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Official 'what is Dota anymore' discussion - Page 76

Forum Index > Dota 2 General
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Plansix
Profile Blog Joined April 2011
United States60190 Posts
December 16 2014 20:13 GMT
#1501
On December 17 2014 05:10 Torte de Lini wrote:
Show nested quote +
On December 17 2014 05:09 Plansix wrote:
On December 17 2014 05:07 Torte de Lini wrote:
I just emailed him thanks (:

What do you mean closed out?

We won, case completed. We got possession of the property they have been occupying for free for 3.5 years(the power of not giving a shit about your credit score and filing unlimited bankruptcies).


So now you have two apartments or?


Fuck that place, I wouldn't want any human to live in that hell hole. From reports, the interior needs to be burned with chemicals.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2014-12-16 20:19:34
December 16 2014 20:19 GMT
#1502
People probably say that about the fabric of my chair after a morning breakfast ):
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
Last Edited: 2014-12-16 20:23:33
December 16 2014 20:23 GMT
#1503
why does the bank or w.e even want the property back lol.
they probably paid more in lawyer fees then theyl get for it.
Call me Marge Simpson cuz I love you homie
trifecta
Profile Joined April 2010
United States6795 Posts
Last Edited: 2014-12-16 20:34:06
December 16 2014 20:33 GMT
#1504
All this sc2-style ded gaem caster bashing in the ee thread got me thinking that "analytical" casting in dota is fucking hard to do well. Even listening to the much-vaunted "serious" pro casts, there's just as much speculation, meandering debate (esp with multiple pros), and mistakes. Pros tend to be best at predicting drafts, lanes, early game movement, and tactical/mechanical details. However, unlike sc2/bw, there are too many player/hero/draft permutations; unlike LoL, roles/draft/farm priority/builds are much more flexible; unlike regular sports, there's little historical reference because of frequent balance patches, meta shifts, and roster shuffles. There are too many teams and matches, period, to keep track of the larger picture. Meaningful statistics are hard in dota. The pace of games can fluctuate rapidly.

Real time analysis, especially without a dedicated analysis observer, seems hard to do well while maintaining smooth play-by-play and game narrative. Even with pros co-casting, their inexperience in casting makes the overall presentation less cohesive and occasionally dry and halting. Non-pro casters are unduly penalized for their lack of endogenous authority. This doesn't mean that casters can't be more prepared and focused, but I think expectations are often unrealistic.

Plansix
Profile Blog Joined April 2011
United States60190 Posts
December 16 2014 20:37 GMT
#1505
On December 17 2014 05:23 PassiveAce wrote:
why does the bank or w.e even want the property back lol.
they probably paid more in lawyer fees then theyl get for it.

Plz, we don't charge that much. And it wasn't three years of constant work, its was mostly just waiting for stays issues by the bankruptcy court to expire. The property is near Boston and likely worth like 500-800K.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
BluemoonSC
Profile Blog Joined November 2010
SoCal8933 Posts
December 16 2014 20:38 GMT
#1506
I think that's why EE is calling the casts casual. buuuut that's probably because he has more insight to who is casting and what their game experience is.

I think its sometimes hard to predict how a player will react in dota..unlike SC2, DOTA does not have an "if enemy does x, I need to do y" approach. its more like "if enemy does a, I can do b, c, or d"
LiquidDota Staff@BluemoonGG_
trifecta
Profile Joined April 2010
United States6795 Posts
Last Edited: 2014-12-16 20:48:58
December 16 2014 20:46 GMT
#1507
On December 17 2014 05:38 BluemoonSC wrote:
I think that's why EE is calling the casts casual. buuuut that's probably because he has more insight to who is casting and what their game experience is.

I think its sometimes hard to predict how a player will react in dota..unlike SC2, DOTA does not have an "if enemy does x, I need to do y" approach. its more like "if enemy does a, I can do b, c, or d"


Pro's (most likely) process the game state more quickly and accurately than your average caster, but generally can't communicate their reasoning/conclusions in a succinct and eloquent way while keeping up with the pace of the game/play-by-play. They also justifiably withhold insight to protect their competitive advantage. EE's own casts are examples of this.
TheEmulator
Profile Blog Joined July 2010
28100 Posts
December 16 2014 20:53 GMT
#1508
Forgot my laptop charger and now I'm forced to use a school computer to send a few emails. Every time I use one of these I think I'm going to get some kind of disease.
Administrator
Plansix
Profile Blog Joined April 2011
United States60190 Posts
December 16 2014 20:55 GMT
#1509
The fear of pink eye is real. Do not touch your face.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
dismiss
Profile Blog Joined March 2009
United Kingdom3341 Posts
December 16 2014 20:55 GMT
#1510
On December 17 2014 05:53 TheEmulator wrote:
Forgot my laptop charger and now I'm forced to use a school computer to send a few emails. Every time I use one of these I think I'm going to get some kind of disease.

You can wear gloves, you know.
Failure to improve posting standards will result in a lengthy ban. I <crms_> !dumb <GeoffAnderson> crmsdota <crms_> damnit
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
December 16 2014 20:56 GMT
#1511
roflmao
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
TheEmulator
Profile Blog Joined July 2010
28100 Posts
December 16 2014 20:57 GMT
#1512
On December 17 2014 05:55 dismiss wrote:
Show nested quote +
On December 17 2014 05:53 TheEmulator wrote:
Forgot my laptop charger and now I'm forced to use a school computer to send a few emails. Every time I use one of these I think I'm going to get some kind of disease.

You can wear gloves, you know.

I mean, if I knew I was going to have to use a school computer, lol.
Administrator
Dattish
Profile Blog Joined January 2011
Sweden6297 Posts
December 16 2014 21:08 GMT
#1513
--- Nuked ---
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
December 16 2014 21:15 GMT
#1514
On December 17 2014 05:57 TheEmulator wrote:
Show nested quote +
On December 17 2014 05:55 dismiss wrote:
On December 17 2014 05:53 TheEmulator wrote:
Forgot my laptop charger and now I'm forced to use a school computer to send a few emails. Every time I use one of these I think I'm going to get some kind of disease.

You can wear gloves, you know.

I mean, if I knew I was going to have to use a school computer, lol.

go to the janitors office

and ask for the stuff they clean floors with
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Jinxed
Profile Blog Joined May 2011
United States6450 Posts
December 16 2014 21:19 GMT
#1515
On December 17 2014 05:33 trifecta wrote:
All this sc2-style ded gaem caster bashing in the ee thread got me thinking that "analytical" casting in dota is fucking hard to do well. Even listening to the much-vaunted "serious" pro casts, there's just as much speculation, meandering debate (esp with multiple pros), and mistakes. Pros tend to be best at predicting drafts, lanes, early game movement, and tactical/mechanical details. However, unlike sc2/bw, there are too many player/hero/draft permutations; unlike LoL, roles/draft/farm priority/builds are much more flexible; unlike regular sports, there's little historical reference because of frequent balance patches, meta shifts, and roster shuffles. There are too many teams and matches, period, to keep track of the larger picture. Meaningful statistics are hard in dota. The pace of games can fluctuate rapidly.

Real time analysis, especially without a dedicated analysis observer, seems hard to do well while maintaining smooth play-by-play and game narrative. Even with pros co-casting, their inexperience in casting makes the overall presentation less cohesive and occasionally dry and halting. Non-pro casters are unduly penalized for their lack of endogenous authority. This doesn't mean that casters can't be more prepared and focused, but I think expectations are often unrealistic.


Drafting and laning are pretty easy things to pick up on if you spend any time watching pro dota at all. Most professional casters can get that correct at the very least.

The problem is that in game you eventually will hit one of the 6.7 million ways the game can go and while pros may be able to narrow it down pretty well as to what a team should do, often times casters can't. So you end up with this weird theorycraft session that doesn't really lead anywhere and clogs up the cast as because there isn't a set way to get back into a game all you can do is just react to what happens. That is of course though presuming that anything even does happen and the teams don't just sit around and farm.

I still think EE is right, but casting for Dota is significantly harder than the majority of games IMO.
LiquidDota Staff"LeLoup is a great name pls undo." -Liquid`Nazgul
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2014-12-16 21:22:42
December 16 2014 21:22 GMT
#1516
I mean casters are usually like "I'm expecting an early X pick from dire and maybe a Y pick as well" whereas Pros often say "He'll first pick X and then when the other team responds with Y + Z or maybe C I think he'll pick..." etc. The pros who are current have insider knowledge from scrims etc and are both more specific and more often right. In my experience at least.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
December 16 2014 21:28 GMT
#1517
the thing that bugs me most is when casters question items/decision from pro players
like literally the first thing i got told when i started studying was like this "when someone much better does/says something that seems dumb to you, dont assume its dumb, think what else could be to it that u just didnt understand before, he wont just have said something obviously dumb".
im really paraphrasing and struggling here :s
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2014-12-16 21:33:46
December 16 2014 21:32 GMT
#1518
Yes and No

I mean pro's make mistakes for one thing. For another, it's not interesting when the casters just circlejerk over how good the players are and how they are making all these brilliant decisions. Casters need discussion points to keep going and one of those is discussing item builds. Do you like it? What were his options? Could they be better? are all questions that casters can use to fill space. Even just playing devil's advocate there helps them engage viewers in the discussion and fill space.

But yeah when casters are like ragging on some guy for no reason when he made a completely fine item choice that said 3k caster disagrees with for whatever reason it can be mind-blowingly obnoxious.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Plansix
Profile Blog Joined April 2011
United States60190 Posts
December 16 2014 21:33 GMT
#1519
I don't know, they need to discuss what people are buying in the middle of a naga game or some fucking farm fest where everyone is waiting for the next rosh or some shit. When the only mile stone in the next 7 minutes is "and now they have manta", I can forgive a little debate over what item is best.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
CorsairHero
Profile Joined December 2008
Canada9491 Posts
December 16 2014 21:40 GMT
#1520
if liquid signs a dota team that forces them to write blogs once a month, it'll totally be profitable.

130K views in 16 hours lol.
© Current year.
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