Simple Questions, Simple Answers - Page 166
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Firebolt145
Lalalaland34501 Posts
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lozarian
United Kingdom1043 Posts
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Qbek
Poland12923 Posts
On August 14 2012 00:14 lozarian wrote: He copes better than a lot of heroes, purely because he can actually kill her. Psi blades harass is still a dick, and her burst damage is about as good as yours, but if you're agressive and buy some regen, you're better off against a TA than a lot of other heroes, at least against most TAs, not korok. A good TA will still fuck a pudge no matter what, you just have to be a bit more careful where you stand. If TA gets hooked however, and doesn't have a significant lvl advantage, she's pretty fucked | ||
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Kipsate
Netherlands45349 Posts
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cilinder007
Slovenia7251 Posts
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Erasme
Bahamas15899 Posts
On August 14 2012 01:21 cilinder007 wrote: TA should destroy pudge in lane, before lvl 6 there is actualy not way pudge can kill ta, even if he hooks refraction negates the dmg and with his low armor he cant win a rightclick war against TA rot destroys refraction, a lucky rune and then bam you own the lane | ||
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TheYango
United States47024 Posts
On August 14 2012 01:41 Erasme wrote: rot destroys refraction, a lucky rune and then bam you own the lane Your ability to kill someone is still largely dependent on the burst damage you get from Hook, though, and you're never going to be able to Rot her without Hooking first. Without Hook's burst damage, Ult+Rot isn't enough to kill her before your Ult runs out. Obviously if you get an Invis/Haste and she doesn't play properly against your rune advantage, she'll die. But most matchups that aren't completely lopsided can be turned by a good rune that the opponent misplays against--this isn't exclusive to TA vs. Pudge. | ||
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EtherealBlade
660 Posts
On August 14 2012 01:54 TheYango wrote: Your ability to kill someone is still largely dependent on the burst damage you get from Hook, though, and you're never going to be able to Rot her without Hooking first. Without Hook's burst damage, Ult+Rot isn't enough to kill her before your Ult runs out. Obviously if you get an Invis/Haste and she doesn't play properly against your rune advantage, she'll die. But most matchups that aren't completely lopsided can be turned by a good rune that the opponent misplays against--this isn't exclusive to TA vs. Pudge. Indeed and TA should always have full vision of runes even if team doesn't ward and lets Pudge take a rune. She's a good counter. | ||
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Yacobs
United States846 Posts
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Firebolt145
Lalalaland34501 Posts
edit; to the latter, I mean. She's just the same as any other carry in pubs. | ||
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LuckoftheIrish
United States4791 Posts
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Erasme
Bahamas15899 Posts
On August 15 2012 03:33 Yacobs wrote: Siren is the only hard carry that always gets first-phase banned these days. My question -- is this perceived OP-ness something that translates directly to pub games? Or is she only considered so powerful because of her ult's usefulness for a coordinated team? Yes, you combine her with a tidehunter and a sk and suddenly, you 3v5. She can push, she can antipush, she can gank, she can do w/e the fuck you want and still be good. She's never a bad pick | ||
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TheYango
United States47024 Posts
On August 15 2012 08:59 Erasme wrote: Yes, you combine her with a tidehunter and a sk and suddenly, you 3v5. She can push, she can antipush, she can gank, she can do w/e the fuck you want and still be good. She's never a bad pick Yeah that's the thing, even the most brain-dead pubs can play Tidehunter or DS with Naga. | ||
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Blitzkrieg0
United States13132 Posts
On August 15 2012 08:59 Erasme wrote: Yes, you combine her with a tidehunter and a sk and suddenly, you 3v5. She can push, she can antipush, she can gank, she can do w/e the fuck you want and still be good. She's never a bad pick Do you really think you'd need naga if you had sandking AND tidehunter? Either one normally destroys the games I play. I can't imagine a team having both ^_^ Strong teamfight heroes dominate when people have no idea if they should fight or not. | ||
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lozarian
United Kingdom1043 Posts
On August 15 2012 03:33 Yacobs wrote: Siren is the only hard carry that always gets first-phase banned these days. My question -- is this perceived OP-ness something that translates directly to pub games? Or is she only considered so powerful because of her ult's usefulness for a coordinated team? She's a scaling carry that can contribute in lanes much better than almost everything else. Get an ally with a brain, and naga can wreck a lane pretty hard. I love going naga/dazzle wth a friend - image, poison, net, surround, heal. Level 2 and an easy 300 damage. It gets sillier at 3 with rip tide and level 2 heal - 130 from tide, -2 armour making heal even better, plus hits, plus net. | ||
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akatama
Romania982 Posts
On August 15 2012 19:18 lozarian wrote: She's a scaling carry that can contribute in lanes much better than almost everything else. Get an ally with a brain, and naga can wreck a lane pretty hard. I love going naga/dazzle wth a friend - image, poison, net, surround, heal. Level 2 and an easy 300 damage. It gets sillier at 3 with rip tide and level 2 heal - 130 from tide, -2 armour making heal even better, plus hits, plus net. So true, squishy heroes just melt to net>riptide>heal, for beefier heroes you need to harass them a bit or chase with poison touch. Naga/dazzle is maybe the best combo in pubs, right ahead of seer + invis . Later on she can split push like a boss and there is little anyone can do about it. | ||
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Firebolt145
Lalalaland34501 Posts
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lozarian
United Kingdom1043 Posts
On August 15 2012 20:12 Firebolt145 wrote: Best combo in pubs is CM + centaur warchief imo, once he's released. 500+ damage (after resistance) at lvl 2 with brilliance aura at lvl 3 for centaur to keep spamming his spells. That shit was so much fun in Dota1. Oh man, tuskarr + centaur. Good times. SNOWBALL STOMP DOUBLE EDGE SHARDS THUMP DEAD. | ||
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ChrisXIV
Austria3553 Posts
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TheYango
United States47024 Posts
On August 16 2012 04:47 ChrisXIV wrote: How do you play with TA against Invoker mid? My current strategy is to splash damage with Psi Blades on him nonstop, which keeps him from harassing me for some time, but that pushes the wave. And I don't have enough regen to trade hits for long... Against QW Invoker, you just focus on last-hitting/denying, and just win by building up a CS advantage. He'll have better regen than you, but Invoker base damage is awful--absolutely no way he should be able to get any last hits you go for, with or without Refraction up. Against QE invoker, he can fight you for lasthits more easily, but he has to be more careful about his HP, since he's got no escapes. Particularly after 6, look for opportunities to put pressure on him as in pubs solo-killing him is a distinct possibility. In both cases, you should be getting Bottle and exercising rune control. This should be fine as TA has excellent rune control. | ||
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. Later on she can split push like a boss and there is little anyone can do about it.