Simple Questions, Simple Answers - Page 1016
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Kreb
4834 Posts
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Lash-
Germany61 Posts
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eieio
United States14512 Posts
In my mind that doesn't explain Beserker's Call though D: | ||
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YurnerotheJuggernaut
Faroe Islands65 Posts
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TheYango
United States47024 Posts
On January 08 2015 14:44 eieio wrote: Thanks Yango, makes sense. Is Axe's call going through Eul's (that is, people are called when Eul's ends) also a bug? No, Call works on invulnerable units. This includes not just Euls-ed units, but also stuff like Song of the Siren or a Storm Spirit mid-jump. | ||
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hariooo
Canada2830 Posts
On January 09 2015 03:21 TheYango wrote: No, Call works on invulnerable units. This includes not just Euls-ed units, but also stuff like Song of the Siren or a Storm Spirit mid-jump. For Eul's and Song, does that mean they begin attacking you immediately or that they'll still be taunted after coming out of invulnerability? | ||
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Sn0_Man
Tebellong44238 Posts
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TheYango
United States47024 Posts
It's not in DotA 2, but that's probably intended cuz it makes no fucking sense. | ||
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synapse
China13814 Posts
On January 09 2015 02:33 YurnerotheJuggernaut wrote: How do I clone myself so I don't have to deal with allies? here: http://www.liquiddota.com/forum/the-tavern/454149-dota-2-qq-thread | ||
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Xxazn4lyfe51xX
United States976 Posts
On January 09 2015 02:33 YurnerotheJuggernaut wrote: How do I clone myself so I don't have to deal with allies? I have a theory that if any player frustrated at his allies managed to clone himself and play with 5 copies of himself, it would simply be each of his clones flaming his other clones for doing stupid shit. | ||
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FFGenerations
7088 Posts
On January 09 2015 09:55 Xxazn4lyfe51xX wrote: I have a theory that if any player frustrated at his allies managed to clone himself and play with 5 copies of himself, it would simply be each of his clones flaming his other clones for doing stupid shit. ahaha that is like me playing meepo WTF ARE YOU DOING MEEPO WHY IS THAT MEEPO OVER THERE JESUS CHRIST | ||
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BluemoonSC
SoCal8910 Posts
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ahswtini
Northern Ireland22212 Posts
On January 11 2015 10:52 BluemoonSC wrote: does omnislash deal dmg to pa before mkb? does she take dmg from the slashes but have a chance to dodge auto attacks? i think so | ||
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parkin
1089 Posts
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Bwall
Sweden145 Posts
On January 11 2015 20:54 parkin wrote: My hotkeys that i make for the hero, courier, units etc keeps resetting between each game and I have to redo them every game. I have steam cloud on. Anyone know how to fix it? You can set permanent hotkeys to your hero and the courier in the options menu if you want (hotkeys that sticks between games). Other than that: I think hotkeys "stick" to the same hero. If you play beastmaster and bind pig as 2 and bird as 3 you won't have to do it again the next game. It doesn't stick between different heroes though, such as if you play chen and bind a centaur to 2 and then play ench, then the centaur won't be bound to 2. Hopefully that makes sense. | ||
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parkin
1089 Posts
On January 12 2015 01:12 Bwall wrote: You can set permanent hotkeys to your hero and the courier in the options menu if you want (hotkeys that sticks between games). Other than that: I think hotkeys "stick" to the same hero. If you play beastmaster and bind pig as 2 and bird as 3 you won't have to do it again the next game. It doesn't stick between different heroes though, such as if you play chen and bind a centaur to 2 and then play ench, then the centaur won't be bound to 2. Hopefully that makes sense. Thanks for the answer. The binds that I made in with heroes used to carry over to new games. For example doing ctrl+1 for the hero and ctrl+2 for the courier and it would be 1 for hero a 2 for courier in the next game. The problem that I have is that those binds do not carry over to new matches anymore. It resets to blank in every new match and i have to remake all the binds. It is especially annoying for heroes with heroes with summons, clones, illusions where you may use them instantly after leveling them up or when getting items like necromonicon or manta style right before or in the middle of a fight. | ||
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Bwall
Sweden145 Posts
On January 12 2015 01:36 parkin wrote: Thanks for the answer. The binds that I made in with heroes used to carry over to new games. For example doing ctrl+1 for the hero and ctrl+2 for the courier and it would be 1 for hero a 2 for courier in the next game. The problem that I have is that those binds do not carry over to new matches anymore. It resets to blank in every new match and i have to remake all the binds. It is especially annoying for heroes with heroes with summons, clones, illusions where you may use them instantly after leveling them up or when getting items like necromonicon or manta style right before or in the middle of a fight. So you're saying that you're certain that it doesn't work the way I described? Then I can't help you I'm afraid, cause either they (Valve) changed that recently or you somehow mistakenly changed something. | ||
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parkin
1089 Posts
On January 12 2015 07:02 Bwall wrote: So you're saying that you're certain that it doesn't work the way I described? Then I can't help you I'm afraid, cause either they (Valve) changed that recently or you somehow mistakenly changed something. I believe it's my steam cloud that is bugged and have sync problems and overwriting with bugged config files. I will try this method to clear it tomorrow: http://forums.steampowered.com/forums/showthread.php?t=2470784 | ||
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synapse
China13814 Posts
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Comeh
United States18919 Posts
On January 12 2015 11:25 synapse wrote: Slark uses dark pact and purges off orchid silence, does the 25% damage from orchid still proc? No. | ||
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