Simple Questions, Simple Answers - Page 1097
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TheYango
United States47024 Posts
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Sn0_Man
Tebellong44238 Posts
On May 21 2015 07:50 eieio wrote: I mean is there a way to do this other than somehow getting to the opponent's fountain in the first 4 seconds of the game? glimpse a recently spawned meepo clone? or just any recently created illusion i guess regardless, i assume it goes back to wherever it was created | ||
eieio
United States14512 Posts
On May 21 2015 07:57 Sn0_Man wrote: glimpse a recently spawned meepo clone? or just any recently created illusion i guess regardless, i assume it goes back to wherever it was created oh duh lol yeah I'd assume that as well | ||
ahswtini
Northern Ireland22208 Posts
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SpiritoftheTunA
United States20903 Posts
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eieio
United States14512 Posts
On May 21 2015 08:50 ahswtini wrote: doesn't glimpse instantly kill illusions or am I just high wait that's originally what I thought but I TRUSTED sn0man since he you know plays this game outside of testing mechanics stuff | ||
Belisarius
Australia6230 Posts
Was kind of hoping dota would crash. Oh well. | ||
Fleetfeet
Canada2550 Posts
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GentleDrill
United Kingdom672 Posts
On May 21 2015 06:02 xAdra wrote: Best way to counterpick a Bristle-Undying dual offlane? I haven't seen such a disgustingly powerful abuse of FOTM heroes before. Leave the game? More seriously, have supports abandon the lane, stick a survivable hero solo there with a stick, aggro tri. Basically turn your safe lane into your offlane. I doubt that lane is beatable in pubs. Just avoid fighting it. | ||
ChunderBoy
3242 Posts
On May 21 2015 16:04 GentleDrill wrote: Leave the game? More seriously, have supports abandon the lane, stick a survivable hero solo there with a stick, aggro tri. Basically turn your safe lane into your offlane. I doubt that lane is beatable in pubs. Just avoid fighting it. id rather keep the carry there (something with mobility to not get dived) and have free space for 2 supports to jungle/roam/runes and not show on map | ||
ahswtini
Northern Ireland22208 Posts
On May 21 2015 14:01 Fleetfeet wrote: There's some strange mechanic involving Weaver's Time Walk and when you skill it as well, if I remember correctly. It returns you to the point in time where you skilled it, I think. Might be full of shit, not sure. it was because the "timer" on time walk that tracks where you were 5 seconds ago only starts when you levelled time walk. i think this was fixed though | ||
rebdomine
6040 Posts
Or was that the DotA 1 implementation? | ||
Belisarius
Australia6230 Posts
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nojok
France15845 Posts
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Kreb
4834 Posts
So the point is you dont wanna ever let it reach that point. With something like an Axe call or similar which can start the fight on the PL you can hopefully burst him down before it gets out of hand. A good PL will obviously make it hard to land an initiation on him, but if your heroes cant clear the illusions your only chance is to find him quick and kill him fast in fights before he gets to do anything. | ||
nojok
France15845 Posts
On May 21 2015 18:15 Kreb wrote: Strong initiation is good overall. When PL gets to start right clicking and using all his spells/manta the illusion number quickly grows to the point where its very hard to find the right one. At that point you're kinda left to just hoping your heroes can deal with it. If you have a Timber, lucky you. If you have a Drow, Lifestealer, Viper or similar, prepare to die. So the point is you dont wanna ever let it reach that point. With something like an Axe call or similar which can start the fight on the PL you can hopefully burst him down before it gets out of hand. A good PL will obviously make it hard to land an initiation on him, but if your heroes cant clear the illusions your only chance is to find him quick and kill him fast in fights before he gets to do anything. In fact PL counters timber, it becomes very hard to get a second round of spells because of the mana drain and doppel makes it easy to dodge his first round of spell until PL can tank it. | ||
ahswtini
Northern Ireland22208 Posts
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HwangjaeTerran
Finland5967 Posts
I assume we just rat whole game and hope for the best? | ||
Saki [NETOGE]
United States235 Posts
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nojok
France15845 Posts
On May 21 2015 20:11 HwangjaeTerran wrote: I have a related question: What to do when you random PL and the enemy team picks gyro,qop, es and ds? I assume we just rat whole game and hope for the best? BKB is a decent pickup on PL now. | ||
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