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[LP] The Liquipedia Dota 2 Wiki - Page 2

Forum Index > Dota 2 General
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Stancel
Profile Blog Joined June 2011
Singapore15360 Posts
September 01 2012 16:13 GMT
#21
whoops, forgot to check 'minor edit' most of my contributions

If I'm correcting a player's name or a typo, it's a minor edit, but if I'm adding a player to a list of former players, it should be left unchecked right?
ffxiv enjoyer
salle
Profile Blog Joined August 2010
Sweden5554 Posts
September 01 2012 16:34 GMT
#22
yeah minor usually signifies you did not change the content, merely fixing minor spelling mistakes or changing a sentence around or something. if you fix tonnes of minor things you can make it normal change... it's mostly a curtsey thing to other editor who can filter out the minor edits when looking in recent changes or the history.
Administrator"Ambitious but rubbish!" - Jeremy Clarkson
Burns
Profile Blog Joined December 2010
United States2300 Posts
September 04 2012 20:11 GMT
#23
I love the new Wiki logo its looks so sick

and ive been editing the wikis quite a bit, looking forward to seeing it be a nice robust source of information
What do you mean you heard me during the night, these are quiet pants!
Horo
Profile Blog Joined February 2011
United States351 Posts
September 05 2012 07:54 GMT
#24
So, Question about Strategies. Is there a good template for strategy pages, or how they should be laid out and linked to heroes? I might have an interest to do a few 'strategy' series.
phrenetiC
Profile Joined April 2011
Switzerland224 Posts
September 06 2012 17:14 GMT
#25
I'm wondering how guides (of any kind) are going to be handled, assuming Liquipedia will feature them (which it should imo, being the ultimate resource and all). Just one template for strategy won't be enough I fear, since hero-,gameplay-,item-, and strategyguides need to be layed out differently. Guessing someone has to come up with a good layout for every kind of article first..

Might try to contribute aswell soon.
"[...] you just keep on trying till you run out of cake!" - GLaDOS
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
September 06 2012 17:54 GMT
#26
So am I able to post a hero guide there or should I use the strategy forums here? o_O
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34491 Posts
September 06 2012 18:04 GMT
#27
How bout both :D
Moderator
salle
Profile Blog Joined August 2010
Sweden5554 Posts
September 06 2012 19:26 GMT
#28
Start with the strategy forum first, we need to sort out a few things so were not inundated with strategies all of a sudden with no way of discerning how good or bad a guide is.
Administrator"Ambitious but rubbish!" - Jeremy Clarkson
eng.nayR
Profile Joined August 2012
United States468 Posts
Last Edited: 2012-09-07 07:12:58
September 07 2012 03:56 GMT
#29
Are there any conventions for editing the scores of matches? For example, we should be making the hero picks/bans always be in the order they were picked or banned, and not the order that they show up on the scoreboard, but we should have the players on the scoreboard section in the wiki should be in the order they appear on the game scoreboard, right?

Also there is a score section and a kills section. Should both just be the same as the numbers that appear on the top of the UI when spectating/playing, or should you manually add up the kills for the kills section, and use the score counter at the top of the screen as the score? I know for some games, players will die to neutrals or get denied which does not count as a kill for any of their enemies, but their death will count towards the score at the top of the screen. This sometimes leads to a discrepancy between the kills made by a team and the final kill-score.

Also, are there any plans to use APIs to automatically obtain the information from scoreboards instead of entering it manually? I know some other cool information might be able to be obtained, such as towers left standing for each team like it shows on the watch tab for live games. However, I don't know how APIs work.. :/
ahswtini
Profile Blog Joined June 2008
Northern Ireland22208 Posts
September 07 2012 10:32 GMT
#30
Picks/Bans are the order, so you'll have to watch the replay for that. Scores, I've been using the team scores, and not adding individual kills up, because they don't count split kills and suicides.

Salle: I've been putting people on the "right" team for the 2nd match because I noticed the mistake
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Implenia
Profile Joined August 2012
Austria3846 Posts
September 07 2012 17:10 GMT
#31
Is anyone covering this? http://www.joindota.com/en/broadcasts/987-world-cyber-games-asia
blahz0r
Profile Joined December 2010
3030 Posts
September 07 2012 23:43 GMT
#32
On September 07 2012 12:56 eng.nayR wrote:
Are there any conventions for editing the scores of matches? For example, we should be making the hero picks/bans always be in the order they were picked or banned, and not the order that they show up on the scoreboard, but we should have the players on the scoreboard section in the wiki should be in the order they appear on the game scoreboard, right?

Also there is a score section and a kills section. Should both just be the same as the numbers that appear on the top of the UI when spectating/playing, or should you manually add up the kills for the kills section, and use the score counter at the top of the screen as the score? I know for some games, players will die to neutrals or get denied which does not count as a kill for any of their enemies, but their death will count towards the score at the top of the screen. This sometimes leads to a discrepancy between the kills made by a team and the final kill-score.

Also, are there any plans to use APIs to automatically obtain the information from scoreboards instead of entering it manually? I know some other cool information might be able to be obtained, such as towers left standing for each team like it shows on the watch tab for live games. However, I don't know how APIs work.. :/


At the moment, bans/picks are listed directly under the team. Do not confuse the "left" and rights" for placing picks and bans. The red and green colors are to denote whether that team were radiant or dire for that game. While this is different compared to the ingame screens and such, this is the convention we're going with for now(subject to change in the future maybe). The scoreboard at the bottom with the items, kills, deaths, and etc can exactly match what the game end scoreboard shows.

You may use http://wiki.teamliquid.net/dota2/The_International/2012/Match_Summary/Finals as an example/guide if you wish.
Liquipedia
Implenia
Profile Joined August 2012
Austria3846 Posts
Last Edited: 2012-09-08 04:24:06
September 08 2012 04:23 GMT
#33
If someone can set up the bracket for the WCG Asia I will fill it out.
tauon
Profile Blog Joined January 2012
Australia1278 Posts
September 08 2012 08:11 GMT
#34
I'm not sure if this is the correct forum to post this stuff but I have a quick suggestion for the Dota 2 Liquipedia.

You should add a field to the tournament template which displays the patch the tournament was played with. It's probably not that significant at the moment because most tournament were played using 6.74, but with 6.75 expected soon, it could start becoming important.
Road to 6sange
salle
Profile Blog Joined August 2010
Sweden5554 Posts
September 08 2012 08:32 GMT
#35
On September 08 2012 17:11 tauon wrote:
I'm not sure if this is the correct forum to post this stuff but I have a quick suggestion for the Dota 2 Liquipedia.

You should add a field to the tournament template which displays the patch the tournament was played with. It's probably not that significant at the moment because most tournament were played using 6.74, but with 6.75 expected soon, it could start becoming important.

This is absolutely the correct forum (and thread) to post suggestions like this. Thank you, we will most likely include patch version into the infobox template.
Administrator"Ambitious but rubbish!" - Jeremy Clarkson
Sephy90
Profile Blog Joined January 2010
United States1785 Posts
September 08 2012 08:52 GMT
#36
I'm so proud of you TL~ I love you and this is awesome.
"So I turned the lights off at night and practiced by myself"
ZEEEPh
Profile Joined January 2011
Portugal97 Posts
September 08 2012 19:06 GMT
#37
while looking at some team profiles in the liquidpedia i saw the former players, wouldn't it be better if some of the were listed as former squads or teams? because one looks at that and might think that a team can be really unstable getting new players all the time. i dunno if i made myself clear, but for newer players that don't know the scene can get confused with who played with whom and in what squad/team.
TheYango
Profile Joined September 2008
United States47024 Posts
September 08 2012 20:47 GMT
#38
It would probably be useful to add a version history section to items just like the ones for heroes.
Moderator
salle
Profile Blog Joined August 2010
Sweden5554 Posts
September 08 2012 22:36 GMT
#39
@ZEEEPh yeah that seems like a good thing to show, also the kind of timelines that Wikipedia has could illustrate this perhaps, not sure if theres a self evident sollution for how to show it simply without the Former-list becomes too complex.

@TheYango yas, thats a good idea. feel free to do it if you have the time.
Administrator"Ambitious but rubbish!" - Jeremy Clarkson
ZEEEPh
Profile Joined January 2011
Portugal97 Posts
September 09 2012 14:30 GMT
#40
On September 09 2012 07:36 salle wrote:
@ZEEEPh yeah that seems like a good thing to show, also the kind of timelines that Wikipedia has could illustrate this perhaps, not sure if theres a self evident sollution for how to show it simply without the Former-list becomes too complex.

this ideia occured to me while seeing the coL team page, where the former monkey business team was in the same place as former players from the actual team. someting like "former monkey business" or something in that line of thought. i can try and think of something more useful and clear, if it's not that useless and confusing
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