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[Hero] Invoker - Page 13

Forum Index > Dota 2 Strategy
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Veles
Profile Joined May 2011
United States3280 Posts
May 30 2014 20:58 GMT
#241
On May 30 2014 18:46 ahswtini wrote:
Show nested quote +
On May 30 2014 17:52 Veles wrote:
I like: E -> Q -> R -> ?. as QE invoker. Didn't see this build mentioned in the guide.
E at 1 to last hit, Q at 2 for earlier coldsnap (and you regen by going eee right before attacking)

this build gives you a bit less damage at 3 but null/branches and 1 E is enough in most lanes + you can bully earlier

Going Q at 2 won't give you an earlier coldsnap lol, but I normally still go Q at 2 because lvl 1 sunstrike is pretty underwhelming.

Also, yeah getting a forge spirit out at lvl 3 will greatly help your last hitting in lane.

By faster, I mean compared to E R E Q

invoking lvl 1 ss is generally pretty worthless and getting Q at 2 heals you up a bit.

@firebolt I don't think the invoke cd really matters there b/c you want forge + coldsnap anyway most of the time
FakeDeath
Profile Joined January 2011
Malaysia6060 Posts
June 07 2014 14:18 GMT
#242
Is the qw Orchid build still.viable?
Play your best
aeroblaster
Profile Blog Joined November 2011
United States422 Posts
June 07 2014 17:54 GMT
#243
Definitely still viable yes.
If you want to catch a rabbit just hide behind a tree and make the sound of a carrot.
PuroYO
Profile Joined May 2014
Norway163 Posts
June 14 2014 10:55 GMT
#244
QW for lajf!
Science above all. - Go Snute!
BluemoonSC
Profile Blog Joined November 2010
SoCal8933 Posts
June 16 2014 12:53 GMT
#245
On June 14 2014 19:55 PuroYO wrote:
QW for lajf!


i still think that EMP needs to have an amount drained/dmg done based on the radius of the spell. its gigantic and obnoxious, borderline OP.
LiquidDota Staff@BluemoonGG_
Fwizzz
Profile Joined May 2012
Philippines4420 Posts
June 16 2014 14:43 GMT
#246
Seems invoker is picked every pub game but i noticed in competitive matches i'm not seeing him much.
BluemoonSC
Profile Blog Joined November 2010
SoCal8933 Posts
June 16 2014 18:50 GMT
#247
On June 16 2014 23:43 Fwizzz wrote:
Seems invoker is picked every pub game but i noticed in competitive matches i'm not seeing him much.


that's because a lot of teams are either banning him or feel that the cold snap nerf was too much for him in the laning phase
LiquidDota Staff@BluemoonGG_
FuzioNda1337
Profile Joined October 2013
Sweden159 Posts
June 17 2014 04:31 GMT
#248
Invoker need some sort of fix, he has always been strong, the ghostwalk movementspeed is just silly, he moves faster than a godamn clinks ffs in ghost walk.

He is suppose to be a jack of all trades, not do anything better than anyone.

Still his ghost walk is faster after the buff than clinks. i think in his ghost walk he also should have a nerfed vision(worse than night) tbh.


also tornado emp, tornado is not the issue here the emp is, it drains to much mana.

A minor nerf on that,

Remember the strenght of invoker is that he is jack of all trades, that means when some of his spells are better than other guys.somthing is wrong.
Fumanchu
Profile Blog Joined February 2008
Canada669 Posts
June 20 2014 05:07 GMT
#249
So I've been playing invoker a lot lately. I practiced with him in 30 bot games, before I actually started using him in pubs and eventually I'll move into ranked.

I play QW invoker. I start with a point in quas and then make cold snap at 2. Then I mostly focus on wex. At lvl 13 I put a point into exort. Once I have 4 points in quas I max out exort and max quas last.

My item build has been: Phase -> Wand -> Euls -> Aghs -> Sheep

I've never made it past sheep.

Are my items and build okay? Also a lot of people seem unfamiliar with invoker's moves. They don't seem to realize the reason pa wasn't doing anything was because I used DB and he can't attack for 4 seconds.
Easy doesnt fit into grownup life.
DucK-
Profile Blog Joined January 2009
Singapore11449 Posts
June 20 2014 05:15 GMT
#250
On June 20 2014 14:07 Fumanchu wrote:
So I've been playing invoker a lot lately. I practiced with him in 30 bot games, before I actually started using him in pubs and eventually I'll move into ranked.

I play QW invoker. I start with a point in quas and then make cold snap at 2. Then I mostly focus on wex. At lvl 13 I put a point into exort. Once I have 4 points in quas I max out exort and max quas last.

My item build has been: Phase -> Wand -> Euls -> Aghs -> Sheep

I've never made it past sheep.

Are my items and build okay? Also a lot of people seem unfamiliar with invoker's moves. They don't seem to realize the reason pa wasn't doing anything was because I used DB and he can't attack for 4 seconds.


Don't need to have such a fixed item build with invoker. For qw build you usually want orchid and play like pseudo clinkz, although opting for force blink Agha etc all work. I'm generally not a fan of eul on non exort builds though.
hariooo
Profile Joined October 2013
Canada2830 Posts
June 20 2014 06:01 GMT
#251
On June 20 2014 14:07 Fumanchu wrote:
So I've been playing invoker a lot lately. I practiced with him in 30 bot games, before I actually started using him in pubs and eventually I'll move into ranked.

I play QW invoker. I start with a point in quas and then make cold snap at 2. Then I mostly focus on wex. At lvl 13 I put a point into exort. Once I have 4 points in quas I max out exort and max quas last.

My item build has been: Phase -> Wand -> Euls -> Aghs -> Sheep

I've never made it past sheep.

Are my items and build okay? Also a lot of people seem unfamiliar with invoker's moves. They don't seem to realize the reason pa wasn't doing anything was because I used DB and he can't attack for 4 seconds.


Eul's on QW Invoker is garbage. It doesn't synergize with any of his main skills.
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
June 20 2014 08:41 GMT
#252
Agreed, Euls is good on QE because a) exort invoker is pretty mana intensive, b) the movespeed is useful for him, and c) you can do that nice euls -> sunstrike -> meteor -> deafening blast combo
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Fumanchu
Profile Blog Joined February 2008
Canada669 Posts
June 20 2014 23:07 GMT
#253
Thx! I'll stop getting euls and start trying out orchid.
Easy doesnt fit into grownup life.
Fencar
Profile Blog Joined August 2011
United States2694 Posts
June 20 2014 23:32 GMT
#254
Idk, I like Euls on QW since it makes it really hard for you to get silenced/caught out and killed. Of course, Orchid has a higher payoff, but I think that in a more defensive game, focusing on teamfights with items like Euls FS and Sheep might be the way to go.
This is my signature. There are many like it, but this one is mine.
Ayaz2810
Profile Joined September 2011
United States2763 Posts
June 21 2014 01:23 GMT
#255
Got like 800 games played. Still have literally never picked this guy. I don't think I have the speed and decision making required to invoke the right spells, aim them, and not die. Anyone else totally terrified of invoker? He's like the only hero I don't play
Vrtra Vanquisher/Tiamat Trouncer/World Serpent Slayer
Excalibur_Z
Profile Joined October 2002
United States12267 Posts
June 21 2014 04:29 GMT
#256
You should pick him up just to give it a shot. Worst case scenario is he doesn't mesh with your style. He's my favorite hero at the moment due to his ridiculous versatility.
Moderator
Shock710
Profile Blog Joined December 2009
Australia6097 Posts
Last Edited: 2014-06-21 10:01:22
June 21 2014 10:00 GMT
#257
Definitely give him a try, i found out that the "memory" of spells which is meant to be terrifying really isnt, infact just practice in a lobby with -wtf invoking spells for a bit, after that spells arent ur problem, its decision of spells and when to use them, overall i think hes made overscary just by omg he has soooo many spells when really unless ur like aghs, refresher lvl 20+ ur probably sticking to a small number of core spells and then some special case ones, like QE forge spirits, coldsnap, meteor, are core and sunstrike, deafening blast, icewall(<-my favourite), alacrity is just situational. Same goes for QW tornado, emp, coldsnap and then bunch of situational spells. You end up getting use to spells pretty fast in my experience harder stuff comes after.
dAPhREAk gives Shock a * | [23:55] <Shock710> that was out of context -_- [16:26] <@motbob> Good question, Shock!
Ayaz2810
Profile Joined September 2011
United States2763 Posts
June 22 2014 00:12 GMT
#258
I'll give him a shot in some bot games. I was pretty scared of meepo until I played like 10 games with him. Now I feel like it's second nature to toss nets and poof nerds to death. Wish me luck lol
Vrtra Vanquisher/Tiamat Trouncer/World Serpent Slayer
ReligionLOL
Profile Joined August 2011
United States137 Posts
July 09 2014 04:47 GMT
#259
what build do u guys do for qe and qw in the new 1v1 pratice mode? I guess qw standard build works, but for qe you cant really go midas right?
A stupid man's report of what a clever man says can never be accurate, because he unconsciously translates what he hears into something he can understand.
DucK-
Profile Blog Joined January 2009
Singapore11449 Posts
July 09 2014 05:02 GMT
#260
On July 09 2014 13:47 ReligionLOL wrote:
what build do u guys do for qe and qw in the new 1v1 pratice mode? I guess qw standard build works, but for qe you cant really go midas right?


Why would you go for midas in 1v1?
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