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[Hero] Morphling - Page 30

Forum Index > Dota 2 Strategy
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Eetee
Profile Joined November 2011
Singapore373 Posts
September 01 2016 07:22 GMT
#581
Pretty much what baggage says, think morphling is in a pretty good place right now. I say this from personal experience because I have been spamming morphling quite a lot in the past couple month or so in TI ranked in the 4k-5k bracket.

First step of playing a good morphling is knowing when to pick morphling.. During the first 3-4 minutes of the game I feel like it's the hardest part of playing morphling, because a lot of the laning phase rests on your support(s) and opponent offlaners and less on you. For example when you get rekt by Undying+1(which abuses morphling high agi low str morphs) dual offlanes or you're basically solo vs timber/void with your solo support single pulling and not zoning offlaner, etc. Point is don't pick morphling knowing you are going to have a shit time. Also, remember to ban TB/Drow+SD/Medusa, because that line up just comes online faster than you do and will end the game before you're of any use to your team.

For morphling to get a good game you absolutely need to have a decent laning phase. at least the first 3-4 levels. Preferably you want to have at least a level advantage over your opponent offlaner, eg. lvl 3 morph+ say a lvl 2 support against a lvl 2 timber/void. Then you're support can leave you alone and roam mid or do their shit honestly. Waveform is really a good skill in the early game, you just need to know how to use it. Trade right clicks with offlaner, waveform behind him, during waveform you can squeeze in another couple right clicks, do this once and the offlaner should be <half hp and either use up his salve or get back to base/hide under tower with slow tango regen. Keep doing this or request ganks from your support/jungler till offlaner retreats to jungle.

It's a very routine pattern for a standard morphling game. Laning phase farm up/Zone out offlaner> get opponent offlane Tier 1 tower under/around 10 minutes > farm up linkens/EB, from here on either stick with your team and start teamfights 5v4 with shotgun combo or split push with replicates/boots of travel. In a sense it's pretty similar to a spectre game where you join your team whenever it suits the situation or you go for pick offs when you see the opportunity and take objectives after.

There are line ups/heroes that cause trouble for morphling in the current meta, some of which makes picking morphling a bad choice. Eg Drow/Tb line ups like mentioned above. Riki/LC/Axe picks(when coordinated). Sometimes AM picks as well.
EeeeeeeeeeeeeeeeTTeeeeeeeeeeee!
juracule
Profile Joined November 2013
292 Posts
September 01 2016 19:06 GMT
#582
There are several picks that really fuck a morph over. Examples are OD, Drow, Huskar.
ahw
Profile Blog Joined April 2011
Canada1099 Posts
Last Edited: 2016-09-01 20:46:18
September 01 2016 20:45 GMT
#583
Aa/disruptor are some of the best counter picks and they are just supports

Also sd, lmao it's rough for your team
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
September 01 2016 21:31 GMT
#584
how does huskar fuck over morphling ?
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
Wala.Revolution
Profile Blog Joined November 2006
7582 Posts
September 01 2016 22:29 GMT
#585
Rough laning phase + ability to end game before morph can come online. It's more of a soft counter though.
Stuck.
ahw
Profile Blog Joined April 2011
Canada1099 Posts
September 02 2016 01:37 GMT
#586
I mean huskar is a special case vs everyone, you basically need to have a team comp that won't roll over and you need to play tightly regardless of heroes.

Morph is probably one of the best "hard carry" vs huskar cause you can split push down towers faster than they can 5 man them and at least trade around the map. You also do a fuckton of physical dps very quickly which is hard for him to itemize against

But yea if ur team is getting rolled and feeding kills instead of avoiding and you picked too greedy you'll probably lose
Kreb
Profile Joined September 2010
4834 Posts
Last Edited: 2016-09-02 02:09:16
September 02 2016 01:54 GMT
#587
As a Huskar picker Im pretty damn happy to see a Morphling as enemy carry. If I dont get snowballing it sure as hell wont be because of Morph. Yea he can obviously be an issue lategame, but most carries can be. Morph is probably one of the slowest carries to reach "being a threat" status due to his physical damage coming online so late.
Birdie
Profile Blog Joined August 2007
New Zealand4438 Posts
September 02 2016 02:06 GMT
#588
Pretty sure you don't pick morph into huskar unless the rest of your team can deal with huskar already.
Red classic | A butterfly dreamed he was Zhuangzi | 4.5k, heading to 5k as support!
Kaj
Profile Joined April 2011
Singapore269 Posts
September 02 2016 11:22 GMT
#589
The point i am trying to make is that, morph depends on your team being ahead. Or slightly behind so much that the supports are not farmed enough to get enough defensive items like cloak or glimmers that can survive his initiation at 22-25 min mark, He also depends on the draft to lack good magical burst and silences in order to thrive. His laning is insanely weak at early levels, and if he gets shutdown early, its not like he can go into jungle like some heroes do without any items at all. he NEEDs a ring of health, and some items in order to properly semi jungle,
Archeon
Profile Joined May 2011
3253 Posts
Last Edited: 2016-09-02 13:32:57
September 02 2016 13:25 GMT
#590
On September 02 2016 20:22 Kaj wrote:
The point i am trying to make is that, morph depends on your team being ahead. Or slightly behind so much that the supports are not farmed enough to get enough defensive items like cloak or glimmers that can survive his initiation at 22-25 min mark, He also depends on the draft to lack good magical burst and silences in order to thrive. His laning is insanely weak at early levels, and if he gets shutdown early, its not like he can go into jungle like some heroes do without any items at all. he NEEDs a ring of health, and some items in order to properly semi jungle,

1. Which hero carry doesn't somewhat depend on your team not getting roasted?
Also not entirely true, morph can push out waves with replicate that only ember could else and he pushes faster without items. He's probably the safest splitpusher in the game.
2. Magical burst isn't as much of a problem as it seems because you get linkens in most games anyways, which blocks most big magical burst spells. Same reason why you are pretty safe vs most silences and all hexes. Unless you get hit by 5 nukes within 2 seconds you probably won't die to nuke damage.
3. His laning is pretty good for a hard carry. Yeah he sucks in a lost lane, but so does pretty much every hard carry. Am, spectre, luna, pl, ember and naga all won't get farm out of a lost lane either and have a harder time bullying a solo offlaner. Morph can really burst heroes at low lvl already if you have a disable on your sup.

On September 02 2016 11:06 Birdie wrote:
Pretty sure you don't pick morph into huskar unless the rest of your team can deal with huskar already.

Agreed. Yeah morph splitpushes fast, but morph also can't really deal with Huskar until far later than most carries and for most teams it's easier to stop a splitpushing morph than a pushing huskar.
low gravity, yes-yes!
ahswtini
Profile Blog Joined June 2008
Northern Ireland22208 Posts
September 02 2016 14:08 GMT
#591
also rain drops are a good item
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Comeh
Profile Blog Joined July 2008
United States18918 Posts
Last Edited: 2016-09-02 14:36:03
September 02 2016 14:15 GMT
#592
I'd rather play AM vs Huskar, than morph vs huskar (well, it depends on the laning set up - assuming huskar is another lane)

or you know just slark
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WolfintheSheep
Profile Joined June 2011
Canada14127 Posts
September 02 2016 15:14 GMT
#593
On September 02 2016 20:22 Kaj wrote:
The point i am trying to make is that, morph depends on your team being ahead. Or slightly behind so much that the supports are not farmed enough to get enough defensive items like cloak or glimmers that can survive his initiation at 22-25 min mark, He also depends on the draft to lack good magical burst and silences in order to thrive. His laning is insanely weak at early levels, and if he gets shutdown early, its not like he can go into jungle like some heroes do without any items at all. he NEEDs a ring of health, and some items in order to properly semi jungle,

Yes, and all of this is why Morphling is considered a hard carry.
Average means I'm better than half of you.
Kaj
Profile Joined April 2011
Singapore269 Posts
September 03 2016 07:50 GMT
#594
No, the point, i am trying to make is, until you get lvl eblade and linkens and are lvl 14. Your contribution in team fights where the enemy has an advantage is close to zero. Your only real reliable nuke is Waveform, and you cant wave from into the enemy team because it is also your only means of escape. And lets say you are lvl 10, and you only have a lvl 1 adaptive strike, which does shit for damage. Your ultimate basically contributes very very little, unless theres a sick radiance carrier like alch, or someone like axe. Nearly all harry carry have a bigger impact in team fights with the same amount of farm that he has, Hell, PL even without diffusal has pretty good nuke that he can spam safely. there is almost no worse carry than morphling that has so little contribution early on with how much farm he has and levels.
ahswtini
Profile Blog Joined June 2008
Northern Ireland22208 Posts
September 03 2016 08:28 GMT
#595
ur ultimate is a means of escape. no other hero can match morph's right click dmg that early. please just stop.
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Kaj
Profile Joined April 2011
Singapore269 Posts
September 03 2016 08:57 GMT
#596
I said before, morph is GREAT at chasing where your team has the advantage and is allowed to right click ppl. In a full fight engagement, for the amount of networth morph HAS, he is still usually the last one in, and the first one out in team fights. in a game where you are the MOST farmed on the map, and still if you have no intitators, you still cant go in. This is pre eblade ofc, And even so if the enemy support is farmed enough to survive a eblade combo and have enough sustain you are still fucked because your replicate is down.
Kaj
Profile Joined April 2011
Singapore269 Posts
September 03 2016 09:17 GMT
#597
i can tell you that, even if you have one or even two more items, like a manta skadi oin top of eblade linkens as a morph ur primary contribution is still gonna be magical damage through eblade adaptive.

if you are behind morph is such a horrible comeback hero. You have a bad start, your contribution to team is almost close to zilch in team fights. if your team is behind, unless the enemy's team is much slower than hitting towers than you are, your contribution is still only split push. Morph is HORRIBLE when he has to defend towers. Almost close to no wave clear, and hes horrible at stalling/halting pushes.
ahswtini
Profile Blog Joined June 2008
Northern Ireland22208 Posts
September 03 2016 09:41 GMT
#598
and how is he any worse at defending towers than other carries like am, spectre
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
spudde123
Profile Joined February 2012
4814 Posts
Last Edited: 2016-09-03 10:01:54
September 03 2016 10:00 GMT
#599
Why is the discussion seemingly centered around who does more in a full scale teamfight? One primary strength of Morphling due to his mobility with ultimate is to force engagements where you have the man advantage. You can force 1 or 2 enemies to come defend one lane and quickly be elsewhere.

Especially after eblade it's also impossible for most heroes to defend a lane against you alone as they will either die or will have to go to base and heal after you throw your combo on them. This gives you even more control over the moves the enemy can make. Moreover, when you have eblade even if you can't kill a core with it you can generally force premature BKB charges or force him to back away, which again gives you a chance to get an advantageous fight a few moments later.

Also I don't really agree with the statement that you somehow can't waveform into early fights. Of course it depends on the situation, but waveforming in to give burst and finish a guy off with right clicks can be completely fine. You don't need to be able to solo kill the guy. Your teammates offer disable and additional burst, then you go in, when they start targeting you, you start morphing strength and tank stuff which allows your teammates to get their spells off. But it's hard to make broad statements that hold here, it depends so much on the game what you can get away with. Sure he is not that good in coming back from a bad start and can be underwhelming against some quick 5 man pushes for example, but he has his strengths too.
Kaj
Profile Joined April 2011
Singapore269 Posts
September 03 2016 10:21 GMT
#600
Thats because even if carries that are worse at defending towers are a notch above morphling in terms of ability to team fight. Hell, an AM with mana void can be gaming changing on a hero. Spec's haunt is an incredibly team fighting ult even when she only has 1-2 items, it is still very strong.
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