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Simple Questions, Simple Answers - Page 964

Forum Index > Dota 2 Strategy
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Alur
Profile Blog Joined March 2008
Denmark3900 Posts
September 28 2014 16:05 GMT
#19261
On September 27 2014 23:29 BluemoonSC wrote:
whats the easiest way to land ember's searing chains after using sleight of fist on a solo target? shift queue? or watch for the animation?

I often see players casting it too early when they cast SoF in a direction theyre already not facing, so make sure you account for turning. Other than that it's probably just a matter of practice.
AKA No can Dazzle | https://www.youtube.com/watch?v=PlTpX7z3Pok
TL+ Member
BluemoonSC
Profile Blog Joined November 2010
SoCal8933 Posts
September 28 2014 23:46 GMT
#19262
On September 29 2014 01:05 Alur wrote:
Show nested quote +
On September 27 2014 23:29 BluemoonSC wrote:
whats the easiest way to land ember's searing chains after using sleight of fist on a solo target? shift queue? or watch for the animation?

I often see players casting it too early when they cast SoF in a direction theyre already not facing, so make sure you account for turning. Other than that it's probably just a matter of practice.


yeah i'm gonna have to practice some, i suppose. i just started playing him (apart from that "let me try him, now that he's out" when he was first introduced)

also - this was never answered...can sleight of fist miss if the target has evasion?
LiquidDota Staff@BluemoonGG_
Mostha
Profile Joined March 2013
Netherlands63 Posts
September 29 2014 00:09 GMT
#19263
On September 29 2014 08:46 BluemoonSC wrote:
Show nested quote +
On September 29 2014 01:05 Alur wrote:
On September 27 2014 23:29 BluemoonSC wrote:
whats the easiest way to land ember's searing chains after using sleight of fist on a solo target? shift queue? or watch for the animation?

I often see players casting it too early when they cast SoF in a direction theyre already not facing, so make sure you account for turning. Other than that it's probably just a matter of practice.


yeah i'm gonna have to practice some, i suppose. i just started playing him (apart from that "let me try him, now that he's out" when he was first introduced)

also - this was never answered...can sleight of fist miss if the target has evasion?


I just double checked it cause I wasn't 100% sure, but yes Sleght of fist can miss because of evasion.
Lavitage2
Profile Joined June 2012
198 Posts
September 29 2014 03:25 GMT
#19264
if bloodseeker casts max rank bloodrage on himself when he has mask of madness running how much extra damage does he take?
Yurie
Profile Blog Joined August 2010
12185 Posts
Last Edited: 2014-09-29 05:12:23
September 29 2014 05:11 GMT
#19265
On September 29 2014 12:25 Lavitage2 wrote:
if bloodseeker casts max rank bloodrage on himself when he has mask of madness running how much extra damage does he take?


Did a quick test against Roshan. Without anything 47, with MoM 61, with both mom and BS q skill 80. So a 70% dmg increase.

This is according to battle log. I didn't check the HP myself.
stralucira
Profile Joined July 2011
Turkey5 Posts
September 29 2014 09:36 GMT
#19266
Can Ogre Frostmage's Ice Armor be cast on towers? (Curious after learning Lich's Ice Armor can be cast on towers)
Rocket-Bear
Profile Joined July 2014
3070 Posts
September 29 2014 10:19 GMT
#19267
On September 29 2014 18:36 stralucira wrote:
Can Ogre Frostmage's Ice Armor be cast on towers? (Curious after learning Lich's Ice Armor can be cast on towers)

No it can't.

It's easy to test this if you host a lobby for yourself and just try. Takes about ~2min so probably goes faster than waiting for an answer here. Just go to Custom Games and Create a lobby, take a slot on Dire or Radiant and start.
Favorite players: Gh and Zai
vndestiny
Profile Blog Joined September 2011
Singapore3475 Posts
Last Edited: 2014-09-29 12:07:06
September 29 2014 12:01 GMT
#19268
I'm bored so I start playing solo rmm, but since it's been a few months since I played so all the calibration matches I play hard support to warm up. End up 7-3, so I was quite happy.
But then they calibrate me at 2.9k mmr, which may or may not be correct, idk since I just finish calibration.

Question is, does the calibration match takes account of KDA/gpm/xpm ? Looking through those match I see that my stats weren't that nice, but again it's hard to have nice stats with position 5.( definitely need improvement though ). In those wins it's not like my teammates carried me all the way or anything, I contributed quite an amount in those wins too.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34510 Posts
September 29 2014 12:19 GMT
#19269
No one really knows since valve haven't made it public, but I don't believe calibration matches look at your stats.
Moderator
vndestiny
Profile Blog Joined September 2011
Singapore3475 Posts
Last Edited: 2014-09-29 12:28:15
September 29 2014 12:27 GMT
#19270
Ok guess I didn't win enough to get a higher ranking then. Need to play a more games to see that number will rise or fall. Hopefully it won't fall.
Also quick question, what should I do as a support during down time(not much happening) in mid game. Think I need to work on that. The cores take over the jungle, wards are on cd, rs is on cd or our lineup isn't build to take it. It seems like I just follow the cores around protect them from ganks but isn't actually do anything productive.
idonthinksobro
Profile Joined December 2010
3138 Posts
Last Edited: 2014-09-29 14:25:02
September 29 2014 14:24 GMT
#19271
Calibration matches do use some stats, at least hero damage counts. Sometimes you get zeus players in your game that are awful tbd and they ult everytime their ult is off cooldown to get maximum hero damage.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34510 Posts
September 29 2014 14:27 GMT
#19272
On September 29 2014 23:24 idonthinksobro wrote:
Calibration matches do use some stats, at least hero damage counts. Sometimes you get zeus players in your game that are awful tbd and they ult everytime their ult is off cooldown to get maximum hero damage.

Any non-anecdotal evidence?
Moderator
mawerick_mc
Profile Joined August 2014
Portugal8 Posts
September 29 2014 14:36 GMT
#19273
On September 29 2014 21:27 vndestiny wrote:
Ok guess I didn't win enough to get a higher ranking then. Need to play a more games to see that number will rise or fall. Hopefully it won't fall.
Also quick question, what should I do as a support during down time(not much happening) in mid game. Think I need to work on that. The cores take over the jungle, wards are on cd, rs is on cd or our lineup isn't build to take it. It seems like I just follow the cores around protect them from ganks but isn't actually do anything productive.


If there is anything i learned, it is that the MMR is quite accurate on the long run. I was calibrated at 3.2K MMR, and i mainly fluctuate around this value, there was a brief dive to 2.9K and a brief rise to 3.5K but after more matches, i come back to my "deserved" 3.2K MMR value. So keep playing, and you will find out where you belong

Keeping your cores safe of ganks (by staying near and giving vision on map) is a worth enough job by itself. Also you get some much needed XP from the camps they farm.
Life is unpredictable
StaraCroft
Profile Joined April 2012
Austria292 Posts
September 30 2014 15:50 GMT
#19274
On September 29 2014 23:27 Firebolt145 wrote:
Show nested quote +
On September 29 2014 23:24 idonthinksobro wrote:
Calibration matches do use some stats, at least hero damage counts. Sometimes you get zeus players in your game that are awful tbd and they ult everytime their ult is off cooldown to get maximum hero damage.

Any non-anecdotal evidence?

I think that this was true before 6.82. There was a huge influx of very inexperienced players in the 3k bracket. I think they might have fixed that with an update to the servers, it doesn't seem nearly as bad now.
Xypski
Profile Joined December 2009
Denmark156 Posts
September 30 2014 15:55 GMT
#19275
Back when ranked was first released you could check your rating via console after each calibration game; i remember one case where i lost 40ish (lots of feeding, playing CM, losing team) but the_fame gained 30 (beyond godlike, tons of damage as timber). I don't know if they've changed it though.
Horza
StaraCroft
Profile Joined April 2012
Austria292 Posts
September 30 2014 16:29 GMT
#19276
I'm playing mostly on USE from central europe, and I find that the vast majority of players I get matched with do not speak english. Is this an experience people who are playing from the US on US servers share, or is it possible that valve matches foreigners with other foreigners? I don't mean there are some... on a good day one in 10 players speaks more than broken english.
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
September 30 2014 16:33 GMT
#19277
http://www.reddit.com/r/DotA2/comments/21456z/calibration_matches_and_why_they_are_the_single/

This is perhaps close to non-anecdotal
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Jonoman92
Profile Blog Joined September 2006
United States9111 Posts
October 01 2014 01:26 GMT
#19278
If you are trapped in cogs with clockwerk who has battery assault activated and you have shadowblade+tp is it possible to use tp and the sb in succession such that you can tp out?
evilfatsh1t
Profile Joined October 2010
Australia8943 Posts
October 01 2014 02:12 GMT
#19279
no. you either cancel the invis or cancel the tp, depending on whichever you used first
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2014-10-01 02:23:12
October 01 2014 02:21 GMT
#19280
On October 01 2014 11:12 evilfatsh1t wrote:
no. you either cancel the invis or cancel the tp, depending on whichever you used first

Er, no. You can activate Shadow Blade (or any Wind Walk-based Invisibility--which includes both Clinkz' and Bounty Hunter's abilities) during channeling abilities without breaking the channel AND you can activate abilities during the fade time of the invisibility without breaking it. You can invis TP both ways under normal circumstances (either TP first then activate SB, or activate SB first, then TP during the 0.3s fade time).

Both can potentially work, but they're super tight timing-wise because of how Clockwerk's Battery Assault has a 0.7s interval with a 0.1s ministun and you have to get through the 0.3s fade time of Shadow Blade without getting ministunned once.
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