Simple Questions, Simple Answers - Page 273
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BoxingKangaroo
Japan955 Posts
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flamewheel
FREEAGLELAND26782 Posts
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Firebolt145
Lalalaland34503 Posts
On December 24 2012 10:18 flamewheel wrote: Just type GG and peace~ Same way you post on tl ~ | ||
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Thezzphai
Germany1145 Posts
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Doomblaze
United States1292 Posts
On December 23 2012 09:41 SpaceFighting wrote: oh yeah figured as much, I guess a majority of this comes with experience. Thanks alot ^^ edit: 1 more quick question, does getting "suggested" items a good way to start? or should i just skip it and actually learn an item build? The suggested items usually aren't bad but they're usually not the right items either. I would use www.dota2alttab.com for builds since 90% of them are correct. On December 24 2012 10:09 BoxingKangaroo wrote: So someone on the opposing team disconnects early, and I get the 'it's ok to leave this game' message. What's the proper etiquette here? Am I obliged to play on against the remaining players, or can I leave the game guilt free? If you want a win you should keep playing the game. If you don't care then leave. Them wins are important, although im not even sure if they count in the larger scheme of things. | ||
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evilfatsh1t
Australia8875 Posts
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KOFgokuon
United States14911 Posts
On December 24 2012 12:18 13_Doomblaze_37 wrote: The suggested items usually aren't bad but they're usually not the right items either. I would use www.dota2alttab.com for builds since 90% of them are correct. If you want a win you should keep playing the game. If you don't care then leave. Them wins are important, although im not even sure if they count in the larger scheme of things. Item builds are situational. For beginners looking at the recommended builds is good enough. Once they play more they can learn insight into why alternatives are better | ||
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Whole
United States6046 Posts
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Cyx.
Canada806 Posts
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Firebolt145
Lalalaland34503 Posts
On December 25 2012 08:17 Whole wrote: Is Razor every picked in pro games? Not really nowadays. Used to be popular years ago in the Chinese metagame (in Dota 1). | ||
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Nevuk
United States16280 Posts
On December 25 2012 08:17 Whole wrote: Is Razor every picked in pro games? http://dota-academy.com/hero/24/ He's been played 37 times total in the entire history of dota 2's competitive scene | ||
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Nightmarjoo
United States3360 Posts
Is Axe better in jungle or lane? | ||
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r.Evo
Germany14081 Posts
On December 25 2012 17:40 Nightmarjoo wrote: I was told in a game with players better than me the other day that in the particular game we were in I shouldn't bother getting blink dagger as Enigma, that I should get bkb instead (and it worked out). What kind of scenarios/lineups is this true for? Is Axe better in jungle or lane? Most of the time the items you want quickly on jungle Engma are Mek into Blink or Bkb, then the other one. In general I would say that Blink first works better when the enemy team is worse than you (more positional failures you can take advantage of) and, obviously, if they have less interrupts. The more interrupts and the more competent the enemy team the more BKB first makes sense. For Axe, his jungling speed is pretty much only second to Enigma but those levels from 1-7ish are also when his laning is extremely strong. Generic answer: "It depends" - I'd say he's stronger in lane but the additional XP your team is getting from him jungling is usually worth more than his stronger laning. | ||
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Cyx.
Canada806 Posts
On December 25 2012 18:47 r.Evo wrote: Most of the time the items you want quickly on jungle Engma are Mek into Blink or Bkb, then the other one. In general I would say that Blink first works better when the enemy team is worse than you (more positional failures you can take advantage of) and, obviously, if they have less interrupts. The more interrupts and the more competent the enemy team the more BKB first makes sense. Also, to add on to this a bit, it's important to notice what spells the other team has that go through bkb - if there aren't very many disables that beat bkb on their team, bkb will guarantee your blackhole more completely. However, if there's a Beastmaster, Vengeful Spirit, or something of the sort, blink will let you be more likely to catch those heroes - again, making your blackhole more likely to get its full channel off. Of course, like r.Evo said, you usually want the other one as soon as you're done the first one. They are pretty frequently the strongest items you can get on Enigma and mek, blink, bkb is all an Enigma truly needs. For Axe, his jungling speed is pretty much only second to Enigma but those levels from 1-7ish are also when his laning is extremely strong. Generic answer: "It depends" - I'd say he's stronger in lane but the additional XP your team is getting from him jungling is usually worth more than his stronger laning. I love laning Axe too much to ever feel good about jungling him =P not that it's bad in any way but I love battle hunger on supports... I know it makes me a bad person. and sometimes when you get like three spins in a row and then you can just kill someone straight out from 100%... too funny. | ||
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TheSubtleArt
Canada2527 Posts
1) On average how reliable are the in-game items? Some people say they're good, others say most of them are far from what you should actually be getting. I've also heard people telling me to simply build them until I have a better understanding of what items to be getting, but I'm not really sure how I would learn this. 2) I try to look up guides and builds for heroes I'm learning, but I'm never sure if the guide is credible. At high masters I could very quickly tell if a piece of starcraft advice was credible or if it was crap, but being a newb / noob at Dota 2 and mobas in general I can't do the same for Dota 2. Are there any certain sites that are known to have more reliable guides than others? any sites I should be avoiding? | ||
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taldarimAltar
973 Posts
Back in Allstars a couple of years ago radiance wasn't so popular, why did it become popular? Before, i thought the idea was that there always used to be something better you could get instead of rad | ||
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Slardar
Canada7596 Posts
On December 26 2012 01:24 TheSubtleArt wrote: Hey guys, second time visiting this thread. Kind of a broad question. I'm still new to Dota 2, although I've been gotten comfortable with some heroes, to the point where I know my way around, finish with good records and have a good idea what items to get. My problem is always learning new heroes, as the learning curve is generally steep, and more specifically learning what items to get with certain heroes. So 2 questions: 1) On average how reliable are the in-game items? Some people say they're good, others say most of them are far from what you should actually be getting. I've also heard people telling me to simply build them until I have a better understanding of what items to be getting, but I'm not really sure how I would learn this. 2) I try to look up guides and builds for heroes I'm learning, but I'm never sure if the guide is credible. At high masters I could very quickly tell if a piece of starcraft advice was credible or if it was crap, but being a newb / noob at Dota 2 and mobas in general I can't do the same for Dota 2. Are there any certain sites that are known to have more reliable guides than others? any sites I should be avoiding? I'm assuming you mean the in-game recommended list of items? In which case, yeah more often than not it's good especially for a beginner. Well better grasp of item builds comes with just understanding heroes and mechanics. If the enemy team consists of heavy casters, you wouldn't buy the recommended armor item, now would you? You would build 50 drones in the jungle, then buy a hood of defiance or pipe. Now for example, on Bounty Hunter a standard core item is Black King Bar, but what if the whole enemy team has barely any stuns and threatening abilities? (herpderp mass carry game) Then you could adjust your build, skip BKB and go Desolator or something else. Guides I've almost never used.....but www.Playdota.com should be a legit source of information. Or just ask in here! | ||
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evilfatsh1t
Australia8875 Posts
On December 26 2012 01:24 TheSubtleArt wrote: Hey guys, second time visiting this thread. Kind of a broad question. I'm still new to Dota 2, although I've been gotten comfortable with some heroes, to the point where I know my way around, finish with good records and have a good idea what items to get. My problem is always learning new heroes, as the learning curve is generally steep, and more specifically learning what items to get with certain heroes. So 2 questions: 1) On average how reliable are the in-game items? Some people say they're good, others say most of them are far from what you should actually be getting. I've also heard people telling me to simply build them until I have a better understanding of what items to be getting, but I'm not really sure how I would learn this. 2) I try to look up guides and builds for heroes I'm learning, but I'm never sure if the guide is credible. At high masters I could very quickly tell if a piece of starcraft advice was credible or if it was crap, but being a newb / noob at Dota 2 and mobas in general I can't do the same for Dota 2. Are there any certain sites that are known to have more reliable guides than others? any sites I should be avoiding? recommended items are decent for most heroes. in low level games they are definitely good enough for you to play with. to get a better understanding of your heroes and what items to get with them only comes from experience really. watch pro games, play games yourself. see what your hero is good at and what makes him viable/useful in higher level games. then match items as required to the heroes needs and the current circumstances of the game. as for guides, if you look at the last 5 pages or so there are links which some people claim to have decent guides for most heroes. On December 26 2012 01:27 taldarimAltar wrote: I was reading the thread on radiance carries and asked this, but i think here is better to ask. Back in Allstars a couple of years ago radiance wasn't so popular, why did it become popular? Before, i thought the idea was that there always used to be something better you could get instead of rad depends how far back were talking, but the only thing that really changed was players' understanding of the game. they realised radiance is an insane item for farming with provided you can get it in a reasonable time and thats all there is to it. i guess if you really wanted to look into it, you could argue that people started realising that hero kills isnt all there is to dota. radiance allows the holder to not only farm extremely well but push towers better and more towers = more money. other than this revelation, i cant think of any other reason as the item didnt get any eye catching buffs (from what i remember). in fact it was nerfed slightly when radiance became too popular (lost its evasion, although the burn dmg was increased by 10? or so) | ||
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TheYango
United States47024 Posts
On December 26 2012 01:33 evilfatsh1t wrote: depends how far back were talking, but the only thing that really changed was players' understanding of the game. they realised radiance is an insane item for farming with provided you can get it in a reasonable time and thats all there is to it. i guess if you really wanted to look into it, you could argue that people started realising that hero kills isnt all there is to dota. radiance allows the holder to not only farm extremely well but push towers better and more towers = more money. other than this revelation, i cant think of any other reason as the item didnt get any eye catching buffs (from what i remember). in fact it was nerfed slightly when radiance became too popular (lost its evasion, although the burn dmg was increased by 10? or so) Burn damage increased by 5, AoE increased by 100, price decreased by 175, And yeah, the main change is that people understood the usefulness of Radiance better, and which heroes it was most suitable for. In general, a lot of things just get "figured out". Just like how Stout Shield hasn't been changed since 6.60, but up until like two years ago, people weren't starting the game as often with it because people hadn't realized how worth it it's early cost-effectiveness was, even if you weren't going to build it into anything. | ||
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Firebolt145
Lalalaland34503 Posts
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