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Simple Questions, Simple Answers - Page 267

Forum Index > Dota 2 Strategy
Post a Reply
Prev 1 265 266 267 268 269 1254 Next
Fruscainte
Profile Blog Joined December 2009
4596 Posts
December 17 2012 16:29 GMT
#5321
What's the deadline for Midas before it becomes ineffective to get it? Think it was something around 7 minutes?

Why is that too? Like isn't it ideal to get a Midas if you're farming a lot even if it comes at 10 minutes or something?
Andre
Profile Blog Joined August 2009
Slovenia3523 Posts
December 17 2012 16:48 GMT
#5322
Is it worth getting Ring of Protection on Lucifer instead of stout shield for tanking? How much better is stout shield compared to the armor provided by RoP?
You must gather your party before venturing forth.
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
Last Edited: 2012-12-17 17:00:33
December 17 2012 16:59 GMT
#5323
On December 18 2012 01:29 Fruscainte wrote:
What's the deadline for Midas before it becomes ineffective to get it? Think it was something around 7 minutes?

Why is that too? Like isn't it ideal to get a Midas if you're farming a lot even if it comes at 10 minutes or something?

before 12min its always worth it, it depends on the flow of the game. If you need to push/will be pushed, don't get it. If its a passive game, why not
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
TheYango
Profile Joined September 2008
United States47024 Posts
December 17 2012 18:23 GMT
#5324
On December 18 2012 01:48 Andr3 wrote:
Is it worth getting Ring of Protection on Lucifer instead of stout shield for tanking? How much better is stout shield compared to the armor provided by RoP?

Stout is significantly better at low levels. They don't accomplish the same thing. You get Stout for its strength during laning--you get RoP because of the things it builds into.

At level 1, Stout Shield reduces 20 damage 60% of the time for an average of 12 damage block per hit. Enemy heroes typically hit for about 50 damage at level 1, meaning that Stout provides about 24% damage reduction. That's equivalent to the same damage reduction % as a little more than 5 armor, which is a LOT more than what you get out of RoP. The effect is even more pronounced for creeps, which do far less than 50 damage.

Stout drops off in usefulness as hero damage grows significantly, but at low levels, it's much stronger than RoP.
Moderator
forelmashi
Profile Blog Joined August 2007
421 Posts
December 17 2012 23:13 GMT
#5325
http://www.playdota.com/mechanics/experience

according to experience of denied units, at level one against a single melee enemy hero, he would get more experience if you denied a creep than if you had not denied it?
r.Evo
Profile Joined August 2006
Germany14080 Posts
December 17 2012 23:18 GMT
#5326
On December 18 2012 08:13 forelmashi wrote:
http://www.playdota.com/mechanics/experience

according to experience of denied units, at level one against a single melee enemy hero, he would get more experience if you denied a creep than if you had not denied it?

You mean this part right?

Example: A Sentinel player denies a Treant, there are 2 Scourge melee heroes and one Scourge ranged hero within 1000 range of the killed unit.
Each melee hero gets 12 (36/3) experience.
The ranged hero gets 6 (18/3) experience.

I think you got confused. "36/3" means "36 divided by 3" not "36 out of 3".
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
forelmashi
Profile Blog Joined August 2007
421 Posts
December 18 2012 00:10 GMT
#5327
if the enemy hero is alone then it's divided by 1...?
LazyFailKid
Profile Joined September 2011
Canada750 Posts
December 18 2012 00:30 GMT
#5328
On December 18 2012 09:10 forelmashi wrote:
if the enemy hero is alone then it's divided by 1...?

I would guess so
B1nary
Profile Blog Joined January 2008
Canada1267 Posts
December 18 2012 00:44 GMT
#5329
Melee creeps give 62 experience and ranged creeps give 41, so no. http://www.dota2wiki.com/wiki/Creeps

Unless it's mega creeps lol
forelmashi
Profile Blog Joined August 2007
421 Posts
December 18 2012 01:10 GMT
#5330
oh i see the creeps aren't level 1
cameler1989
Profile Joined December 2012
Canada15 Posts
December 18 2012 01:43 GMT
#5331
I am starting to play Dota 2, after a long battle trying to get to SC2 masters league, I have failed in that endavour.

Would you guys suggest I play with Bots during the beta period exclusively and then once I understand all heroes play matchmaking?

Or is it okay to be a noob and learn on the go? Will I be harassed? Is the community worse than SC2 when it comes to elitist scum virgins telling me I am a noob below masters?
I just wanted to play some LAN RTS
Firebolt145
Profile Blog Joined May 2010
Lalalaland34503 Posts
December 18 2012 01:48 GMT
#5332
On December 18 2012 10:43 cameler1989 wrote:
I am starting to play Dota 2, after a long battle trying to get to SC2 masters league, I have failed in that endavour.

Would you guys suggest I play with Bots during the beta period exclusively and then once I understand all heroes play matchmaking?

Or is it okay to be a noob and learn on the go? Will I be harassed? Is the community worse than SC2 when it comes to elitist scum virgins telling me I am a noob below masters?

Don't have to play against bots for the entire beta period. Maybe play against bots for the first 2-3 days or so, learn a few heroes, then just dive into matchmaking. Learn on the job, maybe find a friend that knows the game and he can teach you everything.

But yes, you will be harassed. The Dota 2 community is definitely worse than SC2's. Just grow a thick skin, find ways to enjoy the game even when it seems to be going to the shitter, and keep a cool head. Find friends from TL/other places that you can play with so you don't always have to deal with the randomness of solo queueing.

Welcome and good luck ~
Moderator
cameler1989
Profile Joined December 2012
Canada15 Posts
December 18 2012 01:56 GMT
#5333
On December 18 2012 10:48 Firebolt145 wrote:
Show nested quote +
On December 18 2012 10:43 cameler1989 wrote:
I am starting to play Dota 2, after a long battle trying to get to SC2 masters league, I have failed in that endavour.

Would you guys suggest I play with Bots during the beta period exclusively and then once I understand all heroes play matchmaking?

Or is it okay to be a noob and learn on the go? Will I be harassed? Is the community worse than SC2 when it comes to elitist scum virgins telling me I am a noob below masters?

Don't have to play against bots for the entire beta period. Maybe play against bots for the first 2-3 days or so, learn a few heroes, then just dive into matchmaking. Learn on the job, maybe find a friend that knows the game and he can teach you everything.

But yes, you will be harassed. The Dota 2 community is definitely worse than SC2's. Just grow a thick skin, find ways to enjoy the game even when it seems to be going to the shitter, and keep a cool head. Find friends from TL/other places that you can play with so you don't always have to deal with the randomness of solo queueing.

Welcome and good luck ~


Thank you for the advice!

It just seems like you can't really be good at this game if you don't know all of the heroes your enemies will be using. I mean their ultimates, ranges and such, if you don't know them you will be very vulnerable... just stating the obvious I guess.
I just wanted to play some LAN RTS
SnipedAgain
Profile Joined July 2012
United States17 Posts
December 18 2012 02:44 GMT
#5334
Why does MKB not work against void?
valheru
Profile Joined January 2011
Australia966 Posts
December 18 2012 02:50 GMT
#5335
On December 18 2012 11:44 SnipedAgain wrote:
Why does MKB not work against void?

The mechanic is that he instant heals the damage he takes rather than dodges the damage. But this means that he can't dodge damage that would kill him so culling blade instagibs him and lina ult at low hp will kill him.
I reject your reality and substitute my own
r.Evo
Profile Joined August 2006
Germany14080 Posts
December 18 2012 02:51 GMT
#5336
On December 18 2012 11:44 SnipedAgain wrote:
Why does MKB not work against void?

Because Backtrack is Backtrack and not a form of Evasion.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Firebolt145
Profile Blog Joined May 2010
Lalalaland34503 Posts
December 18 2012 02:55 GMT
#5337
On December 18 2012 11:50 valheru wrote:
Show nested quote +
On December 18 2012 11:44 SnipedAgain wrote:
Why does MKB not work against void?

The mechanic is that he instant heals the damage he takes rather than dodges the damage. But this means that he can't dodge damage that would kill him so culling blade instagibs him and lina ult at low hp will kill him.

Culling blade instagibs absolutely everything so that isn't really a good example.

You're also slightly off with the explanation; the heal happens BEFORE the damage is dealt, so he can survive a Lina ult at low hp. The difference is, he can't survive a nuke that does more damage than his max HP; so for example, if he has 500 hp and receives a 600 damage nuke, he can't heal enough to survive that, and he will always die to it. However if he has 100 hp out of 1000 and receives a 500 damage nuke, he can heal up to 600 hp and take 500 damage, thus remaining at 100 hp.
Moderator
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
December 18 2012 02:58 GMT
#5338
On December 18 2012 11:55 Firebolt145 wrote:
Show nested quote +
On December 18 2012 11:50 valheru wrote:
On December 18 2012 11:44 SnipedAgain wrote:
Why does MKB not work against void?

The mechanic is that he instant heals the damage he takes rather than dodges the damage. But this means that he can't dodge damage that would kill him so culling blade instagibs him and lina ult at low hp will kill him.

Culling blade instagibs absolutely everything so that isn't really a good example.

You're also slightly off with the explanation; the heal happens BEFORE the damage is dealt, so he can survive a Lina ult at low hp. The difference is, he can't survive a nuke that does more damage than his max HP; so for example, if he has 500 hp and receives a 600 damage nuke, he can't heal enough to survive that, and he will always die to it. However if he has 100 hp out of 1000 and receives a 500 damage nuke, he can heal up to 600 hp and take 500 damage, thus remaining at 100 hp.


Did they actually copy that workaround into the dota2 engine? Seems rather silly to parity the workaround.
I'll always be your shadow and veil your eyes from states of ain soph aur.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34503 Posts
December 18 2012 03:03 GMT
#5339
Admittedly not sure, but that's how it worked in Dota 1. It is definitely possible that they fixed it in Dota 2.
Moderator
valheru
Profile Joined January 2011
Australia966 Posts
December 18 2012 03:22 GMT
#5340
On December 18 2012 11:55 Firebolt145 wrote:
Show nested quote +
On December 18 2012 11:50 valheru wrote:
On December 18 2012 11:44 SnipedAgain wrote:
Why does MKB not work against void?

The mechanic is that he instant heals the damage he takes rather than dodges the damage. But this means that he can't dodge damage that would kill him so culling blade instagibs him and lina ult at low hp will kill him.

Culling blade instagibs absolutely everything so that isn't really a good example.

You're also slightly off with the explanation; the heal happens BEFORE the damage is dealt, so he can survive a Lina ult at low hp. The difference is, he can't survive a nuke that does more damage than his max HP; so for example, if he has 500 hp and receives a 600 damage nuke, he can't heal enough to survive that, and he will always die to it. However if he has 100 hp out of 1000 and receives a 500 damage nuke, he can heal up to 600 hp and take 500 damage, thus remaining at 100 hp.


Oh I thought he couldn't survive a damage instance that was greater than his current HP.
I reject your reality and substitute my own
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