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Simple Questions, Simple Answers - Page 1071

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Logo
Profile Blog Joined April 2010
United States7542 Posts
April 05 2015 19:47 GMT
#21401
You can also use Omniknight's repel to isolate an enemy hero out of sleep if you cast it before song; though I'm not sure how often that's more useful than using repel on an ally.
Logo
Plansix
Profile Blog Joined April 2011
United States60190 Posts
Last Edited: 2015-04-06 13:13:36
April 06 2015 13:13 GMT
#21402
Simple question about treads switching because I couldn’t find it: If you are playing a hero like AM or PL where you are switching every cast of Blink and dopple(60/50 mana), what is the net mana loss after the switch/cast?
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Unleashing
Profile Joined March 2011
Denmark14978 Posts
Last Edited: 2015-04-06 13:24:48
April 06 2015 13:22 GMT
#21403
You still lose 60/50 mana but you lose a smaller percentage of your total mana-pool by doing it so when you switch back you have overall saved a few percentages of mana.

How much you actually save depends on too many factors to be able to just give one answer, if you have 400 mana with non-int treads then you have 504 with int-treads and you as such only lose approximately 10% mana by using doppel with int treads compared to losing 12.5% without int treads.
So you saved 2.5% of your total mana pool by switching which with a 400 mana pool is about 10 mana. This means that after tread switching 5 times you've saved an entire doppel worth of mana.

Those numbers and percentages are specific to a mana pool of 400 without using int treads though, with a smaller or larger mana pool the numbers change, the smaller your mana pool is the more effecient using int treads for spells will be.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
Plansix
Profile Blog Joined April 2011
United States60190 Posts
April 06 2015 13:37 GMT
#21404
I assumed it was more complicated since there was no "simple guide" on there on it. But the moral of the story is that switching pays more at lower mana pools and the more often you have to use the spell. So use its a lot on heroes like AM or PL.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
aboxcar
Profile Blog Joined May 2013
United States447 Posts
April 06 2015 16:13 GMT
#21405
while we're talking about tread cutting,

if you have soul ring + treads. you soul ring on strength and cut to int to cast

used to come up on broodmother a lot but i switched to phase boots..
everything that rises must converge
FHDH
Profile Joined July 2014
United States7023 Posts
April 06 2015 16:27 GMT
#21406
On April 07 2015 01:13 aboxcar wrote:
while we're talking about tread cutting,

if you have soul ring + treads. you soul ring on strength and cut to int to cast

used to come up on broodmother a lot but i switched to phase boots..

Definitely. Somewhat uncommon boot to have with Soul Ring though.
После драки кулаками не машут (Don't shake your fist when the fight is over)
Geisterkarle
Profile Blog Joined September 2008
Germany3257 Posts
April 06 2015 18:31 GMT
#21407
Because I see a Nightstalker right now in a game
Can Rubick steal Darkness from a Nightstalker? And if yes, how does it effect himself and the enemy Nightstalker?
There can only be one Geisterkarle
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2015-04-06 18:37:11
April 06 2015 18:34 GMT
#21408
afaik you don't get implicit night vision but you do reduce the enemies vision (including the NS) when you cast darkness. So generally you'd use it to impede nightstalker's night vision at night without extending the night where possible (although you could also save it to directly counter his darkness with your own, is pretty good.

That said, the aghs vision on nightstalker is also model implicit and I *think* isn't reduced by rubick-stolen darkness (unsure). soooo then it gets bad. And I don't think that rubick with aghs stealing darkness gains any particular upgrade so...
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Xxazn4lyfe51xX
Profile Joined October 2010
United States976 Posts
April 06 2015 22:44 GMT
#21409
On April 07 2015 01:27 FHDH wrote:
Show nested quote +
On April 07 2015 01:13 aboxcar wrote:
while we're talking about tread cutting,

if you have soul ring + treads. you soul ring on strength and cut to int to cast

used to come up on broodmother a lot but i switched to phase boots..

Definitely. Somewhat uncommon boot to have with Soul Ring though.


But, quite useful in the context of slark! Treads on int when you cast dark pact and burn the mana, switch to str before the health loss kicks in. Really helps your jungle.
l3loodraven
Profile Joined July 2013
2753 Posts
Last Edited: 2015-04-07 00:26:36
April 07 2015 00:26 GMT
#21410
Are you sure int-dark pact-agi-right clicks isn't more efficient? considering you're just going to regen all your hp anyway because you're slark.
"fear.dankness cuts deeper than swords"
Belisarius
Profile Joined November 2010
Australia6233 Posts
April 07 2015 01:57 GMT
#21411
You would switch to agi straight after the pact burn ends, so it's only 1-2 rightclicks on str.

Treads+SR is relevant on a lot of heroes, particularly storm.
Xxazn4lyfe51xX
Profile Joined October 2010
United States976 Posts
Last Edited: 2015-04-07 02:57:31
April 07 2015 02:56 GMT
#21412
On April 07 2015 10:57 Belisarius wrote:
You would switch to agi straight after the pact burn ends, so it's only 1-2 rightclicks on str.

Treads+SR is relevant on a lot of heroes, particularly storm.


Yeah, the proper sequence is int, dark pact, switch to str, self damage, switch to agi. Lots of fun. Good for anyone who wants to practice tread switching.
Excalibur_Z
Profile Joined October 2002
United States12269 Posts
April 07 2015 04:40 GMT
#21413
On April 07 2015 03:31 Geisterkarle wrote:
Because I see a Nightstalker right now in a game
Can Rubick steal Darkness from a Nightstalker? And if yes, how does it effect himself and the enemy Nightstalker?


When you use Darkness as Rubick, this happens.



(He facepalms because it offers no benefit to you, only the enemy Night Stalker)

Although new Darkness with the reduced vision component is much better to steal. Previously it was completely worthless to steal.
Moderator
SpiritoftheTunA
Profile Blog Joined August 2006
United States20903 Posts
April 07 2015 22:19 GMT
#21414
this is mainly a question for yango, mechanics and wc3parity lord:

does the behavior where if the frontswing of an auto attack starts, the attack will complete no matter what, giving some melee units the illusion of having range when having slowed attack speed, come from wc3 dota? barnyyy called it a bug but i always assumed it was just behavior that enforced wc3parity.
posting on liquid sites in current year
TheYango
Profile Joined September 2008
United States47024 Posts
April 07 2015 22:59 GMT
#21415
No, it's a bug, plain and simple.

Autoattacks in Warcraft 3 don't "complete no matter what". They have a range buffer where if the unit remains within the range buffer, the attack will complete, but if the unit leaves the range buffer before the frontswing completes, the attack fails.

This behavior works normally in DotA 2 in most cases, it's just that slows can do weird things to a melee unit's range buffer for some reason, which causes the crazy autoattack range bug you're referring to. It's not War3 parity.
Moderator
SpiritoftheTunA
Profile Blog Joined August 2006
United States20903 Posts
April 07 2015 23:21 GMT
#21416
oh, ok. interesting~ thanks!
posting on liquid sites in current year
Ack1027
Profile Blog Joined January 2004
United States7873 Posts
April 08 2015 02:10 GMT
#21417
Remember that time the game was lost cuz dota 2 ancient has bd protect
Xxazn4lyfe51xX
Profile Joined October 2010
United States976 Posts
April 08 2015 03:10 GMT
#21418
If I'm remembering correctly, wouldn't melee attacks sometime "miss" (the red miss would show up too) if the target moved out of range during the frontswing but the animation would complete?
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
April 08 2015 08:52 GMT
#21419
i'm pretty sure that's just when the target leaves the range buffer. i don't know if the attack frontswing animation ends as soon as the target leaves the buffer, or if the frontswing will play out completely.
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
BluemoonSC
Profile Blog Joined November 2010
SoCal8933 Posts
April 08 2015 13:37 GMT
#21420
i mean i've seen some pretty long range right clicks in the past. im no expert on the mechanics and im definitely not a paritylord but i would imagine that the attack completes once it begins even if you're slowed by, say, untouchable?
LiquidDota Staff@BluemoonGG_
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