On March 20 2012 16:18 Esoterikk wrote:
So realistically and try to keep the bias of which game you prefer out of this, how big do you think the dota 2 scene will get in lieu of the already exploding LoL scene? I mean the game itself is amazing and from my bias point of view I think it will explode to but I honestly haven't really followed the scene long enough to know if it's going to have what it takes to be big along side a power house like LoL mainly with riot funding.
Here's to hoping Valve gives out a shit load of keys in the near future to garner more growth.
So realistically and try to keep the bias of which game you prefer out of this, how big do you think the dota 2 scene will get in lieu of the already exploding LoL scene? I mean the game itself is amazing and from my bias point of view I think it will explode to but I honestly haven't really followed the scene long enough to know if it's going to have what it takes to be big along side a power house like LoL mainly with riot funding.
Here's to hoping Valve gives out a shit load of keys in the near future to garner more growth.
It'll be big and separate from LoL. Just because LoL exists doesn't mean Dota2 will be non existant, but I don't think Dota2 can surpass LoL at this point unless Valve pulls a Riot and outbids Riot on all the leagues.
On March 20 2012 16:26 danielimotbh wrote:
Well, if I recall correctly, one of the grand finals recently (think it was DignitasCup or The Defense) attracted 30,000 viewers. This is pretty big considering this game is still in beta.
You have to include other factors into the mix when comparing with LoL:
- LoL's F2P model attracted more initial players which explains its vastly greater playerbase.
- Continuous growth of LoL over the course of 2 odd years or so compared to DotA 2's half a year
- How many more players DotA2 will bring in once the Chinese teams start picking it up and bringing with them the Chinese viewers
- DotA2's total playerbase once the game is fully functional with all heroes implemented and what not
LoL has game accounts in the millions (IIRC it surpassed WoW's playerbase of 14 million or something not too long ago), but take this with a grain of salt because there can still be multiple account holders and what not. A % of that playerbase will actively watch competitive LoL games, so in comparison to a fully functioning and operating DotA2, I too would still think LoL's scene would be much bigger. That doesn't mean DotA2's will be insignifcant though, if anything it will easily be the opposing contender to LoL in this genre.
Well, if I recall correctly, one of the grand finals recently (think it was DignitasCup or The Defense) attracted 30,000 viewers. This is pretty big considering this game is still in beta.
You have to include other factors into the mix when comparing with LoL:
- LoL's F2P model attracted more initial players which explains its vastly greater playerbase.
- Continuous growth of LoL over the course of 2 odd years or so compared to DotA 2's half a year
- How many more players DotA2 will bring in once the Chinese teams start picking it up and bringing with them the Chinese viewers
- DotA2's total playerbase once the game is fully functional with all heroes implemented and what not
LoL has game accounts in the millions (IIRC it surpassed WoW's playerbase of 14 million or something not too long ago), but take this with a grain of salt because there can still be multiple account holders and what not. A % of that playerbase will actively watch competitive LoL games, so in comparison to a fully functioning and operating DotA2, I too would still think LoL's scene would be much bigger. That doesn't mean DotA2's will be insignifcant though, if anything it will easily be the opposing contender to LoL in this genre.
It was like 48k if you combine all the different language streams. Tobi's stream alone was like 35k.