• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:13
CEST 21:13
KST 04:13
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Tournament Spotlight: FEL Cracow 20259Power Rank - Esports World Cup 202577RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15HomeStory Cup 27 - Info & Preview18
Community News
Google Play ASL (Season 20) Announced25BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams10Weekly Cups (July 14-20): Final Check-up0Esports World Cup 2025 - Brackets Revealed19Weekly Cups (July 7-13): Classic continues to roll8
StarCraft 2
General
#1: Maru - Greatest Players of All Time Tournament Spotlight: FEL Cracow 2025 Power Rank - Esports World Cup 2025 I offer completely free coaching services What tournaments are world championships?
Tourneys
Esports World Cup 2025 FEL Cracov 2025 (July 27) - $10,000 live event $25,000 Streamerzone StarCraft Pro Series announced $5,000 WardiTV Summer Championship 2025 WardiTV Mondays
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation # 484 Magnetic Pull Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars Mutation # 482 Wheel of Misfortune
Brood War
General
Google Play ASL (Season 20) Announced [Update] ShieldBattery: 2025 Redesign Dewalt's Show Matches in China BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
[Megathread] Daily Proleagues [BSL20] Non-Korean Championship 4x BSL + 4x China CSL Xiamen International Invitational [CSLPRO] It's CSLAN Season! - Last Chance
Strategy
Simple Questions, Simple Answers [G] Mineral Boosting Does 1 second matter in StarCraft?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Total Annihilation Server - TAForever [MMORPG] Tree of Savior (Successor of Ragnarok) Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
UK Politics Mega-thread US Politics Mega-thread Stop Killing Games - European Citizens Initiative Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread [\m/] Heavy Metal Thread Movie Discussion! [Manga] One Piece Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
Ping To Win? Pings And Their…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Socialism Anyone?
GreenHorizons
Eight Anniversary as a TL…
Mizenhauer
Customize Sidebar...

Website Feedback

Closed Threads



Active: 828 users

Simple Questions, Simple Answers - Page 1082

Forum Index > Dota 2 Strategy
Post a Reply
Prev 1 1080 1081 1082 1083 1084 1254 Next
BluemoonSC
Profile Blog Joined November 2010
SoCal8910 Posts
April 21 2015 19:27 GMT
#21621
a common misconception is that its okay for a support to die..and that's half true.

if you die instead of a core, its probably okay earlier in the game. but like yurie said your deaths begin to add up after a while and you will have zero item progression. you'll constantly be buying wards and TP's and never be able to save up for the all important blink dagger or it will take you forever to save up for the components of a force staff.
LiquidDota Staff@BluemoonGG_
Belisarius
Profile Joined November 2010
Australia6230 Posts
Last Edited: 2015-04-22 10:20:11
April 22 2015 00:47 GMT
#21622
On April 21 2015 22:47 DinoMight wrote:
Is "give the carry 100% of the farm" necessarily the best way to play the game? I know that at the pro level a lot of teams tend to do this but there was a big article on how Alliance won TI3 by letting their supports get some early farm too.

This strategy just seems like it requires everyone to play perfectly. Sure, a carry can utilize the farm better than a support, but without good coordination, map awareness, etc. that carry will just get 3v1 ganked in the forest a dozen times and then you end up with everyone on your team being compeletly useless. Or your super farmed carry will be out of position for a team fight and the ensuing 4v5 will be really really lob-sided net worth-wise.

Not to mention that at lower skill levels carries can't even reliably GET all the last hits in the first place.

EDIT - I mean, sure you want to give your carry most of the farm. But should you really encourage zero last hit supports in the 2k MMR bracket?

This seems to be in response to your getting dogpiled in the QQ thread for complaining that your carries didn't like you contesting lasthits, so I'm going to answer the underlying issue.

"My carry gets farm or I get farm" is a false dichotomy. Being a good support is directly related to your ability to find your farm and levels elsewhere on the map via pulls, stacks, bounty runes and - most importantly - kills.

By getting gold and levels from these sources, you directly increase the networth of your team, because your cores have full access to the lanes in addition to what you generate. You absolutely should not be a 0cs support at 30 mins, but if the only way you can avoid that is by leeching off the allocation of your cores, you have failed anyway.

Even worse, if you try to take their allocation without the core's consent you create an unbelievably inefficient distribution of resources. Even for two players who could each score 80cs in an empty lane, if they are fighting they waste cs trying to beat each other, and the final split will be something like 25/25 with 30 lost. That is absolutely awful considering that your team is dedicating two heroes to that task in an empty lane. Never contest cs.

Bonus anecdote:
+ Show Spoiler +
I play with a 2k guy pretty regularly, and I remember back when we started he would give a dramatic sigh whenever i picked a self-sufficient laner like weaver, because he knew it meant I would ask him to leave the lane quite early. He would usually come back about 5 minutes later, still level 1, and beg that he needed farm too. That is a textbook low-tier support phrase, and if you find yourself using it you should really look at that game later and try to identify the mistakes that got you there.

As my friend got better, he learned to find his levels without leeching off the lane, and now he is usually pleased when I pick weaver because he knows that his carry being self sufficient means we both end up richer because he doesn't have to waste time babysitting me.
BeeLz
Profile Joined December 2014
Belgium52 Posts
April 22 2015 06:50 GMT
#21623
I feel that's often a problem with low mmr supports. Despite trying to do good they more often than not just leech XP, mess up creep equilibrium, mess up the carry's rhythm by attacking the creep wave or pulling aggro.
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
April 22 2015 13:48 GMT
#21624
On April 22 2015 09:47 Belisarius wrote:
Show nested quote +
On April 21 2015 22:47 DinoMight wrote:
Is "give the carry 100% of the farm" necessarily the best way to play the game? I know that at the pro level a lot of teams tend to do this but there was a big article on how Alliance won TI3 by letting their supports get some early farm too.

This strategy just seems like it requires everyone to play perfectly. Sure, a carry can utilize the farm better than a support, but without good coordination, map awareness, etc. that carry will just get 3v1 ganked in the forest a dozen times and then you end up with everyone on your team being compeletly useless. Or your super farmed carry will be out of position for a team fight and the ensuing 4v5 will be really really lob-sided net worth-wise.

Not to mention that at lower skill levels carries can't even reliably GET all the last hits in the first place.

EDIT - I mean, sure you want to give your carry most of the farm. But should you really encourage zero last hit supports in the 2k MMR bracket?

This seems to be in response to your getting dogpiled in the QQ thread for complaining that your carries didn't like you contesting lasthits, so I'm going to answer the underlying issue.

"My carry gets farm or I get farm" is a false dichotomy. Being a good support is directly related to your ability to find your farm and levels elsewhere on the map via pulls, stacks, bounty runes and - most importantly - kills.

By getting gold and levels from these sources, you directly increase the networth of your team, because your cores have full access to the lanes in addition to what you generate. You absolutely should not be a 0cs support at 30 mins, but if the only way you can avoid that is by leeching off the allocation of your cores, you have failed anyway.

Even worse, if you try to take their allocation without the core's consent you create an unbelievably inefficient distribution of resources. Even for two players who could each score 80cs in an empty lane, if they are fighting they waste cs trying to beat each other, and the final split will be something like 25/25 with 30 lost. That is absolutely awful considering that your team is dedicating two heroes to that task in an empty lane. Never contest cs.

Bonus anecdote:
+ Show Spoiler +
I play with a 2k guy pretty regularly, and I remember back when we started he would give a dramatic sigh whenever i picked a self-sufficient laner like weaver, because he knew it meant I would ask him to leave the lane quite early. He would usually come back about 5 minutes later, still level 1, and beg that he needed farm too. That is a textbook low-tier support phrase, and if you find yourself using it you should really look at that game later and try to identify the mistakes that got you there.

As my friend got better, he learned to find his levels without leeching off the lane, and now he is usually pleased when I pick weaver because he knows that his carry being self sufficient means we both end up richer because he doesn't have to waste time babysitting me.


Well my QQ was more about standing in lane watching my carry miss every single last hit and then flaming me whenever I got one that he was clearly not getting, but it got me thinking about this.

Wouldn't you rather have your support finish their Force Staff so they can get you out of the Clockwerk cogs / Chronosphere / whatever?

Some people are really stubborn about "shut up and buy wards."

"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
BluemoonSC
Profile Blog Joined November 2010
SoCal8910 Posts
April 22 2015 13:54 GMT
#21625
just an FYI you can't forcestaff anyone out of chronosphere. you can force staff the void, but he's pretty speedy in there so you're better off with a eul's for that situation (before BKB)
LiquidDota Staff@BluemoonGG_
Plansix
Profile Blog Joined April 2011
United States60190 Posts
April 22 2015 14:17 GMT
#21626
Just play Tree and you need no items. You can just armor people in chrono and disarm void with overgrowth by not being caught in it. And you never die while placing wards because your a ninja.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
Last Edited: 2015-04-22 14:32:12
April 22 2015 14:31 GMT
#21627
On April 22 2015 22:54 BluemoonSC wrote:
just an FYI you can't forcestaff anyone out of chronosphere. you can force staff the void, but he's pretty speedy in there so you're better off with a eul's for that situation (before BKB)


Lol, thx... I didn't realize that. I usually play Venge and Stun/Swap Void anyway. But you know what I mean.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
Last Edited: 2015-04-22 14:37:43
April 22 2015 14:36 GMT
#21628
Separate question:

How do you deal with the offlane Axe backdoor thing? Played a game yesterday as VS (other in my lane was bounty) where axe got to level 4 and I was still level 1 because he was just killing creeps between towers and I couldn't do anything to him at all. My range/attack animation doesn't let me harass him because he's faster than me and BH is melee so obviously can't fight him.

Axe also had a Pugna with him slowing us down and dealing huge damage pretty early so trying to do anything was instant death really.

I kind of sat back at my T2 tower and just tried not to die. But it put me way behind.


Out team was Sniper, Windranger, Bounty, VS, and Alchemist.

Do we ask Sniper to leave mid and come kill him with us? He's laning vs a Storm Spirit. Should I have changed places with Windranger and just gone offlane with Alchemist?

A lot of issues on our team... but advice on how to deal with this particular situation would be helpful.




"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
Velzi
Profile Joined June 2012
Finland659 Posts
April 22 2015 14:44 GMT
#21629
try to gank mid, stack, gank offlane, check runes etc. let bounty get solo exp and do something useful instead of just standing under t2. storm should be relatively easy to gank with just vs if u have sniper already mid, pre 6 ofc.
Never argue with stupid people, they will drag you to their level and then beat you with experience. http://www.dotabuff.com/players/115305822 https://yasp.co/players/115305822
Buckyman
Profile Joined May 2014
1364 Posts
April 22 2015 15:01 GMT
#21630
In that situation you can skill Wave of Terror first to punish Axe for tanking the creep wave. I think the rest of your team laned that wrong; Alchemist should have been safelane with Bounty Hunter on the offlane, and you can contest the Axe with a double stun in an acid cloud. But if you did neither of the above, and your team doesn't want to change their lanes, I agree with Velzi; you should be roaming.
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
April 22 2015 15:04 GMT
#21631
On April 23 2015 00:01 Buckyman wrote:
In that situation you can skill Wave of Terror first to punish Axe for tanking the creep wave. I think the rest of your team laned that wrong; Alchemist should have been safelane with Bounty Hunter on the offlane, and you can contest the Axe with a double stun in an acid cloud. But if you did neither of the above, and your team doesn't want to change their lanes, I agree with Velzi; you should be roaming.


OK thanks, that makes sense. And yeah... I asked Alchemist to come top with me and Bounty to go down but obviously nobody listened to me. LIke I said this Axe wasn't our only problem..
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
govie
Profile Blog Joined November 2012
9334 Posts
Last Edited: 2015-04-22 16:15:07
April 22 2015 16:13 GMT
#21632
Dont know if its correct but when the axe skips the tower and our lane has a hard time contesting his presence, i pull some waves of the enemy in the hard/medium camp to lighten the pressure on the lane. By doing this the axe has to choose and atleast the t1 tower stays up for a while longer. Dont know if this how you supposed to act, but in the trench your cores dont allways act logical either...
The two NBA teams in states with legal weed are called the Nuggets and the Blazers...
ADSRelease
Profile Joined October 2012
United States37 Posts
April 22 2015 17:58 GMT
#21633
Why doesn't the game let demonomicon make a second set of summons with refresher?
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2015-04-22 18:01:17
April 22 2015 18:00 GMT
#21634
its called necronomicon
and it's because the summons are tied to the item. If you had a 2nd necrobook you could use one (both go on cooldown), refresh, then use the other to have 2 sets of summons if you really wanted (not worth the money).

As for reasons, you'd have to ask icefrog or something.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
TheYango
Profile Joined September 2008
United States47024 Posts
April 22 2015 18:23 GMT
#21635
The answer is most likely that the base spell/item used in the Warcraft 3 engine doesn't create a second set when used, and there was never a compelling reason to change that.

Like, for things that are such fringe cases in normal gameplay, they just follow the default behavior in War3 because why would you go through the effort of changing it if it doesn't matter?
Moderator
eieio
Profile Blog Joined November 2009
United States14512 Posts
April 22 2015 20:05 GMT
#21636
you could refresher necrobook for double summons *ages* ago

http://dota2.gamepedia.com/Necronomicon#Balance_Changelog says it was removed in 6.28

iirc refresher necrobook warlock was the build for a bit
LiquidDota Staff
TL+ Member
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2015-04-22 21:12:00
April 22 2015 21:11 GMT
#21637
lmao I forgot about that

Also, the random "Necro units can't attack Ancients" restriction that was in for years lolol.
Moderator
eieio
Profile Blog Joined November 2009
United States14512 Posts
Last Edited: 2015-04-22 21:30:35
April 22 2015 21:28 GMT
#21638
warlock was imba as FUCK for a bit a while

and yeah yango do you have any idea why that restriction was there because it baffles me lol

it was even removed and then re-added so it doesn't seem to be technical?
LiquidDota Staff
TL+ Member
Kupon3ss
Profile Joined May 2008
時の回廊10066 Posts
April 22 2015 21:32 GMT
#21639
It was put into place during the age of the "paper roshan", during which time if necrobook was able to attack rosh any hero with a necro3 would have been able to solo rosh relatively easily
When in doubt, just believe in yourself and press buttons
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
April 22 2015 21:33 GMT
#21640
On April 23 2015 06:32 Kupon3ss wrote:
It was put into place during the age of the "paper roshan", during which time if necrobook was able to attack rosh any hero with a necro3 would have been able to solo rosh relatively easily

sounds like the way to fix MoM is to disable hitting ancient-status units when its active XD
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Prev 1 1080 1081 1082 1083 1084 1254 Next
Please log in or register to reply.
Live Events Refresh
BSL20 Non-Korean Champi…
18:00
RO8 Round Robin Group - Day 4
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
ZZZero.O152
LiquipediaDiscussion
FEL
09:00
Cracow 2025
SKillous vs LamboLIVE!
Clem vs TBD
Reynor vs TBD
RotterdaM2565
ComeBackTV 1976
IndyStarCraft 698
WardiTV447
3DClanTV 208
CranKy Ducklings150
Rex114
EnkiAlexander 102
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 2565
IndyStarCraft 698
Rex 114
Vindicta 53
MindelVK 25
StarCraft: Brood War
Shine 357
firebathero 240
ZZZero.O 152
Soulkey 122
Dewaltoss 120
Dota 2
qojqva5512
capcasts79
Counter-Strike
fl0m3870
flusha256
Super Smash Bros
hungrybox2130
Mew2King1045
Heroes of the Storm
Khaldor662
Liquid`Hasu465
Other Games
Grubby2172
B2W.Neo859
Hui .201
KnowMe139
mouzStarbuck1
Organizations
Other Games
gamesdonequick2580
StarCraft 2
angryscii 15
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• LUISG 14
• davetesta13
• iHatsuTV 12
• Legendk 8
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• HerbMon 20
• Azhi_Dahaki14
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• Nemesis2651
• WagamamaTV845
Other Games
• imaqtpie1178
• Shiphtur341
Upcoming Events
Wardi Open
15h 48m
Sparkling Tuna Cup
1d 14h
WardiTV European League
1d 20h
Online Event
1d 22h
uThermal 2v2 Circuit
2 days
The PondCast
3 days
Replay Cast
4 days
Korean StarCraft League
5 days
CranKy Ducklings
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

CSLPRO Last Chance 2025
Esports World Cup 2025
Murky Cup #2

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Non-Korean Championship
BSL 20 Team Wars
FEL Cracov 2025
CC Div. A S7
Underdog Cup #2
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25

Upcoming

ASL Season 20: Qualifier #1
ASL Season 20: Qualifier #2
ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
uThermal 2v2 Main Event
HCC Europe
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.