Simple Questions, Simple Answers - Page 374
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Shaella
United States14828 Posts
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Erasme
Bahamas15899 Posts
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Shaella
United States14828 Posts
On March 22 2013 08:38 Erasme wrote: Thing is aghanim may be good on some heroes, but it's never worth it to rush it. Even on Tiny you get drums/yasha before agha I'm actually not sure about that I mean, Agha on tiny is basically a super bfury. | ||
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Slardar
Canada7596 Posts
On March 22 2013 08:46 Shaella wrote: I'm actually not sure about that I mean, Agha on tiny is basically a super bfury. Not sure? Then don't reply and take someone's word for it. Why is everyone in the Simple Q&A debating everything? Why does anyone answer anything here if it's going to get questioned? Mobility + Attack Speed to bolster your already insane base damage > More Damage + Cleave. Tiny has a huge presence early-mid game, as opposed to hard carries. So you shouldn't throw that all away to just sit in a lane and farm Aghanims. It's literally having your cake, and eating it too. You get the powerhouse early-mid Tiny from the olden days (Blink, Ganker) by supplementing Blink Dagger with super-high mobility (Phase, Drums, Yasha) and attack speed. Then you build Aghanims which makes you Usain Bolt with a BFury. Followup with finished Manta, AC, Crit and you're set. | ||
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Rhyme
United States1069 Posts
e.g. qop, chen, ench, tiny, brewmaster, lina although i can see an argument for rushing aghs on enchantress if you dominate early | ||
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Shaella
United States14828 Posts
On March 22 2013 09:03 Slardar wrote: Not sure? Then don't reply and take someone's word for it. Why is everyone in the Simple Q&A debating everything? Why does anyone answer anything here if it's going to get questioned? Mobility + Attack Speed to bolster your already insane base damage > More Damage + Cleave. Tiny has a huge presence early-mid game, as opposed to hard carries. So you shouldn't throw that all away to just sit in a lane and farm Aghanims. It's literally having your cake, and eating it too. You get the powerhouse early-mid Tiny from the olden days (Blink, Ganker) by supplementing Blink Dagger with super-high mobility (Phase, Drums, Yasha) and attack speed. Then you build Aghanims which makes you Usain Bolt with a BFury. Followup with finished Manta, AC, Crit and you're set. There's a reason why AM and Void usually rush bfury, just sayin. | ||
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Blitzkrieg0
United States13132 Posts
On March 22 2013 09:07 Shaella wrote: There's a reason why AM and Void usually rush bfury, just sayin. Yeah because they have no other means to flash farm. Tiny can flash farm with his abilities or just farm on heroes since he does so much burst damage. | ||
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Rhyme
United States1069 Posts
On March 22 2013 09:07 Shaella wrote: There's a reason why AM and Void usually rush bfury, just sayin. yeah, it's because they don't have a strong midgame combat peak like tiny does. they may be able to contribute to a teamfight that's already in their team's favor, but they are way better off with a battlefury for farming (or midas/maelstrom for void) because they peak harder, later. | ||
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Shaella
United States14828 Posts
On March 22 2013 09:10 Rhyme wrote: yeah, it's because they don't have a strong midgame combat peak like tiny does. they may be able to contribute to a teamfight that's already in their team's favor, but they are way better off with a battlefury for farming (or midas/maelstrom for void) because they peak harder, later. I disagree once again, lategame carry tiny way outcarries AM, and carries about as hard as void Dude hits ungodly hard, in a huge AOE, and smashes towers absurdly fast. | ||
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Erasme
Bahamas15899 Posts
On March 22 2013 09:15 Shaella wrote: I disagree once again, lategame carry tiny way outcarries AM, and carries about as hard as void Dude hits ungodly hard, in a huge AOE, and smashes towers absurdly fast. am or void dont have a 1k damage aoe at lvl 9 and the cleave is really good at lvl 16. Inexistent at lvl 6, not worth it at lvl 11. | ||
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Rhyme
United States1069 Posts
On March 22 2013 09:15 Shaella wrote: I disagree once again, lategame carry tiny way outcarries AM, and carries about as hard as void Dude hits ungodly hard, in a huge AOE, and smashes towers absurdly fast. no i agree with your opinion about how strong a lategame tiny is. it's just he is unique in that he has the ability to peak midgame as a ganker, and then again lategame as a carry. and you should take advantage of both peaks. | ||
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Goshawk.
United Kingdom5338 Posts
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TheYango
United States47024 Posts
On March 22 2013 10:16 Goshawk. wrote: if u go fight tiny with arcane blinks u will not outcarry a farming agi carry unless u kill him 100 times or get 100 kills yourself, and in those cases you are gonna win anyway. You're grossly exaggerating how much of an advantage you need for Arcanes+Blink Tiny to take control of the game. If you get Arcanes+Blink fast enough, the enemy carry can't solo farm because of your solo kill ability. You can then transition that solo kill power into lategame carry items. Really "carry Tiny" and "ganker Tiny" aren't two separate things--because the nature of pub games allows a midgame tempo carrying hero to transition into lategame carry items off of his advantage. | ||
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aintz
Canada5624 Posts
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Belisarius
Australia6233 Posts
I just feel like it's really overpriced, and if I'm mid with lower farm than safelane, and maybe fail a gank or two, it can be hard to have my core damage items and vanguard up before I need to focus on teamfights, and thus become mega-poor if they go badly. | ||
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Slardar
Canada7596 Posts
On March 22 2013 11:19 Belisarius wrote: How essential is vanguard on kunkka, and is it reasonable to skip it in favour of a faster shadowblade/crystalis? Are there cheaper survivability items that can get you through? I just feel like it's really overpriced, and if I'm mid with lower farm than safelane, and maybe fail a gank or two, it can be hard to have my core damage items and vanguard up before I need to focus on teamfights, and thus become mega-poor if they go badly. 1-2 Bracers, 1 Drums, or just a Vitality Booster I would consider all superior to the Vanguard. I wouldn't consider Vanguard essential at all, not on any hero. Generally a bad item, situational usage for a few heroes. (Axe, Bristleback) | ||
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Belisarius
Australia6233 Posts
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rebdomine
6040 Posts
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sandyph
Indonesia1640 Posts
On March 22 2013 06:28 TheYango wrote: I'd say almost all of the Agh's upgrades are situationally good, but on the whole people prioritize them too highly. E.g. even "good" Aghanim's upgrades like Pugna and Clockwerk should be seen as capstone utility pieces, and not as core items, compared to more fundamental items like Mek and Sheep. So they're all noob traps in a way. Agh is pretty good on Juggs not bad on Seer, Doom, Lina, ES, Huskar, Warlock and off course core on Ogre, Enchant , Furion(more dolla) and Meepo | ||
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aintz
Canada5624 Posts
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