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On June 07 2016 15:02 Karpfen wrote: Stuns are not really a problem. Unless you have arthritis it is going to be pretty much as fast as blink ultying.
It's .2s or .3s slower (Liquipedia contradicts itself) which means it will come out after the cast frontswing of most other heroes.
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Out of all the new stuff going on I feel like the dark horse is going to be this new nature's guies. Laning against Treant will be a nightmare. Treant might even end up with a winrate similar to omni-kinght. +50% winrates heroes getting a huge buff, SeemsGood Thanks frozentoad!
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Keep in mind that roots were also majorly buffed to stop all sorts of mobility skills, making tree ult very, very good now.
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treant is disabled in new captain's mode for a reason even IF expects he might be too fucked for competitive
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I've been spamming treant in unranked pubs for a couple hours, went "carry build", the new nature's guise is indeed very, very strong : the bash is crazy.
But it's also quite annoying as you need to stay surprisingly close to trees for it to stick (feels the range has been nerfed from the old spell). I lost my invis a lot while walking in the jungle. He's very strong in lane though, for sure.
The 20% 2s bash at level 25 is ridiculous on a "carry" build. And he also gets +65 dmg or something along the way. Om nom nom.
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treads - echo sabre - sange yasha - bkb - butterfly/assault/mjolnir Is this the best treant carry build? Would mordiggian be a good pick up as well? (it would be close to be a burst with echo) Midas might be a good way to get fast levels + help attack speed + accelerate farm even
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I'd argue that SnY is way overkill with an Echo already. Blink is better bang for buck, or just go into a Assault.
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It helps with overall attack speed tho + it helps with team fighting so you can run people down and be harder to be kited with force staffs and slows. While blink also helps with mobility, it don't have synergy with the nature's desguise, wich would be your main way of initiation.
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I guess it depends on the game (what your team is made of, and what their team is made of). Do they have mass physical, do they have burst, lot of control, escape, etc.
I carried really hard with treads -> echo -> blademail -> AC -> bloodthorne -> satanic. +65 dmg and 20% 2s bash, ofc. Also I made a Helm of a dominator somewhere along the way, OP regen and nice to scout roshan.
But yeah, I mean it worked on that game (we had slardar, they had LC + lycan), probably wouldn't have on a different setup. Was quite fun tho :>
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If you ever gonna concider carry Treant, its attackspeed his base is great and good dmg gain and hp gain.
Echosaber would suit well for the mana regen needed.
battlfury would be niche/farm pickup and works well with change on his ultimate to cleave. and to increase his farmrate.
bkb is an obvious one.
However for attackspeed i would go with mjollnir. due to he himself is great target to apply it on. and the bounces on attack during ult is great damage. for him.
Problem comes that he dont have much armor as most str heroes and will need some sort of armor item, ac feels like an overkill on his attackspeed but certainly is viable but i mean this is alot of gold.
I just dont feel treant ever will be a good carry.especially since at highground pushes, there is no trees to abuse his natures guise wich might seem little but its kinda big.
if i would ever play him as right clicker it would be more like a disruptor durable tank like, sb
armor ms and as is his weakness damage is not somthing you will need, if anything it would be crit or mkb.
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Vlad, dominator and mordiggian are viable sources of armor, while those being pretty cheap. Blade mail may be viable as well, if you manage to be such a threat that can't be ignored in a team fight.
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On December 13 2016 00:15 Pontual wrote: It helps with overall attack speed tho + it helps with team fighting so you can run people down and be harder to be kited with force staffs and slows. While blink also helps with mobility, it don't have synergy with the nature's desguise, wich would be your main way of initiation.
Nature's guise requires you to be very close to trees, and in many spots on the map there are gaps that you can't cross without becoming visible and losing your bash. Blink mitigates this, and also allows you to get in great position to ult + whack people in teamfights.
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On December 13 2016 05:03 xxpack09 wrote:Show nested quote +On December 13 2016 00:15 Pontual wrote: It helps with overall attack speed tho + it helps with team fighting so you can run people down and be harder to be kited with force staffs and slows. While blink also helps with mobility, it don't have synergy with the nature's desguise, wich would be your main way of initiation. Nature's guise requires you to be very close to trees, and in many spots on the map there are gaps that you can't cross without becoming visible and losing your bash. Blink mitigates this, and also allows you to get in great position to ult + whack people in teamfights.
uhh
the best way to medigate this is to buy branches and plant trees along the way. Even in old patch I did some rediculously troll build with treant ganking mid with iron branch to get closer in range to cast my leech seed from invis xD
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(mitigate)
and xD at the iron branch mid, good idea ^^ Doesn't work with MK treeform btw.
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ive always wanted them to have some small trees in middle lane for this specific reason heroes like timber/treant and now Mk.
like a clumb in 4 places that dont obscure vision to much.
Would not be to much to ask for tbh
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just went trolling with a friend, the bash is hilarious, I killed full HP legion end game with like 300 hp cuz i perma-bashed her to oblivion...
his bash stack with abyssal bash, so I think... you just go mjonir abyssal on this guy and you can stun lock for days, you have abyssal stun, abyssal proc stun, your innate proc stun, and ultimate if things gets tricky, honestly the best lockdown hero in the game if you can get the first abyssal hit in. Its like the old troll from dota 1 lul. Pretty sure it's not that good higher skill lvl but for lulul it's amazing fun
https://www.dotabuff.com/matches/2842700006
You're the biggest AM counter right now, you just sit in his jungle wait for him to farm neutrals, come out of invis stun him 2 sec, echo sabre hit some more, turn on ult, some more echo sabr hit, dead hero.
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Is the bf good? Can he farm efficiently after the hero gets it? Or would you recommend a sny more?
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On December 13 2016 21:01 evanthebouncy! wrote: honestly the best lockdown hero in the game if you can get the first abyssal hit in.
Or just use a dagger from tree invis -> guaranteed first hit 2s bash. Because the invis lingers a bit (and so does the bash attached to attacking from invis).
I played him some more yesterday (power treads / echo sabre / dagger / blademail / ac), this guy is indeed quite the roamer / semi-carry now.
And dat ms while invis /drool
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I would love to love this hero, but his invis is just so annoying to use. I feel like they've done something to the way it checks.
It decloaks randomly so often in the new jungle, and I swear there are gaps that sometimes you can cross and sometimes you can't. I have no confidence sneaking around enemy heroes anymore.
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