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On March 10 2012 23:24 Alur wrote:Show nested quote +On March 10 2012 23:11 Shikyo wrote:Okay no offense... But it's completely retarded that Ro16 games are Bo1 and it's single elimination. Navi for instance would only need to have one bad game and they'd be out. This is way too risky. At least have a group system for Ro16 if you are going to have Bo1 games. On March 10 2012 23:02 ChrisXIV wrote:On March 10 2012 22:43 konadora wrote: also what's the PhilTheTANK 2.0 reference lol (my naix had 4k hp :o something to do with that?) PhilTheTANK is another user on these forums who used to post screenshots of his won games, until people said that it cluttered the thread, so he stopped doing it. I at least suggested him to stop doing that(I got quite a bit of shit for doing that in the LoL thread way back) The other side of the argument is that this gives lesser known teams a chance for exposure, and in addition to that, the prize pool isn't all that big, so it being a Bo1 doesn't seem like that big a deal. Group system arguably gives far more chance for exposure though, I just think that best team should have good chances for victory and especially with a game like dota I don't think just a single bo1 is enough.
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I think its becuase you put a screenshot of your game braging about owning it up :D
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konadora
Singapore66163 Posts
lol ok my bad, didn't realise that :p gonna stop
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And darer just lost to next.kz
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- Sun Strike damage type changed from Magical to Pure - Sun Strike now reveals the area it will hit before the damage impact
wuttttt
Lanaya - Psi Blades bonus range increased from 40/100/160/220 to 60/120/180/240
YES another lanaya buff <33333333333333
OK. give me nerubian assassin on dota 2 NOW. holy shit what a great change (maybe a little op) but anyways, AMAZING.
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On March 10 2012 23:18 Knightess wrote:Show nested quote +On March 10 2012 21:55 NB wrote: Dota tip of the day: never play on the weekend solo queue... chance are you gona get matched with a bunch of noobs who just got their beta key and dont even know how to skill a hero and ask for solo mid and feed and die and lose....
RAGE MODE!!!!!!!!
I turned off EU sever bc of russian and this is what i got on US severs -_-... fml >>> what happens when ur MMR is too low. (btw i enjoyed watching your stream when you fail so hard <3) I dont think my mmr is low by any mean... its just that weekend is the time when casual players play more often therefore its easier for you to get noobs. In my case that was a 4 man premade team and im the +1, their total win is not even reach my total win by any mean -_-... They matched me with that team versus a normal pub game team and shits just fucked up...
I wana start streaming on twitch soon but i cant turn on my max graphic and im afraid i might restream tobi stream quite often :D.
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On March 10 2012 19:37 Firebolt145 wrote:Got linked this from a friend, don't know if posted here before and don't know the source, but: ![[image loading]](http://i.imgur.com/Ishsm.jpg)
HAHAHAHA! I can't contain my laughter this is perfect.
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Team Dignitas Dota 2 Invitational starting now, EG vs mTw on Joindota Tobi casting with Puppey!
EG hwaiting!
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United States47024 Posts
On March 11 2012 00:02 Kznn wrote: OK. give me nerubian assassin on dota 2 NOW. holy shit what a great change (maybe a little op) but anyways, AMAZING. As a skill by itself, Urna Swarm is more powerful (its essentially a rework of Nerubian Weaver's old Watchers spell that was retardedly strong because of how much map vision you could get out of it). It's just that it has absolutely nothing to do with NA's kit, and they butchered Mana Burn so he's way worse at what he's supposed to be good at. This new skill doesn't have anything to do with his kit either though, so I still don't think it makes him any good.
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On March 11 2012 00:46 TheYango wrote:Show nested quote +On March 11 2012 00:02 Kznn wrote: OK. give me nerubian assassin on dota 2 NOW. holy shit what a great change (maybe a little op) but anyways, AMAZING. As a skill by itself, Urna Swarm is more powerful (its essentially a rework of Nerubian Weaver's old Watchers spell that was retardedly strong because of how much map vision you could get out of it). It's just that it has absolutely nothing to do with NA's kit, and they butchered Mana Burn so he's way worse at what he's supposed to be good at. This new skill doesn't have anything to do with his kit either though, so I still don't think it makes him any good.
It was his original skill way back when NA was born as opposed to Uma Swarm. In a way it does synchronize very well with his skill-set because it allows him to have presence later on in the game and become an anti-carry with a blademail passive.
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United States47024 Posts
On March 11 2012 00:53 Slardar wrote: It was his original skill way back when NA was born as opposed to Uma Swarm. In a way it does synchronize very well with his skill-set because it allows him to have presence later on in the game and become an anti-carry with a blademail passive. I mean, you could argue that Urna Swarm had similar synergy with his kit in that the map vision allows you to hunt down people to kill during the midgame. Neither of them directly aid his burst damage/gank potential, which was what got wrecked with the Mana Burn rework. I still don't think you can say this iteration of Spiked Carapace is even "a little op" as the poster I quoted says. On its own its a weaker skill than Urna Swarm, and it's not significantly better than Urna Swarm for accomplishing what he wants to do.
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On March 11 2012 01:01 TheYango wrote:Show nested quote +On March 11 2012 00:53 Slardar wrote: It was his original skill way back when NA was born as opposed to Uma Swarm. In a way it does synchronize very well with his skill-set because it allows him to have presence later on in the game and become an anti-carry with a blademail passive. I mean, you could argue that Urna Swarm had similar synergy with his kit in that the map vision allows you to hunt down people to kill during the midgame. Neither of them directly aid his burst damage/gank potential, which was what got wrecked with the Mana Burn rework. I still don't think you can say this iteration of Spiked Carapace is even "a little op" as the poster I quoted says. On its own its a weaker skill than Urna Swarm, and it's not significantly better than Urna Swarm for accomplishing what he wants to do.
I never said I disagree with anything you just said, I was merely pointing out how Spiked Cara CAN synchronize with his skill-set, obviously not nearly as good as Uma. A trade-off for ganking efficiency for a bit more late-game viability as an anti-carry.
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EG vs mTw is painful to watch.. but at least there's have Puppey and his xp graph.
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On March 11 2012 01:19 DoNotDisturb wrote: EG vs mTw is painful to watch.. but at least there's have Puppey and his xp graph.
And the XP graph changed drastically!@
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everything came down to the early poke of CM at mid to shut down tiny farm, delay bottle, ss got runes, shits happened, radiant win....
man NA change make me want my old weaver back with scouts map hack
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Netherlands45349 Posts
On March 11 2012 01:19 DoNotDisturb wrote: EG vs mTw is painful to watch.. but at least there's have Puppey and his xp graph. Puppy just sounds so cute
I dunno why.
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That's because he is cute obviously
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Lalalaland34491 Posts
I can't decide what skillbuild to go with the new Invoker changes. QE is probably the strongest now (the one that Dendi goes) but it just feels so boring. Although QW isn't as faceroll anymore it's still amazingly powerful. I have always enjoyed WE very much but it seems pretty weak. Maybe start with an extra bracer or something? HMM.
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On March 11 2012 02:23 Firebolt145 wrote: I can't decide what skillbuild to go with the new Invoker changes. QE is probably the strongest now (the one that Dendi goes) but it just feels so boring. Although QW isn't as faceroll anymore it's still amazingly powerful. I have always enjoyed WE very much but it seems pretty weak. Maybe start with an extra bracer or something? HMM. QE boring?WHAT?
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On March 11 2012 02:23 Firebolt145 wrote: I can't decide what skillbuild to go with the new Invoker changes. QE is probably the strongest now (the one that Dendi goes) but it just feels so boring. Although QW isn't as faceroll anymore it's still amazingly powerful. I have always enjoyed WE very much but it seems pretty weak. Maybe start with an extra bracer or something? HMM.
its not really a big deal, all you need to do is time it 1.5 seonds after the tornado ezpz
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