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Simple Questions, Simple Answers - Page 1020

Forum Index > Dota 2 Strategy
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Nevuk
Profile Blog Joined March 2009
United States16280 Posts
Last Edited: 2015-01-18 22:16:47
January 18 2015 21:45 GMT
#20381
If you were going to incorporate LD into that strat you would just have him be solo, neither he nor rhasta should be splitting XP. Which just results in a trilane or a duo-mid. And LD really isn't a pubstompy hero, his winrate is like old morphling level and he doesn't really push very well early on at all, he hasn't since the armlet fix.

A farming Lina is better off in the trilane than mid IMO, I've thought that for 3 years (and I have proof that I thought it... ). But yeah, I suggested Rhasta mid because none of the other heroes in that lineup really get anything out of a fast level 6. Lina may get a free kill but Rhasta gets a guaranteed tower.

I'm remembering back to that kind of hilarious draft challenge thread thingy where I actually wound up drafting a core lina in a trilane, way back in 2011. Someone should do one of those again - http://www.liquiddota.com/forum/dota-2-general/454323-outpicked-nevuk . They were fun. Even when it was just shikyo trolling (? or was he actually serious?). I mean it's basically CD instead of CM, but drafting CD is a lot easier to coordinate than CM for that format, CM gets boring because it's explicitly about the meta of that month/day/patch while CD is a lot less meta-focused. I don't necessarily want to do another one though it would be entertaining to me because I need to find a job and have just moved. Also, I would almost certainly lose now. Wow, my memory sucks. It wasn't lina at all.
edit - Oh. It was the shikyo thread where farming lina was discussed.
Jonoman92
Profile Blog Joined September 2006
United States9111 Posts
Last Edited: 2015-01-19 04:11:04
January 19 2015 04:09 GMT
#20382
Does Omnislash hit a Slark who is in Shadow Dance?

Well, the answer obv. must be no I guess. Just like he won't hit an invis unit if he doesn't have true sight.
Excalibur_Z
Profile Joined October 2002
United States12273 Posts
January 19 2015 04:20 GMT
#20383
Nope, and if he's the only target it will make it end early.
Moderator
Belisarius
Profile Joined November 2010
Australia6233 Posts
Last Edited: 2015-01-19 05:58:45
January 19 2015 05:57 GMT
#20384
Okay, is there any really good tutorial or trick or how-to or whatever for the dire chain pull?

I still fuck it up like half the time, especially with a melee support like SK.

The camps are so far apart that the window for the last small creep dying feels like no more than the last 0.5s of the big camp's leash, which is really hard to hit. Is there a secret to doing it consistently?
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
January 19 2015 08:09 GMT
#20385
On January 19 2015 14:57 Belisarius wrote:
Okay, is there any really good tutorial or trick or how-to or whatever for the dire chain pull?

I still fuck it up like half the time, especially with a melee support like SK.

The camps are so far apart that the window for the last small creep dying feels like no more than the last 0.5s of the big camp's leash, which is really hard to hit. Is there a secret to doing it consistently?

The only thing I've heard which helped with this is to start pulling once there is ~500 hp left on the creeps in the easy camp.
govie
Profile Blog Joined November 2012
9334 Posts
Last Edited: 2015-01-19 08:39:36
January 19 2015 08:39 GMT
#20386
Nice tip nevuk;)
The two NBA teams in states with legal weed are called the Nuggets and the Blazers...
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
January 19 2015 08:42 GMT
#20387
The worst is when you have that stupid troll healing creep
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
FHDH
Profile Joined July 2014
United States7023 Posts
January 19 2015 09:24 GMT
#20388
On January 19 2015 17:42 ahswtini wrote:
The worst is when you have that stupid troll healing creep

I fucking hate that camp. Worse RNG than mud golems.
После драки кулаками не машут (Don't shake your fist when the fight is over)
eieio
Profile Blog Joined November 2009
United States14512 Posts
January 19 2015 09:59 GMT
#20389
Has IF (or any previous dev for Dota I guess) experimented with heroes that have a league-style resource like Energy in place of standard Mana?
LiquidDota Staff
TL+ Member
govie
Profile Blog Joined November 2012
9334 Posts
January 19 2015 13:49 GMT
#20390
On January 19 2015 18:59 eieio wrote:
Has IF (or any previous dev for Dota I guess) experimented with heroes that have a league-style resource like Energy in place of standard Mana?


Dont use that foul language in here sister!
The two NBA teams in states with legal weed are called the Nuggets and the Blazers...
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2015-01-19 16:01:22
January 19 2015 15:24 GMT
#20391
On January 19 2015 18:59 eieio wrote:
Has IF (or any previous dev for Dota I guess) experimented with heroes that have a league-style resource like Energy in place of standard Mana?

No. Largely because of what comes implicit in a "hero" in WC3 (str/int/agi, where int grants mana bonuses etc). As well as things like items that cost mana making it so that all heroes have to have mana to use those items etc.

The closest might have been the gambler which used ur gold as a resource but i think his spells still cost mana etc.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
January 19 2015 15:38 GMT
#20392
The game is so balanced around that it would be like removing flash from superior moba
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
eieio
Profile Blog Joined November 2009
United States14512 Posts
Last Edited: 2015-01-19 15:56:04
January 19 2015 15:55 GMT
#20393
Didn't think so, just wanted to check. Thanks guys.

e: ahahahahaha sn0 you used my sn0_den suggestion yessss
LiquidDota Staff
TL+ Member
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2015-01-19 18:58:15
January 19 2015 18:56 GMT
#20394
On January 20 2015 00:24 Sn0_Man wrote:
Show nested quote +
On January 19 2015 18:59 eieio wrote:
Has IF (or any previous dev for Dota I guess) experimented with heroes that have a league-style resource like Energy in place of standard Mana?

No. Largely because of what comes implicit in a "hero" in WC3 (str/int/agi, where int grants mana bonuses etc). As well as things like items that cost mana making it so that all heroes have to have mana to use those items etc.

The closest might have been the gambler which used ur gold as a resource but i think his spells still cost mana etc.

A more recent one would be Earth Spirit, who is only slightly gated by mana given his low mana costs, and is dependent on stones for full effectiveness of his spells (though he can still cast things without stones.

Huskar is probably the closest to a totally manaless hero, where he has only a single spell that uses mana, which is on a medium-long cooldown. But even then, it's not uncommon for him to use his available mana for active items.
Moderator
eieio
Profile Blog Joined November 2009
United States14512 Posts
Last Edited: 2015-01-19 19:07:10
January 19 2015 19:06 GMT
#20395
Actually speaking of Earth Spirit, who was the first hero to have charges (ie stones, remnants, shrapnel)?
LiquidDota Staff
TL+ Member
Ack1027
Profile Blog Joined January 2004
United States7873 Posts
January 19 2015 19:08 GMT
#20396
Brood webs?
eieio
Profile Blog Joined November 2009
United States14512 Posts
Last Edited: 2015-01-19 19:12:45
January 19 2015 19:11 GMT
#20397
Isn't the charge mechanic for brood webs relatively new though?

For ages I thought that she had a limit on the number of webs she could have on the field but old webs just disappeared when you hit that limit. Same goes for techies land mines.

edit: yeah I'm not crazy the charge mechanic for brood is from 6.82
LiquidDota Staff
TL+ Member
TheYango
Profile Joined September 2008
United States47024 Posts
January 19 2015 19:13 GMT
#20398
First charge mechanic was Ember ulti. Ember came out before Earth.
Moderator
eieio
Profile Blog Joined November 2009
United States14512 Posts
January 19 2015 19:14 GMT
#20399
Thanks.

I'm minorly surprised that it wasn't a recycled mechanic that had been used (and removed) previously. I like it as a mechanic though.
LiquidDota Staff
TL+ Member
FFGenerations
Profile Blog Joined April 2011
7088 Posts
Last Edited: 2015-01-20 11:01:33
January 20 2015 11:01 GMT
#20400
is there a way to display on dotamax or dotabuff or somewhere your solo ranked games?

i can show my ranked games but it doesnt let me filter out games where im not in a party

the only way to tell is to open every game and see if my friends name is in it
Cool BW Music Vid - youtube.com/watch?v=W54nlqJ-Nx8 ~~~~~ ᕤ OYSTERS ᕤ CLAMS ᕤ AND ᕤ CUCKOLDS ᕤ ~~~~~~ ༼ ᕤ◕◡◕ ༽ᕤ PUNCH HIM ༼ ᕤ◕◡◕ ༽ᕤ
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