General Discussion - Page 80
Forum Index > Dota 2 General |
IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2 Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads. | ||
zeru
8156 Posts
| ||
![]()
Kipsate
Netherlands45349 Posts
I havent seen it used much(if at all) and feel like other boots are better. | ||
PHILtheTANK
United States1834 Posts
| ||
LoLAdriankat
United States4307 Posts
Freefarm sniper yaaaay | ||
Numy
South Africa35471 Posts
On January 24 2012 08:26 LoLAdriankat wrote: Fuck it. If I'm playing Shadowfiend mid vs a Sniper, I'm not going to listen to anyone saying "hey gank u idiot" ever again, especially if they don't return the favor. Freefarm sniper yaaaay People don't realise they just need to win their lanes. If you raping your lane then you can create some space to go gank but you have to be fast. No point leaving a lane you winning to barely win another lane so you land up even/losing 2 lanes instead of winning one and losing one. | ||
Nevuk
United States16280 Posts
| ||
TheTester
United States172 Posts
On January 24 2012 08:37 Numy wrote: People don't realise they just need to win their lanes. If you raping your lane then you can create some space to go gank but you have to be fast. No point leaving a lane you winning to barely win another lane so you land up even/losing 2 lanes instead of winning one and losing one. On the converse, I feel that if you're really raping your lane then staying is often recommended, as you can effectively shut down 1 out of 3 lanes for them while guaranteeing free farm for yours. Often resulting in a hero on the other team stomped back to stone age by mid game. Then again, if they have a lane like that too, it starts to depend on whether you can do more with farm/levels than them. If yes, then just tell your team tough luck. Ganking is often better out of a lane where you start to fall behind. This way you're already not getting the full gold / partial exp, so you actually sacrifice less to gank. Of course if the lane that is dominating for the other team has something like an antimage in it, it's not very viable to just give him free farm, but otherwise it's often better to just sacrifice one lane and deal with their farmed player in mid game. | ||
red_b
United States1267 Posts
On January 24 2012 09:25 Nevuk wrote: Maxing jinada. Now standard on bh. Just in. -things I learn from TLIH that apparently 9 people agree on 2 in toss and then max jinada was discussed a few pages back. the last 2 times I saw BH picked in pro games this was the build. Im not saying that I agree, just an fyi. | ||
Nevuk
United States16280 Posts
On January 24 2012 10:03 red_b wrote: 2 in toss and then max jinada was discussed a few pages back. the last 2 times I saw BH picked in pro games this was the build. Im not saying that I agree, just an fyi. The gondar in this specific game left shuriken at 1 because he said his mana pool wasn't big enough to spam it. He then used e to get into range to jinada people and died. It was uh... odd. I saw the discussion, but I think that was about side lane solo or solo mid gondars rather than trilane gondars? Anyways, not a common situation for me and I was pretty pissed off when I made the last post. | ||
Hnnngg
United States1101 Posts
On January 24 2012 07:17 danson wrote: Just a random question about stand-ins (which i think shouldnt be allowed) I watch just watchign a live cast of EG vs mouz and EG had 2 standins (maelk, lacoste), but demon was streaming on TL at the same time. why dont they use their players that they have, or why doesnt eg just sign maelk damnit, he plays with them every other match Misery said to look forward towards an announcement on myeg.net in his interview http://www.gosugamers.net/dota2/news/18344-my-focus-is-on-eg-and-i-m-not-afraid-of-anyone-not-even-the-mighty-artstyle In the "Moving on with EG..." part. | ||
writer22816
United States5775 Posts
Also there doesn't seem to be any way to give negative comments, which is kind of a bummer because that's exactly what I would have liked to give to the Sven on our team who fed the entire game, accounted for over half our team's deaths, and yet took it upon himself to grab the Aegis after we Roshaned. T_T | ||
Fishgle
United States2174 Posts
On January 24 2012 12:13 writer22816 wrote: I just finished playing a MM game where at the end, the players on the opposing team asked us to recommend them; I of course did not. But my question is, how exactly do these recommendations work? Do they put you in a higher priority matchmaking if you have a lot of them, or are they just for show? Also there doesn't seem to be any way to give negative comments, which is kind of a bummer because that's exactly what I would have liked to give to the Sven on our team who fed the entire game, accounted for over half our team's deaths, and yet took it upon himself to grab the Aegis after we Roshaned. T_T Commendations have no known function, i believe, but it's nice to know that people took the time to do so. Also it might be a counter to spam reports. As for your Sven, if it was severely bad you could have reported him for intentional feeding? Not much else really. There needs to be a report option for : not a team player. | ||
writer22816
United States5775 Posts
he wasn't intentionally feeding, he was just bad but taking the aegis like that was really a dick move ![]() | ||
dtz
5834 Posts
Not sure where the notion of "he is not very popular anymore" comes from.. And emp-tornado is basically the only way these chinese plays them. Only Recca from Starsboba goes Quas/Exort if i'm not wrong and he goes a very weird build like blinkdagger first or something like that. Not saying that invoker can only be played the Emp/tornado style but it is clearly superior when compared to exort builds in a proper game. | ||
rabidch
United States20288 Posts
On January 24 2012 13:32 dtz wrote: Giving invoker away in a chinese competitive game especially is considered auto-lose.... Not sure where the notion of "he is not very popular anymore" comes from.. And emp-tornado is basically the only way these chinese plays them. Only Recca from Starsboba goes Quas/Exort if i'm not wrong and he goes a very weird build like blinkdagger first or something like that. Not saying that invoker can only be played the Emp/tornado style but it is clearly superior when compared to exort builds in a proper game. ??? clearly a lot of teams have decided not to pick invoker and win against it anyway. theres plenty of very strong heroes as it is now and invoker is just one of many. | ||
dtz
5834 Posts
On January 24 2012 14:16 rabidch wrote: ??? clearly a lot of teams have decided not to pick invoker and win against it anyway. theres plenty of very strong heroes as it is now and invoker is just one of many. Auto-lose is a slight exagerration. He obviously does not have 100 percent win rate. But invoker is still extremely strong as opposed to just one of many or "not very popular anymore" as someone said earlier. In the WGT, he is almost always banned, He is probably top 3 most banned heroes together with lycan/bear. | ||
Triarier
Austria155 Posts
On January 24 2012 12:33 Fishgle wrote: Commendations have no known function, i believe, but it's nice to know that people took the time to do so. Also it might be a counter to spam reports. As for your Sven, if it was severely bad you could have reported him for intentional feeding? Not much else really. There needs to be a report option for : not a team player. I hope they never release an option to give negative comments as easy as positive comments. As far as I know the DotA community, there are many jerks who will give negative comments to anyone, just because they lost a game... Negative comments have to be overlooked by valve or other ingame-admins like the normal report-system imho. | ||
Zlasher
United States9129 Posts
A team plays the players it has for the match, Maelk and Lacoste are essentially EG we're just waiting on the announcement but they shouldn't be forbidden from playing or something because the press release isn't out yet or anything. Commendations have no real function but it just means you can look someone up and see that people enjoyed playing with them and they're not an utter cock like some people are. Look at players like Blitz, he has like 130 commendations, believe it or not, the law of averages balances it out and people DO give commendations and this community isn't just full of people looking to report report report. | ||
Zlasher
United States9129 Posts
On January 24 2012 13:01 writer22816 wrote: ^ you can report people? O_O how? he wasn't intentionally feeding, he was just bad but taking the aegis like that was really a dick move ![]() During the scorescreen, click their name and you can click commend or report, or mid game hold down tab for your scoreboard, click their name, hit commend or report. | ||
![]()
TheYango
United States47024 Posts
On January 24 2012 09:49 TheTester wrote: Ganking is often better out of a lane where you start to fall behind. This way you're already not getting the full gold / partial exp, so you actually sacrifice less to gank. Of course if the lane that is dominating for the other team has something like an antimage in it, it's not very viable to just give him free farm, but otherwise it's often better to just sacrifice one lane and deal with their farmed player in mid game. Ganking when you're losing a lane is inherently a huge gamble because you know that you're weaker than your lane opponent right now. If the gank plays out in such a way that he can TP-countergank, you are going to lose the 3v3, which is going to make life harder for BOTH lanes when one or more of you die and feed kills. If you gank from a winning lane, you at least have the assurance that if your lane opponent TPs in to help, you can probably win the resulting 3v3 because you're stronger than him. The exceptions to this of course, come in the case of heroes that have skillsets that are specifically stronger in gank/teamfight scenarios than in laning scenarios, so being weaker in lane doesn't necessarily mean being weaker in a gank (Bounty Hunter, for example). | ||
| ||