October 25 2018 03:18 GMT
#69
Another thing — you should get every ranged creep and deny in lane with your stout and 100 base dmg. Even if you take the CS from your carry, XPM is too important now to give up ranged creeps. If your lane is contested, always always take the ranged creep unless your carry is 99% gunna get it.
LemOn
Profile Blog Joined July 2005
United Kingdom8629 Posts
October 30 2018 16:45 GMT
#70
On October 23 2018 03:42 ahw wrote:
Show nested quote +
On October 21 2018 06:26 LemOn wrote:
I actually play completely sacrificial treant max armor always with 67% Winrate at ancient 3 bracket

Global armor's just OP and people don't know how to play vs it


def good i just hate the playstyle. I like the setting up plays/mobility aspect of treant

to be a bit more specific i find to win dota games you have to be the one making the plays, if you play reactively you generally are going to lose

Not really
I do play Ancient 3 range though, role matchmaking the carries tend to be somewhat competent
But global armor + salves for carry + deny almost every creep in lane = that 67% winrate in solo Q

Max Leech seed+armor is just a huge boost for push/depush, why you see most pros maxing them first and max 1 level in invis

And midgame all you get is medallion/solar + wand tranquil and you're set/ready to push
Much is the father figure that I miss in my life. Go Daddy! DoC.LemOn, LemOn[5thF]
LemOn
Profile Blog Joined July 2005
United Kingdom8629 Posts
October 30 2018 16:47 GMT
#71
On October 24 2018 11:40 M.S.Bismarck wrote:
Just tried max guise with a Spectre against an Underlord Mirana lane and got trashed.

That lane's no question
Max leech seed+armor+carry spare salve(s)
and get a value invis point if there's a ranged harasser like WR
Much is the father figure that I miss in my life. Go Daddy! DoC.LemOn, LemOn[5thF]
ahw
Profile Blog Joined April 2011
Canada1099 Posts
Last Edited: 2018-10-31 14:55:42
October 31 2018 14:55 GMT
#72
On October 31 2018 01:47 LemOn wrote:
Show nested quote +
On October 24 2018 11:40 M.S.Bismarck wrote:
Just tried max guise with a Spectre against an Underlord Mirana lane and got trashed.

That lane's no question
Max leech seed+armor+carry spare salve(s)
and get a value invis point if there's a ranged harasser like WR


idk i would disagree, there's no support that would salvage an underlord +1 aggro lane when you have a spec. maybe a really aggressive magic support like skywrath or grim, but even then ur almost certainly gunna lose the lane if they buy regen. Def can't win it with a melee support.

playing with spec is more about getting out of the laning phase and playing recovery through kills and ganks, which tree offers if you skill him aggressively.

just keep in mind how difficult it is to get things done if you keep 1 pt Q in that 10-20min period.

in bad lanes i usually do 1-1-1 in to 1-1-4-1, but even that feels pretty bad i can't imagine delaying maxing Q until 15+ mins

i guess its a playstyle thing
Baggage
Profile Joined October 2012
Hong Kong593 Posts
Last Edited: 2018-11-08 14:27:11
November 08 2018 14:26 GMT
#73
I've pretty much played only tree for like 3 months as first pick every game. The hero is amazing with a competent core/lane partner.

I usually go 4-2-0-1 and only start making armour at 8. Getting max q is extremely important post laning because it's your map control ability. It allows you to ward deeper earlier, scout better and gank more efficiently.

The only real downside of max q is when your dumbass teammates spam ping you for having 0 armour when they've played like 1 tree game in the last 5 years.

Post laning stage you typically want to play in areas that are typically dangerous (aka dead lanes), to let your cores get more out of the map, or gank enemy cores that are off alone by themselves for which chain is q important. In terms of warding you typically want to avoid all the obvious cliff spots for map control, and instead go for key pathways/lane wards.

I think the leech seed talent is underrated...700 hp heals are no joke. However, against lineups that don't build mantas or dispels the root talent is also quite insane.

Don't build Midas, don't rush aghs, force your team to defend any tower pushes that can be contested and you're to go. This is from divine to beyond.
[10:23pm] Gosi: I want to be famous and have many twitter followers and get blowjobs during tournements at the bathroom [10:23pm] Gosi: do i play mnid or support for thhat [10:23pm] Gosi: u tell me
ahw
Profile Blog Joined April 2011
Canada1099 Posts
November 09 2018 00:30 GMT
#74
On November 08 2018 23:26 Baggage wrote:
I've pretty much played only tree for like 3 months as first pick every game. The hero is amazing with a competent core/lane partner.

I usually go 4-2-0-1 and only start making armour at 8. Getting max q is extremely important post laning because it's your map control ability. It allows you to ward deeper earlier, scout better and gank more efficiently.

The only real downside of max q is when your dumbass teammates spam ping you for having 0 armour when they've played like 1 tree game in the last 5 years.

Post laning stage you typically want to play in areas that are typically dangerous (aka dead lanes), to let your cores get more out of the map, or gank enemy cores that are off alone by themselves for which chain is q important. In terms of warding you typically want to avoid all the obvious cliff spots for map control, and instead go for key pathways/lane wards.

I think the leech seed talent is underrated...700 hp heals are no joke. However, against lineups that don't build mantas or dispels the root talent is also quite insane.

Don't build Midas, don't rush aghs, force your team to defend any tower pushes that can be contested and you're to go. This is from divine to beyond.


ye i agree 100%
Prev 1 2 3 4 All
Please log in or register to reply.
Live Events Refresh
Wardi Open
11:00
#81
WardiTV696
IndyStarCraft 263
Rex83
CranKy Ducklings71
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko565
IndyStarCraft 263
SortOf 152
ProTech119
Rex 83
Codebar 28
StarCraft: Brood War
Calm 6486
Horang2 1746
Zeus 372
Hyuk 327
ggaemo 275
actioN 261
Pusan 98
ToSsGirL 76
Mind 72
JYJ 47
[ Show more ]
Aegong 45
Sea.KH 41
Shinee 32
[sc1f]eonzerg 28
Hm[arnc] 22
Noble 21
Free 17
soO 16
IntoTheRainbow 15
Sacsri 14
GoRush 13
yabsab 13
Movie 13
Bale 11
JulyZerg 8
ajuk12(nOOB) 7
Terrorterran 5
Icarus 4
Dota 2
XcaliburYe886
canceldota210
Gorgc80
Counter-Strike
olofmeister3915
fl0m2208
markeloff99
edward82
Heroes of the Storm
Khaldor209
Other Games
singsing1907
B2W.Neo679
Happy294
crisheroes293
Sick87
ArmadaUGS64
Organizations
Counter-Strike
PGL10253
Other Games
BasetradeTV2965
StarCraft: Brood War
lovetv 13
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Adnapsc2 23
• CranKy Ducklings SOOP3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt574
Other Games
• WagamamaTV389
• tFFMrPink 11
Upcoming Events
Replay Cast
11h 49m
Sparkling Tuna Cup
21h 49m
PiGosaur Cup
1d 11h
Kung Fu Cup
1d 23h
The PondCast
2 days
Replay Cast
3 days
Replay Cast
4 days
CranKy Ducklings
4 days
BSL
5 days
Replay Cast
5 days
[ Show More ]
Sparkling Tuna Cup
5 days
BSL
6 days
Replay Cast
6 days
Wardi Open
6 days
Liquipedia Results

Completed

CSL Elite League 2026
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

Escore Tournament S2: W2
IPSL Spring 2026
Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.