• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:35
CEST 03:35
KST 10:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 1 - Final Week6[ASL19] Finals Recap: Standing Tall15HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0
Community News
Esports World Cup 2025 - Brackets Revealed14Weekly Cups (July 7-13): Classic continues to roll8Team TLMC #5 - Submission extension3Firefly given lifetime ban by ESIC following match-fixing investigation17$25,000 Streamerzone StarCraft Pro Series announced7
StarCraft 2
General
Who will win EWC 2025? Server Blocker RSL Revival patreon money discussion thread Weekly Cups (July 7-13): Classic continues to roll The GOAT ranking of GOAT rankings
Tourneys
FEL Cracov 2025 (July 27) - $8000 live event Sea Duckling Open (Global, Bronze-Diamond) RSL: Revival, a new crowdfunded tournament series $5,100+ SEL Season 2 Championship (SC: Evo) WardiTV Mondays
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome
Brood War
General
Flash Announces (and Retracts) Hiatus From ASL BGH Auto Balance -> http://bghmmr.eu/ [ASL19] Finals Recap: Standing Tall BW General Discussion Help: rep cant save
Tourneys
[Megathread] Daily Proleagues Cosmonarchy Pro Showmatches CSL Xiamen International Invitational [BSL20] Non-Korean Championship 4x BSL + 4x China
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread CCLP - Command & Conquer League Project The PlayStation 5
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Stop Killing Games - European Citizens Initiative Summer Games Done Quick 2025!
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Men Take Risks, Women Win Ga…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 663 users

[Hero] Riki - Page 2

Forum Index > Dota 2 Strategy
Post a Reply
Prev 1 2 3 4 5 7 8 9 Next All
TheYango
Profile Joined September 2008
United States47024 Posts
September 26 2014 19:12 GMT
#21
I think Skadi is generally a poor first item for him.

The hero is incredibly burst-oriented now because of how charges work on his ult. Skadi is largely a survivability/sustained fighting item, and awful for this.
Moderator
govie
Profile Blog Joined November 2012
9334 Posts
Last Edited: 2014-09-26 19:28:35
September 26 2014 19:28 GMT
#22
I would agree 100% on the old riki, on the new riki i had manaproblems and other solutions didnt work well so far. Have you tried the new riki yet and how did you solve the manaproblems?
The two NBA teams in states with legal weed are called the Nuggets and the Blazers...
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2014-09-26 19:44:20
September 26 2014 19:36 GMT
#23
How the hell does the new Riki spend more mana than the old one? Blink Strike's effective CD went up, and it's mana cost went down.

You have higher burst mana expenditure, but your maximum possible mana expense in one instance is still only 290 (which is only possible at level 16) AND you have less freedom to use Blink Strike for general mobility because of the charge time on Blink Strike. Clarities top you up after you've burnt a full combo, and your over-time mana usage between full ult charges is less than before.

Buying an item that gives you 575 mana on a hero who would only reasonably use 290-380, 90-180 of which is on a skill that has virtually no applications outside of fighting things, and who needs 2.5 minutes to recharge that full burst makes no sense.

EDIT: Mathematically, Diffusal 1 + level 11 gives you enough effective mana regen to always be able to cast your full charges' worth of Blink Strike (i.e. regenerate more than 40 mana in 30 seconds). You Clarity to make up the difference from Smoke Screen usage if you need to, but since you basically won't use Smoke Screen in situations that don't involve killing people and blowing Blink Strike charges, you don't need to commit an actual item to this.
Moderator
govie
Profile Blog Joined November 2012
9334 Posts
September 26 2014 20:08 GMT
#24
I believe you might not have tried riki yet and are making alot of fuss for nothing

The new riki can cast blinkstrike 5 times in 1 second after which u have to wait for 30 seconds, because thats how i think it worked in my games until now. But apparantly im wrong so it must be me!
The two NBA teams in states with legal weed are called the Nuggets and the Blazers...
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2014-09-26 20:17:28
September 26 2014 20:15 GMT
#25
On September 27 2014 05:08 govie wrote:
I believe you might not have tried riki yet and are making alot of fuss for nothing

The new riki can cast blinkstrike 5 times in 1 second after which u have to wait for 30 seconds, because thats how i think it worked in my games until now. But apparantly im wrong so it must be me!

You get charges back at a rate of 1 every 30 seconds. Even though you can save them up, you still need to wait for all the charges to restore to be able to use them all at once--which means it takes 2.5 minutes to get all 5 charges back.

Again, if you restore more than 40 mana in 30 seconds (which level 11 + Diffusal gives you), you get mana back faster than you get charges back, meaning you can always cast your full number of Blink Strikes once you pass that amount, Smoke Screens notwithstanding.
Moderator
govie
Profile Blog Joined November 2012
9334 Posts
Last Edited: 2014-09-26 22:05:18
September 26 2014 22:02 GMT
#26
We all know you calculate like no other, but i had/have simple mana issues in the early/midgame and i cant "uncalculate" that.

I have tried diffusal, euls and skadi on the new riki so far: Euls felt gimmicky even against a bounty hunter. The diffusal blade wasnt enough manapool+regen for me to play riki effectively in the early+mid game and it didnt feel like i spammed the silence whole game long. The pms+urn+skadi gave my riki a different/harder build up itemwise but it eventually synergized better in my games. It seems with the new gold/xp changes high tier items are just one fight away and can be farmed pretty fast even if you have had a bad start.
If someone ever encounters the same manaproblems as i did/do on riki, they could maybe try pt+pms+urn+skadi to see if it solves their problems in those typical situations/games or not. Hopefully they give feedback on it so we learn from peoples experiences on the new riki.

The two NBA teams in states with legal weed are called the Nuggets and the Blazers...
Fumanchu
Profile Blog Joined February 2008
Canada669 Posts
September 27 2014 03:34 GMT
#27
I played riki yesterday. Treads toggle and diffusal was enough mana regen for me. Ended the game with treads, diffusal, bfly, and S&Y. Of course this is only one game but for myself I encountered very little mana problems.
Easy doesnt fit into grownup life.
DucK-
Profile Blog Joined January 2009
Singapore11447 Posts
September 27 2014 05:12 GMT
#28
Skadi as first item is pretty shitty on pretty much every hero. Don't do it please. Absolutely no reason to waste early gold on it, especially if your primary reason is cuz of your mana concerns.
me_viet
Profile Blog Joined April 2010
Australia1350 Posts
September 27 2014 05:18 GMT
#29
I can't think of a single hero that would want skadi first lol. Treads and diffusal was more than enough. If even one of your team mate has manaboots you will never run out of mana. You don't always need to use smoke for every engagement.

Worst comes to worst ask for a bottle charge.
TheYango
Profile Joined September 2008
United States47024 Posts
September 27 2014 05:24 GMT
#30
Or send yourself a clarity, which is a good habit for dealing with immediate mana concerns on any hero that has a small mana pool but also similarly small mana consumption.
Moderator
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
October 09 2014 12:28 GMT
#31
so is Riki now better with Tranquils or is Treads still important?
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Kreb
Profile Joined September 2010
4834 Posts
Last Edited: 2014-10-09 12:40:21
October 09 2014 12:38 GMT
#32
Please for the love of god stop going offlane or roaming with this hero. Really, please.
Frogstomp
Profile Joined January 2013
United States125 Posts
October 09 2014 12:53 GMT
#33
Has anyone tried blink on him in a real match? I know it sounds crazy because he already has blink strike, but it could open up some nice hit and run plays that sow chaos or set up a teamfight. I.e; blink in, smoke screen, backstab, blink strike away.

I mention this because using blink dagger does not break his invisibility.

It sounds good, but then there's the opportunity cost of picking it up, and the question of when in a build to get it. Just throwing it out there.
Comeh
Profile Blog Joined July 2008
United States18918 Posts
October 09 2014 13:57 GMT
#34
On September 27 2014 14:18 me_viet wrote:
I can't think of a single hero that would want skadi first lol. Treads and diffusal was more than enough. If even one of your team mate has manaboots you will never run out of mana. You don't always need to use smoke for every engagement.

Worst comes to worst ask for a bottle charge.


Skadi first is okay on slark, I guess (after treads wand aquila blink).

I guess.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
BoZiffer
Profile Joined November 2011
United States1841 Posts
October 09 2014 14:18 GMT
#35
On October 09 2014 21:38 Kreb wrote:
Please for the love of god stop going offlane or roaming with this hero. Really, please.


Never played Riki before - why is he bad offlane/roaming?
ChunderBoy
Profile Joined August 2011
3242 Posts
October 09 2014 14:23 GMT
#36
On September 27 2014 05:08 govie wrote:
I believe you might not have tried riki yet and are making alot of fuss for nothing

The new riki can cast blinkstrike 5 times in 1 second after which u have to wait for 30 seconds, because thats how i think it worked in my games until now. But apparantly im wrong so it must be me!

no it takes 2 seconds to blink 5 times, and u still need to wait for backstab hits after a blink.

On October 09 2014 21:28 Torte de Lini wrote:
so is Riki now better with Tranquils or is Treads still important?

tranquils is even worse now on him....
always go treads

----------------------------------------------------------------------------------------------------------------------------------

Also about skadi first....
whats the point? you can just get something like yasha>drums>sange first which is far better
if you cant manage mana early on, then get a bottle... its rly ez to get bottlecharges/runes with invis heroes now
then you can get skadi or basher or both depending on which you need more.
i think diffusal is still a big trap item, but useful in some situations
new flutter on butterfly makes that item so much better on every hero that already used to go butterfly. also chrono/duels/dooms no longer disable evasion, even more reason to get it

On October 09 2014 21:38 Kreb wrote:
Please for the love of god stop going offlane or roaming with this hero. Really, please.


he can do both, fulfilling different roles.

On October 09 2014 21:53 Frogstomp wrote:
Has anyone tried blink on him in a real match? I know it sounds crazy because he already has blink strike, but it could open up some nice hit and run plays that sow chaos or set up a teamfight. I.e; blink in, smoke screen, backstab, blink strike away.

I mention this because using blink dagger does not break his invisibility.

It sounds good, but then there's the opportunity cost of picking it up, and the question of when in a build to get it. Just throwing it out there.


On October 09 2014 22:57 Comeh wrote:
Show nested quote +
On September 27 2014 14:18 me_viet wrote:
I can't think of a single hero that would want skadi first lol. Treads and diffusal was more than enough. If even one of your team mate has manaboots you will never run out of mana. You don't always need to use smoke for every engagement.

Worst comes to worst ask for a bottle charge.


Skadi first is okay on slark, I guess (after treads wand aquila blink).

I guess.


no blink sounds entirely worthless except for style gimmick points.
riki is a hero that needs to progressively keep getting stronger as the game goes on otherwise he falls behind hard.
you need hp/stats/dmg/attackspeed through out the whole game.
same for slark kinda, i rly dislike blink slark... its good for picking off a squishy support... but is 2k gold rly worth it for that 1-2 extra kills on supports? buying blink on squishy/mobile heroes like slark/riki make them weaker in terms of actual power/fighting... having a blink on these heroes also makes ur frontline in fights weaker...hence ur backline (supports/squishies) will suffer from you buying blink bcoz u cant sustain in the frontlines and enemies can sweep thru ur ranks killing ur backliners rly fast.
also shadowblade got buffed which is a nice item on slark, it makes supports buy lots of sentries as well.
if you ever play a pub and enemies have a solo support then shadowblade makes it rly easy for you to win coz one support cant maintain courier/flying/obs/sentries/gem. blink doesnt do any of this.
also another thing.... bottle on slark is almost mandatory imo.. whether you are mid/safe/offlane
the fact that you can bottle through ulti in the middle of the fight just makes it too good
"mmr is a social construct" - tumblr
Comeh
Profile Blog Joined July 2008
United States18918 Posts
Last Edited: 2014-10-09 14:48:29
October 09 2014 14:44 GMT
#37
On October 09 2014 23:23 ChunderBoy wrote:
+ Show Spoiler +
On September 27 2014 05:08 govie wrote:
I believe you might not have tried riki yet and are making alot of fuss for nothing

The new riki can cast blinkstrike 5 times in 1 second after which u have to wait for 30 seconds, because thats how i think it worked in my games until now. But apparantly im wrong so it must be me!

no it takes 2 seconds to blink 5 times, and u still need to wait for backstab hits after a blink.

On October 09 2014 21:28 Torte de Lini wrote:
so is Riki now better with Tranquils or is Treads still important?

tranquils is even worse now on him....
always go treads

----------------------------------------------------------------------------------------------------------------------------------

Also about skadi first....
whats the point? you can just get something like yasha>drums>sange first which is far better
if you cant manage mana early on, then get a bottle... its rly ez to get bottlecharges/runes with invis heroes now
then you can get skadi or basher or both depending on which you need more.
i think diffusal is still a big trap item, but useful in some situations
new flutter on butterfly makes that item so much better on every hero that already used to go butterfly. also chrono/duels/dooms no longer disable evasion, even more reason to get it

On October 09 2014 21:38 Kreb wrote:
Please for the love of god stop going offlane or roaming with this hero. Really, please.


he can do both, fulfilling different roles.

On October 09 2014 21:53 Frogstomp wrote:
Has anyone tried blink on him in a real match? I know it sounds crazy because he already has blink strike, but it could open up some nice hit and run plays that sow chaos or set up a teamfight. I.e; blink in, smoke screen, backstab, blink strike away.

I mention this because using blink dagger does not break his invisibility.

It sounds good, but then there's the opportunity cost of picking it up, and the question of when in a build to get it. Just throwing it out there.


On October 09 2014 22:57 Comeh wrote:
Show nested quote +
On September 27 2014 14:18 me_viet wrote:
I can't think of a single hero that would want skadi first lol. Treads and diffusal was more than enough. If even one of your team mate has manaboots you will never run out of mana. You don't always need to use smoke for every engagement.

Worst comes to worst ask for a bottle charge.


Skadi first is okay on slark, I guess (after treads wand aquila blink).

I guess.


no blink sounds entirely worthless except for style gimmick points.
riki is a hero that needs to progressively keep getting stronger as the game goes on otherwise he falls behind hard.
you need hp/stats/dmg/attackspeed through out the whole game.
same for slark kinda, i rly dislike blink slark... its good for picking off a squishy support... but is 2k gold rly worth it for that 1-2 extra kills on supports? buying blink on squishy/mobile heroes like slark/riki make them weaker in terms of actual power/fighting... having a blink on these heroes also makes ur frontline in fights weaker...hence ur backline (supports/squishies) will suffer from you buying blink bcoz u cant sustain in the frontlines and enemies can sweep thru ur ranks killing ur backliners rly fast.
also shadowblade got buffed which is a nice item on slark, it makes supports buy lots of sentries as well.
if you ever play a pub and enemies have a solo support then shadowblade makes it rly easy for you to win coz one support cant maintain courier/flying/obs/sentries/gem. blink doesnt do any of this.
also another thing.... bottle on slark is almost mandatory imo.. whether you are mid/safe/offlane
the fact that you can bottle through ulti in the middle of the fight just makes it too good


okay super off topic, but I find blink super effective for a few reasons on slark (not discounting shadowblade - it can be good).

A: shadowblade initiation falls off really hard once supports start buying sentries - a lot of times i go slark shadowblade the other team buys sentries / gem and suddenly i become a useless afk farmer
B: Blink initation range is absolutely absurd - pretty much can kill anyone a screen away.
C: Shadowblade mana cost (whatever)
D: actually farm faster with blink (whatever)
E: You can ult on slark, do damage, and then blink away (which won't get ruined by reveal like shadowblade does) as the cd will come off cooldown.
F: Its slightly cheaper.

I mean both are good, but i have stomped pubs a lot more reliably with blink. The pick-off range is absurd for bad pub supports and bad pub supports are better at buying sentries then they are at positioning well. I guess you could argue how good pickoffs are as aw hole, but when you are playing blink slark you basically just go around the map killing everyone - its even really easy to kill squishier cores + 1 other heroes (if your pinging on them for 5 mins convinces them to follow you). Slark just naturally has a lot of damage with his kit at level 11, so really shouldn't be able to kill most heroes. Also this items just starves a lot of heroes like SB does becaues it forces heroes to not farm in areas of the map they normally would. Its definitely a snowball hero / item though, so if you fuck up some ganks you'll essentially just be a shitty initation hero and it will suck.

But yeah blink riki is awful don't build it. I actually haven't played the new riki, but I think items like WB Yasha MoM are still good.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Kreb
Profile Joined September 2010
4834 Posts
Last Edited: 2014-10-09 15:07:18
October 09 2014 14:57 GMT
#38
On October 09 2014 23:18 BoZiffer wrote:
Show nested quote +
On October 09 2014 21:38 Kreb wrote:
Please for the love of god stop going offlane or roaming with this hero. Really, please.


Never played Riki before - why is he bad offlane/roaming?

Lets look at some typically good properties for offlaners.

- Is tanky/can withstand harassment. Riki? Nope.
- Has escape or other anti-gank skill. Riki? Nope.
- Does well with limited items. Riki? Nope. Can get descent damage without items due to backstab, but come midgame he offers nothing in teamfights if he hasnt been given farm priority.
- Can pressure supports or force supports to stay around guarding their carry because the offlaner is a threat to the carry. Riki? Maybe pressure weak supps, other no. I see about no carry that would be afraid of a lvl 1-5 Riki or so.

The only thing he really does in the offlane is force the enemy supps to spend 200g on detection. And I guess he also to some extend is better at soaking exp than some normal offlaners because of invis if you're against a defensive tri or very strong duo.

Hes worse at getting whatever little farm you can find in the offlane and hes worse at doing good with whatever limited farm you get compared to more standard offlaners. Where other offlaners can shrug off some harassment or rely on their skillset to escape kill attemps, Riki cant do shit.

The big breaking point is really that he doesnt function well at all without item/lvl advantage. This was already his weakness as safelane carry. Even as safelane carry often by midgame if you arent snowballing you'll often find you out you cant get into the fray to deal damage without getting bursted down. And with no team fight ulti or similar you need to be able do that. And that is the weakness of a safelane Riki. By putting him offlane you're amplifying his biggest weakness to the point where he needs to have an extremely fortunate laning/early game stage to be relevant come midgame. With items of similar value as say Tranqs + Blink (Centaur) or Arcanes + Soul ring (Timber) these offlaners can do lots of work even against more farmed enemy cores. Give Riki any items of similar value and he still can accomplish little to nothing.

Also to mention he has no farming/jungling abilities or other catch up mechanics. Where Bats, Dooms and Prophets can retreat to the jungle if they're shut down offlane, what does a Riki do?

On October 09 2014 23:23 ChunderBoy wrote:
he can do both, fulfilling different roles.

What role, beyond being a mobile ward (which other heroes do better and which you dont want to waste a #3 position slot on), would a Riki do in an average game from the offlane?
ChunderBoy
Profile Joined August 2011
3242 Posts
Last Edited: 2014-10-09 16:25:37
October 09 2014 16:25 GMT
#39
he can secure every 2min rune. annoy enemy junglers and possibly kill them... leech lane and pull xp.
i mean if hes laning against a rly rly rly strong trilane that stuff like tide/cent cant go up against, he does better than them.
i think u underestimate how good not being see on minimap is. it makes a psychological difference, enemies wont play as ballsy on other lanes, coz riki can just retaliate for his ally with smoke.
im not saying that offlane riki is better than safelane tho
"mmr is a social construct" - tumblr
Varth
Profile Joined August 2010
United States426 Posts
October 09 2014 16:28 GMT
#40
I too go blink slark and think it makes him a god damn nightmare to fight and even harder to kill, but I do think Beesa has a good point about if you are against a solo support SB would be a good choice, because I've been that solo support and having to buy detection constantly has screwed me a few times out of very key items (force, blink, aghs) at timings that I generally get them
Prev 1 2 3 4 5 7 8 9 Next All
Please log in or register to reply.
Live Events Refresh
OSC
00:00
OSC Elite Rising Star #15
MilkiCow vs NicoractLIVE!
Jumy vs TBD
xJustxJordanx27
Liquipedia
Replay Cast
00:00
SEL S2 Last Chance Qualifier 1
CranKy Ducklings110
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 244
SpeCial 103
CosmosSc2 35
RuFF_SC2 35
StarCraft: Brood War
Icarus 9
Dota 2
monkeys_forever850
Counter-Strike
Stewie2K674
Super Smash Bros
AZ_Axe99
Other Games
summit1g13673
tarik_tv7991
shahzam1313
ViBE248
JimRising 210
NeuroSwarm121
Trikslyr73
Organizations
Other Games
gamesdonequick2611
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH210
• Hupsaiya 67
• Kozan
• LaughNgamezSOOP
• AfreecaTV YouTube
• sooper7s
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota22331
League of Legends
• Scarra1976
• TFBlade510
• Rush415
Upcoming Events
Epic.LAN
10h 25m
Big Brain Bouts
14h 25m
sebesdes vs SpeCial
Harstem vs YoungYakov
GgMaChine vs uThermal
CranKy Ducklings
1d 8h
Epic.LAN
1d 10h
CSO Contender
1d 15h
BSL20 Non-Korean Champi…
1d 16h
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
Sparkling Tuna Cup
2 days
Online Event
2 days
BSL20 Non-Korean Champi…
2 days
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
Esports World Cup
4 days
ByuN vs Astrea
Lambo vs HeRoMaRinE
Clem vs TBD
Solar vs Zoun
SHIN vs Reynor
Maru vs TriGGeR
herO vs Lancer
Cure vs ShoWTimE
[ Show More ]
Esports World Cup
5 days
Esports World Cup
6 days
Liquipedia Results

Completed

JPL Season 2
RSL Revival: Season 1
Murky Cup #2

Ongoing

BSL 2v2 Season 3
Copa Latinoamericana 4
Jiahua Invitational
BSL20 Non-Korean Championship
CSL Xiamen Invitational
CSL Xiamen Invitational: ShowMatche
Championship of Russia 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25

Upcoming

2025 ACS Season 2
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
BSL Season 21
K-Championship
RSL Revival: Season 2
SEL Season 2 Championship
uThermal 2v2 Main Event
FEL Cracov 2025
Esports World Cup 2025
Underdog Cup #2
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.