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Auction House Removal Approval Rate - Page 6

Forum Index > Diablo 3
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Prev 1 4 5 6 All
Lain1911
Profile Joined February 2013
United States17 Posts
September 26 2013 23:36 GMT
#101
I like the idea, although the ones who made many billions over will still have a corner on the trade market. So all in all damage is still brutal.
CYFAWS
Profile Joined October 2012
Sweden275 Posts
October 07 2013 21:43 GMT
#102
no mixed feelings, fuck ah. 300 hours and one green, 2 shit uniques. cant get gold enough for crafting or ah without flipping crap on the ah. cant farm because defensive gear, cant upgrade on ah cause cant farm. every second spent on ah feels like raping my throat with broken glass, every second spent playing builds a black cloud of fury from not getting jack shit out of it.

pre inferno nerf, stopped playing there.
Sek-Kuar
Profile Joined November 2010
Czech Republic593 Posts
October 08 2013 14:38 GMT
#103
The reason why I dont like removing AH is because of items like this:

[image loading]


What will happen to them if there is no AH? Its quite obvious that they all will be lost forever... Vendored, salvaged or muled deep down and forgotten.

I do understand why people have issues with AH - the truth is that as long as people are stupid, trading will always be best way to make money...
I do remember myself playing D2 back in 2004, when I actually found jewel 40%ED 15 Ias - and solt it for 1 Ist... Few days after I realized it was actually warth about 40-50 Ists. Ups?! You think that nobody ever made bad trade? Thats how we learn to trade - removing trading is not a solution, its questionable if that even can be considered real problem.

But - as I said - I do understand why some see issue in here... Still, removing AH is like back in time when they "solved" that people were doing nothing but smoke screening their way to resp chests by making it that chests drops are not affected by MF...
Hello?!? WTF? You seriously call this solution??? After some time Blizzard fixed actual problem with game (i.e. that is was not worth to be actually playing game...) and reversed chests MF restrictions to its current state, which is actually good.
Removing AH is same - its about as good solution to current problems as removing MP levels would be - yea, if you do that, people will have OK time clearing all inferno MP0 with selfound gear, which is totally OK pretty much even without Loot2. Its still not a fucking solution. You cant constantly try to "solve" problems be removing game features that brings them to light. Thats just retarded.

Today I spend over 1/2 hour persuading one kid that could not speak english to sell me this ring he was wearing in game:
[image loading]

I play on EuHC and did close it up on 500k gold and some items (about 1M in total), which was actually fair offer. Considering that ring Cleave Band showed above I won on AH for sick 80k gold (in my defense I did put over 5M max bid there). This ring is worth maybe up to 2M. Hard to say on lvl 8, can be much less... But thats not the point.


The point is that if you remove AH, all those items will be lost. Because people are stupid, just like they were in D2... In D2 most people were picking like only legendary items, despite fact that most legendary items had close to zero value. OFC itemization in D2 was like 1000 times better than in D3, but you could find in Act 2 normal magic Large charm 15 Life 12 Attack Rating and get like 500x Shako for it... Or fully equiped end game char with Enigma, Infi, high CTA and HotO and decent Anni and Torch.

I do understand that not everyone there has 10++ years experiences playing Diablo series, but let me tell you something: Removing AH will not solve anything, it will only sweep under rug certains parts of game Blizzard dont want to deal with. At the same time it will absolutely, totally and once for all kill all game before highest level. And not just that, it will also reduce itemization on highest level.

D2 had 1000 times better itemization than D3 has, but at the same time it was so hard to trade there that most people had absolutely no idea what is good, what has value or so... Most people were so happy when they did find Shako, while people like me were picking magic, rare and even certain white (non-magic) items. Those could have been worth thousands times more.

If D3 looses its AH, most people will have close to zero idea about item value, which will 100% kill any game before max level (say good bye to LLD), also make trading harder on even impossible for new players (with AH unless you do totally retarded mistake - which does happen - you mostly get something close... Not like when I sold my 40/15 jewel for 1/50 of its value in D2).

I love my low level items. For low level dueling - and for leveling my chars on HC. If AH gets removed people will have zero chance of knowing and learning what is valuable, good and useful - most of really interesting items will be lost or perhaps not even picked up. Just like they were in D2.

Perhaps its just me - after well over 10 yers of Diablo playing - Im not so excited about constant exping all day long. Sometimes I want to go and explore, make best level 10 or level 25 WD - see what I can do, how good she can be. Duel without all having same boring legendary items.

With AH out, D3 will lose all of this beauty... Im not saying it will negatively affect paragon farming, but it will kill everything apart from that. All that will be left will be paragon exping - its even questionable if PvP can work. It did not work in D2 without trading... But I guess we will see right?
Scientists finally discovered what's wrong with the female brain: On the left side, there is nothing right, and on the right side, there's nothing left. [http://eu.battle.net/sc2/en/profile/213948/1/DJVibrejtr/]
McNulty
Profile Joined September 2010
Norway184 Posts
October 08 2013 14:57 GMT
#104
Low level dueling always was about putting alot more effort and gold into your chars, so you could easily beat people who played more casual low level dueling... So yeah, I understand your logic, its just that we don't care about it since we don't share your fascination with it.

AH is the main reason this game is at its current state, so good fucking riddance. (I've made some hundreds of millions gold from AH myself. Still id rather do 5 bad trades in an oldschool system, than 5 great trades using the AH.)
Sek-Kuar
Profile Joined November 2010
Czech Republic593 Posts
Last Edited: 2013-10-08 15:12:12
October 08 2013 15:11 GMT
#105
On October 08 2013 23:57 McNulty wrote:
Low level dueling always was about putting alot more effort and gold into your chars, so you could easily beat people who played more casual low level dueling... So yeah, I understand your logic, its just that we don't care about it since we don't share your fascination with it.

AH is the main reason this game is at its current state, so good fucking riddance. (I've made some hundreds of millions gold from AH myself. Still id rather do 5 bad trades in an oldschool system, than 5 great trades using the AH.)


Its not just about LLD, its that removing AH will kill anything but paragon exping. There will be no other thing in game than to mindlessly log in and try to get as much XP as fast as possible.

Dont have statistics OFC, but in D2 I have never noticed that many people for which leveling was sole purpose of game. There were some, but most liked other parts of game. At least that was my feeling, can be wrong obviously.

Not to mention that saying that AH is main reason for anything is retarded, HC has same AH as softcore and yet majority of problems people are talking about on softcore doesnt exist here or are small and marginal. Try to open your eyes, things WERE working, ARE working and could be working just find if Blizzard actually did come up with real solution to things you softcore guys are experiencing.
Scientists finally discovered what's wrong with the female brain: On the left side, there is nothing right, and on the right side, there's nothing left. [http://eu.battle.net/sc2/en/profile/213948/1/DJVibrejtr/]
Mysticesper
Profile Joined January 2011
United States1183 Posts
Last Edited: 2013-10-08 15:25:03
October 08 2013 15:24 GMT
#106
Hardcore has the benefit of items being removed from the economy naturally, didn't have the early-game inferno exploits + other unbalanced stuff due to risk of dying, and a lot less people play, so there is a far more controlled AH experience, instead of everybody and their mothers posting thousands of nearly identical items up.

For most people, you are looking at a few oldschool trades instead of hundreds of AH transactions. That gap needs to be bridged somehow.
willoc
Profile Joined February 2011
Canada1530 Posts
October 08 2013 15:51 GMT
#107
Good points everyone. It made me think about how people use the AH extensively in HC when leveling characters (buying a new socket weapon every 10 levels). I guess hoarding will be the route to go. I already have a full tab just for leveling my Wizard whenever she dies. Let's hope for a guild stash!
Be bold and mighty forces will come to your aid!
Nekovivie
Profile Joined October 2011
United Kingdom2599 Posts
October 08 2013 15:57 GMT
#108
I don't feel the AH was the problem, I just feel the loot that dropped was such a high probability of being shit, that, in turn, led to everyone relying on the AH for upgrades.

Saying that though, I'm looking forward to seeing how RoS plays out without the AH.
If you are not supporting K-Pop you are hurting E-Sports.
Sek-Kuar
Profile Joined November 2010
Czech Republic593 Posts
Last Edited: 2013-10-08 16:48:16
October 08 2013 16:46 GMT
#109
On October 09 2013 00:24 Mysticesper wrote:
Hardcore has the benefit of items being removed from the economy naturally, didn't have the early-game inferno exploits + other unbalanced stuff due to risk of dying, and a lot less people play, so there is a far more controlled AH experience, instead of everybody and their mothers posting thousands of nearly identical items up.

For most people, you are looking at a few oldschool trades instead of hundreds of AH transactions. That gap needs to be bridged somehow.


Not true. Since vanilla version game has (thankfully) changed so so much that current pool of items on AH comes exclusively from later patches. Nobody is selling plain 900 DPS magic weapons everyone was hyped about in 1.01 anymore.

Actually, Devs patched game difficulty and made legendaries the way they are now at the same time I believe, so current SC and HC started at about same time. None of vanilla exploits have any impact on current version of game. Yet SC is broken and HC is really good.

Also what you stated about number of players on HC is not true - it doesnt help. It actually makes things worse. Fewer people play HC, but all of them know how to play it. While SC is full of 12 years old kids with no idea how game works, and those can not find any items but do want same. AH items demand on HC is naturally smaller compared to SC due to that, not bigger.

The difference is almost only in death penalty and natural removal of items from economy. Im pretty sure if they would introduce ladder resets and add some sort of death penalty (gold + XP loss) on SC, 50+% of problems would be solved just like that in blink of an eye. And in extreme - if they would make mythic enchanting destroy items - and not just always make it always better, that would solve approximately 100% of what you guys are talking about and AH could stay.


Its just as I said - same as what was with Resplendent Chests hunts in earlier versions... They didnt want to fix real problem (=it was not worth playing game, so people were just exploiting smoke screen to get to chests all day long) so they simply removed MF from chests drops. And later, when they finally fixed problem and made game playable, they returned MF to chests - actually even buffed Resplendent Chests so they are now like elite packs. Same they do with AH - dont want to fix problem? Well simply remove it...


They are just lazy. Cant believe you guys can actually fall for such a cheap tricks...
Scientists finally discovered what's wrong with the female brain: On the left side, there is nothing right, and on the right side, there's nothing left. [http://eu.battle.net/sc2/en/profile/213948/1/DJVibrejtr/]
aka_star
Profile Blog Joined July 2007
United Kingdom1546 Posts
October 10 2013 11:39 GMT
#110
Need an option of 'I lost interest in D3 because of the cock up from the initial release'
FlashDave.999 aka Star
zomgE
Profile Joined January 2012
498 Posts
October 10 2013 17:29 GMT
#111
On October 10 2013 20:39 aka_star wrote:
Need an option of 'I lost interest in D3 because of the cock up from the initial release'

funny way of showing your disinterest.
willoc
Profile Joined February 2011
Canada1530 Posts
October 10 2013 19:04 GMT
#112
On October 10 2013 20:39 aka_star wrote:
Need an option of 'I lost interest in D3 because of the cock up from the initial release'


Nah. This isn't a poll of "who lost interest vs. who didn't". Just don't vote.
Be bold and mighty forces will come to your aid!
McNulty
Profile Joined September 2010
Norway184 Posts
October 10 2013 20:06 GMT
#113
Since you actually bothered posting, I guess there is SOME interest left in you still, aka_star.
resoLVer1.0
Profile Joined October 2011
Russian Federation125 Posts
October 10 2013 20:51 GMT
#114
Ahahahahaha 73%. Such a zealotry.
willoc
Profile Joined February 2011
Canada1530 Posts
October 10 2013 21:46 GMT
#115
On October 11 2013 05:51 resoLVer1.0 wrote:
Ahahahahaha 73%. Such a zealotry.


the irony
Be bold and mighty forces will come to your aid!
Reggiegigas
Profile Joined August 2010
234 Posts
Last Edited: 2013-10-12 12:03:06
October 12 2013 11:56 GMT
#116
It's simple, if you want the trading game, play something else.

Diablo is about killing monsters and getting phat loot. Not about bartering.

I really enjoyed some parts of D3 but I just hated, hated how the game led you towards the AH. The looting became a minigame to the Auction House Game. Fuck that.

I never ever enjoyed or felt satisfaction, all those times when I used the AH. I was frustrated a lot, though.
ulan-bat
Profile Blog Joined August 2011
China403 Posts
Last Edited: 2013-10-13 09:02:48
October 13 2013 08:57 GMT
#117
I think with the budget there's behind Diablo 3, the fact that it's a game for grown-ups, the number of active players, and the fact that it's a #3 in a series, they could go with something a bit scary: adding game modes.

When you create a character you have a few checkboxes:
- No AH mode
- Solo mode
- Self-drop mode
- Play with one hand mode

Combine each option and you have a ladder. That way each kind of player chooses what he wants to do. More players have the opportunity to be the best at what they do. Add weekly runs and stuff like that like PoE too.

But no instead it's a grind fest with 4 times the same story and segregation by server (ok that part has a bit of technical background behind it, just a bit though).

D2 had four kind of characters:
- Open - softcore
- Open - hardcore
- Ladder - softcore
- Ladder - hardcore

Open characters could be played locally in solo or multi (LAN!) and on battle.net. It was a bit of a hacked chars fest but who cares?

It's a game, give me game modes i can choose from instead of dictating a gameplay for a massive amount of people that are so different. And even if one of those mode is a shithole to some, maybe it's heaven to others.


Sooo, on topic. I'm for the removal as long as there's only one ladder, but i'm ten thousands time more for the addition of a no ah mode/ladder (at the very least) and no removal of what's in place.
How the fuck can they spend years of marketing effort selling us the AH and then suddenly say "ok people don't like that shit so we'll just throw it out and forget all the points we made, all the effort spent showing people it was the best thing since sliced bread".

+ Show Spoiler +

Finished D1 again yesterday night.
Now that's some crazy loot.
[image loading]
"Short games, shorts, summer weather, those things bring the heat!" - EG.iNcontroL
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