Fuck that place, I wouldn't want any human to live in that hell hole. From reports, the interior needs to be burned with chemicals.
Official 'what is Dota anymore' discussion - Page 76
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Plansix
United States60190 Posts
Fuck that place, I wouldn't want any human to live in that hell hole. From reports, the interior needs to be burned with chemicals. | ||
Torte de Lini
Germany38463 Posts
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PassiveAce
United States18076 Posts
they probably paid more in lawyer fees then theyl get for it. | ||
trifecta
United States6795 Posts
Real time analysis, especially without a dedicated analysis observer, seems hard to do well while maintaining smooth play-by-play and game narrative. Even with pros co-casting, their inexperience in casting makes the overall presentation less cohesive and occasionally dry and halting. Non-pro casters are unduly penalized for their lack of endogenous authority. This doesn't mean that casters can't be more prepared and focused, but I think expectations are often unrealistic. | ||
Plansix
United States60190 Posts
On December 17 2014 05:23 PassiveAce wrote: why does the bank or w.e even want the property back lol. they probably paid more in lawyer fees then theyl get for it. Plz, we don't charge that much. And it wasn't three years of constant work, its was mostly just waiting for stays issues by the bankruptcy court to expire. The property is near Boston and likely worth like 500-800K. | ||
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BluemoonSC
SoCal8907 Posts
I think its sometimes hard to predict how a player will react in dota..unlike SC2, DOTA does not have an "if enemy does x, I need to do y" approach. its more like "if enemy does a, I can do b, c, or d" | ||
trifecta
United States6795 Posts
On December 17 2014 05:38 BluemoonSC wrote: I think that's why EE is calling the casts casual. buuuut that's probably because he has more insight to who is casting and what their game experience is. I think its sometimes hard to predict how a player will react in dota..unlike SC2, DOTA does not have an "if enemy does x, I need to do y" approach. its more like "if enemy does a, I can do b, c, or d" Pro's (most likely) process the game state more quickly and accurately than your average caster, but generally can't communicate their reasoning/conclusions in a succinct and eloquent way while keeping up with the pace of the game/play-by-play. They also justifiably withhold insight to protect their competitive advantage. EE's own casts are examples of this. | ||
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TheEmulator
28078 Posts
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Plansix
United States60190 Posts
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dismiss
United Kingdom3341 Posts
On December 17 2014 05:53 TheEmulator wrote: Forgot my laptop charger and now I'm forced to use a school computer to send a few emails. Every time I use one of these I think I'm going to get some kind of disease. You can wear gloves, you know. | ||
teddyoojo
Germany22369 Posts
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TheEmulator
28078 Posts
I mean, if I knew I was going to have to use a school computer, lol. | ||
Dattish
Sweden6297 Posts
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ahswtini
Northern Ireland22206 Posts
On December 17 2014 05:57 TheEmulator wrote: I mean, if I knew I was going to have to use a school computer, lol. go to the janitors office and ask for the stuff they clean floors with | ||
Jinxed
United States6450 Posts
On December 17 2014 05:33 trifecta wrote: All this sc2-style ded gaem caster bashing in the ee thread got me thinking that "analytical" casting in dota is fucking hard to do well. Even listening to the much-vaunted "serious" pro casts, there's just as much speculation, meandering debate (esp with multiple pros), and mistakes. Pros tend to be best at predicting drafts, lanes, early game movement, and tactical/mechanical details. However, unlike sc2/bw, there are too many player/hero/draft permutations; unlike LoL, roles/draft/farm priority/builds are much more flexible; unlike regular sports, there's little historical reference because of frequent balance patches, meta shifts, and roster shuffles. There are too many teams and matches, period, to keep track of the larger picture. Meaningful statistics are hard in dota. The pace of games can fluctuate rapidly. Real time analysis, especially without a dedicated analysis observer, seems hard to do well while maintaining smooth play-by-play and game narrative. Even with pros co-casting, their inexperience in casting makes the overall presentation less cohesive and occasionally dry and halting. Non-pro casters are unduly penalized for their lack of endogenous authority. This doesn't mean that casters can't be more prepared and focused, but I think expectations are often unrealistic. Drafting and laning are pretty easy things to pick up on if you spend any time watching pro dota at all. Most professional casters can get that correct at the very least. The problem is that in game you eventually will hit one of the 6.7 million ways the game can go and while pros may be able to narrow it down pretty well as to what a team should do, often times casters can't. So you end up with this weird theorycraft session that doesn't really lead anywhere and clogs up the cast as because there isn't a set way to get back into a game all you can do is just react to what happens. That is of course though presuming that anything even does happen and the teams don't just sit around and farm. I still think EE is right, but casting for Dota is significantly harder than the majority of games IMO. | ||
Sn0_Man
Tebellong44238 Posts
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teddyoojo
Germany22369 Posts
like literally the first thing i got told when i started studying was like this "when someone much better does/says something that seems dumb to you, dont assume its dumb, think what else could be to it that u just didnt understand before, he wont just have said something obviously dumb". im really paraphrasing and struggling here :s | ||
Sn0_Man
Tebellong44238 Posts
I mean pro's make mistakes for one thing. For another, it's not interesting when the casters just circlejerk over how good the players are and how they are making all these brilliant decisions. Casters need discussion points to keep going and one of those is discussing item builds. Do you like it? What were his options? Could they be better? are all questions that casters can use to fill space. Even just playing devil's advocate there helps them engage viewers in the discussion and fill space. But yeah when casters are like ragging on some guy for no reason when he made a completely fine item choice that said 3k caster disagrees with for whatever reason it can be mind-blowingly obnoxious. | ||
Plansix
United States60190 Posts
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CorsairHero
Canada9489 Posts
130K views in 16 hours lol. | ||
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