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June 26th -- Diablo III Patch 1.0.3a – v.1.0.3. 10235 - P…

Forum Index > Diablo 3
Post a Reply
Prev 1 9 10 11 12 13 45 Next All
ilbh
Profile Blog Joined May 2007
Brazil1606 Posts
June 19 2012 15:31 GMT
#201
- Magic Find will no longer be considered when looting objects in the environment such as chests, barrels, vases, pots, and corpses

worst thing ever
Part of the inhumanity of the computer is that, once it is competently programmed and working smoothly, it is completely honest.
adwodon
Profile Blog Joined September 2010
United Kingdom592 Posts
June 19 2012 15:32 GMT
#202
On June 20 2012 00:29 sob3k wrote:
Show nested quote +
[*] High-end items (items level 61-63) will now drop in all Acts of Inferno and Acts III and IV of Hell difficulty: The new approximate drop rates are as follows:
- Hell - Act III and Act IV: iLvl 61: 9%, iLvl 62: 1.9%, iLvl 63: 0%
- Inferno - Act I: iLvl 61: 17.7%, iLvl 62: 7.9%, iLvl 63: 2.0%
- Inferno - Act II: iLvl 61: 18.6%, iLvl 62: 12.4%, iLvl 63: 4.1%
- Inferno - Act III and Act IV: iLvl 61: 24.1%, iLvl 62: 16.1%, iLvl 63: 8.0%


anyone know what the old distribution was?


You got ilvl 61 in Act 1, ilvl62 in Act 2, ilvl 63 in Act 3/4.

As far as the actual rates, noone knows really. This just means that farming Act 3 isnt the only way to make money on the AH without getting ludicrously lucky.
eu.exodus
Profile Blog Joined September 2010
South Africa1186 Posts
June 19 2012 15:33 GMT
#203
i probably should have waited till today to combine all my gems and upgrade my jeweler.

lol such a waste of 300k
6 poll is a good skill toi have
Elegance
Profile Blog Joined February 2009
Canada917 Posts
June 19 2012 15:33 GMT
#204
On June 20 2012 00:29 sob3k wrote:
Show nested quote +
[*] High-end items (items level 61-63) will now drop in all Acts of Inferno and Acts III and IV of Hell difficulty: The new approximate drop rates are as follows:
- Hell - Act III and Act IV: iLvl 61: 9%, iLvl 62: 1.9%, iLvl 63: 0%
- Inferno - Act I: iLvl 61: 17.7%, iLvl 62: 7.9%, iLvl 63: 2.0%
- Inferno - Act II: iLvl 61: 18.6%, iLvl 62: 12.4%, iLvl 63: 4.1%
- Inferno - Act III and Act IV: iLvl 61: 24.1%, iLvl 62: 16.1%, iLvl 63: 8.0%


anyone know what the old distribution was?

all i know is that act 1 was capped at ilvl61, act 2 was capped at 62 and 3n4 dropped 63s
Power of Ze
trinxified
Profile Joined December 2010
Canada7774 Posts
June 19 2012 15:41 GMT
#205
So servers are back up 4pm EDT?
skyR
Profile Joined July 2009
Canada13817 Posts
June 19 2012 15:42 GMT
#206
Yep.
TheRealDudeMan
Profile Joined April 2011
United States213 Posts
June 19 2012 15:42 GMT
#207
On June 20 2012 00:08 daemir wrote:
Show nested quote +
On June 20 2012 00:06 TheYango wrote:
On June 20 2012 00:03 daemir wrote:
On June 19 2012 23:59 Na_Dann_Ma_GoGo wrote:
The people who complain about Reflect Damage on the Siegebreaker are probably mostly those low armor/def/hp glass canons that farm Lootbreaker like no morning, the people that are supposed to be hit by this very change.

None of us Barbarians etc. will feel bad for you guys having to get at least some resistance now.


Yes, wizards are really known for not building resistances or armor..wait what? The most common way to build is to get a good chunk of all res/armor to ensure that force armor functions.

My wiz that certainly is not greatly geared, but not a total new at lvl 60 either, as in I can do a siegebreaker run although it's far from being fast, has 400 all res and 4k armor and 30k hp. 35k dps with magic weapon. Reflect damage slaughters me, since I can't really afford gear filled with all awesome tertiary stats like LoH or hp/S in great amounts. Running with Templar for the hp/s bonus and all his heals and the pot cooldown is mighty darn long on any reflect damage pack.

I can do Siegebreaker runs on my Wizard with only a little more than 1 million combined spent on my gear.

My Barbarian needs ~20-30 million worth of gear to progress similar content.

I don't really feel sympathy for requiring Wizards/DHs to spend significantly more money on upgrades to progress content.


Damn shoulda known to start playing on NA if the AH is that cheap. Or did you get all yours on week 1? For some reason me or my friends don't seem to find all these cheap awesome gears everyone on the internets seem to find, much like we couldn't sell shit for 250$ the 1st day of AH, I guess EU sucks then.


I think the main thing is that you have to search frequently. One day, you can't afford anything but a few hours later and there might be a seemingly useless item to someone else so they post cheap. It comes to a point where you just have to get lucky because some people will just snatch it up and repost it if they see the worth.
"They claim that we violent. We named after Tyrants. This revolution won't be televised we keep it silent."
squintz
Profile Blog Joined April 2010
Canada217 Posts
June 19 2012 15:42 GMT
#208
On June 19 2012 23:49 kanada wrote:
I guess I am not playing D3 anymore, or rolling a new character, maybe time to play My HC barb.
(i have DH)
They nerfed every peice of gear I have and then buffed every enemy I kill. seige breaker will now be undoable.

I hated glass cannon style but it was the only way to play demonhunter, now it seems I will have to try and switch 100% of my gear to a more tank style which is dissapointing. Also sad that they could change IAS on every item but not fix it on my Boj anglers or Inna's fury.



Or you could suck it up and build resists like my DH friend who has 44k hp, 400 resist all and 100k DPS unbuffed. He can tank stuff with Gloom and vamp everything back. Sorry that you actually have to spend money on real gear now like other classes.
ZasZ.
Profile Joined May 2010
United States2911 Posts
June 19 2012 15:43 GMT
#209
On June 20 2012 00:33 eu.exodus wrote:
i probably should have waited till today to combine all my gems and upgrade my jeweler.

lol such a waste of 300k


That's what I did. Have completely avoided dumping any money into Blacksmithing/Jeweler on Hardcore. The prices were ridiculous before...completely hamstrung you if you wanted to level your BS/Jeweler up along with you AND combine all your gems, absolutely nothing left over for the AH. It's the main reason why my SC Monk stalled shortly after release.
ZasZ.
Profile Joined May 2010
United States2911 Posts
June 19 2012 15:44 GMT
#210
On June 20 2012 00:42 squintz wrote:
Show nested quote +
On June 19 2012 23:49 kanada wrote:
I guess I am not playing D3 anymore, or rolling a new character, maybe time to play My HC barb.
(i have DH)
They nerfed every peice of gear I have and then buffed every enemy I kill. seige breaker will now be undoable.

I hated glass cannon style but it was the only way to play demonhunter, now it seems I will have to try and switch 100% of my gear to a more tank style which is dissapointing. Also sad that they could change IAS on every item but not fix it on my Boj anglers or Inna's fury.



Or you could suck it up and build resists like my DH friend who has 44k hp, 400 resist all and 100k DPS unbuffed. He can tank stuff with Gloom and vamp everything back. Sorry that you actually have to spend money on real gear now like other classes.


The funny part is in the middle of his whine he contemplates switching to his HC barbarian. It will be a rude awakening if he doesn't want to build a tank set and not play like a glass cannon.
AntiGrav1ty
Profile Joined April 2010
Germany2310 Posts
Last Edited: 2012-06-19 15:47:41
June 19 2012 15:47 GMT
#211
On June 20 2012 00:44 ZasZ. wrote:
Show nested quote +
On June 20 2012 00:42 squintz wrote:
On June 19 2012 23:49 kanada wrote:
I guess I am not playing D3 anymore, or rolling a new character, maybe time to play My HC barb.
(i have DH)
They nerfed every peice of gear I have and then buffed every enemy I kill. seige breaker will now be undoable.

I hated glass cannon style but it was the only way to play demonhunter, now it seems I will have to try and switch 100% of my gear to a more tank style which is dissapointing. Also sad that they could change IAS on every item but not fix it on my Boj anglers or Inna's fury.



Or you could suck it up and build resists like my DH friend who has 44k hp, 400 resist all and 100k DPS unbuffed. He can tank stuff with Gloom and vamp everything back. Sorry that you actually have to spend money on real gear now like other classes.


The funny part is in the middle of his whine he contemplates switching to his HC barbarian. It will be a rude awakening if he doesn't want to build a tank set and not play like a glass cannon.


After the inferno nerf barbs are gonna have an easier time tho.
www.twitch.tv/antigrav1ty
trinxified
Profile Joined December 2010
Canada7774 Posts
Last Edited: 2012-06-19 15:52:41
June 19 2012 15:52 GMT
#212
So I'm hearing in the bnet forums that the legandary IAS weren't touched? Anybody confirm?
skyR
Profile Joined July 2009
Canada13817 Posts
June 19 2012 15:54 GMT
#213
On June 20 2012 00:52 trinxified wrote:
So I'm hearing in the bnet forums that the legandary IAS weren't touched? Anybody confirm?


It was in the patch notes...
trinxified
Profile Joined December 2010
Canada7774 Posts
June 19 2012 15:56 GMT
#214
On June 20 2012 00:54 skyR wrote:
Show nested quote +
On June 20 2012 00:52 trinxified wrote:
So I'm hearing in the bnet forums that the legandary IAS weren't touched? Anybody confirm?


It was in the patch notes...


Wait... The patch notes say that Legendaries currently DO NOT give IAS effect even though it says so?
TheRealDudeMan
Profile Joined April 2011
United States213 Posts
June 19 2012 15:58 GMT
#215
On June 20 2012 00:56 trinxified wrote:
Show nested quote +
On June 20 2012 00:54 skyR wrote:
On June 20 2012 00:52 trinxified wrote:
So I'm hearing in the bnet forums that the legandary IAS weren't touched? Anybody confirm?


It was in the patch notes...


Wait... The patch notes say that Legendaries currently DO NOT give IAS effect even though it says so?


Legendary items with the +Attack Speed bonus will now correctly provide a bonus to attack speed. Please note that this fix will only affect new Legendary drops. Existing Legendary items will be addressed in future patch.


Apparently they were giving a reduced amount of attack speed? It does state that there was an issue in prepatch though
"They claim that we violent. We named after Tyrants. This revolution won't be televised we keep it silent."
Warri
Profile Joined May 2010
Germany3208 Posts
June 19 2012 15:59 GMT
#216
On June 20 2012 00:56 trinxified wrote:
Show nested quote +
On June 20 2012 00:54 skyR wrote:
On June 20 2012 00:52 trinxified wrote:
So I'm hearing in the bnet forums that the legandary IAS weren't touched? Anybody confirm?


It was in the patch notes...


Wait... The patch notes say that Legendaries currently DO NOT give IAS effect even though it says so?

Yes. Increases attack spead does not work on some legendaries, like innas glory. Attack speed increased like on andariels visage does work.
o3.power91
Profile Blog Joined November 2007
Bahrain5288 Posts
June 19 2012 16:02 GMT
#217
So do I get this right? Enemies in general have been buffed, and repair costs for high level gear has been increased drastically.

How are people supposed to start playing inferno after getting through Hell? Mass farm gold from normal enemies for repairs before going after elites for a chance of getting gear that they are not even likely to use? This isn't Hardcore, people plan to die a lot in inferno...
Ansinjunger
Profile Joined November 2010
United States2451 Posts
June 19 2012 16:03 GMT
#218
- Auction House

Item tooltips in the auction house will now correctly reflect stat bonuses provided by socketed gems


Are they going to make searching for items on AH not affected by gems in sockets? This angers me to no end. I want a helm with MF and a socket, not one socketed with a Topaz for its only magic find. I need another search parameter plus a DPS filter, for things like off-hand sources and mojos. This can't be done with level alone.
tuho12345
Profile Blog Joined July 2011
4482 Posts
June 19 2012 16:03 GMT
#219


Champions, Rares, and Uniques have had their pathing improved
Elite packs (Champion/Rare) now drop an additional item for players with 5 stacks of Nephalem Valor, which is guaranteed to be of Rare quality
Damage from monsters in Acts II, III, and IV in Inferno difficulty has been reduced


So fucking glad for this. Yesterday I had 5 stacks/140% mf in act 3 inferno Azmondan run and I only get 1 single rare item in the whole run including boss. What a fucking joke compare to how long it took me to finish that run.
trinxified
Profile Joined December 2010
Canada7774 Posts
June 19 2012 16:04 GMT
#220
I have flavor of time, and that looked like it increased my attack speed properly, since stat sheet said so....

Though, are the current legendaries also suffering the 50% cut?
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