• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:46
CEST 21:46
KST 04:46
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection6Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2
Community News
[BSL22] Non-Korean Championship from 13 to 28 June2Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th151Weekly Cups (May 18-24): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League6
StarCraft 2
General
TL Poll: How do you feel about the 5.0.16 PTR balance changes? Oliveira Would Have Returned If EWC Continued TL.net Map Contest #22 - Voting & Ladder Map Selection Code S Season 2 (2026): RO4 and Finals Preview What kind of tool would you be interested in?
Tourneys
Maestros of The Game 2 announcement and schedule ! Douyu Cup 2026 GSL Code S Season 2 (2026) Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected Welcome to the External Content forum
Brood War
General
25 Years Since Brood War Patch 1.08 BW General Discussion BW animated web series: seeking contributors FlaSh's ASL S21 Finals Review BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[BSL22] Grand Finals - Sunday 21:00 CEST [ASL21] Grand Finals [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2
Strategy
Any training maps people recommend? Why doesn't anyone use restoration? Muta micro map competition [G] Hydra ZvZ: An Introduction
Other Games
General Games
Stormgate/Frost Giant Megathread PC Games Sales Thread Nintendo Switch Thread ZeroSpace Megathread Summer Games Done Quick 2026!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread Trading/Investing Thread Things Aren’t Peaceful in Palestine YouTube Thread Russo-Ukrainian War Thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion Movie Discussion! [Manga] One Piece
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Esportsmanship: How to NOT B…
TrAiDoS
Why RTS gamers make better f…
gosubay
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9149 users

Simple Questions, Simple Answers - Page 274

Forum Index > Dota 2 Strategy
Post a Reply
Prev 1 272 273 274 275 276 1254 Next
TheYango
Profile Joined September 2008
United States47024 Posts
December 25 2012 18:53 GMT
#5461
On December 26 2012 03:49 Firebolt145 wrote:
Icefrog did change stout shield though; it used to be 300g iirc, there used to be no PMS so it would primarily be for a vanguard, etc etc...

That's why I said "since 6.60"--that's when the price change happened, and when PMS was introduced.

It still took people years after that to start buying it on melees that want neither Vanguard nor PMS.
Moderator
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
December 25 2012 22:26 GMT
#5462
How do you get the most out of Manta? What spells/situations is it most effectively activated against/in? What all can it be used to dodge; ie what constitutes a "projectile"?
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
Cyx.
Profile Joined November 2010
Canada806 Posts
December 25 2012 23:04 GMT
#5463
On December 26 2012 07:26 Nightmarjoo wrote:
How do you get the most out of Manta? What spells/situations is it most effectively activated against/in? What all can it be used to dodge; ie what constitutes a "projectile"?


First off, manta is best on (obviously) agility carries who are building heavy stats. You probably know this already but if you didn't, your illusions only benefit from attributes (ie. agi, int and str) - NOT things like damage, attack speed, etc. So if you're building attack speed or damage items for your other big items, manta isn't very effective.

It's best used against non-AoE heavy teams - your illusions will die fast to pretty much any AoE, and especially against things like Earthshaker it can even make them do more damage. You want your illusions to live long enough to contribute to your DPS.

Projectiles are too many to list, but basically anything you see flying towards you that is targeted can be dodged with manta. Things like venge's stun, qop's shadow strike, CK's chaos bolt (though it's tricky because it's a fast projectile!)... you get the idea. One notable exception is Sven's stun though - it feels like a projectile but is actually an AoE that triggers when it gets close to the target, so even if you dodge it it will still explode on you, unless you manage to time your split-second of immunity pretty perfectly.

Also, of course, it's core on Antimage for a good reason - your illusions still get the full effect of mana burn, so not only do they do even more damage than most agi carries' illusions, they also synergize REALLY well with mana void even with only two or three hits each.
Fruscainte
Profile Blog Joined December 2009
4596 Posts
December 26 2012 07:18 GMT
#5464
So my new years DotA resolution is to learn Meepo to an an above average level.

I got some simple questions though before I start:

- Could I charge the Poof of all 3 other meepos preemptively, and if timed right, use blink dagger to blink on top of a hero/team and the other meepo's come in instantly as well doing that damage? I kind of assumed that's the purpose of getting blink on him, but it seems like it requires a lot of finesse to pull off

- How long should I be in farm mode? I understand Meepo is a very experience related hero, but he also, from what I know, is a mid game oriented carry. Should I really just be farming for the first 17-19 minutes as I get my Mek/Blink and then start pushing/killing, or is it a I should be really farming the entire game? Basically I'm wondering if I should be playing Meepo as a semi-carry/pusher or a straight hard carry ricefest.

- What after Blink Dagger? More survival items? Since stats are now shared 100%, I feel like something like Heart might be good. On the other hand, something like Janggo would be pretty nifty as well since it gives really cost efficient stats + movement speed.

- The game has reached 50-60 minutes, teams are kind of at a standstill and it's really late game. What is my objective? What is my role in late game teamfights? Should I be initiating, or hanging back and poofing in once things are underway to pick people off?

- Any other tips and tricks in terms of bindings and ways I can practice this.
TheEmulator
Profile Blog Joined July 2010
28100 Posts
December 26 2012 07:22 GMT
#5465
Sorry I don't know anything about Meepo, just wanted to say that a Dota 2 new years resolution is a great idea. I am definitely going to do this as well. Maybe something like not relying on my best hero.
Administrator
Cyx.
Profile Joined November 2010
Canada806 Posts
December 26 2012 07:46 GMT
#5466
On December 26 2012 16:18 Fruscainte wrote:
So my new years DotA resolution is to learn Meepo to an an above average level.

I got some simple questions though before I start:

- Could I charge the Poof of all 3 other meepos preemptively, and if timed right, use blink dagger to blink on top of a hero/team and the other meepo's come in instantly as well doing that damage? I kind of assumed that's the purpose of getting blink on him, but it seems like it requires a lot of finesse to pull off


Yes, totally, and it's not that tricky to do in reality once you've practiced it a little bit. That being said, the combo is still nearly as effective if you blink first then poof, and also a lot simpler to get off.

- How long should I be in farm mode? I understand Meepo is a very experience related hero, but he also, from what I know, is a mid game oriented carry. Should I really just be farming for the first 17-19 minutes as I get my Mek/Blink and then start pushing/killing, or is it a I should be really farming the entire game? Basically I'm wondering if I should be playing Meepo as a semi-carry/pusher or a straight hard carry ricefest.


The truly great thing about Meepo is that you don't have to make that decision once you hit a certain point.

At level 11, if you're having a decent time in lane and controlling your jungle fairly well, you should be closing in on a 12-14 minute mek + blink, as well as having three Meepos. The thing about three Meepos is that two Meepos is enough poof power to clear the entire jungle in under a minute if done correctly, as well as still being able to do a bit of lane farming.

So with that extra Meepo you have, this is the time to be abusing your level advantage, which is starting to get HUGE at this point, by using your blink/poof combo to gank most people 1v1 or even 1v2 without much difficulty at all - all while keeping two Meepos in the jungle, farming and grinding xp for you so you can continue to push your level advantage all the way to the point where you're level 25 and everyone else is barely 16.

So to answer your question more concisely: Do both. You don't have to make the choice between having a major midgame impact and farming for the lategame - you have three heroes at this point, four later in the game. DO IT ALL.



- What after Blink Dagger? More survival items? Since stats are now shared 100%, I feel like something like Heart might be good. On the other hand, something like Janggo would be pretty nifty as well since it gives really cost efficient stats + movement speed.


My usual build for Meepo is mek, blink, scepter, eblade (or heart), heart (or eblade), then something like a skadi or butterfly as your final item.

After blink I usually go straight for my scepter because without it you can't take advantage of the true imba that is 100% stat sharing - I find myself pretty crippled early to midgame if I skip the blink or the mek, but don't want to delay my scepter any more than that because it's the point where Meepo becomes truly destructive.

With only the scepter and the mek your clones are pretty tanky by themselves, but if you feel you need more survivability, the fact that Meepo has five dudes whacking on people means that his natural DPS is incredibly good even without any true damage items. I like to go for eblade against teams that I feel can't do a massive amount of damage to me, as well as teams where I feel like I really want to instagib someone with some serious blink/eblade/poofing.



- The game has reached 50-60 minutes, teams are kind of at a standstill and it's really late game. What is my objective? What is my role in late game teamfights? Should I be initiating, or hanging back and poofing in once things are underway to pick people off?


Lategame, your role is mostly going to be a combo of initiator and carry - you're going to be one of the most farmed and leveled heroes on the map, if not THE most, and the chaos and damage caused by five Meepos showing up in the middle of the team is one of the best ways to start those lategame teamfights. You should have a heart at this point, which means Meepo Prime isn't in danger of being instantly wrecked if he poofs in, and your entry creates the space your team needs to make the magic happen in a teamfight. Also, a good chain net can be as strong as a ravage if you hit it correctly - even stronger in certain ways.



- Any other tips and tricks in terms of bindings and ways I can practice this.


The most helpful thing for me in terms of Meepo keybinds and practice has been to set my tenth control group to spacebar - I've gotten into the habit of always putting all units that I control on the spacebar and it seems like the most natural way to do it to me. If you have space as an item or something you can use 1-5 for your individual Meepos and 6 for all of them, but 6 is really awkward to reach and you can't afford to not have your Meepos individually hotkeyed.

Also, get used to checking your Meepo's healthbars on the portraits on the left, and figuring out quickly which one needs to be pulled back, finding his hotkey and dragging him away. I used to try to click my hurt Meepos and then it was stupidly hard so I got used to doing it that way instead, which is TONS easier for me at least.

If you want any more help with some Meepo stuff feel free to toss me a PM, this reply might not have been really fit for the simple q's thread but I love Meepo so much that I can't help but write an essay to every post I see about him =P
Fruscainte
Profile Blog Joined December 2009
4596 Posts
December 26 2012 08:02 GMT
#5467
Shit man, don't worry about writing too much there, that helped a lot.

Yeah I'll throw in some bot games tomorrow and mess around with him in -wtf mode to practice the general micro and moving around and stuff. One thing I did want to ask though (finally, a simple question!) is Tranquils. Since the boots are shared, I feel like it might be a suitable replacement to Mek?
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
December 26 2012 08:19 GMT
#5468
For Meepo I get tranquil aghs armlet treads (str mode on) vlads mek heart. Hopefully your team already has a mek by then and you won't need to get it yourself. If your team has a vlads by then too that's great also. The purpose is to give all the Meepos durability. Tranquil makes his laning and jungling go smoother. I think blink is a poor choice on him because it's 2k gold spent on something that makes him more vulnerable, rather than more durable. Yes blink + poofs is a good nuke, but if that's all you can do you're a poor carry. Early on you're too vulnerable to be an effective ganker, and should be using poof to farm the jungle rapidly. Even if you don't like the rest of the build I use, I think getting aghs before anything else is imperative. Even if you're trying to use him as a ganker instead of a full-blown carry aghs gives you another meepo to make your nuke stronger in addition to the increased durability given by 100% stats sharing.
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
Altsa
Profile Blog Joined August 2010
Finland990 Posts
December 26 2012 08:50 GMT
#5469
There is a new feature(glitch) with Meepo that was just recently discovered, involving getting a bloodstone for Meepo.

The point is that currently in dota 2, if any of the clones dies, the main meepo wont lose any bloodstone charges. After 25 charges Meepo is immortal.

For discussion and more info http://www.playdota.com/forums/showthread.php?t=1213456
AoD
Cyx.
Profile Joined November 2010
Canada806 Posts
Last Edited: 2012-12-26 09:02:58
December 26 2012 08:54 GMT
#5470
On December 26 2012 17:02 Fruscainte wrote:
Shit man, don't worry about writing too much there, that helped a lot.

Yeah I'll throw in some bot games tomorrow and mess around with him in -wtf mode to practice the general micro and moving around and stuff. One thing I did want to ask though (finally, a simple question!) is Tranquils. Since the boots are shared, I feel like it might be a suitable replacement to Mek?


Totally, especially if another hero is more suited to the mek on your team - you need the sustain for the jungle more than anything. I like to build mek on him anyways though - the thing about Meepo is that he can get a REALLY FAST mek, FAR faster than your offlane or even your mid is going to be able to, and that can really make great things happen both in his lane and elsewhere. It's up to you though - I like having a 9 minute mek because it just lets you both dive and push towers with a lot more freedom, and lets you be a bigger part of your team early on, freeing up supports to build other things that they need.

EDIT:
On December 26 2012 17:19 Nightmarjoo wrote:
For Meepo I get tranquil aghs armlet treads (str mode on) vlads mek heart. Hopefully your team already has a mek by then and you won't need to get it yourself. If your team has a vlads by then too that's great also. The purpose is to give all the Meepos durability. Tranquil makes his laning and jungling go smoother. I think blink is a poor choice on him because it's 2k gold spent on something that makes him more vulnerable, rather than more durable. Yes blink + poofs is a good nuke, but if that's all you can do you're a poor carry. Early on you're too vulnerable to be an effective ganker, and should be using poof to farm the jungle rapidly. Even if you don't like the rest of the build I use, I think getting aghs before anything else is imperative. Even if you're trying to use him as a ganker instead of a full-blown carry aghs gives you another meepo to make your nuke stronger in addition to the increased durability given by 100% stats sharing.


Couple things about this - first off, why armlet? You get a lot of stats from armlet that your Meepos don't use - and most importantly, they can't use the active which is the best part of the item. Also, even Meepo Prime isn't a great armlet hero, at least how I see it.

Tranquils I totally agree with - already discussed.

The thing about blink is that in combination with mek especially (you can get them both by 12-14 minutes if you're decent in the jungle), both of those items come at a time when your level advantage is just starting to really show, and the mek gives you the survivability to use blink to its fullest potential. And you don't really give up a ton of your carrying power at all because you can still be farming the jungle as well as roaming and participating as a pusher, ganker and initator/dps in teamfights. Yes, Meepo's a pretty vulnerable hero, and I see why you don't like that feeling - but try it with mek and see how it goes. It also stretches your multitasking out which is fun =P

Lastly, yes aghs is great, but it's most effective at level 16 - and if you're farming well, you don't even have to get any kills at all to get a 20 minute aghs with mek and blink, right around the time you should be hitting level 16-17.

The best thing about Meepo is that he doesn't have to choose between being a hard carry, a ganker or a pusher - he can do all of them at different points in the game without compromising his ability to do the others.

EDIT2: THESE AREN'T SIMPLE ANSWERS AT ALL FUCK
Fruscainte
Profile Blog Joined December 2009
4596 Posts
Last Edited: 2012-12-26 19:51:59
December 26 2012 19:51 GMT
#5471
Hey, we need more Meepo discussion anyways

Also, found a really nice Eastern European to show a good Meepo game in action.



EDIT: Mid or not? I feel like I could use it to reach 6, and then hand it off to someone else.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34503 Posts
December 26 2012 19:54 GMT
#5472
Depends who the opposing mid is and if there is anyone else on your team that can make better use of it.
Moderator
Fruscainte
Profile Blog Joined December 2009
4596 Posts
Last Edited: 2012-12-26 20:01:12
December 26 2012 20:01 GMT
#5473
On December 27 2012 04:54 Firebolt145 wrote:
Depends who the opposing mid is and if there is anyone else on your team that can make better use of it.


Yeah, if it's an Invoker or QoP or something I wouldn't touch that with a ten foot pole of course.
how2TL
Profile Joined August 2010
1197 Posts
December 26 2012 20:02 GMT
#5474
Is there any way to find and sort replays by hero played? Looking for some TA and LD replays but it's a bit clunky just scrolling through lists. Thanks.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34503 Posts
December 26 2012 20:02 GMT
#5475
Filter hero by:
Moderator
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
December 26 2012 20:17 GMT
#5476
On December 27 2012 05:02 how2TL wrote:
Is there any way to find and sort replays by hero played? Looking for some TA and LD replays but it's a bit clunky just scrolling through lists. Thanks.


You can search for heroes by name in the filter. If the name has a space it becomes an underscore instead.
I'll always be your shadow and veil your eyes from states of ain soph aur.
how2TL
Profile Joined August 2010
1197 Posts
December 26 2012 20:47 GMT
#5477
But since there's no Game Mode filtering right now I mostly see Greeviling games.
Unleashing
Profile Joined March 2011
Denmark14978 Posts
December 26 2012 20:59 GMT
#5478
http://www.dota-academy.com/hero/74/
http://www.dota-academy.com/hero/68/
Would be my ideal way of finding replays for those heroes.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
December 26 2012 21:31 GMT
#5479
On December 27 2012 05:47 how2TL wrote:
But since there's no Game Mode filtering right now I mostly see Greeviling games.


Set the date prior to when Greeviling started.
I'll always be your shadow and veil your eyes from states of ain soph aur.
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
Last Edited: 2012-12-26 22:06:02
December 26 2012 22:05 GMT
#5480
On December 27 2012 05:59 Unleashing wrote:
http://www.dota-academy.com/hero/74/
http://www.dota-academy.com/hero/68/
Would be my ideal way of finding replays for those heroes.

Generally speaking you have to spend money to get access to the actual tournament replays. I made a list of pub games with pros playing every hero but it's from 6.75 so it's a little outdated and I really don't want to have to update it.

I'm not really sure what they are asking for though, is he asking how to sort through his own games or other people's games or?

Prev 1 272 273 274 275 276 1254 Next
Please log in or register to reply.
Live Events Refresh
Next event in 4h 14m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech100
mouzStarbuck 93
StarCraft: Brood War
Sea 2311
Dewaltoss 131
firebathero 62
910 26
Rock 25
soO 22
ajuk12(nOOB) 13
Counter-Strike
Coldzera 1110
Heroes of the Storm
Liquid`Hasu464
MindelVK19
Other Games
gofns29647
Grubby4127
Liquid`RaSZi2116
FrodaN1075
uThermal549
byalli349
B2W.Neo337
summit1g218
ArmadaUGS209
Livibee108
Trikslyr54
Devilwalk9
Organizations
Other Games
BasetradeTV208
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• blackmanpl 33
• 80smullet 14
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade913
Other Games
• imaqtpie787
• Shiphtur208
Upcoming Events
Replay Cast
4h 14m
The PondCast
14h 14m
Maestros of the Game
19h 14m
Serral vs Rogue
herO vs SHIN
OSC
1d 2h
Replay Cast
1d 4h
Maestros of the Game
1d 18h
Replay Cast
2 days
CranKy Ducklings
2 days
uThermal 2v2 Circuit
2 days
Sparkling Tuna Cup
3 days
[ Show More ]
uThermal 2v2 Circuit
3 days
OSC
4 days
Wardi Open
4 days
Replay Cast
6 days
Liquipedia Results

Completed

BSL Season 22
2026 GSL S2
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
Acropolis #4 - GSB
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
uThermal 2v2 2026 Main Event
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
Heroes Pulsing #3
Heroes Pulsing #2
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.