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Simple Questions, Simple Answers - Page 245

Forum Index > Dota 2 Strategy
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Razt
Profile Joined January 2008
United States97 Posts
November 23 2012 11:36 GMT
#4881
Question in regards to Meepo's Geomancer Strike, dota 2 wiki claims it does not stack with buff placers but it is not listed under UAM's. So does geomancer stack with non-buff placing UAM's? (ex. HotD, i know that's a terrible item for meepo just an example.) And does anyone know if it works with Orb of venom/desolator/skadi?
Dead9
Profile Blog Joined February 2008
United States4725 Posts
November 23 2012 11:53 GMT
#4882
it stacks with skadi
never tried any other orbs
evilfatsh1t
Profile Joined October 2010
Australia8916 Posts
November 23 2012 12:56 GMT
#4883
im pretty sure all orb effects work on meepo. deso was a popular choice on meepo for a long time
LazyFailKid
Profile Joined September 2011
Canada750 Posts
November 23 2012 17:41 GMT
#4884
What do you build on ogre magi? I would guess the standard arcane boots>mek>other support things (necronomicon,etc)
Irratonalys
Profile Joined March 2011
Germany902 Posts
November 23 2012 17:43 GMT
#4885
should i switch my powerthreads on juggernaut to strength or agility?
The futures uncertain , but the end is always near
Pseudoku
Profile Joined March 2011
Canada1279 Posts
November 23 2012 17:46 GMT
#4886
On November 24 2012 02:43 Irratonalys wrote:
should i switch my powerthreads on juggernaut to strength or agility?


Switch to Int before using spells, switch to Agi for farming/consumable usage/late-game, switch to Str for danger - until you're farmed and have a good health pool.
Logic fails because we are lazy.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34504 Posts
November 23 2012 18:31 GMT
#4887
On November 24 2012 02:43 Irratonalys wrote:
should i switch my powerthreads on juggernaut to strength or agility?

Or just go phase boots, they're pretty good on juggernaut ^_^
Moderator
TheYango
Profile Joined September 2008
United States47024 Posts
November 23 2012 19:08 GMT
#4888
Phase are the traditional choice on Juggernaut because it's much easier to kill people with Blade Fury when you have an MS advantage.
Moderator
Irratonalys
Profile Joined March 2011
Germany902 Posts
November 23 2012 20:59 GMT
#4889
On November 24 2012 03:31 Firebolt145 wrote:
Show nested quote +
On November 24 2012 02:43 Irratonalys wrote:
should i switch my powerthreads on juggernaut to strength or agility?

Or just go phase boots, they're pretty good on juggernaut ^_^


yea , but the attackspeed is so good later in the game when bladefury is not that useful anymore.
The futures uncertain , but the end is always near
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
November 23 2012 21:07 GMT
#4890
Consider Juggernaut as a hero. As a melee agility carry, his primary lack is mobility. Heroes like Faceless Void, Anti Mage and Phantom Assassin all have mobility skills that allow them to enter (and sometimes exit) a fight very rapidly, reducing their disadvantage versus ranged carries who don't really need to "get in" to do damage. Jugg has no such skills, so he relies on his Blade Fury to enter and escape fights without being slowed or stunned. This means he just runs in. Which sucks. Phase makes this somewhat less bad (still not great). Treads doesn't help in this department at all.

Jugg has no issues with damage, since he has a low-ish BAT and an excellent crit. So he really doesn't need treads. He desperately needs any small mobility advantage phase can give him. Don't forget, you can always buy more attackspeed. Mobility is in general much harder to purchase (Yasha and blink are your only "real" options. Force is terrible on Jugg. Same with euls. Drums are already pretty core on him.)
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Firebolt145
Profile Blog Joined May 2010
Lalalaland34504 Posts
November 23 2012 21:28 GMT
#4891
On November 24 2012 05:59 Irratonalys wrote:
Show nested quote +
On November 24 2012 03:31 Firebolt145 wrote:
On November 24 2012 02:43 Irratonalys wrote:
should i switch my powerthreads on juggernaut to strength or agility?

Or just go phase boots, they're pretty good on juggernaut ^_^


yea , but the attackspeed is so good later in the game when bladefury is not that useful anymore.

He should have other items lategame for attack speed. Fast phase boots is extremely powerful for Juggernaut. Keep in mind he can activate them during the bladefury to make chasing heroes even easier.
Moderator
Veriol
Profile Joined October 2010
Czech Republic502 Posts
November 23 2012 22:05 GMT
#4892
Any reason why my game would lag as hell? my pc is fine i even tried to tune all settings to low/render 50% and the game still lags as hell(fps).
My pc is perfectly capable of running dota as i can run sc2 on decent settings.
"When you play, you have to start off with a mind to turn the game into a rape." -iloveoov
BigBeezy
Profile Joined October 2012
United States41 Posts
November 24 2012 02:41 GMT
#4893
I play single draft and often i will select my character and realize there is a Phantom Lancer on the opposite team. What is a way to determine which of his clones is real? In alot of public games he sometimes goes 16-0 or any other crazily high score, I know there must be a simple counter other then counter picking but right now i cant think of it.
Pop, Lock And Drop
BigBeezy
Profile Joined October 2012
United States41 Posts
November 24 2012 03:00 GMT
#4894
Does Pudge's hook damage and/or connect with invisible heroes?
Pop, Lock And Drop
Veriol
Profile Joined October 2010
Czech Republic502 Posts
November 24 2012 03:04 GMT
#4895
On November 24 2012 12:00 BigBeezy wrote:
Does Pudge's hook damage and/or connect with invisible heroes?


yes, pulls them and does damage.
"When you play, you have to start off with a mind to turn the game into a rape." -iloveoov
Dead9
Profile Blog Joined February 2008
United States4725 Posts
November 24 2012 03:09 GMT
#4896
On November 24 2012 11:41 BigBeezy wrote:
I play single draft and often i will select my character and realize there is a Phantom Lancer on the opposite team. What is a way to determine which of his clones is real? In alot of public games he sometimes goes 16-0 or any other crazily high score, I know there must be a simple counter other then counter picking but right now i cant think of it.

nuke everything and whatever drops the least is the real one
alternately if you dust before he turns invisible only the real one will have the dust icon over his head
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
November 24 2012 06:28 GMT
#4897
when should I skip magic stick/wand?
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
Dead9
Profile Blog Joined February 2008
United States4725 Posts
November 24 2012 06:49 GMT
#4898
if ur never in teamfights
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
November 24 2012 07:15 GMT
#4899
On November 24 2012 11:41 BigBeezy wrote:
I play single draft and often i will select my character and realize there is a Phantom Lancer on the opposite team. What is a way to determine which of his clones is real? In alot of public games he sometimes goes 16-0 or any other crazily high score, I know there must be a simple counter other then counter picking but right now i cant think of it.

Anything with aoe/cleave is good against him, if you don't have enough of it, you'll lose eventually
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
BigBeezy
Profile Joined October 2012
United States41 Posts
November 24 2012 07:38 GMT
#4900
Thanks! :D. When is a bottle viable? I frequently buy it and find it very useful but my friend says that it strictly for mid. I go random and side lane most of the time.
Pop, Lock And Drop
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