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Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
LuckoftheIrish
Profile Joined November 2011
United States4791 Posts
September 16 2014 01:18 GMT
#129901
On September 16 2014 10:12 LeLoup wrote:
Not sure if it is real, but it does address some issues with Rosh right now. Makes the Dire ancients a bit awkward now though as well as wraparounds on their offlane T1.


Wonder how it changes blinks into the pit as it looks quite far from the secret shop area.
On Twitter @GosuGamers_LotI | Grubby has a huge head!
Acritter
Profile Joined August 2010
Syria7637 Posts
September 16 2014 01:20 GMT
#129902
Honestly none of this needed to happen. It was the random Rosh timer that fucked everything up to begin with. That's the Dire advantage.
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
Jinxed
Profile Blog Joined May 2011
United States6450 Posts
September 16 2014 01:26 GMT
#129903
I like the idea behind the random rosh respawns, but the execution of it did make it pretty bad. Fixing the position gives it the right effect IMO.
LiquidDota Staff"LeLoup is a great name pls undo." -Liquid`Nazgul
Fleetfeet
Profile Blog Joined May 2014
Canada2603 Posts
Last Edited: 2014-09-16 01:37:54
September 16 2014 01:27 GMT
#129904
On September 16 2014 10:20 Acritter wrote:
Honestly none of this needed to happen. It was the random Rosh timer that fucked everything up to begin with. That's the Dire advantage.


Do you really think so? Dire has easier access to the pit, and easier access to better ward coverage of the pit, imo.

Unless I'm dumb and you're saying dire needs that advantage to make up for other things.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 16 2014 01:38 GMT
#129905
The random rosh timer was to address the passiveness that was caused by the fixed rosh timer, which drew games out by intervals equal to the rosh timer. But then dire gained the advantage of being able to scout rosh so much easier due to the random time. It basically created information that was not there when the timer was fixed that dire has an easier time collecting.

I don't think its a bad change. But the image looks kinda fucked. The mimimap is total messed up and the river just ends before it goes off screen. Also, where did the dire dire ancients go? Because rosh would be where they used to be.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
pedrlz
Profile Joined September 2012
Brazil5234 Posts
September 16 2014 01:42 GMT
#129906
I would like to see a map change, but this seems fake for me

why the minimap isn't working?
why it has some strange plants next to the cliffs?

also, why would they put before the patch t.t
tehh4ck3r
Profile Joined August 2013
Magrathea7056 Posts
September 16 2014 01:44 GMT
#129907
On September 16 2014 10:38 Plansix wrote:
The random rosh timer was to address the passiveness that was caused by the fixed rosh timer, which drew games out by intervals equal to the rosh timer. But then dire gained the advantage of being able to scout rosh so much easier due to the random time. It basically created information that was not there when the timer was fixed that dire has an easier time collecting.

I don't think its a bad change. But the image looks kinda fucked. The mimimap is total messed up and the river just ends before it goes off screen. Also, where did the dire dire ancients go? Because rosh would be where they used to be.


it looks like the ancients are behind the rosh pit
back in this area
[image loading]

if anyone has the workshop tools installed they should go take a look at it
/steam/steamapps/common/dota 2 beta/dota_ugc/content/dota_addons/dota_pvp/maps/dota_pvp_tiled_experiment.vmap
AdministratorIn those days, spirits were brave, the stakes were high, men were real men, women were real women, and small furry creatures from Alpha Centauri were real small furry creatures from Alpha Centauri.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 16 2014 01:45 GMT
#129908
Updates to ults in a chest. The Blackhole looks awesome.



Let the debate about changing the way spells look begin.(none of them see to change much beyond adding a few particles and alternate colors).
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
September 16 2014 01:48 GMT
#129909
Veno and Engima are good because their AOE was always unclear/poorly outlined for me personally.

The rest are pointless.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Fleetfeet
Profile Blog Joined May 2014
Canada2603 Posts
September 16 2014 01:48 GMT
#129910
On September 16 2014 10:16 tehh4ck3r wrote:
Show nested quote +
On September 16 2014 10:12 Acritter wrote:
On September 16 2014 10:07 tehh4ck3r wrote:
https://imgur.com/oXuymhy,NOw9e7P#0

6.82 confirmed

Source? That's incredible.

And I mean that literally. Not credible, not unless there's some source or other for it.

according to reddit it's in the workshop tools alpha

if anyone has it installed they can go look at it (i don't have it installed)

/steam/steamapps/common/dota 2 beta/dota_ugc/content/dota_addons/dota_pvp/maps/dota_pvp_tiled_experiment.vmap


Quoting for information.

I think the dota_pvp_tiled_experiment.vmap speaks for itself, and it doesn't say dota_6.82_guaranteed_map_change.vmap
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 16 2014 01:52 GMT
#129911
On September 16 2014 10:48 Torte de Lini wrote:
Veno and Engima are good because their AOE was always unclear/poorly outlined for me personally.

The rest are pointless.

Same here, I have never liked veno's ult. I never knew he spun when he did his thing.

The rest are fun, I like the tide hunter change for spectating just because it stands out more.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
andyrau
Profile Joined December 2010
13015 Posts
Last Edited: 2014-09-16 01:54:37
September 16 2014 01:54 GMT
#129912
that rosh change looks awful wtf

ability to ward inside the put is fucking stupid too
"Zai is legitimately not as good as bulba." | kaipi ti3 champions
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 16 2014 01:56 GMT
#129913
On September 16 2014 10:54 andyrau wrote:
that rosh change looks awful wtf

ability to ward inside the put is fucking stupid too

The "put"? Is this new hip doto lingo?
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Targe
Profile Blog Joined February 2012
United Kingdom14103 Posts
September 16 2014 01:58 GMT
#129914
irc with so many unusual faces now ^_^
11/5/14 CATACLYSM | The South West's worst Falco main
TheYango
Profile Joined September 2008
United States47024 Posts
September 16 2014 02:01 GMT
#129915
On September 16 2014 10:20 Acritter wrote:
Honestly none of this needed to happen. It was the random Rosh timer that fucked everything up to begin with. That's the Dire advantage.

Dire Rosh advantage was significant and relevant well before the Rosh timer change.
Moderator
FinestHour
Profile Joined August 2010
United States18466 Posts
Last Edited: 2014-09-16 03:51:59
September 16 2014 02:07 GMT
#129916
rofl that pit change
literally stole kongor changes from newerth of heroes of legend
thug life.                                                       MVP/ex-
Targe
Profile Blog Joined February 2012
United Kingdom14103 Posts
September 16 2014 02:07 GMT
#129917
i just coughed and sneezed at the same time

i never want to go through that again
11/5/14 CATACLYSM | The South West's worst Falco main
Acritter
Profile Joined August 2010
Syria7637 Posts
September 16 2014 02:08 GMT
#129918
On September 16 2014 11:01 TheYango wrote:
Show nested quote +
On September 16 2014 10:20 Acritter wrote:
Honestly none of this needed to happen. It was the random Rosh timer that fucked everything up to begin with. That's the Dire advantage.

Dire Rosh advantage was significant and relevant well before the Rosh timer change.

And it wasn't what we see now. The timer change makes it so that Radiant have zero time to position before the fight starts. It means that as the game goes late, Radiant cannot ever control the pit in any way, shape, or form. There was an advantage, sure, but it wasn't free Rosh every time.
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
Dubzex
Profile Joined October 2010
United States6994 Posts
September 16 2014 02:32 GMT
#129919
Eh, I don't really like any of those new ultimate particles. Although if valve changed the colors of tide's ult a little, I wouldn't mind.
"DONT UNDERESTIMATE MY CARRY OR YOU WILL BE CARRIED INTO THE ABYSS OF SUFFERING" - Tyler 'TC' Cook
icystorage
Profile Blog Joined November 2008
Jollibee19350 Posts
September 16 2014 02:37 GMT
#129920
Im actually pretty happy that LD and LiquidHearth got separated from TL.net. Looking at gg.net is just awful with all the games in one front page.
LiquidDota StaffAre you ready for a Miracle-? We are! The International 2017 Champions!
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