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6.79 Changelog - Page 39

Forum Index > Dota 2 General
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Prev 1 37 38 39 40 41 87 Next
Plansix
Profile Blog Joined April 2011
United States60190 Posts
October 17 2013 23:32 GMT
#761
On October 18 2013 08:27 LeLoup wrote:
Show nested quote +
On October 18 2013 08:21 makmeatt wrote:
On October 18 2013 07:48 Nocticate wrote:
I think he was, a lot of these changes seem like his style.

Most of these changes look exactly NOT like his own. Personally, I dislike almost the entirety of the patch, except for the light (or not so) changes that could potentially level the heroes' impacts on the game. It's like they decided to turn the game upside down in most aspects and it smells more of someone who wants to cater to casuals by making everything seem fresh again than a toned, experienced dev working on a title like this.
Too sudden for me to like this. Relevant pic: http://i.imgur.com/w10D0.png


Joke?

All the hero changes of the patch are right in line with what he does. Nothing too ridiculous, but steady and slow. He decided to change the game mechanics because quite frankly almost everything about the 3-1-0 meta was garbage. This is actually right in line with everything that I've seen and makes perfect sense. He's willing to change how the game is played. This is anything but a bad thing. Good players will adapt, bad players will not.

Please though, continue to talk about how this patch is for casuals. I'm sure the game will be so much easier now for everyone.

I will be easier for me to enjoy myself because it is so fucking crazy. Also, do casuals play dota? Aren't we stretching the definition of the word a bit when we start to include people who willing enter the harsh world of Dota 2?
I have the Honor to be your Obedient Servant, P.6
TL+ Member
MaZza[KIS]
Profile Joined December 2005
Australia2110 Posts
October 17 2013 23:34 GMT
#762
Wow

In summary, this patch kills alliance play style.

The gpm increase to 1 gold per 0.6s is also double edge. It means more gold earlier, which makes early attacks more viable but it also makes prolonging the game and picking defensive lineups more viable as well...

It seems like this patch is heavily influenced by the TI3 results... which makes perfect sense. I think all in all, good changes and more competition in dota.
I really wanted a bigger opponent, like Nate Marquardt, or King Neptune, or Zeus, or Zeus and Fedor, or Fedor on Zeus's shoulders, and they can both punch but only Zeus can kick.
disciple
Profile Blog Joined January 2008
9071 Posts
October 17 2013 23:38 GMT
#763
fuck yeah bitches, blink on venge !
Administrator"I'm a big deal." - ixmike88
nojok
Profile Joined May 2011
France15846 Posts
October 17 2013 23:40 GMT
#764
I don't know why people are so mad, it's really hard to foresee how the meta will shift from now. If it's for the better, we win, if it sux, we'll wait next patch. 3 1 0 was a bit dumb, good way to get rid of it.
"Back then teams that won were credited, now it's called throw. I think it's sad." - Kuroky - Flap Flap Wings!
kilos
Profile Joined June 2012
Sweden11 Posts
October 17 2013 23:41 GMT
#765
So how long until they update ? Feels meaningless to play normal dota games now that everything will change.
Faruko
Profile Joined April 2013
Chile34173 Posts
Last Edited: 2013-10-17 23:43:14
October 17 2013 23:41 GMT
#766
On October 18 2013 08:34 MaZza[KIS] wrote:
Wow

In summary, this patch kills alliance play style.

The gpm increase to 1 gold per 0.6s is also double edge. It means more gold earlier, which makes early attacks more viable but it also makes prolonging the game and picking defensive lineups more viable as well...

It seems like this patch is heavily influenced by the TI3 results... which makes perfect sense. I think all in all, good changes and more competition in dota.


In my opinion, Valve/IceFrog are trying to make the game more aggressive so the game can reach a higher population, and to be fair 40-50 minutes of split pushing arent the most exciting thing ever, untill the last moments where you have the mid/late items

And dont get me wrong you need a lot of skills to split push and i love seeing it, but at the end...more blood and more aggressive meta would make the game more massive from a viewer/consumer point of view

Do i agree with it ? Mmm, not really... Do i think its a smart move ? Yes, in my opinion... it is
Ross was right // "Jesus Christ nahaz is doing shots before my eyes" (Sn0_Man, 2018)
Iceman331
Profile Joined April 2010
United States1306 Posts
October 17 2013 23:42 GMT
#767
Trilanes got hit hard. Will be interesting to see how that plays out.
makmeatt
Profile Blog Joined June 2011
2024 Posts
Last Edited: 2013-10-17 23:46:59
October 17 2013 23:43 GMT
#768
On October 18 2013 08:27 LeLoup wrote:
Show nested quote +
On October 18 2013 08:21 makmeatt wrote:
On October 18 2013 07:48 Nocticate wrote:
I think he was, a lot of these changes seem like his style.

Most of these changes look exactly NOT like his own. Personally, I dislike almost the entirety of the patch, except for the light (or not so) changes that could potentially level the heroes' impacts on the game. It's like they decided to turn the game upside down in most aspects and it smells more of someone who wants to cater to casuals by making everything seem fresh again than a toned, experienced dev working on a title like this.
Too sudden for me to like this. Relevant pic: http://i.imgur.com/w10D0.png


Joke?

All the hero changes of the patch are right in line with what he does. Nothing too ridiculous, but steady and slow. He decided to change the game mechanics because quite frankly almost everything about the 3-1-0 meta was garbage. This is actually right in line with everything that I've seen and makes perfect sense. He's willing to change how the game is played. This is anything but a bad thing. Good players will adapt, bad players will not.

Please though, continue to talk about how this patch is for casuals. I'm sure the game will be so much easier now for everyone.

I'm not saying the patch is for casuals, I'm saying the ways they use seem familiar to me. Coming from other games where patches were much more common, sudden and aggressive changes were almost always identified as attempts to open up the game for a wider audience, hence the reference. Without nitpicking every single change that I dislike, changing everything at once just sucks (MORE RNG (mariner mentioned TA being god tier now for pit traps)).
Also, we'll see about 2-1-2. I strongly prefer 3-1-1 and 3-1-0 myself, so I'm curious to see how much better are the alternatives.

On October 18 2013 08:32 Plansix wrote:
Aren't we stretching the definition of the word a bit when we start to include people who willing enter the harsh world of Dota 2?

It's not harsh anymore, come on.
"Silver Edge can't break my hope" - Kryptt 2016 || "Chrono is not a debuff, you just get rekt" - Guru 2016
ManicMarine
Profile Joined April 2011
Australia409 Posts
October 17 2013 23:52 GMT
#769
This couldn't possibly be real, could it?
Manic by name, Manic by nature.
fascistfromhell
Profile Joined September 2012
1689 Posts
October 17 2013 23:54 GMT
#770
Ok, guys. Ok.

I mean, wat?
Rebuild TL Dota.
Stancel
Profile Blog Joined June 2011
Singapore15360 Posts
October 17 2013 23:56 GMT
#771
On October 18 2013 08:27 Shaella wrote:
Show nested quote +
On October 18 2013 08:27 Oktyabr wrote:
On October 18 2013 08:21 Shaella wrote:
guys the max mana regen is only 500

RIP skydunk mage, even with aghs you can't cast a jillion of those


but with an od you can.

doesn't proc OD aura
ICEFRAUD FIX PLEASE


Arcane bolt has a 3s cd or something, all dem procs
ffxiv enjoyer
uberxD
Profile Blog Joined September 2012
412 Posts
October 17 2013 23:57 GMT
#772
I was like:
"oh fuck huge patch for the game, looks like new and interesting meta is comming"
then i saw the bloodseeker video:
"wat, isfrug pls"
<-- occasionally in English - @uberdota
Esoterikk
Profile Blog Joined May 2011
Canada1256 Posts
Last Edited: 2013-10-18 00:13:06
October 17 2013 23:57 GMT
#773
Mid lane can now pull ancients and Riki is an invisible death star

+ Show Spoiler +





Videos for people who don't have test.
Emnjay808
Profile Blog Joined September 2011
United States10665 Posts
October 17 2013 23:57 GMT
#774
THE COMMUNITY WANTED A PATCH.

ICEFROG GAVE THEM A PATCH.

MUAHAHAHAHAHAHA


I bet icefrog is somewhere in Valve HQ sipping on his tea, reading forum posts, with a grin on his face. #what #a #baller
Skol
GohgamX
Profile Joined April 2011
Canada1096 Posts
October 18 2013 00:01 GMT
#775
This is a ton of changes, guess we'll have to see how it plays out over the coming weeks.
Time is a great teacher, unfortunate that it kills all its pupils ...
DE3me
Profile Joined May 2013
Germany263 Posts
October 18 2013 00:03 GMT
#776
This will make some very interesting changes.
Very curious about pro-games for a while after that hit the live servers.
"I have the mind of a drunk person sometimes ..." HotBid
trinxified
Profile Joined December 2010
Canada7774 Posts
October 18 2013 00:05 GMT
#777
Pubs will be hardcore as well. SO many broken things to try. It's a game to find out which ones are the most broken. Good grief.
phantomlancer23
Profile Blog Joined May 2013
733 Posts
October 18 2013 00:05 GMT
#778
On October 18 2013 06:20 aintz wrote:
Show nested quote +
On October 18 2013 06:17 FinalForm wrote:
why the FUCK should someone get XP for a neutral that i killed???


imagine a bounty hunter just sitting invis 24/7 next to a jungler getting exp and waiting to go for the kill. seems really stupid to me lol

+100 this is the worst change ever and the bs ms the second.I want to play a game with reasonable rules not a chaotic random shit where every crazy thing can happen.It seems icefrog makes changes for the sake of change.
Testuser
Profile Blog Joined June 2011
6469 Posts
October 18 2013 00:07 GMT
#779
On October 18 2013 08:57 Esoterikk wrote:
Mid lane can now pull ancients and Riki is an invisible death star

+ Show Spoiler +
http://youtu.be/U8E9SpCjPj0
http://youtu.be/l8_dwO9tl_U


Videos for people who don't have test.

AAHAHHAHAAHA

I love this
https://soundcloud.com/papercranesdk
TheYango
Profile Joined September 2008
United States47024 Posts
October 18 2013 00:08 GMT
#780
On October 18 2013 09:05 phantomlancer23 wrote:
Show nested quote +
On October 18 2013 06:20 aintz wrote:
On October 18 2013 06:17 FinalForm wrote:
why the FUCK should someone get XP for a neutral that i killed???


imagine a bounty hunter just sitting invis 24/7 next to a jungler getting exp and waiting to go for the kill. seems really stupid to me lol

+100 this is the worst change ever and the bs ms the second.I want to play a game with reasonable rules not a chaotic random shit where every crazy thing can happen.It seems icefrog makes changes for the sake of change.

You apparently have not been playing DotA long enough.
Moderator
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