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Simple Questions, Simple Answers - Page 973

Forum Index > Dota 2 Strategy
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Jonoman92
Profile Blog Joined September 2006
United States9110 Posts
October 16 2014 00:51 GMT
#19441
Is it ever ok to go level 1 sandstorm on sand king? It seems totally idiotic to me.
njt7
Profile Joined August 2012
Sweden769 Posts
October 16 2014 01:07 GMT
#19442
Well dota is a game of extremes so if you know for certain you wont use your burrowstrike a lvl 1 sandstorm will allow you to clear a stacked easy camp for a instant lvl 2 and a point in burrowstrike anyway.
"All the casters who flamed me ever for anything."
Jonoman92
Profile Blog Joined September 2006
United States9110 Posts
October 16 2014 02:13 GMT
#19443
That's true. I guess I should clarify that I mean when people start off with level 1 sandstorm to stack and kill medium/hard camps.
Aisikle
Profile Joined December 2012
Australia30 Posts
October 16 2014 07:44 GMT
#19444
On October 16 2014 11:13 Jonoman92 wrote:
That's true. I guess I should clarify that I mean when people start off with level 1 sandstorm to stack and kill medium/hard camps.

Level 1 Sandstorm is pretty pathetic when it comes to clearing camps. Yes, it can do a small camp, but usually you want to keep creeps in there to pull. Burrowstrike is just one of those skills that you almost exclusively get at level 1 on a hero. Holding onto the skill point till you need to use it is still fine, though. Maybe Sandstorm is the only way you survive a level 1 gank, for example.
KOFgokuon
Profile Blog Joined August 2004
United States14912 Posts
October 16 2014 15:10 GMT
#19445
I like to stack the easy camp once and pull, use sandstorm level 1 on the stacked camp and you can kill the camp and deny the wave fully which gets you an easy level 2
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
October 16 2014 15:14 GMT
#19446
right clicking the creeps works just as well and guarantees you the lasthits
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
KOFgokuon
Profile Blog Joined August 2004
United States14912 Posts
October 16 2014 17:08 GMT
#19447
you aren't guaranteed to kill the double camp if you auto attack, especially if there's a ghost or a healer
Kupon3ss
Profile Joined May 2008
時の回廊10066 Posts
October 16 2014 19:31 GMT
#19448
nah, just take caustic and clear camps np
When in doubt, just believe in yourself and press buttons
Stool
Profile Joined July 2010
United States15 Posts
October 16 2014 22:26 GMT
#19449
With the new assist gold changes would a valid strategy be to drop all of your items when an ally is about to get a kill or die? I know that when you drop your items on the ground the net worth table on the top left of spectator mode shows that you have a lower net worth. Would this work in a real game, esp if your carry drops 15k worth of items?
Birdie
Profile Blog Joined August 2007
New Zealand4438 Posts
October 16 2014 22:47 GMT
#19450
Ahaha I don't know if that would work but if it dles it would be hilarious to see a bunch of players frantically dropping items when one of their teammates gets caught out
Red classic | A butterfly dreamed he was Zhuangzi | 4.5k, heading to 5k as support!
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
October 17 2014 08:43 GMT
#19451
On October 17 2014 07:26 Stool wrote:
With the new assist gold changes would a valid strategy be to drop all of your items when an ally is about to get a kill or die? I know that when you drop your items on the ground the net worth table on the top left of spectator mode shows that you have a lower net worth. Would this work in a real game, esp if your carry drops 15k worth of items?

This was discussed since the very first iteration of the gold comeback changes in 6.82, but I don't know if a conclusion was ever reached. I've never seen it in a pro game at least.
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Belisarius
Profile Joined November 2010
Australia6233 Posts
October 17 2014 10:35 GMT
#19452
I tested it in a bot game, there's no difference between dropped items and carried ones. It's possible that bots and/or cheats breaks the comeback system anyway, though.
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
October 17 2014 11:28 GMT
#19453
On October 17 2014 07:26 Stool wrote:
With the new assist gold changes would a valid strategy be to drop all of your items when an ally is about to get a kill or die? I know that when you drop your items on the ground the net worth table on the top left of spectator mode shows that you have a lower net worth. Would this work in a real game, esp if your carry drops 15k worth of items?

even if it worked, it's too risky
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
Tytansar
Profile Joined July 2014
United Kingdom15 Posts
October 17 2014 13:36 GMT
#19454
Hi Guys, First time poster, I am a low MMR EU West player (1300) and I play support primarily about 90% of the time. Sometimes however I get bored of playing Support and want to Carry for a game, but if I choose a Carry no one else ever seems to pick a support so we have maybe 4 Carries and a semi support. Is this just an issue at lower MMR games or is there a lack of supports throughout the ranks? Is there a forum anywhere where you can find a partner to play with?
icystorage
Profile Blog Joined November 2008
Jollibee19350 Posts
October 17 2014 13:53 GMT
#19455
http://www.liquiddota.com/forum/the-tavern/453836-inhouse-dota <--- play with other TLers. They're not dicks

It's probably more common in sub 3k mmrs but it isnt gone in higher mmrs so dont feel bad about it. Ler has some great articles on how to play support

http://www.liquiddota.com/forum/dota-2-strategy/465232-the-art-of-support-part-1
http://www.liquiddota.com/forum/dota-2-strategy/465496-the-art-of-support-part-2
http://www.liquiddota.com/forum/dota-2-strategy/466577-the-art-of-support-part-3
http://www.liquiddota.com/forum/dota-2-strategy/467403-the-art-of-support-part-4


Also, pick whatever you like having fun is the most important thing. Play carry if you want, try to first pick it though
LiquidDota StaffAre you ready for a Miracle-? We are! The International 2017 Champions!
Tytansar
Profile Joined July 2014
United Kingdom15 Posts
October 17 2014 16:23 GMT
#19456
Thanks for the Help icystorage. I seen a lot of your posts before on here and found them very useful.
icystorage
Profile Blog Joined November 2008
Jollibee19350 Posts
October 17 2014 16:54 GMT
#19457
Glad to have helped :D
LiquidDota StaffAre you ready for a Miracle-? We are! The International 2017 Champions!
Varth
Profile Joined August 2010
United States426 Posts
October 17 2014 17:12 GMT
#19458
I see 4 carries about every 10 games or so around 4600
ahw
Profile Blog Joined April 2011
Canada1099 Posts
October 17 2014 17:28 GMT
#19459
Not a whine, but legit question -- why do under levelled supports love hoarding for a 15 min arcane boots so much?

I see so many supports with no real mana sustain problems rush these when losing and cripple themselves. Urn, wand, tranqs, euls components, force components all do more to keep you alive when behind

I get it if you are running a push strategy or you can pick them up with first blood gold in 5 minutes.. But I'd generally rather my jakiro slow builds a force than waste 1k on arcanes
Birdie
Profile Blog Joined August 2007
New Zealand4438 Posts
October 17 2014 19:12 GMT
#19460
I mostly play mid, but if I'm playing support sometimes if I leave the lane to rotate and gank mid, place wards, stack camps and so on my lane partner complains that I should be in lane helping him get farm. Is he just bad if he says that? Or are there some instances where I should stay in lane until we start grouping up to take objectives?
Red classic | A butterfly dreamed he was Zhuangzi | 4.5k, heading to 5k as support!
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